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Category: Flight Simulator 2004 - Scenery
Seward PAWD in Alaska V2 plus 6AK5 Download

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File Description:
This is V2, the combined original and also V1. If you have already installed V1 then you do not need this. The town of Seward (population around 2,700) is on the east coast of the Kenai Peninsula, 70 miles east of Kenai town and also 70 miles southeast of Anchorage, amid mountains and glaciers at the northern end of the 20 mile long and fjord-like Resurrection Bay. It is also at the southern end of both the Alaska Railway and the Seward Highway, and has a sheltered dock for freight and also for cruise liners. Passengers from the liners can enjoy local attractions (dog sledging on a glacier?) and also easily continue further north by bus or train to Anchorage or to other tourist attractions such as Denali. The airport is next to the port and the town, with two runways aligned (in FS9, not taking account of the recently wandering magnetic north) 15-33 and 12-30, both asphalt and 2,100 and 4,200 feet long respectively. Only 12-30 (and its taxiways) is lit, with VASI on 30. There are no regularly scheduled flights to Seward; with buses and trains running direct from Anchorage there is no money to be made. There are some charter flights coordinated with cruise liners, and some freight flights, the very occasional visit by the Coastguard, but most flights are GA, air taxi,or short scenery-viewing trips for summer tourists. In a mountainous area the only sure thing about the behaviour of AI aircraft is that it is unpredictable but often involves a mountain; nothing to be done about it. At Seward there is also marine AI from and to the port, in the shape of a cruise liner and an Alaskan ferry, but the latter only if you have Holger Sandmann's Alaska scenery installed. Also included with this is a correction for Fire Island 6AK5, near Anchorage, that takes the airfield out of the water; this is something I have meant to do for the last 5 years.


Filename: Seward_PAWD_in_Alaska_V2_plus_6AK5.zip
License: Freeware, limited distribution
Added: 19th January 2016, 18:27:26
Downloads: 592
Author: Roger Wensley
Size: 12.47 MB


Category: Prepar3D V5 - Original Aircraft
Prepar3Dv4/v5 POSKY Boeing 747SPv4 PBR Conversion Base package Download

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File Description:
The Project Opensky Boeing 747V4 Classic Series PBR Native Conversion for P3DV4 and V5 is a newly updated conversion of the old top-hit freeware add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model, and completely free of charge. But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5, the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up with the current flight simulators today. And now, for the first time in 2022; this newly-updated conversion has surfaced to the public and in the eyes of the flight simulation community. Destined to fly in the current flight simulators of today like Prepar3D V4 and Prepar3D V5, this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004, but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on aircraft series in today’s flight simulator platforms. It finally received an all new makeover! And the permission to convert the models was acquired from the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to do so. Leading to this conversion to surface in the public for the first time. Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me.


Filename: Prepar3Dv4v5_POSKY_Boeing_747SPv4_PBR_Conversion_B.zip
License: Freeware
Added: 1st July 2022, 18:35:03
Downloads: 451
Author: Carl Lyndon F. Nepomuceno / Project Opensky
Size: 37.26 MB


Category: Prepar3D V5 - Original Aircraft
Prepar3Dv4/v5 POSKY Boeing 747-100v4 PBR Conversion Base package Download

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File Description:
The Project Opensky Boeing 747V4 Classic Series PBR Native Conversion for P3DV4 and V5 is a newly updated conversion of the old top-hit freeware add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model, and completely free of charge. But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5, the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up with the current flight simulators today. And now, for the first time in 2022; this newly-updated conversion has surfaced to the public and in the eyes of the flight simulation community. Destined to fly in the current flight simulators of today like Prepar3D V4 and Prepar3D V5, this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004, but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on aircraft series in today’s flight simulator platforms. It finally received an all new makeover! And the permission to convert the models was acquired from the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to do so. Leading to this conversion to surface in the public for the first time. Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me.


Filename: Prepar3Dv4v5_POSKY_Boeing_747100v4_PBR_Conversion_.zip
License: Freeware
Added: 31st December 2021, 16:36:37
Downloads: 958
Author: Carl Lyndon F. Nepomuceno / Project Opensky
Size: 30.8 MB


Category: Flight Simulator X - Original Aircraft
Project Opensky Boeing 747-100v4 Native Conversion Base package for FSX/P3D Download

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File Description:
The Project Opensky Boeing 747100V4 Native Conversion for FSX/P3D is the first of the initial release of the POSKY 747V4 Classic Series, and it is a new conversion of the old top-hit freeware add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model, and completely free of charge. But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5, the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up with the current flight simulators today. And now, for the first time in 2020; this conversion has surfaced to the public and in the eyes of the flight simulation community. Destined to fly in the current flight simulators of today like FSX, FSX: Steam Edition, Prepar3D V1 to V4 and Prepar3D V5, this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004, but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on aircraft series in today’s flight simulator platforms. And the permission to convert the models was acquired from the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to do so. Leading to this conversion to surface in the public for the first time. Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me on [email protected]


Filename: Project_Opensky_Boeing_747100v4_Native_Conversion_.zip
License: Freeware, limited distribution
Added: 29th September 2020, 21:47:40
Downloads: 1,201
Author: Carl Lyndon F. Nepomuceno / Project Opensky
Size: 22.86 MB


Category: Flight Simulator 2004 - Scenery
Airstrips of the Falkland Islands Download

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File Description:
Inspired by Jim Keir's Falkland Islands mesh, coastlines and landclass, herewith a couple of dozen little strips from around the area, to give the opportunity to generate a bit of GA AI (and possibly a few scheduled flights) in an otherwise relatively ignored area in the South Atlantic. Please do note, other than Stanley, most of these airstrips are just that, a cleared strip of land in an otherwise empty landscape, (just as they are in real life), simply to provide a variety of destinations for the occasional aircraft to or from Stanley. Most of the airfield locations are listed on WikiPedia and the layout confirmed using on-line satellite imagery. Other than the two main airports, none of these airstrips seem to have "official" ICAO codes, so I've generated a selection of alpha-numeric codes in the SF0* configuration, (as Stanley Airport has the ICAO code of SFAL), so the FS9 AI engine has some codes to work with and the airfields can be found on the map. Hopefully these pseudo-codes won't clash with anything else. As with my other sceneries, the files for each airstrip can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airstrip will exist as a stand-alone entity should you only want a few of them. Having said that, Paul Denton's AFCAD and scenery for EGYP Mount Pleasant (available on AVSIM and possibly elsewhere) might be considered a worthwhile addition, especially if you want to see the twice-weekly scheduled RAF flights from Brize Norton (via Ascension Island), and the Saturday LATAM flight from Chile. Suitable AFCADs for EGVN Brize Norton and SCCI Punta Arenas may also be required. Appropriate traffic files and aircraft/texture suggestions are provided. Please read the remainder of this "blurb" in the included text file, there may be a couple of details of interest.


Filename: Airstrips_of_the_Falkland_Islands.zip
License: Freeware
Added: 30th March 2025, 18:55:33
Downloads: 94
Author: Chris Eve
Size: 295.87 KB


Category: Flight Simulator 2004 - Scenery
Iles de la Madeleine CYGR in Quebec Canada Download

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File Description:
The Iles de la Madeleine are a group of spit islands linked by bridges in the Gulf of St Lawrence. They are east of New Brunswick, north of Cape Breton Island, west of the Island of Newfoundland, and south of the mainland coast of Quebec. On a southwest to northeast axis they are 40 miles in length and the airport CYGR is pretty much at the midpoint of the southern line of islands. Take a look at the overhead from FS9 to see what I mean. CYGR has two runways, one is aligned 08-26 and is just under 4,400 feet long and 150 feet wide with lighting and PAPI at both ends. The second is aligned 16-34 and is 3,600 feet long and 150 feet wide, without lights or PAPI. Both are asphalt. The apron is not huge, and a newish (in 2010) hangar was built with separate access to the 16-34 runway. There are daily flights by Air Canada and Pascan Aviation included in the AI. The AI also includes some boats and a ferry, and I first used these with my Dutch Harbor scenery, so if you have that already.... This scenery also includes Cindy Hook, a small boat harbour just 2 miles southwest of the airport, and the larger harbour at Cap aux Meules a further 3 miles away that accommodates the daily ferry trips, along with fishing boats etc. Also included here is a further addition to the Homer PAHO scenery in the shape of a boat that is included in the Homer Spit harbour. Just add the contents of the scenery folder to the Homer scenery folder of your Homer installation, and the texture folder contents to the Homer texture folder. This is hopefully the last PAHO addition, and again apologies. If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.


Filename: Iles_de_la_Madeleine_CYGR_in_Quebec_Canada.zip
License: Freeware, limited distribution
Added: 28th July 2021, 17:02:18
Downloads: 193
Author: Roger Wensley
Size: 26.7 MB


Category: Flight Simulator 2004 - Scenery
Stephenville CYJT in Newfoundland Canada Download

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File Description:
Stephenville is on the east coast of Canada, and the airport was an American base from 1941, when it was built, until 1966. It was named the "Ernest Harmon Airforce Base" and I will leave that for you to research if you wish to know more. Operating in my version (around 2010?) as a civilian airport, it's main features are a long 10,000 feet 09-27 runway (with ILS on 27) and acres of empty space. The runway was one of those designated as an emergency space shuttle landing runway if required. There is a shorter 20-02 runway (3,000 feet) that is not maintained during the winter (and which would be closed in 2018). The revised perimeter fence of the airport now encloses less than half of the original area, with the northern parts replanned as an industrial park. The attached screenshot from Google Earth shows this, and also that the main operating part of the airport is at the western end of the main runway, with only one hangar connecting to the runway from the eastern end. Like Gander, the airport is still shrinking, with taxiways and aprons not maintained (particularly in the winter) or even formally closed, and flight numbers falling. Until the early 1990's Stephenville was serving most of western Newfoundland and Air Canada, for instance, was one of the airlines that flew there. Deer Lake took over this task for western Newfoundland when the Provincial Government so decided. Stephenville remains as a port of entry, and planes with a total of 30 or less passengers can still be serviced there. My version is a mixture that cannot be precisely dated. For instance, I know there was a large hangar there until 2013 but as I do not have any photos to make it I have shown only the concrete square where it formerly stood. So 2008 or 2013, or somewhere in between? I have the airport being served by Provincial Airlines and also by Porter, though in fact Porter only flew there during the Summer months; I say "flew" as right now all flights are of course almost totally non-existent. As with Gander, I have made it clear which of the taxiways and aprons are still in regular use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker gravel or tarmac textures; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. I have also shown the areas that now form part of the Industrial Park as cement, as this better matches the Ultimate Terrain road texture. It may seem odd that the new Canadian Coastguard hangar is not properly served by an asphalt taxiway instead of sitting on an apron that is not cleared in the winter, but it caters (mainly?) for helicopters. The original coastguard hangar is the large and decrepit one in the northeastern corner of the airport. Almost all of the buildings within the original perimeter of the airport are fairly accurately replicated here, whether still in use (Road Maintenance Department, Garbage Disposal, Armour Trucking Company, etc) or vacant (including the very strange atom-bomb-proof buried shelter) or still part of the airport (the east side of the main apron with Shell to the north, then the terminal, the Marine Institute, etc). The AI included here (a revised Gander AI) is for daily flights by Provincial Airlines, Porter, and some charter planes and GA. You will see, once the scenery is installed, that like Gander there two scenery folders called "Scenery summer" and "Scenery winter". Obviously in August you will want the summer scenery and you get this by editing the folder name down from "scenery summer" to just "scenery" and FS9 loads the summer ground textures. If FS9 decides that there is snow on the ground then you need the winter textures which do not show the aprons or taxiways that do not receive winter maintenance. One thing you must NOT DO is to edit both folders down at the same time.


Filename: Stephenville_CYJT_in_Newfoundland_Canada.zip
License: Freeware, limited distribution
Added: 24th June 2020, 18:01:58
Downloads: 238
Author: Roger Wensley
Size: 43.78 MB


Category: Flight Simulator 2004 - Scenery
Cordova Smith PACV & Municipal CKU in Alaska US Download

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File Description:
Cordova is on the south coast of Alaska, around 150 miles east of Anchorage and 45 miles south of Valdez. The town is mainly built on a small but relatively flat area between the east side of Prince William Sound and Eyak Lake, and has a population of around 2,350 in 2010, the approximate date of this scenery. The Municipal Airfield CKU is on the north side of Eyak Lake to the east of Cordova, with the runway that is 1,800 feet of unlit gravel squeezed between the lake and the road that runs around the lake. The hangars and parking aprons are reached by taxiing across, and to some extent along, the road. Float planes are also taken from the lake to an apron to the west of the runway. Cordova Airport PACV (named in the real world "Merle K. (Mudhole) Smith", and I will leave you to research this) is known as Cordova Smith in FS9 and is 10 miles to the east of the town on relatively flat ground between mountains to the north and the sea to the south. The runway is 8,080 feet of lit asphalt aligned 09-27 with ILS on runway 27 and VASI on both ends. The aprons are to the north side of the runway and are reached by back-taxiing; there are no taxiways parallel to the runway. The main apron serves Alaska Air via the western of two taxiways. The GA parking and hangars are mainly reached by using the eastern taxiway, though there is in fact a connecting taxiway between the two (for GA, but definitely not for airliner use). The taxiway further to the west serves the separated Alaska Coastguard apron and hangar, which is mainly for helicopter use. There is a nominally grass runway 1,900 feet long and aligned 16-34 to the south of the main runway; in fact it appears to be more gravel than grass. I have left this inactive as otherwise AI Alaska Air planes would be attempting to use this when the wind made it seem like a good idea. The AI includes Alaska Air (twice a day) and also Coastguard helicopters, along with GA.


Filename: Cordova_Smith_PACV__Municipal_CKU_in_Alaska_US.zip
License: Freeware, limited distribution
Added: 22nd January 2022, 21:53:03
Downloads: 148
Author: Roger Wensley
Size: 16.93 MB


Category: Flight Simulator 2004 - Scenery
Prince George CYXS in British Columbia, Canada Download

File Description:
Prince George is centrally located in British Columbia, mid way between the border with the USA in the south and the northern border with the Northern Territories, and around 100 miles west of the eastern border with Alberta. The town now has a population of around 74,000 and is regarded as the province's northern capital. It is at the meeting point of the Fraser and Nechako rivers and the crossroads of highways 16 and 97. It started out as Fort George in the early 1800's when a trading post was established by the Northwest Company,serviced by paddle boats on the rivers. The railway arrived in the area in 1914 and growth continued, albeit slowly due to wars and the financial collapse of the 1930's. Timber and timber products were and still are the mainstay of the area, along with a military and governmental presence. The date for this scenery is around 2010. I have made some new buildings from memory and the available information online. They are not totally accurate reproductions; for instance I know that the terminal building is brick faced and also has parts that are stone (or metal?) faced, but where? So I used brick everywhere. The control tower is also brick faced, but is not exactly the right shape. The airport management team have continued to grow the activity and services provided with the result that flights and passenger numbers continue to increase. The 15-33 runway was lengthened to the south, (in the period 2003 to 2005) from the original FS9 scenery 7,400 feet to my updated 11,450 feet with central lighting and ILS at the northern end. This made it the third longest runway in Canada. At the same time a loading/unloading cargo area was created with professionally run storage and also a large scale refueling storage. If DHL want to refuel their 737 then they can do so without making prior arrangements. The AI included here is for Air Canada Jazz and an Air Canada 737, Westjet 737 and Dash8, a helicopter company that is based there, Pacific Coastal, Central Mountain Air, and GA. The range of airlines and planes reflects the "northern capital" status of the town.


Filename: Prince_George_CYXS_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 11th November 2022, 23:10:19
Downloads: 165
Author: Roger Wensley
Size: 28.04 MB


Category: Flight Simulator 2004 - Scenery
Victoria, Canada area scenery Download

File Description:
This is a complete upgrade of vicenh05, Victoria, Canada area scenery for FS9. New in this version: automated installer and configurator from Ken Peters; several detailed models including the Empress Hotel, the Legislature, the Regent Hotel and the Johnson St. Bridge; greatly enhanced Inner Harbour; many generic buildings representing buildings throughout the area; 7 new small airfields with sloping runways; seven new floatplane bases (owners of Vancouver+ get extensive floatplane traffic in local liveries); 7 new heliports (Vancouver+ users get additional heli AI traffic) and a myriad of minor fixes and improvements. Included from previous versions are revised shorelines, landclass and 19m mesh and buffer meshes for South-Eastern Vancouver Island; boat docks with static boats, seaplane docks and terminal buildings for Harbour Air, Kenmore Air and West Coast Air; piers, buildings, breakwater and other components of the Ogden Point Terminal; dock, service building and pilot boats of the Pacific Pilotage Authority; Odgen Point Cafe and Dive Shop; marine navigational lights for Victoria Harbour and area, including Esquimalt harbour and Oak Bay; antennae location corrections for the area; AFCADs included: Land based (CML2), Floatplane (CAB3, CAP5, CAP8, CAV8, CAW7, CAX6, CMAP, CYWH), Heli (CAL7, CBF5, CBF7, CBK8, CBW7, CBW9, CBZ7, CMBH); AI craft models and repaints (Cruise ships are repaints of Asuka model by Mitsuya Hamaguchi: MS Amsterdam of the Holland America Line travelling from Victoria to Vancouver, MS Summit of the Celebrity Cruise Line travelling from Seattle to Victoria); S-61 Sea-King helicopter in Helijet colours; Pacific Pilot custom vessel working from the Pilot dock; 22, 30 and 40 foot vessels plying the harbour and nearby Straight of Juan de Fuca. Effects included for lights, water, smoke effects. Many flights are offered, including two flights for owners of the Aerosoft Beaver (not required). Ultimate Terrain compatible (not required). Users of Misty Fjords will also get additional cruise ship traffic: the Island Princess and the Volendam alternating with the Amsterdam and Summit. Fully compatible with Don Grovestine's excellent CYYJ 2007. Replaces viflat.zip, ve4_tr1.zip, vicenh02.zip, vicenh03.zip, vicenh04.zip and vicenh05.zip. Detailed documentation included. By Jon Patch and Holger Sandmann.


Filename: Victoria_Canada_area_scenery.zip
License: Check within download
Added: 29th January 2010, 21:22:09
Downloads: 5,324
Author: Jon Patch and Holger Sandmann
Size: 24.28 MB


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