Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Iris F-16D SW 88-0163 55th FS 'Haveglass 5' Repaint Textures |
|
Images related to this file:
File Description:
This is a repaint for the Iris F-16D depicting SW 88-0163 of the 55th FS, Shaw AFB, in the Haveglass 5 paint scheme. I added a BUNCH of custom items to this repaint, including upgraded pilot, ejection seat, and engine textures, PLUS weapon textures in both LIVE and INERT colors so you can choose which type appear on the jet! And, in the spirit of "what if/why not?!", I also painted the conformal fuel tanks in Haveglass, so you can use these textures with the CFT models as well!
| Filename: | Iris_F16D_SW_880163_55th_FS_Haveglass_5_Repaint_Te.zip |
| License: | Freeware |
| Added: | 2nd May 2024, 18:39:41 |
| Downloads: | 47 |
| Author: | Daniel Gregory |
| Size: | 4.87 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Iris F-16D AZANG 90-0785 152nd FS 'Haveglass 5' Repaint Textures |
|
Images related to this file:
File Description:
This is a repaint for the Iris F-16D depicting AZ ANG 90-0785 of the 152nd FS, Tucson AZ, in the Haveglass 5 paint scheme. I added a BUNCH of custom items to this repaint, including upgraded pilot, ejection seat, and engine textures, PLUS weapon textures in both LIVE and INERT colors so you can choose which type appear on the jet! And, in the spirit of "what if/why not?!", I also painted the conformal fuel tanks in Haveglass, so you can use these textures with the CFT models as well!
| Filename: | Iris_F16D_AZANG_900785_152nd_FS_Haveglass_5_Repain.zip |
| License: | Freeware |
| Added: | 2nd May 2024, 18:39:54 |
| Downloads: | 43 |
| Author: | Daniel Gregory |
| Size: | 4.88 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LPAZ Santa Maria Azores ca 1962 |
|
Images related to this file:
File Description:
LPAZ Santa Maria Airport, Azores, Portugal (Ca. 1962)
Opened during the height of World War II to suppliment the nearby Lajes AB, this was an important fuel and technical stop in the 1940's through to the early 1960's for many airlines.
Scenery created with generic, classic buildings therefore requires the CalClassic Scenery Objects Library V4 available at most major websites.
Thanks to Tom Gibson and everyone at CalClassics for their support and information, without which this scenery would not have been possible.
Full information, credits, and installation instructions in the readme.
| Filename: | LPAZ_Santa_Maria_Azores_ca_1962.zip |
| License: | Freeware |
| Added: | 21st May 2023, 23:47:01 |
| Downloads: | 83 |
| Author: | Jorge L. Rechani, Tom Gibson, CalClassics |
| Size: | 1.81 MB |
| Category: Flight Simulator X - Scenery | |
| Hong Kong Intl Airport (VHHH) China |
|
Images related to this file:
File Description:
This is a reasonably accurate and up-to-date version for Chek Lap Kok Airport and made only for FSX users, do not use in P3D: The new Midfield Terminal now updated which includes 3 gates for the A380, assigned parking where possible with extra parking, Cargo expansion area and buildings updated, taxiways and taxi signs updated to the latest charts, extra fuel trucks, support vehicle roads rebuilt and many other scenery objects and improvements added, airport views are from inside the control tower (when in tower view) please view the readme before installation.
| Filename: | Hong_Kong_Intl_Airport_VHHH_China.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd April 2020, 17:40:35 |
| Downloads: | 47,645 |
| Author: | Ray Smith |
| Size: | 2.29 MB |
| Category: Flight Simulator X - AFCAD Files | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
|
File Description:
KLVN - Airlake Airport beta version .3 - by Jason Boche
This is an update of the default FSX KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement. Will only be shown on high scenery detail.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 22nd November 2013, 23:26:10 |
| Downloads: | 225 |
| Author: | Jason Boche |
| Size: | 446.33 KB |
| Category: Prepar3D V1-4 - Scenery | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
|
File Description:
KLVN - Airlake Airport beta version .4 - by Jason Boche
This is an update of the default P3Dv4.5 KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 13th May 2020, 17:18:40 |
| Downloads: | 84 |
| Author: | Jason Boche |
| Size: | 14.81 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Robert J. Miller Air Park Airport (KMJX), NJ |
|
File Description:
Located 05 miles SW of Toms River, New Jersey on 232 acres of land, R.J. Miller Air Park is a public asphalt strip 5949' in length. The airport buildings and immediate surrounding area have been included, magnetic variation adjusted, PAPI properly placed, taxiway lines drawn accurately, beacon properly placed, lit winsock and wind tee (both functional). The parking available has been matched to the current configuration of the airport, which is still undergoing renovation. Not included is the under-construction building just to the south of the terminal and the additional large hangar just north of the already-existing one. Taxiway lighting could not be seen in aerial photos - complete liberty on behalf of the author was taken when placing taxiway lights. Helipad is lit at night although the real world pad is not. Tiedown parking is available on the main tarmac in three sections: Southwest, Northeast, and regular Parking which is in the middle. RAMP_GA_SMALL parking spots are for aircraft with wingspans no greater than 40 feet. RAMP_GA_MEDIUM parking spots are for aircraft with wingspans no greater than 60 feet. RAMP_GA parking spots are occupied/blocked by static objects and should not be chosen as a start location (although collision detection with all such objects has been disabled). There are 4 open hangars - three to the Southwest are for RAMP_GA_SMALL aircraft while the Northeast one is for RAMP_GA_MEDIUM aircraft or smaller. All hangar parking spots are labeled DOCK_GA. A hangar on the main tarmac and a hangar on the tarmac to the south and west removed from the airport have attendants that can be called on NAV2 - this appears to be FS9 only. Both hangars have undecorated interiors and no parking spots to start from. There is only one helipad to start on but helicopters can also start in any RAMP_GA_MEDIUM location with no problem. Fuel for aircraft/helicopters is available by stopping next to the fuel pumps (not the fuel tank) at the north end of the main tarmac. The helipad will supply fuel when landed on.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 002. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Robert_J_Miller_Air_Park_Airport_KMJX_NJ.zip |
| License: | Freeware |
| Added: | 4th August 2011, 21:45:08 |
| Downloads: | 372 |
| Author: | Drew Sikora |
| Size: | 2.22 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| BAe 146-200 STA |
|
File Description:
A Military Airlift variant of the wellknow BAe-146-200 aircraft. Developed in the 1970's as a replacement for the RAF's strategic airlift capability, sadly the 146-STA never made it into production. This model features the distinctive re-fuel probe along the top of its fuselage , AIS components allowing cargo loading and the exclusive PUSHBACK feature. 2 texture sets are included depicting the protype aircraft, and a version in RNZAF livery. 8 variants are included for maximum flexibility for users, along with extensive check list information. The package is complete with the new 146 v3.0 Panel by Matthias Lieberecht. This new version now has complete working electric, hydraulic,fuel and pressurization systems to name a few. All are based on the real world
systems found in the 146 and have been realised with the help of real world BAe 146 and ARJ pilots. A fully working APU and GPU (not just dummies) is also realized together with a real battery lifetime of 20 minutes. A 100 page PDF manual which is necessary to handle all the functions is included. FS2002 panel config files are also included.
Model, textures and basic panel by Jon Murchison. 146 V3 panel by Matthias Lieberecht.
| Filename: | BAe_146200_STA.zip |
| License: | Freeware, limited distribution |
| Added: | 12th April 2004, 01:26:24 |
| Downloads: | 33,477 |
| Author: | Jon Murchison and Matthias Lieberecht. |
| Size: | 7.69 MB |
| Category: Flight Simulator X - Gauges | |
| V-One Gauge for Captain Sim L-1011/F V1.3 |
|
File Description:
This is an updated V-One gauge for Captain Sim CS L1011 v1.3
The following changes are in this version release:
1. V-One code optimized to FSX xml.
2. Sounds are played using Captain Sim's sound module.
3. All voice recordings have been re-recorded.
4. Maneuvering speed display corrected to match L-1011 alpha control for flaps-up.
5. Sounds for call-outs call be toggled on-off.
6. Current trim displays Captain Sim's trim value (trim value does not match visual trim wheel).
7. Decision Height Set Knob (Captain's side) controls 'Minimums' call-out.
List of features: Approximately 40 sounds integrated into gauge. Take-off V-Speeds calculated for Flaps 10, 18 or 22. Take-off command speed automatically set for V2 + 15. Maneuvering speed displayed for flap selected. Optimum altitude and optimum EPR (EPR calc for M.84) continually calculated. Take-off trim calculated for current gross weight. Current Altitude, EPR, Speed (knts), Flaps and Trim displays via toggle. Display units can be toggled between LB and KG (default LB). Re-settable flight timer. Re-settable fuel use. Selectable Vref landing configurations, Vref33 (default) or Vref42. ZFW, Fuel, CG, Gross Weight and Barometric Pressure MSL (QNH) displayed.
| Filename: | VOne_Gauge_for_Captain_Sim_L1011F_V13.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2015, 11:00:24 |
| Downloads: | 2,039 |
| Author: | Paul Tally, Stefan Liebe, Jimmy Foong |
| Size: | 3.93 MB |
| Category: Flight Simulator X - AFCAD Files | |
| LFRV Meucon-Vannes |
|
File Description:
Vannes-Meucon Airport is a regional airport in France (IATA: VNE, ICAO: LFRV). It supports general aviation with no commercial airline service scheduled.
Summary of Changes:
Realigned runway 9/27 to runway 8/26 (as it is in real life). Note that in FSX although this runway is not closed, ATC will never assign this runway, as it is a grass strip, and ATC prefers the asphalt 4/22 instead. IRL 4/22 is actually 3/21 but I couldn't realign this runway, as it has a localiser approach which can't be removed or moved in ADE
Added taxiways B+D to allow traffic to taxi to/from the end of runway 22 via runway 8/26 without causing pileups. Whilst not completely accurate, its very close.
Added fuel trucks to top end of apron, (on the charts this area is designated as a hangar, I chose not to include this, as the FSX hangars look rubbish) Note that only 1 fuel truck moves at a time.
Added a few extra parking spaces. I dislike the method of using every free space for parking, so I have only included parking where LFRV really has designated parking. The airport now has 11 GA parking spaces small-medium.
| Filename: | LFRV_MeuconVannes.zip |
| License: | Freeware, limited distribution |
| Added: | 20th November 2011, 00:26:06 |
| Downloads: | 326 |
| Author: | Martin Joy |
| Size: | 5.89 KB |