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| Category: Flight Simulator 2004 - Scenery | |
| Gallatin Field - Bozeman, MT |
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File Description:
Scenery for Gallatin Field in Bozeman, Montana. Scenery was created for FS9, but should work in FSX. It was created completely in Gmax and separately compiled, so no other libraries are needed. Also included is a landclass file to create the town of Belgrade immediately southwest of the airport, which didn't even exist in the default scenery. Landclass was also updated to change the areas north of the airport to it's actual agricultural use rather than the small forests depicted in the default.
| Filename: | Gallatin_Field__Bozeman_MT.zip |
| License: | Freeware, limited distribution |
| Added: | 28th December 2009, 11:35:54 |
| Downloads: | 2,935 |
| Author: | Gary Widup |
| Size: | 1.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Melchior Ndadaye International Airport (HBBA) V1 |
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File Description:
Hello FS9 sim fans who love flying in Africa, In my quest to bring you more African airports, I bring you Melchior Ndadaye International Airport (Fomerly Bujumbura International Airport) (IATA: BJM, ICAO: HBBA). This is Burundi's only internernational airport. Scenery was built using Sketchup, ADE,AFLT, SbuilderFs9. Trees Macros credit goes to Bill Melichar (tropical trees). Needs RWY12 object library for airport objects to show up. You can get RWY12 object library in AVSIM/Flightsim. See readme for install instructions
| Filename: | Melchior_Ndadaye_International_Airport_HBBA_V1.zip |
| License: | Freeware |
| Added: | 2nd January 2020, 20:24:57 |
| Downloads: | 630 |
| Author: | Emmanuel Mwandosya |
| Size: | 35.56 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Cessna Grand Caravan - FedEx |
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File Description:
This is a repaint of the great Feelthere Cessna Grand Caravan Cargo in the FedEx livery - yep, another FedEx! It is a TEXTURES ONLY file and the Feelthere Cessna is required to install these textures. The plane has been well tested in FS9 ONLY without incident. That being said, if you have any problems with these textures please contact me. Installation, Distribution and my email can be found in the ReadMe file. Enjoy yet another FedEx repaint and any feedback is appreciated. Cheers!
| Filename: | Cessna_Grand_Caravan__FedEx.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd October 2010, 19:27:12 |
| Downloads: | 788 |
| Author: | Tony Cannon Wilcopub |
| Size: | 7.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| RJTT - Tokyo (Haneda) International Airport - Tokyo, Japan - **FIX** |
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File Description:
Fix for FS2004 Scenery Haneda Airport (RJTT). Thanks to the many people who reported missing textures for this scenery which may have caused a failure to load or crashing of the sim! Here are the missing textures files needed. Just place them in your X:\FS9\Scenery\World\Scenery folder and you should be good to go. My apologies for the mispackaging and any frustration this has caused. Also for the delay in posting due to my many errors when uploading this patch.
| Filename: | RJTT__Tokyo_Haneda_International_Airport__Tokyo_Ja.zip |
| License: | Freeware, limited distribution |
| Added: | 20th March 2015, 01:55:18 |
| Downloads: | 3,102 |
| Author: | John Stinstrom |
| Size: | 111.73 KB |
| Category: Flight Simulator X - Utilities | |
| HUD Parameters for FSX |
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File Description:
HUD_Parameters.lua is a Lua script that displays flight parameters in a small text window that pops up when the script is selected by an assigned key or button if the aircraft is in the air.
Parameters displayed are:
• Indicated Airspeed (IAS. Kts)
• True Airspeed (TAS, Kts)
• Ground Speed (GS, Kts)
• Mach# (when above a user settable altitude, currently 25000ft)
• Altitude (ALT, ft)
• Radio Altitude (RA, ft)
• Vertical Speed (VS, ft/min)
• Vertical Speed per Nautical Mile (VS/NM, ft/NM)
• Attitude Indicator pitch (AI, degrees)
• Flight Path Angle (FPA, degrees)
The top of the script contains user settable values for the size and location of the display, the altitude above which the a/c Mach# will be displayed (default is 25000ft), the data update interval in milliseconds (default is 2000),
and whether or not data is to be logged in HUD_Parameters.log (default is 0, off). These values can be set using a text editor like NotePad.
A registered copy of FSUIPC is required to execute the Lua script. Simply copy the script to the Modules folder of FSX and use FSUIPC4 to assign a key, button or switch to toggle the script on and off.
The script turns off if the aircraft is on the ground.
Al Klayton
| Filename: | HUD_Parameters_for_FSX.zip |
| License: | Freeware |
| Added: | 29th July 2017, 07:15:25 |
| Downloads: | 477 |
| Author: | Al Klayton |
| Size: | 16.82 KB |
| Category: Flight Simulator X - Scenery | |
| USCG Air Station Sitka PASI Scenery Package with AI Aircraft |
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File Description:
Thanks to Airport Design Editor(ADE), Military AI Works (MAIW) scenery and aircraft, along with AI Flight Planner3 (AIFP3), I did my best to re-create USCG Air Station Sitka for FSX. Creating this airport scenery (along with Kodiak PADQ) was my first attempt at a BIG (for me) scenery project in ADE, but thanks to MAIW and their Global Scenery Library Objects, I think I've succeeded in re-creating the airbase. You'll need to go to MAIW's website and download that "Global Scenery" file for any of this to work, so I've copied that website link below (in STEP 1). I also added Sitka markings to all the AI helicopters for added realism.
And just for fun, I placed a USCG Cutter and a "fishing boat in distress" (complete with green smoke) out in the harbor as a "Practice Rescue Scenario". The Cutter has a "hard deck" to land on and I've also illuminated both it and the Fishing boat for DUSK and NIGHT practice.
*SPECIAL NOTE* THE AI C-130 in the pictures is from my Kodiak scenery package, there are only Helicopters based at Sitka...but I have it "fly in" from my Kodiak scenery package. So if you're interested in that, you can find the "USGC Air Station Kodiak AK PADQ Scenery Package with AI Aircraft" on AVSIM as well.
| Filename: | USCG_Air_Station_Sitka_PASI_Scenery_Package_with_A.zip |
| License: | Freeware |
| Added: | 31st January 2021, 06:43:13 |
| Downloads: | 1,107 |
| Author: | Daniel W Gregory |
| Size: | 16.58 MB |
| Category: Flight Simulator 2004 - Utilities | |
| LJSceneGen V 1.0 |
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File Description: LJSceneGen is a scenery creation utility for the Microsoft (MS) Flight Simulator FS9 (aka FS2004 or Century of Flight). The program presents a series of forms where various options for VORs, NDBs, Exclusion Rectangles, Markers, Waypoints and Scenery Library objects can be entered. The program will try to connect FS9 via FSUIPC or WideFS. If a FSUIPC connection is found, the location (Lat. Long. and Alt and others if available and appropriate) will be automatically retrieved. You can also move the aircraft to a new location by entering a Lat. and Long. pair and clicking "Move Aircraft". Multiple combinations VORs, NDBs, Exclusion Rectangles, Markers, Waypoints and Scenery Library objects can be saved and each saved object can be edited. After all the desired objects are created, an XML file can be created. This file can be submitted to the FS2004 SDK BGL compiler "BGLCOMP.exe". A file with an extension of .BGL will result which you then place in your Addon Scenery/scenery/ folder to view your just created scenery object(s) after you restart FS9. This or other properly formulated .XML scenery files can be imported and reviewed. For example, the FS9 file NVNAMC0.bgl can be decompiled, imported into LJSceneGen and then viewed. Alessandro Antonini's excellent BGLXMLdecompiler program makes possible the conversion from NVNAMC0.bgl. to NVNAMC0.xml which can then be read by LJSceneGen. (This file is available at Alec's site: http://www.cpinf.net ). Each VOR and NDB found in this decompiled xml file can be reviewed and if you want, you can move your aircraft to the object's location by clicking "Move Aircraft". This program is written in MS's C# language using .NET framework 1.1. The CLR .NET Framework 1.1 must be installed on your computer before the program will run. The freeware version of Pete Dowson's FSUIPC is not supported. Users should be very familar with the FS2004 scenery SDK. This version only knows VORs, NDBs, Exclusion Rectangles, Markers, Waypoints, and Scenery Library objects. It doesn't yet know about Airports Runways ILSes etc. This is not a "What You See Is What You Get" program but instead takes a semi-automated fill-in-the-blanks approach. The program is a scenery creation utility. As such, inexperienced scenery designers may not find it user friendly.
| Filename: | LJSceneGen_V_10.zip |
| License: | Freeware, limited distribution |
| Added: | 14th March 2004, 01:10:12 |
| Downloads: | 2,411 |
| Author: | Larry Jones |
| Size: | 469.34 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Nenana Municipal Airport PANN in Alaska |
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File Description:
Nenana is a village on the river of the same name around 40 miles west of Fairbanks, which is the second largest urban area in Alaska after Anchorage. Nenana, as a result of this proximity, is served by road and railway and unlike other Alaskan villages is not reliant on air cargo for necessities. The current population is just under 400, which is way down from its peak of 5,000 in the 1920's when gold was being mined and the railroad being built. Nenana's main claim to fame is as the starting point for the 1925 mushing delivery to Nome of the serum to combat an outbreak of diphtheria. Any Nenana Municipal Airport history is difficult to find, even the date of construction. It has two runways 3L-21R and 3R-21L, the first being asphalt and just under 5,000 feet with PAPI at both ends, the second grass and 1,800 feet. Both are lit. It also has a further water runway similarly aligned and 3,000 feet long. Maintenance is available and there is also fuel at the end of the northern apron, close to the crashed and stripped DC4 that sits among other unwanted items that are too large to make it worth the cost of moving them off the site. There are no regular scheduled flights to the airport, with air taxi or owner operated being in the majority. The scenery, in addition to the terrain, town, bridges, and airport items also modifies the terrain in an area further south where FS9 depicted as a city an Air Force base that is mainly concerned with radar and communications and in fact has very few buildings. The AI includes some Beavers on floats that were used in previous BC scenery with the kind permission of FSAddon. As I have already posted them I have not included them again here. The float plane AI uses the same radio frequency as the land based planes, but they fly to PANX and not to PANN as FS9 has problems with getting floats and wheels separated. Or maybe I just haven't worked out how to cope with FS9. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Nenana_Municipal_Airport_PANN_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2019, 18:12:42 |
| Downloads: | 158 |
| Author: | Roger Wensley |
| Size: | 7.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PABA - Barter Island (Kaktovik) - Alaska North Slope 8 |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Barter Island is a DEW station Air Force base 310 miles east of Barrow and 75 miles east of Bullen Point. The runway is just under 5,000 feet of gravel and aligned 06-24 on a spit of land at the northeast corner of the island. The big hangar is still there on the apron. Most of the DEW buildings have now been removed but this scenery is dated around 2005 when there were more of them still there. Between the DEW station and the airstrip is the village of Kaktovik, with a population of some 300 mainly traditional Inupiat. The village was first pioneered when the DEW station was built in the 1950's and grew as the years passed. The FS9 error discovered when making this scenery was that FS9 had mistakenly "placed" Kaktovik at Bullen Point (not physically, it was just wrongly stated as the local town); this is now only partly corrected as FS9 refused to accept my Bullen Point revision but allowed me to associate Kaktovik with Barter Island. Kaktovik is definitely on Barter Island. I could also mention that the runway was in the sea, but there isn't much point in that as Bill would say it was all the fault of Ultimate Terrain, so I won't bother. The next DEW station to the east is in Canada and called Komakuk; this has already been made and posted. The next in this series will be far to the west. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | PABA__Barter_Island_Kaktovik__Alaska_North_Slope_8.zip |
| License: | Freeware, limited distribution |
| Added: | 19th July 2016, 17:49:16 |
| Downloads: | 210 |
| Author: | Roger Wensley |
| Size: | 3.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ketchikan PAKT in southern Alaska plus float planes 5KE and the town |
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File Description:
This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.
| Filename: | Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2017, 23:27:59 |
| Downloads: | 1,246 |
| Author: | Roger Wensley |
| Size: | 47.11 MB |