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| Category: Flight Simulator X - Utilities | |
| AI Cull Traffic Density Tool for FSX/P3D (Version 1.1) |
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File Description:
The AICull.exe utility provides intelligent traffic density for AI aircraft. The user enters the ICAO(s) of the airports the user (typically) departs from and arrives at. AICull then removes AI that is not departing from or arriving at these ICAO(s) in order to boost frame rate, but still maintain an immersive AI experience for the user. That is, the user will perceive normal traffic density at the airports the user departs or arrives at, however all other AI in the area will be deleted saving frame rates and memory. The user may also enter an unlimited number of ICAO(s) to monitor. The user may also update the list of ICAO(s) while the program is running. AICull.exe requires SimConnect and the latest, registered version of FSUIPC ver. 4.9x (or later version). For best results, use with traditional bgl-based AI traffic (e.g., default, Word of AI, My Traffic X, etc.) although the program does work to lesser effect with the simconnect-based Ultimate Traffic 2 (see the included ReadMe). Revision: fixed "Problem Opening FSUIPC Link" for P3D.
| Filename: | AI_Cull_Traffic_Density_Tool_for_FSXP3D_Version_11.zip |
| License: | Freeware |
| Added: | 22nd March 2014, 00:16:44 |
| Downloads: | 3,128 |
| Author: | Roland Foster |
| Size: | 306.83 KB |
| Category: Flight Simulator X - Scenery | |
| California Central Coast with Megascenery Earth and FSGenesis Mesh |
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File Description:
California Central Coast Scenery for FSX with Megascenery Earth and FSGenesis mesh. CCFSXMSG.ZIP covers the California coastal region from N36° 10' (Coalinga) to N34° 25' (Santa Barbara) and from the coast East to W119° 40'. It is a version of my previously created California Central Coast scenery redesigned and expanded to work with FSX MegaScenery Earth and FSGenesis USA Terrain Mesh for FSX V2 by Justin Tyme. Airstrips in the area covered by this scenery have been added for a total of 27 airports and airstrips. 6 imaginary water runways are also added for AI float plane traffic. Several other areas of interest such as the Santa Barbara marina, Morro Bay, etc. are included for a total of 41 points of interest. All airports, airstrips and related structures have been adjusted and realigned to conform to actual positions and dimensions as indicated by the MegaScenery Earth satellite textures. Megascenery Earth California-13, -14 and -15 are required and -12, -28 and -29 are recommended. By Al Wheeler 9/25/09.
| Filename: | California_Central_Coast_with_Megascenery_Earth_an.zip |
| License: | Freeware |
| Added: | 7th January 2010, 19:54:57 |
| Downloads: | 873 |
| Author: | Al Wheeler |
| Size: | 8.13 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| AI Flightplans for 910 Tanker air carrier DC-10-10 - v2 |
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File Description:
Here is a simple flight plan to be used with AI Malcontent's brand new DC-10-10 fire fighter based at Victorville (KVCV).
I used RPP FP Gen v1.0 and the flight plan covers different airports in California (most of the destinations are generic, as this aircraft is shown in just a few airports on the photos available on Airliners.net).
I'm not able to read flight plans, but there are lots of legs and I think the stopovers during the week are very short.
So keep in mind that this is just something to see the aircraft in the sim and not aiming at extreme realism, to be used until someone makes something more decent.
A user kindly wrote me and suggested to remove flights to KACV, whose runway is too short. Instead of modifying the flight plan I preferred to redo it completely. Check the readme file for more info.
This file replaces the old version (10_tanker_air_carrier_dc-10_ai_flightplans.zip), which is not available anymore. If you down loaded it, please recompile the .txt files included in this zip.
| Filename: | AI_Flightplans_for_910_Tanker_air_carrier_DC1010__.zip |
| License: | Freeware |
| Added: | 1st March 2010, 23:28:25 |
| Downloads: | 1,009 |
| Author: | Giacomo Gramazio |
| Size: | 28.48 KB |
| Category: Flight Simulator 2004 - Scenery | |
| WIID 1962 Jakarta Kemayoran V2 |
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File Description:
We have produced this scenery to provide taxiways and details
as they were around 1962 in Jakarta, Yogyakarta, Juanda and Denpasar.
We have also included new parking to allow the AI aircraft to taxi
correctly at the new (old!) airports.
Kemayoran airport was Jakarta’s and Indonesia’s first international airport.
It was gradually forgotten after the Indonesian government opened
two new airports, Halim Perdanakusuma and Soekarno-Hatta.
In late 1920’s early 1930’s the Dutch turned the area into an airport
and built several military camps to house their soldiers at what is
now Garuda Street.
Kemayoran airport was officially opened for international flights
on 8 July 1940.
The airport was managed by KNILM
(Koninklijke Nederlands Indische Luchtvaart Maatschappy),
a subsidiary of KLM, the official airline of the Netherlands.
Kemayoran Airport was officially closed on 31 March 1985
because the location was deemed no longer appropriate,
and the government wanted to convert it into a commercial area.
Now including along with WIID Jakarta Kemayoran:
WIIJ Yogyakarta ( Java )
WRSJ Surabaya ( Java )
WRRR Denpasar ( Bali )
| Filename: | WIID_1962_Jakarta_Kemayoran_V2.zip |
| License: | Freeware, limited distribution |
| Added: | 17th December 2017, 20:31:20 |
| Downloads: | 606 |
| Author: | Wolfgang Gersch, Mike Stevens |
| Size: | 2.35 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Some Curved or Angled Approaches, Beirut, Washington Reagan, Lugano and Swiss valleys |
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File Description:
This little project started from my Air Glaciers package when I noticed how indifferent the AI pilots were to terrain. Intrigued by the work of Jim Vile on his "active approach" series I have experimented with interesting approaches that FS9 has not implemented. Using XML files I created curved approaches for Beirut Runway 21 ILS (inbound flights arc across the city), the visual turn to final for Washington Reagan's Runway 19, the circling approach for runway 19 at Lugano in Switzerland (just an arc in this case) and valley approaches for airports in Switzerland at Sion, Samedan and Locarno. Due to AI limitations in FS9 these have all needed to be created as ILS approaches, even at airports without an ILS. Note that your AFCAD layouts do not need to have ILS added to airports that don't have it. In some cases the approach will be called an ILS by the controller, if you can live with that, you might like these. Note that I've included the source XML for each of the approaches so that you can improve upon them if you wish. Note also that they have been tested with the default Microsoft mesh and an addon mesh might alter the proximity of terrain to aircraft. AI aircraft FDEs will, in some cases, be stretched to (and beyond?) their limits. In the case of Beirut I have included two approaches (BOB NDB and "Wide Arc"), the latter less demanding than the former, in case your AI can't fly the BOD NDB approach.
Note that although the approaches are designed for AI, I have built full procedures for Lugano and Sion for the user to fly.
| Filename: | Some_Curved_or_Angled_Approaches_Beirut_Washington.zip |
| License: | Freeware, limited distribution |
| Added: | 8th April 2005, 03:19:33 |
| Downloads: | 2,763 |
| Author: | Matthew Ministry |
| Size: | 478.08 KB |
| Category: Flight Simulator 2004 - Gauges | |
| FS2004 GPS Map View Gauge v3.0 |
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File Description:
The ultimate gauge. The Map will show: Airports details (Runways ID's, length & ILS), VOR's and NDB's frequencies,
Intersections and waypoints, Airspaces, Approaches and flight routes. You can toggle the view
you require for your flight. Also you can zoom in/out to see the nearest airports, vor's and
ndb's. The map will indicate A/C heading flightplan title and waypoints ID's.
Version 3 includes more enhancements such as the ability to input the ICAO code or name of any airport and the map will
show all the frequencies of that airport including ATIS, ILS, AND COM. In addition, the map will show the active
runway designations, length and width.
You can also input ICAO code of any VOR/NDB and the map will show their frequencies.
There was a bug in v2.0, in which if you enter ( click on ENT )the ICAO code of an airport, you will lose the flight
plan loaded. Now you can go back to the flight plan and with the NEXT/PREV buttons you have the choice of where to start
your FP.
The gauge will show Flight Plan Title, originating and destination airports, active waypoint, waypoint index and FP
crusing altitude.
I addition, the gauge will show various useful information, such as, Runway IDs, lenght, width and approach magnetic heading,
Airport name, city, and type. NAV1/2 names, codes, distances and ETA's, ADF1/2 names and codes.
Finally, the gaugee will show other information, such as, magvar, indicated airspeed, mach, ground velocity, ambient
wind velocity and direction, bank angle , and a/c altitude ( radio height ).
All the information above and much more on a single gauge window.
| Filename: | FS2004_GPS_Map_View_Gauge_v30.zip |
| License: | Freeware, limited distribution |
| Added: | 14th September 2005, 14:19:46 |
| Downloads: | 10,848 |
| Author: | Talal Alhaj |
| Size: | 710.05 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| JAT Yugoslav Airlines McDonnell Douglas DC-10 (YU-AMA) "Official Carrier Of UNIVERSIADE" Zagreb-Yugoslavia 1987 |
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File Description:
TEXTURES ONLY for the wonderful SGA DC-10! This is a repaint of JAT's first DC-10 (YU-AMA) named "Nikola Tesla" with Official Carrier Of UNIVERSIADE '87 sticker. This aircraft was delivered to JAT at 1979 and was in service till early '90, till the break down of Yugoslavia (SFRJ)! In that period this plane was seen plenty of times at most of world's airports (Zurich, New York, Los Angeles, Sidney, Frankfurt, Moscow, London). Thank you for flying JAT!
| Filename: | JAT_Yugoslav_Airlines_McDonnell_Douglas_DC10_YUAMA.zip |
| License: | Freeware |
| Added: | 22nd March 2006, 00:01:42 |
| Downloads: | 280 |
| Author: | Vladimir Frenc / SGA |
| Size: | 1.64 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| Al Pelletier's Round Robins - AeroMexico |
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File Description:
Round Robin adventure: Aero Mexico’s regular passenger route in Central to Western Mexico. It was flown with Microsoft FS2000\FS2002\FS2004 but can be flown with any Flight Sim that has the required Airports and Navaids included in its own database. Being winter time up here in Canada, I thought of doing a little flying in a warmer climate. I vacationed many times in Puerto Vallarta. It is a great place and the Mexican people are the friendliest on the planet.
| Filename: | Al_Pelletiers_Round_Robins__AeroMexico.zip |
| License: | Freeware, limited distribution |
| Added: | 9th December 2006, 21:15:16 |
| Downloads: | 1,562 |
| Author: | Al Pelletier |
| Size: | 28.39 MB |
| Category: Flight Simulator 2004 - Utilities | |
| METAR/TAF DECODER - English version |
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File Description:
METAR/TAF DECODER is a script which replaces the default keyboard shortcuts page of the FS 2004 kneeboard and provides real world METAR and TAF information inside Flight Simulator. The script connects to the main METAR/TAF web application which can be found at http://metar.hvaip.net
- METAR/TAF reports for all airports decoded in plain english/greek
- Runway information including suggestion for active runway based on surface winds
- Crosswind component calculation for landing/take off
| Filename: | METARTAF_DECODER__English_version.zip |
| License: | Freeware |
| Added: | 10th May 2007, 13:00:44 |
| Downloads: | 2,246 |
| Author: | Yorgos Hantzopoulos |
| Size: | 64.48 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Polikhnitos |
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File Description:
The default Polikhnitos airport isn't placed correctly and causes "plateaus" problems with high resolution mesh. A plateaus problems is when you have a default airport badly placed and mesh installed that has a higher resolution than the default mesh you will have airports at the bottom of a crater or on a "Ayers rock". This scenery fixes the problem and allows you to use meshes up to 38m. Not tested with higher resolution, I don't think meshes of 19m exist for that region.
| Filename: | Polikhnitos.zip |
| License: | Freeware |
| Added: | 14th July 2007, 10:20:16 |
| Downloads: | 620 |
| Author: | Jean-paul Marchetti |
| Size: | 896.7 KB |