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| Category: Flight Simulator 2004 - Scenery | |
| North Tucson Photo Scenery |
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File Description:
This is a photo scenery covering the area north of Tucson between Dan Relfe's Tucson photo scenery and MegaScenery Phoenix. It doesn't quite reach the Phoenix scenery, but it's close. La Cholla Airpark (57AZ) is included, with a custom AFCAD and AI traffic that use the roads. Some of the AI traffic is parked at the airport and some at the houses. Aircraft have the right of way on the roads at La Cholla. Full autogen is included for all photo tiles.
| Filename: | North_Tucson_Photo_Scenery.zip |
| License: | Freeware |
| Added: | 23rd January 2007, 04:24:09 |
| Downloads: | 1,600 |
| Author: | Kevin Burns |
| Size: | 26.73 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Zlin Z-42 |
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File Description:
This aircraft use for Flight Simulator's AI traffic, but if you want, you can fly with him too. You can add gauges into virtual cockpit as you want, just read it the remarks in panel.cfg file. The model contains 45 parts and 1643 polygons, DXT compressed reflective textures, only the tyres and the prop is animated so ideal for booth of your AI-traffic and normal flying. Very framerate friendly!
Two paint scheme, repaint kit and original Zlin sounds included.
| Filename: | Zlin_Z42.zip |
| License: | Freeware |
| Added: | 29th April 2004, 01:28:11 |
| Downloads: | 4,640 |
| Author: | Tibor Kókai |
| Size: | 3.59 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air Bagan Fokker 100 |
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File Description:
Download-friendly low poly model. Fps friendly. It was designed for AI-Traffic. You can us it now to fly by your self and/or for AI-Traffic. Models features 8 LOD's - dynamic shine - moving gears, flaps, spoilers and thrust reverse. With much love to the details has arisen the reflective texture in Air Bagan Colors. Please turn on reflections. Installation in Deutsch and English. Model, textures and paintkit by Fernando MARTINEZ, modify and repaint by Robby Pauletto, HOUSE-RP
| Filename: | Air_Bagan_Fokker_100.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd June 2005, 01:36:05 |
| Downloads: | 1,937 |
| Author: | Fernando MARTINEZ, Robby Pauletto, HOUSE-RP |
| Size: | 502.99 KB |
| Category: Flight Simulator 2002 - AI Flight Plans | |
| Air France Airbus 321/320/319 family AI flightplans |
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File Description:
Sorry it took so long, but these were definetely tough! but I did it...complete A320 family air traffic departing from Paris Charles de Gaulle towards Europe, Northern Africa and Middle East; some international flights departing from Orly and main domestic routes are included, for a total of 46 destinations and 71 new aircraft (AF has 114, but this file doesn't include all domestic flights departing from Orly West...). To install these components you need Lee Swordy's Traffic Tools. Have Fun!
| Filename: | Air_France_Airbus_321320319_family_AI_flightplans.zip |
| License: | Freeware |
| Added: | 13th November 2002, 22:14:26 |
| Downloads: | 2,387 |
| Author: | Arturo Panichi |
| Size: | 3.1 KB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| How To Add Static Ground Crew Vehicles to AI Aircraft |
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File Description:
Are you tired of watching your AI traffic parked all alone on the apron with no ground crew vehicles to cater them? Fret no more as this simple tutorial will help you add Ground Crew vehicles to your AI Traffic Aircraft. The Ground crew vehicles will appear when the AI aircraft come to a complete halt. This tutorial assumes that you're familiar with Aircraft Design in Abacus FS Design Studio Version 2.11. This tutorial is not applicable to GMAX and 3DS MAX.
| Filename: | How_To_Add_Static_Ground_Crew_Vehicles_to_AI_Aircr.zip |
| License: | Freeware |
| Added: | 7th June 2003, 04:22:25 |
| Downloads: | 1,130 |
| Author: | Ali Mujtaba |
| Size: | 460.47 KB |
| Category: Flight Simulator X - Scenery | |
| Toulouse Blagnac (LFBO) v1 |
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File Description:
This is an addon scenery for FSX of the Toulouse Blagnac Airport LFBO. It has been made using the excellent freeware tool Airport Design Editor for the layout. I have used Sketchup from Google and Model Converter X to design the buildings of the airport.
You will find all the terminals of LFBO and the control tower, as well as the Airbus facilities of the A380 Lagardere plant North East of LFBO, the A380 delivery center Henry Ziegler North West of LFBO, and some buildings of the Airbus facilities in Blagnac, West of LFBO. All buildings have photo textures, most of them taking with my camera, as I am working in the area. All buildings include night textures. You have two landing pads for helicopters like in reality South East of LFBO.
I used google earth for some items position, but the current view not being up to date, I used my knowledge of the area to correctly position the taxiways, parkings, gates and building position.
I used the FSX generic buildings for the other missing buildings, however they have the size and position which corresponds as far as possible to the position of the real buildings. The surroundings of the airport not being too realistic with Ultimate Terrain X or with FSX, I have modified the landclass of the surroundings to make them look more in accordance with reality. I have changed the parking assignment to make sure that the usual traffic will park on the parkings E, F D AB, V and U.
| Filename: | Toulouse_Blagnac_LFBO_v1.zip |
| License: | Freeware |
| Added: | 21st December 2011, 13:09:29 |
| Downloads: | 23,277 |
| Author: | Jose Mauriz |
| Size: | 34.72 MB |
| Category: Flight Simulator X - Scenery | |
| Lesvos-Chios |
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Images related to this file:
File Description:
AS REAL AS IT GETS.
This is a detailed photorealistic scenery of the islands of Lesvos, Chios, Oinouses and Psara.
Default FSX airports of Mytilini (LGMT), Polychnitos (LG0D) and Chios (LGHI) were completely redone, positioned to their exact location, and many buildings and objects were added in the airport compounds.
New LGMT and LG0D altitude change files.(Read the .txt file for installation instructions).
New aprons, taxi signs and plenty of aircraft parking.
New models for Chios airport terminal building (not original), airport terminal building signs, roadway-runway crossing gates and crossing signs for Polychnitos airport all with night textures.
The scenery contains plenty of autogen objects, buildings, vegetation and road traffic near the airports.
I have also included 3 aircraft traffic files and 1 helicopter traffic file.
| Filename: | LesvosChios.zip |
| License: | Freeware |
| Added: | 18th September 2011, 23:58:49 |
| Downloads: | 2,478 |
| Author: | Angelo Tassoglou |
| Size: | 141.62 MB |
| Category: Microsoft Flight Simulator (2020) - Scenery | |
| EINN Shannon Airport MSFS 2020 |
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Images related to this file:
File Description:
Shannon Airport (EINN) for MSFS 2020
Introducing a highly detailed rendition of Shannon Airport, with custom buildings, dynamic lighting, custom taxiways, detailed night lighting, static objects and more.
Shannon Airport (Aerfort na Sionnane) (ICAO: EINN) Is an international airport on the west coast of Ireland, situated between the city of Limerick and Ennis town. It is home to many daily movements, including scheduled traffic by operators such as Aer Lingus, Ryanair, Delta, United, along with scheduled freighter traffic and other charter operations. The airport has a long history as a primary transatlantic stopover, heavy maintenance base and catering for US Military traffic transiting to/ from USA.
Shannon is also listed as an alternate airport for NASA Space Shuttle returns from orbit due to the length of its RWY 06/24.
| Filename: | EINN_Shannon_Airport_MSFS_2020.zip |
| License: | Freeware |
| Added: | 26th February 2021, 19:54:48 |
| Downloads: | 562 |
| Author: | Robert Byrne & Chris Klose |
| Size: | 31.06 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Default AI General Aviation V2 |
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File Description:
These files are the default AI flight plans for all the general aviation flights as delivered in Flight Simulator 2004. They have been separated by aircraft and sorted by departure region/country.
These flightplans may be used as a basis for more realistic GA traffic. From replacing the tail numbers with realistic regionally accurate numbers to completely replacing the default flights with more realistic AI GA traffic on a regional basis. These files will also make it easier to shift GA traffic out of major commercial hub airports (so you won't be running over a Cessna 172 while on final approach into JFK any more).
This second version is to correct the Beech King Air 350 (AC#2). In the first version all the flight plans had somehow been doubled in the file.
| Filename: | Default_AI_General_Aviation_V2.zip |
| License: | Freeware |
| Added: | 9th January 2005, 17:53:58 |
| Downloads: | 3,611 |
| Author: | James Whitaker |
| Size: | 728.1 KB |
| Category: Flight Simulator 2002 - AI Flight Plans | |
| TrafficBoard 2.0 With Active Aircraft |
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File Description:
How often have you been asking yourself what a particular AI Aircraft is doing ? And why ? And where is it at all ? The answer is just a click away now: Select the flight in TrafficBoard and follow the path of the Active Aircraft on the map. Provided with real time Flíght Data and Flight Planning Information from TrafficBoard you will find the answers easily. With the Active Aircraft Concept TrafficBoard 2.0 is extending WYSIWYG for AI Traffic to levels unheard of yet: Monitoring AI Traffic visually on the TrafficBoard Map, listening in to ATC communications and linking AI flights back to their original flight plan has never been done before. With TrafficBoard and Active Aircraft you can build AI Traffic with ease in the WYSIWIG style - what you see is what you get !
| Filename: | TrafficBoard_20_With_Active_Aircraft.zip |
| License: | Shareware, limited functionality |
| Added: | 14th March 2003, 17:24:15 |
| Downloads: | 2,015 |
| Author: | Josef Dirnberger |
| Size: | 10.37 MB |