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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Airline Inventory |
|
File Description:
Not long ago I embarked on a project to streamline my flight simulator's AI setup. I knew I had too many aircraft texture sets that I was not using, too many unnecessary night texture files, installation of defunct airlines, and the like. So, I put together a spreadsheet showing my AI system with all the airlines and additional pieces such as vehicles and ships. This has been a very large and time-consuming project as my AI system has more than 7,000 texture sets, more than 2,200 airline folders, and other assorted AI components. Inside you'll find an Excel spreadsheet with all my airlines (more than 2,200) listed, Birds, Blimp, Corporate Aircraft, Defunct Airlines, Douglas DC-3, Float Planes, Government Aircraft, Helicopters, Medical Aircraft, Military Aircraft, Personal Registration Aircraft, Ships, and Vehicles - all associated with the FS AI system. In addition, I've included the spreadsheet's source text files for those that do not have Microsoft Excel. NOTE: You can download an MS Excel spreadsheet viewer (freeware) from the Microsoft site. Because of copyright restrictions and the size of my AI system, I have not provided links to specific files. However, I think you'll find the data very useful. See the readme file for a list of possible sources and contact information. Frank Bass
| Filename: | Airline_Inventory.zip |
| License: | Freeware |
| Added: | 6th December 2005, 17:45:39 |
| Downloads: | 1,275 |
| Author: | Frank Bass |
| Size: | 229.85 KB |
| Category: Flight Simulator 2004 - Utilities | |
| GaugeGlow v2.0 |
|
File Description:
GaugeGlow is an easy to use tool that allows you to quickly set or adjust an aircraft's 2D panel lighting and the luminous glow of your MS Flight Simulator aircraft's lumious instruments. The virtual cockpit (VC) lighting is controlled by gauge designer and aircraft modeller, and cannot be modified by GaugeGlow.
GaugeGlow gives you a WYSIWYG (what you see is what you get) view of a sample aircraft panel & instrument with easy to use but sophisticated tools to discover the RGB lighting values to create the right lighting effect for your panel. Before GaugeGlow, a panel designer would have to "estimate" desired RGB values for lighting settings, modify configuration files, and then run Flight Simulator to see if they got it right. With GaugeGlow, you can select colors easily with slider controls, and imediately see the effects on panel and gauge lighting just as it will appear in FS under any lighting conditions.
The licensed registered user will be able to easily open any aircraft's panel, to load existing settings, make changes, then save them. Unregistered you'll have to take the data you see and using your knowledge of the SDK, edit the aircraft's config files to make the actual change in that aircraft's night lighting.
| Filename: | GaugeGlow_v20.zip |
| License: | Shareware, limited functionality |
| Added: | 24th August 2006, 14:24:13 |
| Downloads: | 1,758 |
| Author: | Patrick Waugh (Benchmark Avionics) |
| Size: | 692.17 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| F-51D West Virginia ANG |
|
File Description:
Repaint of the A2A WWII P-51D Mustang as F-51D-30-NT 45-11582 using John Terrell's excellent paint kit. This aircraft was one of the last batches of P-51D's delivered to the USAAF before the close of WWII. After an uneventful post-war career its final allocation was to the 167th Fighter Bomber Squadron West Virginia ANG at Kanawaha County, West Virginia in 1953. It was withdrawn fron ANG service in December 1956 and transferred to the California Air Material Area in Sacramento. It was sold to Ed Maloney November 1957 and registered N5441V. It was one of the founding aircraft of the 'Planes of Fame' museum in Chino CA and has been in near constant use since then. It has been adorned with a variety of liveries during this time and currently flies as a 334th FS 4th FG Mustang flown by Major James 'Goody' Goodson in 1944. It has for many years been affectionately known as 'Spam Can'
This repaint is based on a photograph of the aircraft in near-derelict condition carrying 2 small practice bombs, probably taken at Sacremento in 1957 before disposal. It therefore represents Spam Can in her final days in active USAF service.
| Filename: | F51D_West_Virginia_ANG.zip |
| License: | Freeware |
| Added: | 6th July 2008, 10:03:28 |
| Downloads: | 399 |
| Author: | Dave Quincey/John Terrell |
| Size: | 12.01 MB |
| Category: Flight Simulator X - Scenery Design | |
| Airport Design Editor 1.50 |
|
File Description:
This is the first significant upgrade of ADE since version 1.47 almost two years ago and contains a number of new and improved features and fixes for old problems.
New and updated features include
- ProKey features include Custom Hiding objects, ADE responds to key presses in FS, Load last saved project and improvements to the Move Airport Feature
- List third party libraries used. This is currently a basic feature to list the libraries for objects used in your project
- Beacons and Effects can now be placed
- New List for helper shapes and many lists now support multiple selection and delete
- Improved multiple selection in the main display including 'rubber band'
- Most objects can now be copied and pasted
- Undo/Redo extended to support actions with vertices
- Select and drag a taxi link rather than dragging its end nodes
Fixes include
- Improvements to the handling of background images that should help the performance issues found in the past
- Stopping the display drift that can be exhibited when ADE is connected to FSX and the display Locked to the user aircraft
- Problem of dialog buttons being lost where users used dpi settings greated than 96.
| Filename: | Airport_Design_Editor_150.zip |
| License: | Freeware, limited distribution |
| Added: | 17th August 2011, 16:15:08 |
| Downloads: | 4,610 |
| Author: | Jon Masterson, ScruffyDuck Software |
| Size: | 26.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Frozen rivers and lakes (and sea) for Alaska's winter |
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Images related to this file:
File Description:
This "freezes" all lakes and rivers (and some sea) for winter flying and means they can be landed on with skis or wheels; it is meant for low level flying rather than high level jet flights. This edition covers all of Alaska, except for the Aleutian Islands, as the worst area to do this for is a string of islands. Terrible. Fiddly. It is reversible with an "untick" in the FS scenery library. I have spent some time making sure that the sea and the larger inlets along the southern coast do not get frozen too as they stay ice-free in winter. Along the north shore I went for the peak of the winter with sea ice all the way to the permanent polar cap; this is not totally realistic as there is usually a partially open lead along the coast, but anything else would be ...... fiddly. This is really for use with Ultimate Terrain, though it will work without it. But as UT is what gets all the lakes and rivers there and in the right place it would be a shame not to be using UT. There is a blurry transition between southern Alaska and Canada so you may need the recent Canada post too.
| Filename: | Frozen_rivers_and_lakes_and_sea_for_Alaskas_winter.zip |
| License: | Freeware, limited distribution |
| Added: | 8th September 2011, 11:53:51 |
| Downloads: | 681 |
| Author: | Roger Wensley |
| Size: | 493.23 KB |
| Category: Flight Simulator X - Scenery | |
| ENRA - Mo I Rana Rossvoll Airport - Nordland, Norway |
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Images related to this file:
File Description:
The Mo i Rana airport, Rossvoll is a North Norwegian airport in the county of Nordland. It is located about ten kilometers northeast of the city Mo i Rana. Operator of the airport is the Norwegian state-owned company Avinor.
The Mo i Rana Airport is currently served only by the Norwegian regional airline Wideroe. Scheduled flights go to an from Bodo, Bronnoysund, Mosjoen, Rorvik, Sandnessjoen and Trondheim.
The FSX scenery:
The environment of the airport is adapted by new landclasses.
The airport has a photo background in two variants, covering all four seasons of spring, summer, autumn and winter.
The buildings in this scenery come from the fantastic XPlane scenery of Bert alias"almosquito" who kindly gave me the permission to convert them for my FSX scenery.
But there are also some objects taken from two very popular freeware libraries.
If these libraries are not installed, several objects are not visible!
The following libraries are used:
1. FS-Piloten_Objektlibrary:
http://www.fs-piloten.de/thread.php?threadid=1063
2. FSX_FlightPortLib
http://www.flightport.de/libraries/flightport-library/
Basically, libraries should be well integrated into the hierarchy of the Scenery.cfg, even below the Add-On-scenery because the Library objects otherwise may not be found by FSX.
| Filename: | ENRA__Mo_I_Rana_Rossvoll_Airport__Nordland_Norway.zip |
| License: | Freeware |
| Added: | 1st August 2015, 21:40:11 |
| Downloads: | 1,516 |
| Author: | Wolfgang Allers |
| Size: | 9.44 MB |
| Category: Flight Simulator X - Scenery | |
| EDCB - Ballenstedt Airport - Sachsen-Anhalt, Germany *Version 1* |
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Images related to this file:
File Description:
The airfield Ballenstedt is located in the eastern foothills of the €œHarz (North German low mountain range) and with twenty thousand aircraft movements per year a relatively highly frequented airport.
The scenery is designed very much in detail. All important objects have been created by me using photos of the original field. Also some clearly visible landmarks are integrated like the large photovoltaic arrangement north of the asphalt runway and the quite large pig farm “Asmusstedt†situated east of the field. An additional important point of reference for glider pilots is the so-called "Gegenstein", a narrow rock on top of the small hill south of the Gliderfield. A retouched photo background, covering all four seasons, completes the scenery.
However, many smaller Objects, like people, cars or static airplanes in this scenery were
taken from three popular freeware libraries for whose use I got the friendly permission of the
authors. If these libraries are not installed , many objects are not visible!
The following libraries are used:
--------------------------------
1. FS-Piloten_Objektlibrary: http://www.fs-piloten.de/thread.php?threadid=1063
2. FSX_FlightPortLib: http://www.flightport.de/libraries/flightport-library/
3. 3d People Library: http://library.avsim.net/download.php?DLID=192454
| Filename: | EDCB__Ballenstedt_Airport__SachsenAnhalt_Germany_V.zip |
| License: | Freeware |
| Added: | 1st May 2016, 21:00:27 |
| Downloads: | 1,369 |
| Author: | Wolfgang Allers |
| Size: | 272.19 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| FSMMoving Map v1.1.0 |
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File Description:
FSMMovingMap 1.1.0 - Compatible with both FS2002 and FS2004
FSM Moving Map is a Freeware software with some neat features. With proper road maps, you will be able to find your road (or lack of) in FS environment, or fly at ease using Sectional or terminal charts. The concept is very simple: you, the user define all the maps... once you are flying, FSMMM will try to locate the best map available, and display it on screen. This can be very useful during VFR Flights.
One of our beta user has described it as "flying like the rich people with fancy GPS units sporting colour map displays" - 'nuff said.
On local PC, this map can be used with FS2004 Kneeboard, or with "MovingMap Launcher". This software can also integrate with FlightSim Manager (v2.8 and above), and work over the network using FSM Lanview (so you can fly on one machine while the map runs on a different PC).
You can find the latest version from: http://www.ranainside.com/
Programmer
Rana Hossain
[email protected]
24 February 2005
| Filename: | FSMMoving_Map_v110.zip |
| License: | Freeware, limited distribution |
| Added: | 24th February 2005, 05:00:56 |
| Downloads: | 12,058 |
| Author: | Rana Hossain |
| Size: | 798.33 KB |
| Category: Flight Simulator 2002 - Scenery | |
| Victorian Airfields - Australia |
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File Description:
This add-on scenery pack for FS 2002 adds 115 airfields to Victoria plus a few to NSW and South Australia,
totalling to over 120 in all. The 36 airfields listed below include full detail including accurately placed and sized
trees and buildings, static aircraft, fences, cars, roads with cars and streetlights and a variety of other
'eye candy'. The remaining airfields are mostly small minor/private strips and all include runway markers and
a windsock but you'll find a few buildings and other scenery at some of them. Rotorheads will also enjoy flying to the 10 included helipads scattered across the area around Melbourne. This scenery is a 'must have' for anyone who enjoys flying 'Downunder'!
The Following airfields are included in this package in full detail:
LILYDALE, COLDSTREAM, TOORADIN, PAKENHAM, TYABB, SUNBURY , WALLAN, MELTON, BACCHUS MARSH, GEELONG, TORQUAY, CORIO, BARWON HEADS, PORT FAIRY, LAKES ENTRANCE, APOLLO BAY, KYNETON, PHILIP ISLAND, LOCKSLEY, LETHBRIDGE, CERES, BENDIGO GLIDING CLUB, GRAMPIANS AIRFIELD, MILAWA, WENTWORTH, YARRAM, ORBOST, MALLACOOTA, MT BEAUTY, MOONGARA, WERRIBEE AIRSTRIP, BOORT, COBDEN, MEREDITH, WOODVALE, RIDDELLS CREEK
Using this scenery pack will make your flights around these airfields so much more exciting and enjoyable. No more boring old
unpopulated terrain around Victoria, you've got 115 new airfields available to fly from!
| Filename: | Victorian_Airfields__Australia.zip |
| License: | Freeware |
| Added: | 15th August 2003, 19:47:02 |
| Downloads: | 807 |
| Author: | Sebastian Szalai |
| Size: | 10.53 MB |
| Category: Flight Simulator 2002 - Miscellaneous Files | |
| Active Camera 2002 version 1.1 |
|
File Description:
Active Camera 2002. With this module you can enable additional views in Microsoft Flight Simulator 2002. Several new camera views are selectable from the FS2002 - Options menu. When activated this module replaces the original tower and virtual cockpit views of FS2002. Features: fly by, approach and spotter view, mouse driven spot plane view, allows mouse panning and zooming in the VC, walking in the cabin, walking outside of the aircraft (ambient sounds like steps, wind and aircraft stress sounds), head latency function, pre-stall buffeting effect, ground turbulence effect, ability to save and call up to 10 presets of views in the VC per aircraft for an unlimited number of aircraft. This version replaces Active Camera 2002 (AC2002.zip) uploaded to the AVSIM library on 20 June 2003. Some users encountered troubles to "handle" the spot plane view parameters, got a trembling image in Spot plane view and could not pan. To make things more simple we added : " Use mouse in spot view", a new option in the AC2002 menu that enables the Active Camera Spot Plane view. If "Use mouse in spot view" is unchecked, THE FS DEFAULT SPOT PLANE VIEW is active. Bug corrected : sometimes recycling views from 2D to 3D jumped over the virtual cockpit. Updated shortcut table.
| Filename: | Active_Camera_2002_version_11.zip |
| License: | Freeware, limited distribution |
| Added: | 24th June 2003, 00:35:57 |
| Downloads: | 34,402 |
| Author: | Guillaume Darier and Serge Baye |
| Size: | 1.77 MB |