Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| YANN Annean Station, Western Australia |
|
File Description:
YANN Annean Station - A shorthorn cross station in the Meekatharra gold mining region - REQUIRES Blencowe_LibraryKit.zip from www.alanblencowe.com. This zipfile actually contains two versions, the default FSX and the ORBX model modified to fit with the seasonal water inundation of the strip. Due to the airstrip being in the lake in summer (ORBX only) it is necessary to modify the strip extensively and re-create the land. As the ORBX roads are incorrectly placed, they are masked out near the homestead.
| Filename: | YANN_Annean_Station_Western_Australia.zip |
| License: | Freeware |
| Added: | 25th February 2013, 03:17:24 |
| Downloads: | 541 |
| Author: | Alan Blencowe |
| Size: | 7.87 MB |
| Category: Flight Simulator X - Scenery | |
| Marine Mishaps and Shipping Situations |
|
File Description:
This program is a depiction of a few water wrecks and marine mishaps from around the world.
It will only work in FSX Acceleration.
Although they can be seen from a plane, this scenery is best viewed, up close and personal from a helicopter.
There are powerboats racing, cruise ships sinking, tankers on fire. Old wrecks, not so old wrecks and even a sunken truck. There is a text doc giving their locations included in the download.
Created by Carl Vokes.
| Filename: | Marine_Mishaps_and_Shipping_Situations.zip |
| License: | Freeware |
| Added: | 1st May 2016, 20:54:01 |
| Downloads: | 269 |
| Author: | Carl Vokes |
| Size: | 6.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Townsville NQ Australia |
|
File Description:
QUEENSLAND COASTAL REVAMP FROM TOWNSVILLE TO CAIRNS FOR FS2004
This package contains 3 zip files covering:
1. Revamped coast, towns, islands, rivers & roads for the coastal strip of Queensland from the Burdekin River just south of Townsville to meet up with my Cairns scenery near Babinda in North Queensland.
2. Also includes a minor fix for a water flatten for the Mulgrave River.
3. Landclass files which upgrade my previously posted SE Qld Coast & Landclass scenery to accomodate the above new scenery.
| Filename: | Townsville__NQ_Australia.zip |
| License: | Freeware |
| Added: | 1st April 2004, 16:29:23 |
| Downloads: | 2,691 |
| Author: | Ross Casey |
| Size: | 202.91 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Ercoupe Float Version 1 |
|
File Description:
This is my Ercoupe Float V1 (an fsds 2.24 project) for FS9. A fictional paint job with reflective finish. Nice for those bush flyin'/ fishin' trips. An original 2D panel included (no VC). Uses default gauges and sound. Has the usual moving parts including opening cockpit, water rudders...etc. Special thanks to Lewis Raynard for the nice job on the fsds floats (floats.zip) available at Avsim.com. Hope you enjoy flying it as much as I enjoyed building it and its sister (Ercoupe 415).
| Filename: | Ercoupe_Float_Version_1.zip |
| License: | Freeware |
| Added: | 25th January 2005, 03:43:51 |
| Downloads: | 1,187 |
| Author: | Phil Cruikshank |
| Size: | 746.63 KB |
| Category: Fly! II - Scenery | |
| Globe Tile 199160 (Contains Erie, PA) |
|
File Description:
The upload has four edited gxx.trn files for Fly!2 which flatten most of the bodies of water in globe tile 199160. Erie, PA is in the NW corner of the tile. The gxx.trn files flatten the Allegheny Res and river and most of the Clarion R., esp. around Clarion Co. airport. Globe tile border areas were not edited to avoid compatibility problems with bordering globe tiles. I originally rendered the globe tile with options set for subdivideDensity=8 and subdivideTolerance=500.
| Filename: | Globe_Tile_199160_Contains_Erie_PA.zip |
| License: | Freeware |
| Added: | 7th August 2002, 01:45:44 |
| Downloads: | 151 |
| Author: | Mark Steinmetz |
| Size: | 51.99 KB |
| Category: Flight Simulator 2004 - Scenery | |
| FAPF - Piet Retief Airfield - Mpumalanga, South Africa |
|
Images related to this file:
File Description:
A Gmax representation of Piet Retief Airfield, Mpumalanga, South Africa with photoreal textures.
Piet Retief airfield is a small airfield with a grass/dirt runway measuring 1 371m. The airfield is situated between the trees of the lush Sappi forests between the town of Piet Retief and the Swaziland border at an elevation of 4 420ft. There is an NDB for a "Breakcloud" procedure onto rwy 15. An animated water-truck will also raom around the area in case of forest fires.
| Filename: | FAPF__Piet_Retief_Airfield__Mpumalanga_South_Afric.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2014, 10:56:40 |
| Downloads: | 423 |
| Author: | Kobus van Wyk, Aeroworx |
| Size: | 3.67 MB |
| Category: Miscellaneous Files - Demos from Commercial Vendors | |
| AirFxEz Smoke System effects generator. Version 1.0.6.6 |
|
Images related to this file:
File Description:
Re-upload. People who are new to FlightSim often ask; "Can you shoot guns, drop bombs, etc.?"
Unfortunately, FlightSim has no way to add these things.
AirFxEz was made to easily add these features and more to FlightSim 2002/2004.
1. Quickly and easily add effects to your Fs2002 / Fs2004 smoke system.
2. New effects including FxPax #1: Bomb, Flak, Engine fire, Machine gun, Water dump, Crop duster, Smoke in 5 colors, longer lasting smoke for Skywriting.
Just $8.99 / FREE for registered AirFx users.
Included Effects Templates w/images:50Cal
50Cal_x2 fireball range 500ft
50Cal_x2 fireball range 700ft
50Cal_x2 fireball range 1000ft
50Cal_x2
Bomb200ft Timer with flak
Bomb200ft Timer
Bomb2000ft Timer with flak
Bomb2000ft Timer
Bombing Run with Flak
Bombing Run
C182 Engine Fire
Shooting Gallery
Smoke Blue
Smoke Green
Smoke Red White Blue
Smoke Red
Smoke White Smoke Yellow
SmokeWriter 5 Minute
SmokeWriter 10 Minute
SmokeWriter 30 Minute
Strafe
Water Dump
737 Engine 1 Fire
737 Engine 2 Fire
747 Engine 1 Fire
747 Engine 2 Fire
747 Engine 3 Fire
747 Engine 4 Fire
747 Engine 4 Fire
777 Engine 1 Fire
777 Engine 2 Fire
Beech Baron Engine 1 Fire
Beech Baron Engine 2 Fire
Beech KingAir Engine 1 Fire
Beech KingAir Engine 2 Fire
FREE FXPAX INCLUDED
01. Colored contrail sets with long-lasting smoke for skywriting.[Available as of 04/26/2004]
02. Colored water dump sets.
03. High and low wing effect offsets sets for all smokes and fires.
04. High and low wing jet engine afterburner and heat distortion effects.
05. Distance-based targeting reticules for strafing.
06. Multiple sized bombs and explosion effects for different sized aircraft.
07. Guns and bomb systems with effect placement based on distance/altitude from target.
08. Plasma weapons, Explosion sets, Cluster bomb sets, Squirt gun, Laser.
09. Monster sized Bowling ball.
10. Sounds for the effects
| Filename: | AirFxEz_Smoke_System_effects_generator_Version_106.zip |
| License: | Check within download |
| Added: | 15th July 2010, 01:34:41 |
| Downloads: | 2,167 |
| Author: | grant bovee |
| Size: | 7.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZNL - Nelson - Nelson, British Columbia, Canada |
|
Images related to this file:
File Description:
Nelson is a town with a population of around 10,000, located 250 miles or so east of Vancouver on the southern shore of an east-west offshoot of Kootenay Lake. The surrounding landscape can be described as "steep" without fear of contradiction, and the diagram of arrival and departure routes (included here) shows that straight finals to either end of the runway are non-existant. The airport is right beside the water, with a single runway 3,100 feet long and 75 feet wide, aligned 04/22. The apron is at the western end. There are a number (3?) of helicopter companies based at the western end of the apron, and there is also a terminal building, though there are in fact no regular scheduled flights; there are occasional charters to cater for town events during the summer tourist season. There is no runway lighting, or taxiway or apron lights, so usage is effectively restricted to daylight hours (though not legally stated as such). All circuits are over the water and not the town, though even this means you climb quickly and dog-leg to follow the water until you have gained enough altitude to turn. Winter maintenance is limited. And if all this is not enough you are advised to "watch for wildlife on the rwy". The nature of the surrounding terrain makes AI hit-and-miss; mostly hit. AI Planes will taxi out and then take off, and provided you don't follow them until they fly into a mountain it will all appear normal. Planes that are arriving will appear by magic on their parking spots, as they have crashed before they arrive. To avoid repetitive unrealistic arrivals I have limited the AI to only 3 planes. The scenery includes some of the nearby buidings and landmarks, as shown in the screenshots.
| Filename: | CZNL__Nelson__Nelson_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 7th June 2015, 10:23:49 |
| Downloads: | 426 |
| Author: | Roger Wensley |
| Size: | 17.84 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| King Khaled Military City, Hafr Al-Batin, Saudi Arabia (OEKK) |
|
File Description:
FS2004 AFCAD for OEKK - King Khaled Military City - Hafr Al-Batin, Saudi Arabia. In FS9 default scenery, this is a runway only, so I've added all the missing ramps and taxiways, based on Google Earth satellite photos and coordinate readings. Parking spots are for 38 MIL_COMBAT (26m), 4 CARGO (36-50m), 4 Civ/Mil parking (31-38m), 3 Civilian Gate (31-44m). Parking codes are set for RSF F15 F16 EUFI and M000-M003 in the mil_combat spaces only. Ed Kooymans' flightplans send the occasional visitor to this base (ARSAF E-3 AWACS, C-130s, Saudia 757 Flying-Hospital) and you will now be able to see these parked or taxiing. You will need to write your own flightplans to really bring it to life: a circuit OEKM-OEJN-OETB-OEKK-OEDR-OERY patrols the coasts and borders.
| Filename: | King_Khaled_Military_City_Hafr_AlBatin_Saudi_Arabi.zip |
| License: | Freeware, limited distribution |
| Added: | 31st August 2006, 14:57:56 |
| Downloads: | 1,304 |
| Author: | Mark S. Cherry |
| Size: | 10.25 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 6x 462nd FS / 506th FG |
|
Images related to this file:
File Description:
This folder contains 6 repaints for the Warbirdsim P-51D Little Friends VLR package, in the colors of P-51D's of the 462nd FS /506th FG, based on Iwo Jima, june-august 1945. Included are:
44-72505 #602 "Meatball", as piloted by Lts Edward Balhourn and Steve Treacy;
44-72581 #615 "My Bonnie", as flown by Lts. J.J. Grant and Lee;
44-72587 #619 "Honest Mistake", piloted by Lts. William G. Ebersole and James A. Bercaw;
44-72667 #638 "Corky - the Belle of Auburn" flown by Lts John R. Kubis and Ed Linfante ;
44-72620 #540 "the Shawnee Princess / Empire Commuter", as flown by Lt Frank Seale and Capt Stanley Zagorski;
44-72855 #643 "Providence Permittin'" as flown by Lts Allen F. Colley and Leonard A. Dietz;
Repaints by Jan Kees Blom, based on the paintkit by Warbirdsim.
| Filename: | North_American_P51D_6x_462nd_FS__506th_FG.zip |
| License: | Freeware |
| Added: | 28th July 2018, 14:23:07 |
| Downloads: | 74 |
| Author: | Jan Kees Blom |
| Size: | 127.21 MB |