Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Miscellaneous Files - General Utilities | |
| Flight Creator Version 0.6 |
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File Description:
Flight Creator 06 is much updated from the previous version (0.2) released on AVSIM. This version has over 22,000 airport locations world-wide included and the user can set up operational areas anywhere using a range or criteria, or select specific airports to be included. The user can also create their own locations. FC 06 handles different types aircraft which can be selected by the user. The type of flight and loads to fly depend on the aircraft selected. Full random criteria can be used or specific selections made. The flying time of each leg can be limited, and the user can decide whether to use real weather or the simple weather generator included in the program. Aircraft and cargo & passenger loads are stored in separate files and the user can create their own (using Notepad in this version).
This is still a work in progress and the future development list is included in the documentation. The author is happy to recieve suggestions for improvements and future functionality. FC 06 is simulator independent.
| Filename: | Flight_Creator_Version_06.zip |
| License: | Freeware, limited distribution |
| Added: | 27th December 2003, 19:38:55 |
| Downloads: | 1,946 |
| Author: | Jon Masterson |
| Size: | 690.25 KB |
| Category: Flight Simulator X - Scenery | |
| OMDB - Dubai Intl Airport - Dubai, UAE |
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File Description:
OMDB - GPS-accurate scenery based om Google maps and the FlyTampa base AFCAD (default FSX/P3D AFCAD). Every Runway, Gate and taxiway is right on the actual spot with a very small error margin.
Two types of Jetway structures used for Terminals 1 & 3, and are made by Victor Nauta. The new Concourse-D terminal for airlines other than Emirates is now added, with a basic terminal building design using Google Sketchup for better visuals.
WHAT'S NEW:
- The new Concourse-D terminal east of the existing Terminal 1. Terminal replaces the old Emirates Sky Cargo terminal, and servers all other visiting airlines.
- Apron Q used by FlyDubai is added.
- Extra runway rapid exits added.
- Extra parking gates in the C apron according to the latest charts.
- Extra Taxiways connecting to the runways according to the charts.
- Ground marking for Gates and taxiways! (A, B, C, D and F aprons)
- Aprons G and S are added according to the latest Airport layout and charts.
| Filename: | OMDB__Dubai_Intl_Airport__Dubai_UAE.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2016, 20:17:21 |
| Downloads: | 11,007 |
| Author: | Ahmed Abdessalam |
| Size: | 4.16 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nome PAOM on the northwestern coast of Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 200 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Nome is south of the Bering Strait on the southern coast of the Seward Peninsula, around 185 miles south of Kotzebue, with a population of about 3,800. It is the town that led to the creation of the most famous dogsledge race in the world, the Iditarod, which is based on the delivery to Nome of diphtheria serum during the blizzard conditions of the winter of 1925. The Nome airport (it currently has no other name) was originally built as the last of the refuelling airfields for planes being ferried to Russia during WW2. It has two runways, aligned 09-27 and 02-20 in FS9 (the wandering magnetic north has recently renamed the magnetic headings) and both of them around 6,000 feet with an ILS on 27. There is a modern airport layout diagram included showing taxiway names etc. Alaska Airlines, ERA, and Bering Air (which is headquartered in Nome), along with the shared cargo terminal for Northern Air Cargo and Everts Air, are all on the southern apron. The northern apron is mainly for GA, along with maintenance facilities, a garage building that also houses a weather bureau, and at the far northern end of runway 02-20 an apron and hanger for the Alaska Air National Guard. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 09-27 even if the wind is from the north or south, right up until it reaches 30+ knots, so for AI realism in FS9 a permanent wind from the west would be the most realistic on a daily basis. There is also a small gravel strip just north of the town and this is included (94Z), as are some old line-of-sight radio communication reflectors on the hills above the town. There is a note about making adjustments to Ultimate Terrain Alaska-Canada regarding both realistic road lighting and also auto-generation.
| Filename: | Nome_PAOM_on_the_northwestern_coast_of_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 18th October 2016, 02:38:42 |
| Downloads: | 489 |
| Author: | Roger Wensley |
| Size: | 22.65 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PABR - Barrow - Alaska, USA |
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File Description:
The town of Barrow is in the far north of Alaska, and is best known in flying circles as the place where Wiley Post crashed his floatplane on takeoff and killed himself and Will Rogers. The crash was some 15 miles south of Barrow and was "assisted" by the mismatched fuselage, wings, and floats that had been assembled to create the floatplane. The Barrow population is largely Inupiat and totals some 4,400. The downtown area of Barrow is immediately north of the airport. The second and largest part of Barrow is further north past a string of lagoons and is locally called Browerville. To the northeast along the coast is the smallest part around what used to be the Naval Arctic Research Lab, and is now a college. To the east of this are the DEW buildings, plus two large navy hangars and the gravel runway that was used to serve the DEW station. The PABR runway is aligned 06-24 in FS9 and is 7,100 feet long and 150 feet wide, built on top of a gravel base and surround that copes with the underlying permafrost. There is PAPI at both ends and an ILS and approach lights on 06; 06 circuits are to the right. The airport notes include a warning that the apron is not a standard width and that large planes that are enroute to the far end of the runway will not be able to taxi past a plane parked at the gate and should use the runway as a taxiway, then turn and takeoff. FS9 AI cannot cope with that, so the apron here is wider. There are, in real life and the AI, daily flights by Air Alaska (three at least) and Era (several, and which is now called Ravn, hence the new hangar door motif) and air cargo flights by Northern Air Cargo and Everts, plus GA. The buildings have been made with photographic textures or textures made from reference photos. I decided that while 500+ scenery objects was probably ok for most people the required 900+ to "make" the town of Barrow would likely not be. The auto-generated FS9 town objects could not be left as Barrow with trees would not look at all like reality; I have "faded" the density of the town buildings into the distance from the airport.
| Filename: | PABR__Barrow__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 17th May 2016, 09:32:36 |
| Downloads: | 978 |
| Author: | Roger Wensley |
| Size: | 15.12 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| CASA CN-235-220 |
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File Description:
AiVER presents the first CASA CN-235-220 AI Aircraft model for FS2004.Aircraft features 9 LOD’s to produce optimized framerates. LOD1 has 3,007 polygons and LOD9 has 293 polygons.The aircraft also features front gears with animated gear bays and main gears that extend during final approach and retracts after takeoff, animated propellers with 3 different speed textures such as the still propeller, slow-rotating propeller and fast-rotating propeller to correctly animate the propeller speed, and flaps that extend during final approach in 3 increments and retracts after touchdown. This model also has landing lights that lights up before entering the runway for takeoff, taxi lights that lights up when the aircraft moves and turns off when it temporarily halts in the taxiway, wing navigational lights, logo lights, beacons and strobe lights. This AI model has a pushback vehicle with a driver and rotating tires upon pushback. Upon final stop, the passenger and cargo doors are opened and a destination sign is displayed. Paint Kit is also included in this file in multi-layered Adobe Photoshop and 32-bit bitmap formats. Aircraft model, flight model, animations, Asian Spirit repaint and Paint.
| Filename: | CASA_CN235220.zip |
| License: | Freeware, limited distribution |
| Added: | 5th March 2006, 02:45:03 |
| Downloads: | 7,029 |
| Author: | AiVER/ Archt. Ver Walter Gulfan |
| Size: | 5.99 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Airport Expansion for LSZH Zurich (Default FS2004 Only). |
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File Description:
I decided to expand this airport and make several changes to it, as I was sick of being held in long take off queues and being told to go around all the time with Runway 16/34 being used for take offs and landings all the time (even though 14/32 and 10/32 were open). The changes made are as follows: Runway 14/32 completely withdrawn. Runway 16/34 renamed 16R/34L and now used for departures only. New Runway 16L/34R (8,000 feet) for arrivals only (Equipped with ILS frequencies).
Runway surfaces are now Asphalt. All taxiways are concrete, and comprise of just a centre line (My own personal preference).
148 parking spaces in total. (77 small, 34 medium, 14 large, 5 Cargo, 18 General Aviation). I have decided to assign only Swiss aircraft to gates, as this is obviously the main airline serving this airport. All taxiways have lighting to make it easier to find your way around at night. For FS2004 use only. This AFCAD works best with the 'Airport Environment Upgrade v7' scenery which is available here at AVSIM (aeu7.zip).
| Filename: | Airport_Expansion_for_LSZH_Zurich_Default_FS2004_O.zip |
| License: | Freeware |
| Added: | 27th January 2007, 21:53:40 |
| Downloads: | 2,574 |
| Author: | Chris Horsfield |
| Size: | 515.8 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Houn, Libyan (HLON/HUQ) |
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File Description:
Googly scenery for HLON Hon, Libya, a small domestic airport serving the oasis town (which is correctly spelt Houn) about 250 miles south-east of Tripoli. It is the capital of the Al Jufrah region. Although the airport holds ICAO and IATA status, as far as I can establish there are
currently no scheduled services to this airport, so present-day traffic is limited to the occasional charter, cargo or private flight. Flight Simulator 2004 has made no provision for traffic with only a runway provided and this scenery seeks to redress the situation so that you and your "AI" traffic can use the airport. The scenery does not purport to be ultra-accurate. Based on high quality satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing. You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without.
| Filename: | Houn_Libyan_HLONHUQ.zip |
| License: | Freeware |
| Added: | 18th April 2008, 09:51:02 |
| Downloads: | 842 |
| Author: | John Hinson |
| Size: | 65.71 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| British Asia Airways Boeing 747-436 'G-CIVE' City of Sunderland |
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File Description:
Project Opensky 747-400 V4. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford/Yosuke Ube. This download contains the most recent model and FDE updates. British Asia Airways operated as a British Airways subsidiary from 1995 to 2001 and operated flights from Taipai to Heathrow. The British Asia Airways livery differs from the BA livery by having two Chinese characters on the tail instead of the union tail
| Filename: | British_Asia_Airways_Boeing_747436_GCIVE_City_of_S.zip |
| License: | Freeware |
| Added: | 25th May 2008, 17:15:50 |
| Downloads: | 621 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 10.67 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Astraeus/Iron Maiden 2009 "Ed Force One" |
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File Description:
My version of the Captain Sim 757 Astraeus/Iron Maiden "ED FORCE ONE" livery is based on the Iron Maiden 2009 world tour paint scheme. I've tried to made the plane as accurate as possible based on various photos found on the internet. The text isn't 100% accurate, but overall I feel it's a very good likeness. I modified the back half of the plane to represent the cargo section of the plane and also modified the night textures to match. Since the paint kit doesn't actually represent the -23A model, I've done my best to give the plane the visual feel of a -23A model.. with that said, the doors located just behind the wings were drawn by hand and are NOT animated. As a bonus I've included a couple extras to make the Captain Sim 757 experience even better. First, I've included the "intelliscene.cfg" file used with the payware utility "AES - Airport-Enhancement-Services" and second I've included the text to add the "ASA 3D Lights" Addon to the external lighting. Both Payware utilities and the payware Captain Sim 757 are required.
| Filename: | AstraeusIron_Maiden_2009_Ed_Force_One.zip |
| License: | Freeware, limited distribution |
| Added: | 31st January 2010, 01:18:05 |
| Downloads: | 769 |
| Author: | Chris Malone / Captain Sim |
| Size: | 19.12 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Airblue Airbus A319-112 |
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File Description:
Virtual Airblue in association with Virtual PIA proudly presents the Project Airbus A319-112 in Airblue colours. Airblue is a Pakistan based LCC that operates throughout the Middle East and to Europe, besides domestic operations. The young airline has fast become the main competitor of national flag carrier PIA. This aircraft, previously operated by Skybus (USA) was acquired by Airblue after the former airline went bust, and has since been operating on a number of local and international routes. This aircraft wears the registration AP-BIF, and is equipped with slim recaro seats that provide maximum comfort and legroom for passengers. The repaint features accurately placed titles and photoreal tail texture adopted from a photograph. The registration appears on top of the right wing and the bottom of the left wing, and an airblue logo appears on the top of the left wing and the bottom of the right one. The Pakistani flag is placed next to the doors as well. Model features accurate dynamics plus 4 opening passenger doors and 2 cargo doors. Model by Project Airbus, repaint by Ahmed Ahsen exclusively from Virtual PIA(VPIA).
| Filename: | Airblue_Airbus_A319112.zip |
| License: | Freeware, limited distribution |
| Added: | 10th July 2010, 10:12:29 |
| Downloads: | 463 |
| Author: | Ahmed Ahsen (Virtual PIA/VPIA) |
| Size: | 6.32 MB |