Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| EICM Galway Airport, Ireland |
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File Description:
Ireland EICM Galway Airport. Galway airport is a small regional airport situated on the West coast of Ireland. The runway is 1289m(4230ft) in length and is therefore only suitable for GA and small jets. This scenery also includes EICA Connemara and the three airstrips of the Aran Islands, EIIM Inishmore, EIMN Inishmaan, and EIIR Inisheer. EICA Connemara plays host to the shortest scheduled airline service in the world, operated by Aer Arann, and appropriately using BN2 Islanders. In June of 1919, Alcock and Brown crashlanded their converted Vickers Vimy in a Connemara bog, having successfully completed the first non-stop transatlantic flight.
All the terminals and buildings are custom made and static aircraft add a sense of realism. The BGL files have been subdivided so the user can switch various elements of the scenery on or off according to preference. For added realism I have also added some sound effects, animations, people, grass, and rocks. Each airport has a complete set of night textures with wash lighting in the carparks and terminal areas.
The scenery has been primarily designed for VFR photographic scenery using 10m mesh, but will also work with the default terrain, although there are some variations with the default 38m mesh at Inishmore. All the five airports use objects from my Ireland Static object library, 3d aircrew and VFR trees. Full installation instructions are given in the Readme file. I hope you enjoy the scenery as much as I enjoyed making it.
| Filename: | EICM_Galway_Airport_Ireland.zip |
| License: | Freeware |
| Added: | 5th November 2011, 22:04:59 |
| Downloads: | 3,164 |
| Author: | George Keogh |
| Size: | 77.27 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KLBB - Lubbock Preston Smith Intl - Texas V3.0.1 |
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File Description:
Lubbock is another one of those little known, neglected airports that populate the
FS world. Avery simple airport, LBB somewhat feels like a little DFW. There is a very DFW-ish main terminal with fewer than
10 gates and plenty of space to grow. The only mainline service is courtesy Southwest, but several RJ's freqent Lubbock
several times per day along with the big freighters. This airport was built from the ground up with excellent detail,
and because of the sparse traffic, frame rates are excellent as well.
V2.0 Update:
Recently, Lubbock has moved their east-west runway 8/26 roughly 1000 feet to the East so as to eliminate runway incursions
by separation from the north-south runway 17R-35L. Version 2.0 reflects this modificaton. Several taxiways have been removed
or modified, and airport fencing has been altered to reflect the change.
V3.0 Update:
This update fixes some major errors mainly on the West side of the airport. The cargo ramp and some of the GA parking had been
found to be located in the wrong positions. They have been relocated and rebuilt to match GoogleEarth images. Also, the afcad
has been updated to line up with these changes along with airline parking updates at the main terminal. All the jetways have
been replaced with more accurate representations, and they have also been adjusted to match their current real world positioning.
v3.0.1 update:
There was a missing scenery library that has been added to the download, so now the jetways will appear if they had not before.
| Filename: | KLBB__Lubbock_Preston_Smith_Intl__Texas__V301.zip |
| License: | Freeware |
| Added: | 18th May 2013, 07:39:35 |
| Downloads: | 1,554 |
| Author: | FRFStudio.net / William Morgan |
| Size: | 8.17 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Agusta Westland EH-101 v2 - Updated |
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File Description:
FSX Agusta Westland EH 101 v2 Updated. The EH101 one of the world's best helicopters, but Microsoft did not put much effort into this model and it lacked a lot of stuff. The helicopter has been reworked to make it more like the real world aircraft. Reworked the aircraft configuration flight dynamics to stabilize the engine surging that occurs with the default aircraft. Reworked the air file to make the aircraft handle more realistically. Added a couple of landing lights on the rear struts found on the Asian and S.O.P. operators of aircraft. Added heat and exhaust effects to all three engines. Added new reflective strobes that double flash off body of aircraft. Added two working radars that will track aircraft. First the pilot's radar has tracking for aircraft only. Second the co-pilot's Radar has tracking for airports, land mass terrain following, aircraft, NDBs, VORs, airport ID. Added radar controls for both systems within the VC. Added easy to read MFD and PFD screens. Moved engine read gauges to lower level. Added Helmet Mount Display (HMD or HmountD) with mouse clickable switches with ground speed that will read in negative (reverse) flight and useable timer. Added radios (default Extra 300). Added pop-up GPS. Added pop-up door control gauge, for quick access to aircraft. Added pop-up light switch. Added switch-able vocal ground proximity warning system with fire alert, rotor low / high alert, under carriage alert, altitude alert Added auto-hover gauge. Added pop-up radar control for ground track system.
| Filename: | Agusta_Westland_EH101_v2__Updated.zip |
| License: | Freeware |
| Added: | 22nd August 2013, 22:49:01 |
| Downloads: | 1,692 |
| Author: | David Robles |
| Size: | 118.15 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYVQ - Norman Wells - Northwest Territories, Canada |
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File Description:
Norman Wells is the last of a series of airfields that are along (or close to) the Mackenzie River and in the Northwest Territories. It is 290 miles southeast of Inuvik and just 40 miles northwest of Tulita. The town growth was accelerated by the discovery of oil in the 1930's and the building of a small refinery in 1937, which is included here; there are now around 840 folks living in the town. The airport is adjacent to the town and has just under 6,000 feet of asphalt runway. North Wright Airways is headquartered there and this is reflected in the AI, which is for all of the newly-posted Mackenzie River postings. There is also helicopter AI, Canadian North, First Air, and there are GA flights. There is a mandatory frequency and the Norman Wells tower is manned 24 hours a day so you will follow atc instructions. In real life the terminal is on two levels; this steep change in terrain level is not possible to achieve in FS9 so although I made it as a two level terminal (ready for the FSX version?) it is here modified into a single level building. There are several "taxiways" which lead to the runway but are without hold short markings. These have been shown but are not included as AI routes. The helicopters presumably hover-taxi to the runway across grass (and snow) in real life; the AI helicopter will taxi on wheels. Note that at mixed-use airports planes and helicopters all follow the same rules of procedure.
| Filename: | CYVQ__Norman_Wells__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 11:22:10 |
| Downloads: | 476 |
| Author: | Roger Wensley |
| Size: | 14.57 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| GoTo any Airport Version 4 |
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File Description:
Go To Any Airport.- Now 4 Airports Included.
Always wanted to return to your favourite local Airport from anywhere in the world? simply - with no fuss? Look no Further.
Start at your Designated Airport, [in this case London Gatwick,Innsbruck,Dublin or Edinburgh in a 737], then Goto any Airport! - via the FS9 World menu and return to the Original Designated Airport - every time! - By Just turning the GPS/nav switch to GPS and Flight Director and autothrottle on whilst still on the ground.Click on the Autopilot and Nav Hold switch once above 1000ft - thats it !! . Set Weather as required and dont forget Altitude and Speed in autopilot and away you go. Use the FS9 ATC as You Travel, call into designated Airport when close and receive the curent ATIS and Runway approach in use.
HAVE FUN.
(This is different to the great circle direct routes that you can programme into the very good FS9 GPS - each and every time you start from a new airport).
As A bonus you can also use the designated flight files provided to take of and circle your Airport,using autopilot again with GPS/nav switch on gps setting and nav hold switch on. This is a good way to observe the airfield and your aircraft especially from tower view - set tower position using map window and pointing and dragging tower icon also set the tower altitude.Some Example flights worded "AJT Circuit of......." are also enclosed.- these particular flights can make good moving screen savers!
| Filename: | GoTo_any_Airport_Version_4.zip |
| License: | Freeware |
| Added: | 7th March 2004, 18:21:48 |
| Downloads: | 1,001 |
| Author: | Alan Trussell |
| Size: | 54.91 KB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| TUI Airlines Belgium Winter 04-05 (version 2) |
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File Description:
FS2002/2004 "TUI Airlines Belgium" representative charter flight plans for the winter 2004-2005 period, which have been compiled according to the company information for the week 07 Mar 2005 - 13 Mar 2005.
This version is an UPDATE of my previous release due to the arrival of their own Boeing 767-300ER.
TUI Airlines Belgium (TUB) is a charter airline based in Belgium, flying with three 737-400, two 737-800W, and one 767-300ER from its main base Brussels-National as well as from regional airports of Liège and Oostende.
As for all charter company, flights differs from one week to one another but this file comprises its main destinations regularly visited throughout the winter period.
The TUB winter season flights comprises both medium- and long-haul destinations from Brussels, Liège and Oostende-Brugge to Agadir, Alicante, Almeria, Cancun, Djerba, Faro, Fuerteventura, Hurghada, Lanzarote, Las Palmas, Luxor, Malagà, Marrakech, Monastir, Montego Bay, Pafos, Palma de Mallorca, Puerto Plata, Punta Cana, Santa Cruz (La Palma), Sharm el Sheikh, and Tenerife-Sur, and Varadero.
As from spring 2005, TUB will launch scheduled services to Agadir, Cairo, Marrakech, Tanger, Toulon, as well as new charter flights to Ajaccio, Bastia, Marsa Alam, Funchal, plus many other charter destinations to Bulgaria, Croatia, France, Greece, Italy, Spain, Tunisia and Turkey. Also, a new aircraft type will be introduced in the fleet in the form of the Fokker 100 ::: stay tuned for summer season flightplans release :::.
Schedule files fully compatible with Traffic Tools by Lee Swordy (available on this site).
| Filename: | TUI_Airlines_Belgium_Winter_0405_version_2.zip |
| License: | Freeware |
| Added: | 5th March 2005, 22:30:32 |
| Downloads: | 1,062 |
| Author: | Jean-Philippe DELWICHE |
| Size: | 7.31 KB |
| Category: Miscellaneous Files - General Utilities | |
| Royal Europe Airlines v1.1 Business Edition, Virtual Airline Simulation |
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File Description:
(to download you need REA version 1.0)
A must have for all viritual commercial Pilots:
Royal Europe Airlines v1.1 Business Edition
Works with all flightsimulators!
Get a flight assignment at REA and see how many passengers you'll get this flight.
After gate arrival report at REA and log your flight.
Check out how much money you can make in a week by flying for Royal Europe Airlines.
Then look at the total profit of REA and see if you can improve it next week!
(all data can be checked whenever you want)
New in v 1.1:
* Bugfixes
* Memmoryfix
* Multiple players
* A random number of passengers will fly with you each flight
* Each flight will now have ticketprices!
* REA finances including profit for this flight, fuelcosts, landingfee, etc..
* You can now enter a comment on your flight
* All data, wages, finances, flight, comments will be saved
* more.. (check it out)
Destinations :
Munich
Brussels
London Gatwick
Copenhagen
Berlin
London Heathrow
Paris
Maastricht Aachen Airport
Frankfurt
Zurich
Madrid
Dusseldorf
Salzburg
John F Kennedy New-York
Rome
(see documentation if you would like your personal airports in this game!).
* Viritual ticket prices (made from REAL ticket prices)
* Viritual passengers (more passengers more $$, less passengers, no good!!)
* Viritual money
* All saved, every time you fly. Total overview always availible...
Script tested on
WinXP home edition
1700MHz
256 mb memmory
64 MB 3dfx video
Min syst. requirements:
Win 98, 233 Mhz, 128 MB memmory, 16mb video
REA version 1.0 required
You can get version 1.0 at FS2002 files!
| Filename: | Royal_Europe_Airlines_v11_Business_Edition_Virtual.zip |
| License: | Freeware |
| Added: | 3rd January 2003, 21:02:57 |
| Downloads: | 289 |
| Author: | M.Heuts |
| Size: | 341.76 KB |
| Category: Flight Simulator X - AFCAD Files | |
| MRLB - Daniel Oduber Quiros International Airport / Liberia, Guanacaste, Costa Rica |
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File Description:
MRLB - Daniel Oduber Quiros International Airport / Liberia, Guanacaste, Costa Rica.
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and I've tried to fix that a little bit. The stock airport file for the Liberia airport was sub par to say the least. There were absolutely no parking spots for commercial aircraft and no terminal buildings.
I've done major reworking to this airport and added the brand new terminal, which opened several months ago, I hope you enjoy. Below is a list of changes/additions. All these enhancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in Costa Rica!
Features:
*Greatly expanded parking apron
*Old terminal building added with GA parking area
*Brand new terminal building added with its 4 jetways and 3 additional ramp parking spots
*Parking lots with static vehicles
*Small current construction area
*Road that connects the airport to the main highway w/ static vehicles
*Hilton Garden Inn hotel south of runway 25
*Static vehicles and GA aircraft on the ramp
*Fire station
*Birds in the vicinity of the airport
| Filename: | MRLB__Daniel_Oduber_Quiros_International_Airport__.zip |
| License: | Freeware |
| Added: | 12th July 2012, 16:35:27 |
| Downloads: | 883 |
| Author: | Jaison Diaz |
| Size: | 7.63 KB |
| Category: Flight Simulator X - AFCAD Files | |
| KEGE - Eagle County Regional - Eagle, Colorado USA * FIX * |
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File Description: KEGE - Eagle County Rgnl - Eagle, CO, USA version 1.1 by Jason Boche
This is an update of the default FSX KEGE airport.
Enhancements include:
-Runway 7/25 lengthened to current, displaced threshold and markings added
-Blast pads added
-Updated taxiways to current
-PAPI lights moved to right/north side of runway 25
-Updated LOC frequency for runway 25 to 109.75
-Moved and added additional LOC antennea to the west end of runway 7
-Tower moved and model replaced
-Realistic terminal parking spots 1-10
-Asphalt and concrete aprons added/updated, ground lighting updated
-Asphalt, concrete, and gravel roads added
-Many bulidings updated
-All applicable runway signs updated
-Added airport, civilian, and construction vehicles
-Airport perimeter fencing updated
-Runway demolition fencing added
-National Guard helipads added
-GA refueling moved to the north end of the field
Please provide any feedback and suggestions to me at the email address listed
in the readme.txt. Thank you.
Acknowledgements:
Airport Design Editor (ADE -Freeware) - Jon Masterson.........http://www.scruffyduck.org.uk/
This also has a download centre for many other ADE files.
Please visit here for more information...........http://www.airportdesigneditor.co.uk
Any questions relating to ADE can be answered at www.fsdeveloper.com/forum......look
for Airport Design Editor author
Ray Smith for providing so many freeware airports and airport updates which
inspired me to give ADE a try.
Jason Boche
| Filename: | KEGE__Eagle_County_Regional__Eagle_Colorado_USA__F.zip |
| License: | Freeware |
| Added: | 30th November 2013, 10:42:48 |
| Downloads: | 1,477 |
| Author: | Jason Boche |
| Size: | 373.01 KB |
| Category: Flight Simulator X - Original Aircraft | |
| UFO - A51 |
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Images related to this file:
File Description:
You can fly this UFO model in all directions e.g. vertical up/down lateral right/left, forward/backward, and can stay in a static position on any altitude level. The UFO provides a maximum speed of Mach 4.3 on all altitude levels and the altitude level is unlimited.
The overall radius of the model is 170 feet. The overall height is 100 feet. Be aware of this size if you are landing on standard airports. The model includes a animated gear system which is a big gray ring. The red disk on the outside of the model is the rotating UFO engine. In addition the model contains 3 guns which are moving out of the body if they are armed by activating a switch on the weapon control control panel. Important to say, the UFO is not a traditional aircraft. It reacts different and you need to handle it differently too! For more information and how to fly the model, read the documentation carefully and read the documentation first, before you go to fly it !!!!
The model and the gauges have been developed for FSX Flight Simulator SP2 or SP1. It has also been tested with Microsoft Acceleration but compatibility is not guaranteed by the author. The format for the panel and gauges is developed for a 4/3 monitor. Use the Wide Screen Panel.cfg if you have a 16/9 Monitor. For installation instructions see the documentation inside the zip file.
Credit goes out to: Bob Familton and Geoffrey Bogeaus for improvement, recommendations, testing and review, and to Doug Dawson for his XML IPC interface.
Enjoy a new way to fly.
Dietmar Loleit
| Filename: | UFO__A51.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2014, 15:43:13 |
| Downloads: | 725 |
| Author: | Dietmar Loleit |
| Size: | 19.67 MB |