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| Category: Flight Simulator 2004 - Scenery | |
| Bejing Capital PEK / ZBAA, Version 1.1 |
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File Description:
Thank you for downloading this scenery. This is a complete, ground-up rebuild of Beijing's International Airport. All default buildings have been knocked down and replaced more accurate representations. The brand new Terminal 3 is also represented. This was a very difficult piece of architecture to attempt to recreate. There were
several attempts, some of which were visually better but were huge frame hogs. This final version, while not photoreal, does give the general feel of the huge new terminal. With special thanks to friends in high places, and despite China's policy of being tight-lipped when it comes to information about their infrastructure, I was able to obtain accurate airport information, so all taxiways, runways, and parking are correct as well as all taxiway signs, old and new. The AFCAD file was built from the default version with AFX. This scenery was built using Abacus' EZ-Scenery program.
Update:
This version contains modifications to all terminals, added surrounding buildings and roads, and minor tweaks to various areas around the airport.
| Filename: | Bejing_Capital_PEK__ZBAA_Version_11.zip |
| License: | Freeware |
| Added: | 20th May 2010, 09:04:40 |
| Downloads: | 22,186 |
| Author: | William Morgan, FRFSTUDIO.NET |
| Size: | 22.24 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Oberpfaffenhofen v2.2 |
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File Description:
This factory airport is located in the west of Munich (lovely Bavaria, South-Germany).The simulated version of the airport I dedicated to Claude Dornier, one of the
very famous aviation pioneers in the last century. Civil and military aircraft are manufactured and/or serviced on this airport. Over the years the ownership has changed in 1996 from Dornier to Fairchild/Dornier and in December 2002 to RUAG (Swiss Company). The airport also is hosting the "DLR" (German Aerospace Center) at the south western part of the field.
Version 2.2 replaces version 1 and 2.1 completely. Several airport buildings have
been modified and all the scenery textures have been converted to the DXT1/DXT3 format.
All EZ-Scenery BGL's and Textures are on board, therefore no further library downloads
are required. Gentlemen, it's time to get the weather briefing.
Re-upload.
| Filename: | Oberpfaffenhofen_v22.zip |
| License: | Freeware |
| Added: | 8th April 2011, 11:44:36 |
| Downloads: | 2,552 |
| Author: | Klaus Jone |
| Size: | 32.76 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Opa's Campground on Lake Texoma. |
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File Description:
Opa's Campground. A ficticious campground located on the shores of beatiful Lake Texoma on the Texas-Oklahoma border. Created with the EZ and RWY12 Object placing programs, the scenery is packed with eye candy and some unusual features including AI Helicopter rides, an AI Windsurfer and AI boats moving about the lake plus fireworks on the 4th of July. There is a landing strip at the campground for those who arrive by air and start locations for seaplanes and automobiles. Lago sound files are included for those who have the Lago FSE program (optional). The scenery is designed to be used with the default FS2004 setup - it is not compatible with Ultimate Terrain - USA. If you are seeking a great place to "get away" for some fun, this is it. Please unzip (using folders option) to a temporary folder and follow the simple installation directions.
| Filename: | Opas_Campground_on_Lake_Texoma.zip |
| License: | Freeware |
| Added: | 10th December 2009, 14:58:21 |
| Downloads: | 776 |
| Author: | David "Opa" Marshall |
| Size: | 2.06 MB |
| Category: Microsoft Flight Simulator (2020) - Scenery Design | |
| MSFS 2020 object library with 200+ models ranging from towers hangars to cones (v10 12 extra models) |
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File Description:
Object libraries for scenery developers (version 10 - improvements on curved surfaces + 10 lights(improved) + 3 windsocks + 3 animals + 5 animated people + 10 fuel_area +stable +fire_tower + 28 new fences + church + sheds). All objects in these libraries will be used in my own sceneries and the result of 100s hrs of effort. All objects from the real world. All objects use LOD (Level Of Detail) to keep frame rates high. Final long distance models have a large triangle added below ground to stop them disappearing in the distance. PBR materials used extensively. Included are 2 PDF files with photos of every object to make selection easy. Republish these files in any freeware scenery if required. READ "read me library instructions" before using.
---------------library1v10-cbj
Cones x4 Gables x3
Church x1
Fences (10 types farm chainlink x4 mesh x2 horse hand-rail paling cattle_grid) x94
Flag pole x1
Fuel_Signs_ x6
Fuel_area_pipes x2
Gas (petrol) station x3
Gliders x4
Glider trailers x4
Grain storage hoppers silos x 4
Power poles x2
Rail platforms station x5
Rail locomotive passenger_carriage grain_hoppers x5
Tower_forest_observation
Towers_radio x6
Weather station small x4
Windsock x3 Windsock-light x1
-------------library2v10-cbj
Animals - Cows x2 Sheep
Grain bunkers - large piles of grain covered with canvas x5
Hangars small airfield x15
Medical transfer station (building) x2
Obstacle-light x10
People x5 Men Women
Pivot irrigator x3
Sheds x10
Shelters x2
Terminals - small airfield x12
Water tanks x3
Towers water x4
Tractors farm x3
Water tanks x3
| Filename: | MSFS_2020_object_library_with_200_models_ranging_f.zip |
| License: | Freeware |
| Added: | 6th March 2022, 19:34:52 |
| Downloads: | 391 |
| Author: | COLIN JEFFERY |
| Size: | 198.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Newport, Oregon - KONP. A conservative enhancement of the Newport, Oregon airport. |
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File Description:
Newport, Oregon - KONP. A conservative enhancement of the Newport, Oregon airport which lies some 130 miles Southwest of Portland, Oregon. Featured is an AI U.S. Coast Guard Helicopter (included in the package) making training and reconnaissance flights over and around the area. Also included is a new bridge allowing the fishing fleet access to and from the bay. Tillamook, which is just North of Newport, is famous for it's cheese but you will find much more to enjoy on this portion of the Oregon coastline. Default, RWY12 and EZ scenery objects were used in this project. Please unzip to a temporary folder and follow the easy installation instructions. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Newport_Oregon__KONP__A_conservative_enhancement_o.zip |
| License: | Freeware |
| Added: | 31st January 2010, 21:22:48 |
| Downloads: | 4,052 |
| Author: | David "Opa" Marshall |
| Size: | 2.52 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nut Tree Airport , Vacaville California (update) |
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File Description:
FS2004 Nut Tree Airport Vacaville, California (kvcb) update
This is a close representation of the Nut Tree airport in Vacaville California.
It requires Rwy 12 Object Libraries and Afcad to see the eye candy. Because everyone
has different speed machines at home, I have included several Bgl files for you to
match your machine.
| Filename: | Nut_Tree_Airport__Vacaville_California_update.zip |
| License: | Freeware |
| Added: | 28th March 2006, 16:24:41 |
| Downloads: | 774 |
| Author: | Daniel Cruz |
| Size: | 455.13 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Fort Worth Naval Air Station - Fort Worth, TX (KNFW) |
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File Description:
By request, here is an improved version of the stock Fort Worth NAS. I added many Military_Cargo and Military_Combat parking spaces.
Also the fire station with fire trucks, heliport, and static fork trucks, military trucks, etc. Taxiways added or adjusted per AirNav and Google Earth. Only stock FSX objects used, no additional object libraries needed.
| Filename: | Fort_Worth_Naval_Air_Station__Fort_Worth_TX_KNFW.zip |
| License: | Freeware |
| Added: | 3rd May 2008, 11:26:43 |
| Downloads: | 1,347 |
| Author: | Jim Cook |
| Size: | 16.16 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Airports of Iran V1.1 |
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File Description:
This package creates a simple basic scenery of airports of Iran and it is purposed to have the maximum technical match with the reality, not necessarily the exact scenery textures. The most of Iranian airports in FS2004 have a very poor, out of date and incomplete design, some are only a runway and some do not even exist! No model design has been performed using for this package and all the scenery objects are the available free-ware objects on the online libraries. The main purpose of PERSIAN-SIM | Airports of Iran is to create a maximum match of the airports technical elements with the reality, e.g. the size and location of the buildings, dimensions and distances of runways, taxiways, aprons, stands, gates etc. and also airports lighting systems and NAVAIDs. The technical information including Comm. Frequencies, navigation systems, NAVAIDs, TWYs and RWYs characteristics and dimensions are designed and updated using Iran AIP and other valid up-to-date aviation resources. Special thanks to John Stinstrom and Sidney Schwartz for their permission and helps.
| Filename: | Airports_of_Iran_V11.zip |
| License: | Freeware, limited distribution |
| Added: | 15th January 2013, 17:27:17 |
| Downloads: | 2,606 |
| Author: | Behnam Zamani / PERSIAN-SIM |
| Size: | 25.88 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Parking SS FS9 scenery objects and textures |
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File Description:
This collection of objects and textures gives you three different ways to easily create parking lot areas in FS9: * Photoreal parking textures. Great for quickly creating large parking areas that look very realistic from above, but not so good from ground level. These textures can be used in two different ways:
1. FS9 scenery library objects. These are large square or rectangular objects that can be placed using Instant Scenery, EZ-Scenery and similar programs. These will give the most realistic appearance.
2. AFCAD textures. By replacing some of the FS9 taxiway/apron textures with these textures, you can easily create parking areas using AFCAD. Because of the way FS9 uses these textures, the results are not as realistic as with the scenery library objects. The main advantage of using AFCAD is that you can create parking areas of any irregular shape.
* Ground marking and divider scenery library objects. These will give you parking areas that look the most detailed and realistic at ground level. Looks great combined with vehicle objects. PLEASE NOTE: The ground markings have some height to them that is very noticeable up close. I made them this way so they will not appear to "shimmer" in FS9. For best appearance, sink them into the ground a bit when placing them in FS9. I find that -.015 meters works well.
| Filename: | Parking_SS_FS9_scenery_objects_and_textures.zip |
| License: | Freeware |
| Added: | 24th February 2008, 22:33:14 |
| Downloads: | 6,684 |
| Author: | Sidney Schwartz |
| Size: | 1.14 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Lighting and AFCAD patch for BEGv3 |
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File Description:
Version 2 of BEGv3 AFCADs. In this version I have added all the necessary apron, runway and taxi lighting as stated in the latest AIP. You will also find the new exclude files that will, finally, show my inserted autogen in all its splendor :)
| Filename: | Lighting_and_AFCAD_patch_for_BEGv3.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd May 2006, 01:43:02 |
| Downloads: | 396 |
| Author: | Miroslav Sich, Danube Scenery Design |
| Size: | 32.85 KB |