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| Category: Flight Simulator 2004 - Scenery | |
| Kerkira Airport Enhancement |
|
File Description:
This is old scenery which has been updated for FS2004 and enhances the visual environment of Ionian sea island airport of Kerkira, also known as Corfu. Its part of my “Greek Airfields” package that currently is not fully compatible with FS2004 since MS decided to move the airports in Greece and elsewhere to adjacent positions and ASD, which I use for placing these objects, is not compatible with FS2004. Here you will find airport & terrain enhancements for Hellenic airport of Kerkira LGKR that make it look closer to the real one; hotels, runway turning bay, perimeter fences, windsocks, radio antennae, new approach radar antenna to the southwest and most importantly, an exclusion of autogen scenery that is wrongfully generated on each side of the runway. A big difference is attributed to Babis Peribolas’s Kerkira mesh terrain that is included in this scenery. Scenery includes the necessary ASD 2.1 textures.
| Filename: | Kerkira_Airport_Enhancement.zip |
| License: | Freeware, limited distribution |
| Added: | 4th September 2003, 02:23:06 |
| Downloads: | 12,185 |
| Author: | Kyprianos Biris |
| Size: | 1.94 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Murtala Muhammed International Airport, Lagos (DNMM) Version 2 |
|
File Description:
Hi again fellow simmers....
This is an major update to my previous AFCAD on this famous West African airport.
Here are all its features:
- ILS offset fixed as well as some smaller details, like the fact that rwys 1L/1R are
permanently closed to take-off and landings.
- Corrected runway lightings/markings.
- DME on Rwy 19R now working.
- Right Hand Pattern Approach/Take-off only.
- Added correct amount of gates at the International Terminal with parking codes for airlines
that actually fly to DNMM (British Airways, Air France, KLM, Alitalia, Virgin Atlantic,
Virgin Nigeria, Sabena, Swiss, Afriqiya, Emirates, Qatar Airways, South African Airways and
more).
- Domestic Terminal fully laid out and functional with domestic airline parkinting codes
(Albarka, Chanchangi, ADC, Belleview, Kabo Air, etc).
- Cargo parking fully functional.
- Military parking (C130, MiG-21, MiG-29, Alpha Jet, Jaguar, Tornado).
To Install:
1. DELETE THE PREVIOUS 'AF2_DNMM.BGL' file from the 'Flight Simulator X/Addon
Scenery/scenery' folder.
2. Extract all files from the downloaded '.zip' file.
3. Now COPY the NEW 'AF2_DNMM.BGL' file and place it into 'Flight Simulator X/Addon
Scenery/scenery' folder.
4. Start up the Flight sim and the changes will be present.
READ THIS !!!
I've tried to the best of my ability to produce and much detail as possible but i'm sure
something has been left out (there always is).
I've used the latest Jeppesen charts and other materials at my disposal and even my own
eyesight at great risk to myself (yep, even pilots are restricted from certain places at
airports)
Also, lots of airports have changed drasticly on the past couple years like Abuja airport
(DNAA) and I would love to do justice to it as its fast becoming a major hub in the region. I
would be willing to join forces to with anyone that is good with AFCAD on this project.
Enjoy!
[email protected]
13:44 30/07/2007
| Filename: | Murtala_Muhammed_International_Airport_Lagos_DNMM_.zip |
| License: | Freeware |
| Added: | 30th July 2007, 19:44:57 |
| Downloads: | 3,286 |
| Author: | usman saleh |
| Size: | 7.38 MB |
| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 2 of 2 |
|
Images related to this file:
File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 2 of 2 - you also need file vicenh7a.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:21:49 |
| Downloads: | 23,175 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 59.08 MB |
| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 1 of 2 |
|
Images related to this file:
File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 1 of 2 - you also need file vicenh7b.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:23:17 |
| Downloads: | 23,167 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 56.8 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active Approach - PHNL (Honolulu Intl Honolulu, Hawaii) |
|
File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing to the west at PHNL. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Honolulu Control Tower will clear all AI Traffic (IFR FP) landing either on 26L and 26R as a straight in landing even though the offset to final is 30 degrees from the runway center line. The Control Tower will instruct the AI Planes landing on either 22L or 22R to fly a left base leg which is greater then a 45 degree offset and then the AI Planes will turn on a short 1.5 mile final. The left base approach to 22L and 22R runways is a 65 degree offset from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach that I am now writting code for which supersedes the FS9 default straight in ATC hard code approach. Read the text file for all the default scenery enhancements (plus Jetways) added to PHNL along with a full understanding of how the new Approaches work *** 3rd Party Scenery Designers Special APProach bgl and a FS2004 Default Scenery AFCAD included ***
| Filename: | Active_Approach__PHNL_Honolulu_Intl__Honolulu_Hawa.zip |
| License: | Freeware, limited distribution |
| Added: | 16th March 2005, 04:10:43 |
| Downloads: | 5,606 |
| Author: | Jim Vile |
| Size: | 134.3 KB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| South African Airways Group Winter 2005 |
|
File Description:
Here are the South African Airways Group (South African Airways, South African Express, South African Airlink) flightplans for the winter 2005 season. Each aircompany has its own file. The flightplans are based on the real schedule for the week between 21 and 27 november 2005. I've noticed that SA Express uses a DC-9 that I never found nowhere. I've decided to make a repaint of Aardvark DC-9-30 that you can found here on avsim. It's simply a try, it want not to be the real one... I hope however to had made a nice work. There are also some afcad files missing for two airports: FASZ (MalaMala) and FAHS (Hoedspruit) that are missing of parking, ramps etc... so the aircrafts disappear when touch the ground. I hope someone (maybe a southafrican one?) that knows the places can make ad AFCAD to share with us! Hope however that you will enjoy!!!
| Filename: | South_African_Airways_Group_Winter_2005.zip |
| License: | Freeware, limited distribution |
| Added: | 17th November 2005, 18:21:48 |
| Downloads: | 1,578 |
| Author: | Vittorio Tenerini |
| Size: | 31.55 KB |
| Category: Flight Simulator 2004 - Scenery | |
| North Haledon |
|
File Description:
North Haledon is a small town in Northern New Jersey, USA. This is Chopper Friendly scenery, folks. It wasn't designed to be flown over at 10,000 feet - although, if you like to fly heavy iron into the major New York/New Jersey airports, you'll notice that it replaces the terrain elevation of Northern New Jersey with all the hills and valleys that the default scenery left out. No, this is interactive scenery. Built to be explored low and slow. Want to perfect your landing skills in a huge playground of rooftops, irregular terrain, and tight spaces? This is the place. You won't find any unlandable surfaces or false crashes here - just hundreds of places to touch down ranging from beginner, through expert, to downright sick! There's a police station with landable helipad, four schools, ballfields, an optional forest fire (with a scenic lake nearby for refilling), too many highly detailed houses and buildings to count, and much more.
| Filename: | North_Haledon.zip |
| License: | Freeware, limited distribution |
| Added: | 25th April 2006, 02:48:26 |
| Downloads: | 1,925 |
| Author: | Mick Posch |
| Size: | 13.14 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| FAA Douglas DC-4A (EC-54D) |
|
File Description:
FAA Douglas DC-4A (EC-54D)
Reg. ID N87, msn 22187, ex U.S. Army Air Force
Douglas C-54D-15-DO Skymaster. Flight
inspection aircraft of U.S. Federal Aviation
Agency (1959-1967) in colors of 1963. Used as
a calibrator for international flight inspection
when checking and calibration navaids and instrument
procedures, including ILS, VOR, DME, TACAN, NDB,
various radars and airports. This repaint is
dedicated to James E. Creed (+2001), who between 1956
and 1975 was a flight inspection pilot at CAA/FAA
and later chief of FAA's flight inspection offices
in Japan (Tokyo/Tachikawa) and Germany (Frankfurt/
Rhine-Main-office). Although Jim type rated in many
aircraft the DC-4 was his favorite. His last DC-4
flights were with aircraft registered N87 on July
18/19/20 in 1963. Textures only. Original model
(DC4_v10.zip) by Jens B. Kristensen must be installed.
Repainted by Hans U. Hermann (Virtual Birds Factory),
research and expert advice by Tim Creed, Memphis, TN
| Filename: | FAA_Douglas_DC4A_EC54D.zip |
| License: | Freeware |
| Added: | 17th June 2006, 02:25:53 |
| Downloads: | 520 |
| Author: | Hans U. Hermann, Tim Creed |
| Size: | 2.29 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Executive Airbus A320 Package - Flightplans Included Version 2 |
|
File Description:
***This is an update to my original upload (evolveai_executive_a320s.zip). It was brought to my attention that the aircraft.cfg entry for the IAE model was incorrect. This upload contains the correct entry so if you installed the original you'll want to replace your IAE entry with the on in this packge. If you've not downloaded the original package this one will function as a stand-alone version. Installation insructions are provided in the readme. Thanks to Andrew Langille for pointing this out.***
This package contains repaints and flight plans for the two known Airbus A320 aircraft in executive service. The flight plans are based on photo locations as well as a great deal of internet research. These aircraft visit 16 airports in Europe and the Middle East as well as North America and Asia. This package contains textures only so you’ll need both the Evolve AI A320 CFM and IAE base packages installed on your system.
| Filename: | Executive_Airbus_A320_Package__Flightplans_Included_Version_2.zip |
| License: | Freeware, limited distribution |
| Added: | 1st July 2006, 13:44:03 |
| Downloads: | 1,429 |
| Author: | Kelly Freeman / Evolve AI |
| Size: | 502.98 KB |
| Category: Flight Simulator 2004 - Scenery | |
| KSGU-Saint George, Utah |
|
File Description:
The 6600' long St. George airport in southwestern Utah sits high on a mesa! You grasp your armrest hoping that you will become airborne before you fall off the cliff...Or just after landing you are nervously waiting for the pilot to apply the brakes as the end of the runway rushes up to meet you before you fall into nothingness! Such is the fate that awaits the pilot or passenger that ventures to the Saint George, Utah airport.
Actually, it is a very safe and delightful airport to base your flights from. Visit Southern Utah and see the many sights that await the adventurous soul. Take a trip from KSGU to Moab-KCNY or KVEL and marvel at the diversity of the landscape. ( I upgraded those 2 airports also.)
While designed for use with Ultimate Terrain, this enhancement should work with the default FS2004 setting. Please unzip to a temporary folder and follow the simple installation instructions.
| Filename: | KSGUSaint_George_Utah.zip |
| License: | Freeware |
| Added: | 23rd August 2008, 09:49:58 |
| Downloads: | 1,412 |
| Author: | Alan C. Heiner |
| Size: | 664.81 KB |