Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - LEBL (El Prat - Barcelona Airport) |
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File Description:
As most know initiating the ILS at certain airports for AI Traffic or the User Aircraft is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as LEBL (El Prat/Barcelona 7R/25L) only the user aircraft can use this runway (without ATC commands) when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway. This will cause ATC to vector all your AI Traffic back to runway 7/25 old numbers, 7L/25R new numbers which is also a Terminal departure runway. This ILS bgl file adds all NAVAIDS for making 7R/25L a Precision Instrument Runway by adding all the radar fixes for both the ILS approach portion and the missed approach procedures, altitudes and intersections as per current published plates. All AI Aircraft/User Planes will now continue to use the new 7R/25L runway when Airport weather conditions are less than 3 miles. ATC will also use the right naming/numbers of the runways. The DME/VOR approaches have also been written using the new BCN/PRA VOR's for runways 7L/25R and 02. Many different default FS9 scenery GUID's added including Taxiway Signs *** FS2004 Default Scenery AFCAD2 included with the new 7R/25L runway ***
| Filename: | Active_ILS__LEBL_El_Prat__Barcelona_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 30th December 2004, 17:53:42 |
| Downloads: | 2,842 |
| Author: | Jim Vile |
| Size: | 31.51 KB |
| Category: Flight Simulator 2004 - Scenery | |
| New Night Textures - Newark Liberty Intl (KEWR) |
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File Description:
Some time ago, I purchased the Newark Liberty Intl (KEWR) by ImagineSim, but the night textures did not seem realistic. I set out to try to make them more so. This is the result of that work. Many of the scenery's night textures have been updated. The cargo areas for FedEx, UPS and UNITED Cargo now look much more realistic. The Marriott Hotel, the centerpiece of the airport and this scenery, looks considerably more realistic, as well as the terminals and the Continental Hanger and maintenance area. One of the nice unexpected results of this change is the light splash effect around the terminals; it definitely outlines the terminal area well. For those who own this scenery, I hope this enhances your flight experiences in and out of KEWR. For those who do not yet own this, but enjoy or would like to fly in and out of KEWR, it is now considered a legacy product by ImagineSim. As a result, the price was cut considerably and for a few shillings and this update, you'll have a nice addition to the airports in your FS2004 environment. I dedicate this work to all the controllers of VATSIM NYARTCC. I hope this brings more traffic your way. I want to thank ImagineSim for giving me permission to release these textures. See Readme.txt for installation instructions.
| Filename: | New_Night_Textures__Newark_Liberty_Intl_KEWR.zip |
| License: | Freeware, limited distribution |
| Added: | 27th October 2012, 03:48:59 |
| Downloads: | 2,292 |
| Author: | Jeffrey S. Bryner, Imagine Simulation |
| Size: | 1.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hazyview Airfield, Hazyview, South Africa |
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File Description:
Hazyview is one of the gateway towns to the Kruger National Park and is located just to the West of Phabeni Gate, one of the main gates to use if you are travelling to Skukuza. The airfield in Hazyview is also called Numbi Airfield due to the location of the Numbi Hotel right next to the airfield.
Hazyview airfield is not included in the default scenery of FS2004. With this package, it has been faithfully produced in Gmax with photoreal textures on all the buildings and a photoreal ground as well. Even the Lowveld mall to the North of the airfield and right on the approach to Rwy 19 as well as the Building supplies store to the south and on approach to Rwy 01 is inlcuded with custom models and textures. Likewise, the buildings to the West of the runway (right at the edge of the runway) and the brickyard at the Northern end is modeled with custom models and textures. The two large cellphone antennas are also present in the airport scenery and custom made.
In real life, the runway is quite sloped and this was also recreated in the scenery under the limitations FS2004 presents with regards to non-flat airports.
The grass runway is aligned 01/19 and only 820m long. Take-off is on Rwy 01, with landings on Rwy 19.
| Filename: | Hazyview_Airfield_Hazyview_South_Africa.zip |
| License: | Freeware, limited distribution |
| Added: | 4th February 2022, 14:57:40 |
| Downloads: | 140 |
| Author: | Kobus van Wyk |
| Size: | 17.07 MB |
| Category: Flight Simulator X - Panels | |
| General Dynamics F-111 "Aardvark" PIG HUD Project (Upgrade, Revison 5) |
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File Description:
FSX Alphasim F-111 Aardvark HUD. Navigation/Situation awareness cockpit.
REVISION 5. UPGRADE. COMPLETE PACKAGE.
New items-Fantastic FLARES 4 options, missiles, RADAR better panel integration, 2 instruments, sound, improved texture. Must have ALPHASIM F-111 Aardvark to build up this complete and separate F-111.
Exceptional capability cockpit with massive amount of digital data. Comprising:
-Pilot, WSO and virtual panels.
-Dual role air to air ground mapping RADAR with target lock up and script on radar and HUD to enable precise intercepts in all weather day or night.
-3 MFD with 19 selectable pages of data.
-RADAR and 3 GPS type moving maps.
-16 Nearest airports page with full Citynames and ICAO entry capable displays in HUD.
-Clipboard, autopilot. autothrottle and TFR.
-Enhanced HUD is selectable in all views including 10 camera views.
-All data clearly readable size.
-Aircraft carrier capable.
-Effects: bombs, missiles, flares, dump and burn, exhaust trail.
-Detailed 48 pge Flight Manual plus docs folder.
Configuration ensures crisp and extremely precise controlled flight even down to
10 ft AGL. This panel will set a new benchmark of the amount and type of
data provided and its presentation.Possibly the best pilots aircraft ever.
New simpler installation procedure. By Karol Chlebowski.
| Filename: | General_Dynamics_F111_Aardvark__PIG__HUD__Project_.zip |
| License: | Check within download |
| Added: | 29th May 2010, 10:10:16 |
| Downloads: | 934 |
| Author: | Karol Chlebowski |
| Size: | 33.85 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Chance-Vought F-8 Crusader (Part 1) |
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File Description:
Chance-Vought F-8 Crusader (Part 1). I present a comprehensive AI traffic model package for this classic aircraft of modern military history.
This is an original 8-LOD model, with many animations and features thanks to a growing confidence in XML-coding and making FSDS work for me instead of the other way around.
Nicknamed "The Last Gunfighter", this aircraft was the last production aircraft for the US Navy and Marine Corps which used guns as primary armament, and was in service at the twilight of this age, as well as the dawn of the missile age. Like all combat-experience aircraft, it had a relatively short life during its operational use (only about twenty years or so as a fighter), but was used a little longer as a recce aircraft; and beyond that in export service to France and the Philippines. The Crusader was used extensively in combat operations in Vietnam, played a crucial role in the Cuban Missile Crisis, and gave the newer F-4 Phantoms a fair run for their money in terms of air combat capability during this time.
This is part one of this model series, covering the F-8A, F-8B, and F-8C base models; with a total of 16 model options and a staggering 65 individual squadron paints. I am fairly confident that if any operational squadron of the USN and USMC used this aircraft from the late 50s to the late 60s, it is covered here at some time frame. Subsequent releases will include the later USN/USMC models, as well as the French and Philippine exports. Extensive credits and instructions are in the documentation. Base model and paint by Michael Pearson, flight dynamics by Michael MacIntyre.
| Filename: | ChanceVought_F8_Crusader_Part_1.zip |
| License: | Freeware |
| Added: | 15th November 2012, 17:16:30 |
| Downloads: | 1,140 |
| Author: | Michael Pearson |
| Size: | 18.48 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Mirage F.1CG Hellenic Air Force |
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File Description:
On 16 June 1974 the contract for 40 Mirage F.1CG.s was signed and the deliveries were scheduled to last from 1977 until 1979. Because of the invasion of Cyprus by Turkey, in July 1974, the Mirages delivered on 5 August 1975. The Greek F.1CGs aircraft entered service with the 342 Mira, which at the time was still using the F-102A Delta Dart as an all-weather interceptor. The last Delta Daggers in HAF service would be retired in 1977 when all 40 F.1CGs were delivered. Unfortunately the Hellenic Air Force Staff did not buy any of the French AA missiles to equip the new fighters and so these had to be armed with US-supplied AIM-9Js instead. In 1984 the KETA (Center for Research and Aviation Technology) stared to develop the wiring for the 2 outboard underwing pylons, in order to make F.1Cgs able to carry 4 AAM instead of 2. This happened with Dassault's help by 1985 and ever since the PA Mirage tooth four AIM-9P-2. After the arrival of more modern types in PA service, the Mirage E.1CG's started to become secondary in PA planning and air operations. In 2000 344 Mira disbanded and all it’s aircraft and personnel passed on to 342 Mira. After almost 28 years of service, on 30 June 2003 the remaining 24 F.1CG's were retired at Tanagra AB. In total, the PA logged no less but 160.000+ flying hours with its F.1CGs, which means 5500-6000 per airframe - and many of these - over 3.500+ hours - in "live" interceptions over the Aegean Sea, under combat-similar conditions. Features: panel, Virtual Cockpit, four Textures, Sounds, msonic boom effect, reworked and more accurate flight dynamics.
| Filename: | Mirage_F1CG_Hellenic_Air_Force.zip |
| License: | Freeware |
| Added: | 26th June 2007, 10:53:15 |
| Downloads: | 34,745 |
| Author: | Thanasis Delizisis, Panagiotis Delizisis, Kirk Olsson |
| Size: | 33.76 MB |
| Category: Flight Simulator X - Scenery | |
| LFMQ - Le Castellet |
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File Description:
Welcome to Le Castellet Airfield -
This airfield is situated few Nm east of Marseille Provence - LFML, in the south of France. On the 1,000 hectares of plateau he acquired between Marseille and Toulon, Paul Ricard, forever motivated by innovation and development, constructed in 1962 the largest
private airfield in the Provence-Alpes-Côte d’Azur region.
The landing strip at Le Castellet covered a distance of 1,000 metres and allowed for VFR (Visual Flight Rules) operation. Situated on a plateau at the time free of all economic development, it was above all a private airfield. In 1970, the construction
of the Paul Ricard Circuit nearby created an economic dynamic for the first time on Le Castellet plateau. In 1972, Paul Ricard invested in improvements to the runway, lengthening it from 1,000 to 1,750 metres, thus rendering it capable of
receiving business and private airplanes of up to 38 tonnes.
Over twenty years, Le Castellet Airport saw intense periods of activity due to business and private aviation, notably with the arrival of the first F1 French Grand Prix on the Paul Ricard Circuit in 1971, and more recently, with the creation of the Entreprise Zone at Signes, situated only a few kilometres from the airfield. Stop by for an amazing visit at the medieval village as well, situatued on top of a hill.
Nevertheless, from 1972 to 1999, no investment was made at the airfield. In May 1999, the company Excelis S.A. purchased the site (airfield and circuit) and refurbished and modernised the installations.
A truly amazing place to fly to - I have enhanced the entire apron as it is today, all marking correctly set, acces to runway and the Heli area for the "Eggbeater" fan :)
includes the hangar, building and other things around. Hope you'll enjoy your stay at "Le castellet"!
| Filename: | LFMQ__Le_Castellet.zip |
| License: | Freeware |
| Added: | 24th April 2009, 16:28:59 |
| Downloads: | 2,350 |
| Author: | Daniel Louvet |
| Size: | 986.65 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Bethel PABE in southwest Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 200 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is this one, Bethel. The town of Bethel has a population of just over 6,000 and is 50 miles from the sea on the Kuskowim River, that splits and forks into many tributaries. Bethel Airport is close to the town and provides the only contact with the rest of Alaska, as there is no connecting highway system. There are scheduled flights by Alaska Airlines, ERA (now called Ravn) and Grant Aviation, plus others such as Ryan Air. There are cargo flights by Everts, Northern, and Lynden, and redistribution onwards to nearby villages by the smaller locally-based planes; all of these are included in the AI. There are two main runways, one just under 6,400 feet and another just under 3,900 feet, both of them aligned 19-1. The third runway is around 1,800 feet and mainly gravel, aligned 11-29. Parking at PABE is on three aprons, the northern for smaller commercial planes of Grant, ERA, Ryan etc, the central for larger planes of Alaska, Northern, Everts, and Lynden, and the southern for a large collection of GA; each apron has further hangars for maintenance companies and smaller operators. There is also another separate apron for the local military and Coastguard. There is not much photographic information available for PABE, and I have never been there; as a result it was impossible to make detailed photographic textures for some of the buildings. However, for most hangars I have made textures of at least the right colour etc based on the information I assembled and if it is green with white trim and side windows then that is how it now appears here. The exceptions are the Alaska Airlines terminal building which has complicated curved elements, and the two military hangars and workshops where I had to settle for an Alaska terminal building from another airport and the same for the military. There are numerous small villages in the vicinity of Bethel, all of them being beside either a river tributary or the coast. There are two Google Earth screenshots to show the villages that are served by the flights from Bethel and that are (mostly) included in the AI. Some of these airfields were not included in FS9 but AI will still operate in and out of Bethel. The smaller area screenshot shows the villages that are close to Bethel, and of these eight I have so far made six and they are included in this post: Napaskiak PKA, Napakiak WNA, Kwethluk KWT, Atmautluak 4A2, Nunapitchuk 16A, and Kasigluk Z09. I will work my way through the rest of the area.
| Filename: | Bethel_PABE_in_southwest_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 8th March 2019, 00:37:58 |
| Downloads: | 306 |
| Author: | Roger Wensley |
| Size: | 32.02 MB |
| Category: Prepar3D V1-4 - Miscellaneous Files | |
| RNP Approach Procedures for Southeast Alaska, for use with the PMDG 737 NGX |
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File Description:
These are updated RNP procedures used in Southeast Alaska in conjunction with the PMDG 737.
While similar procedures exist else ware, the goal of these was not to code the exact procedure that is used in real world ops. The reason is because the PMDG 737 isn't capable of flying radius fix legs, which are used extensively in RNP procedures. If the approach and departures are coded as they are in the real aircraft, the flight path is not accurate. All other procedures I have located out there exhibit this limitation, which leads to unstabilized approaches.
The goal with these procedures is to have the PMDG 737 fly the same flight path as the real world procedures. Many of the fixes loaded into the FMS are sudo waypoints but as many of the true fixes are utilized to the extent possible. This means, when you arrive at minimums for the RNP 05 at Petersburg or the RNP 29 at Sitka, very little maneuvering will be required. Installation is a little tedious but will be well worth is.
Included airports and procedures:
Juneau - PAJN
CHLKT1
GLAZZ1
RODMN1
RNAV (RNP) M 08
RNAV (RNP) M 26
Ketchikan - PAKT
ANN3
DOOZI2
UDENE3
RNAV (RNP) M 11
RNAV (RNP) M 29
Petersburg - PAPG
GORBY4
HURAS2
RNAV (RNP) M 05
RNAV (RNP) M 23
Sitka - PASI
RNAV (RNP) M 11
RNAV (RNP) M 29
Wrangle - PAWG
KAJBU5
RNAV (RNP) M 10
RNAV (RNP) M 28
| Filename: | RNP_Approach_Procedures_for_Southeast_Alaska_for_u.zip |
| License: | Freeware |
| Added: | 31st March 2018, 03:31:12 |
| Downloads: | 839 |
| Author: | Trevor Lahey |
| Size: | 10.78 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Sioux Lookout CYXL in northern Ontario, Canada, updated |
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File Description:
This greatly modifies my previous post of Sioux Lookout; it is stand-alone and does not require you to have the 2009 version. The AI provided with the post complements what was included with Dryden (March 2013). Sioux Lookout is in northern Ontario, 40 miles east of Dryden, and 145 miles northwest of Thunder Bay. The town is on the northeastern shore of a lake that I don't know the name of (I've been there, but has anyone COUNTED how many lakes Canada has?). It has a population of around 5,000. The main businesses are lumber, tourism, and health care. The airport is immediately adjacent to the northeastern corner of the town, and has 5,300' of asphalt which is aligned 16-34. There are two taxiways which curve and climb up to the apron which is 20 or 30 feet higher. When you taxi on them the knowledge that in reality you would be climbing makes sense of the curved routing. The apron is large and a mixture of asphalt and gravel. I did not make the terminal building and I have no photo or even a recollection of what it looks like, so you should first install Northwest Ontario Airports by Eric O'Link as he has a terminal building for CYXL that might be how it looks; some of his airfields collide with other and newer versions and I have kept only his CYXL and CYPL bgl's.
| Filename: | Sioux_Lookout_CYXL_in_northern_Ontario_Canada_upda.zip |
| License: | Freeware, limited distribution |
| Added: | 19th March 2013, 19:23:24 |
| Downloads: | 405 |
| Author: | Roger Wensley |
| Size: | 5.08 MB |