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| Category: Flight Simulator X - Scenery | |
| Murray river and SE Victoria v2 for ORBX v2. YRIO Robinvale YBRN Balranald YDLQ Deniliquin YLEG Leongatha YYRM Yarram |
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Images related to this file:
File Description:
'Murray and SE Victoria v2' is made to match ORBX Australia v2 scenery. Use 'Murray + SE Victoria airports' for ORBX v1 or no ORBX. There are 5 airports. 3 airports near the Murray river in Victoria and NSW - YRIO Robinvale, YBRN Balranald, YDLQ Deniliquin. 2 airports in SE Victoria - YLEG Leongatha, YYRM Yarram. ORBX has done these as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. Race courses, sewage treatment ponds and other stuff added. Local obstacles (towers etc) added. There are Included are 2 AI traffic files that cover the airports. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | Murray_river_and_SE_Victoria_v2_for_ORBX_v2_YRIO_R.zip |
| License: | Freeware |
| Added: | 15th December 2019, 19:06:10 |
| Downloads: | 315 |
| Author: | Colin Jeffery |
| Size: | 10.06 MB |
| Category: Flight Simulator 2002 - AI Flight Plans | |
| Malaysia Airlines |
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File Description:
A fictitious flightplans set for those who want to see AI Malaysia Airlines flights in FS. The flightplans do not represent actual Malaysia Airlines' flights - the only thing accurate about it is the airports, i.e. as of time of typing the real-life Malaysia Airlines do fly to the airports contained in the flightplans. The aim of this flightplan is to give life to KLIA (WMKK) and make Malaysia Airlines' presence felt at the airports where the real thing do make a call. Not all airports are included in this flightplan however, partly due to limitation of FS2K2, the platform on which this FP was developed and tested. Necessary aircrafts:
-Malaysia Airlines B777-200 (FS Painter) (fspmas772.zip)
-AI Aardvark's Malaysia Airlines Boeing 747-400 (ai744mas.zip)
-AI Aardvark's Malaysia Airlines Boeing 737-400 (aia734ma.zip)
-Malaysia Airlines A330-300 (FS Painter) (fsp_a333_malaysia.zip)
You will also need Lee Swordy's AFCAD and Ttools.
| Filename: | Malaysia_Airlines.zip |
| License: | Freeware |
| Added: | 18th November 2004, 02:51:54 |
| Downloads: | 453 |
| Author: | Hafizi Azmal |
| Size: | 4.22 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Treasure Cay Airport (MYAT) - Bahamas |
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Images related to this file:
File Description:
Treasure Cay Airport (MYAT) - Bahamas, located on Abaco Islands. This is #4 in a series of Bahama airports I will be redesigning so you can enjoy island hopping throughout the many different islands. This airport and many of the other Bahama Island Airports, I re-design, can easily be reached, from the Florida mainland, flying GA Aircraft from Fort Lauderdale, Miami Intl, Palm Beach Intl and many other Florida Airports. This is a re-design of the FS9/FS2004 default airport. All of the coordinates, comm frequencies, buildings, taxiways etc are correct per AirNav and Google Earth. The scenery was designed using ADE 9x and EZ-Scenery.
| Filename: | Treasure_Cay_Airport_MYAT__Bahamas.zip |
| License: | Freeware |
| Added: | 17th March 2012, 10:05:57 |
| Downloads: | 781 |
| Author: | Bruce Bouley |
| Size: | 241.11 KB |
| Category: Flight Simulator 2004 - Utilities | |
| Gatefinder |
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File Description:
This program will look through all your airports and count the number of parking spaces for the various types of gates/ ramps for each airport, additionally it will count the number of runways and length of the longest runway ( usefull when flying heavies ).
You will then have a searchable database of airports where you can choose the criteria
i.e show me all the airports with more than 5 heavy gates and length of longest runway is more than 8000 feet.
You can also filter out those results so you only see those aiports that are within a specified range of a airport that you choose.
| Filename: | Gatefinder.zip |
| License: | Freeware, limited distribution |
| Added: | 31st January 2006, 04:51:26 |
| Downloads: | 2,025 |
| Author: | Darren Ware |
| Size: | 243 KB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2201 |
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File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2201.zip |
| License: | Freeware |
| Added: | 2nd February 2022, 00:19:08 |
| Downloads: | 99 |
| Author: | Mike Teague |
| Size: | 8.12 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2206 |
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File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see which)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2206.zip |
| License: | Freeware |
| Added: | 17th June 2022, 00:03:29 |
| Downloads: | 131 |
| Author: | Mike Teague |
| Size: | 8.59 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2202 |
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File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2202.zip |
| License: | Freeware |
| Added: | 10th March 2022, 18:45:46 |
| Downloads: | 65 |
| Author: | Mike Teague |
| Size: | 8.27 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2207 |
|
File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see which)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2207.zip |
| License: | Freeware |
| Added: | 15th July 2022, 21:53:05 |
| Downloads: | 65 |
| Author: | Mike Teague |
| Size: | 8.62 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2113 |
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File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2113.zip |
| License: | Freeware |
| Added: | 10th January 2022, 21:23:24 |
| Downloads: | 96 |
| Author: | Mike Teague |
| Size: | 7.96 MB |
| Category: Prepar3D V5 - Scenery | |
| P3DV5 Updated Airports by Mike Teague - cycle 2204 |
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File Description:
this is a collection of 500+ updated versions of default p3dv5 airports. (zipdive to see)
my intent is to have functional, accurate, current airports, not eye candy.
these are at the default level of visual detail, buildings are generics, etc. The idea
is to exactly match the real world charts for online use (vatsim, etc). NOT TESTED WITH ANY
KIND OF AI TRAFFIC OR ATC.
| Filename: | P3DV5_Updated_Airports_by_Mike_Teague__cycle_2204.zip |
| License: | Freeware |
| Added: | 22nd April 2022, 05:06:08 |
| Downloads: | 69 |
| Author: | Mike Teague |
| Size: | 8.37 MB |