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| Category: Flight Simulator X - Missions | |
| SAR...Bimbo, Zula, Dobo |
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File Description:
Russian Circus " Flying Sagitarius" (ïîëåò Sagitarious ) is visiting
Georgia and its mountain communities. Due to the cold weather, not expected by Yokoliv Burulov,
owner and trapeze swinger of the circus, three of his "stars" had to be taken by truck to a hospital since
their bowels have suffered " Dirruscus-Megra" a common cold water desease in the mountains. The three
ill "stars" are the Elephant "Bimbo"--"Zula" the laughfing Zebra and "Dobo" the great Dansing Russian Brown Bear...
Together these animals are worth around 75,000 Rubles in the Circus Markets.----Now Yokoliv has received
a call that the truck had an accident on the road and the three characters have run into the mountains. Not
wasting time he has asked the nearby Air Force Base for help. General Gustrgy Bonklovsky commander of the base and circus lover, has agreed to provide him with a SAR helicopter that will search the area and find at all cost the Animals....You are called to be the pilot for the mission at hand. Its cold, muggy and for the last three days fog has been lingering all over the mountains.---"this is the life pilot" says General Bonklovsky , as he hands you the search area map with a sardonic smile. You smell the presence of resently drunk Vodka and leave the hut toward the spinning Chopper.---Download MI-8 Helicopter for Mission
| Filename: | SARBimbo_Zula_Dobo.zip |
| License: | Freeware, limited distribution |
| Added: | 28th April 2008, 04:29:52 |
| Downloads: | 1,166 |
| Author: | Gera Godoy Canova |
| Size: | 5.96 MB |
| Category: Flight Simulator X - Scenery | |
| California Central Coast Scenery for FSX with Megascenery Earth (Default Mesh Terrain) |
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Images related to this file:
File Description:
Revised 1/7/10 for upload to Avsim.COM. CCFSXMSFix is incorporated so not required.
This is an earlier version of CCC Megascenery Earth scenery that doesn't require FSGenesis Mesh Terrain. See CCFSXMSG.ZIP for the FSGenesis Mesh version.
This scenery covers the California coastal region from N36���°10' (Coalinga) to N34���°25' (Santa Barbara) and from the coast East to W119���°40'. It is a version of my previous California Central Coast scenery redesigned and expanded to work with MegaScenery Earth from PC Aviator Inc. Many airstrips in the area covered by this scenery have been added or enhanced for a total of 27 airports/airstrips in the area. Several areas of interest such as the Santa Barbara marina, Morro Bay, etc. are also included for a total of 41 points of interest. All airports/airstrips and related structures have been adjusted and realigned to conform to actual positions and dimensions as indicated by the MegaScenery satellite textures. In addition, there are 6 invisible water runways for use by AI floatplane traffic. MegaScenery California-13, -14 and -15 are required for this scenery to make sense. I also used California-12, -28 and -29 when constructing the scenery but they could be considered optional.
| Filename: | California_Central_Coast_Scenery_for_FSX_with_Mega.zip |
| License: | Freeware |
| Added: | 7th January 2010, 21:28:45 |
| Downloads: | 1,560 |
| Author: | Al Wheeler |
| Size: | 8.12 MB |
| Category: Flight Simulator X - AFCAD Files | |
| ZSGS - Zhuhai Janwan Airport - Zhuhai, China |
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File Description:
The Zhuhai Sanzao airport (ZGSD/ZUH, China), close to Macao, was built on request of someone who found it included in the FMC of PMDGs 737NGX, but missed in FSX. I used ADE and the Google based old version 2 of Plan-G (thanks to both authors) and some charts being available in the internet. However, it is equipped with standard buildings which are roughly adapted to the real dimensions well. Lighting, windsocks, taxisigns and moving jetways. Of course I added both ILS as well. There is a big exhibition apron on the airport which is modeled but blocked for AI traffic. You will see the lines of the taxiways nevertheless. The latest temporary chart (Nov 2012) shows a third apron which is not realised and I'm not planning to do so (obviously the whole site is still under construction).
As being built on a FSX island (which is now a peninsula) and default coast lines not fitting to the real position of the airport (Rwy05 was hanging in the water) I decided to compromise in a way that I corrected the area in the vicinity of the airport but respected the remaining part as it was in the default scenery. The attached pictures should give an impression even if I'm not using the pure default scenery. Therefore this little patch should be compatible to advanced mesh sceneries.
| Filename: | ZSGS___Zhuhai_Janwan_Airport__Zhuhai_China.zip |
| License: | Freeware |
| Added: | 2nd May 2013, 07:56:18 |
| Downloads: | 688 |
| Author: | Axel Birsul |
| Size: | 614.11 KB |
| Category: Flight Simulator 2002 - Panels | |
| Purple Panel Project Black (v5) |
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File Description:
This is a new release for the purple panel project - it includes panels for Single Piston
Engine, Twin Piston Engine, Single Jet, Twin Jet, Twin TurboProp, along with 3 and 4 Jet
aircraft (also included are instructions on adding a water rudder to any of the panels). These
are 'all-in-one' panels that include everything needed to fly in one window/panel. Features
include pushback, switches for lights, door and power along with a variety of other things
(all switches have tooltip IDs), radio altimeter, EADI w/Glideslope indicator, OAT, Clock,
Taxi Control, APU (where applicable), GPS, Smoke, AutoBrake, TCAS, Spoiler Arming, full fuel
control, Dual Needle RMI, the 'blue' radio plus all the bells and whistles I could fit in the
panel like warning lights, pressure and windspeed indicators ect... This release corrects some
minor issues with v3 and is a major rework with new taxi and pushback gauges, a minimum of
gauge relocation from panel to panel and a improved background bitmap. As with v3 prop and
mixture control are in place on applicable aircraft plus the ADF radio and transponder are the
same from panel to panel and do not move as they did in v3. It is the perfect 'standard panel' for use with nearly all the aircraft one can fly in FS2002... No previous versions are
required to use these panels.
| Filename: | Purple_Panel_Project_Black_v5.zip |
| License: | Freeware, limited distribution |
| Added: | 5th May 2003, 12:18:13 |
| Downloads: | 1,654 |
| Author: | Don Janusz |
| Size: | 11.77 MB |
| Category: Flight Simulator X - Scenery | |
| KEFD -Ellington 2025 Refresh FSX (Circa 2006-2010)- Johnson Space Center Houston |
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Images related to this file:
File Description:
This is a complete refresh in 2025 for the entire Houston Bay Area and KEFD. This is a freeware update for KEFD, published 2025 for FSX, and includes CVX landclass and ADEX.bgl files for KEFD and surrounding greater area, circa 2006-2010. File includes very accurate landclass fixes for the surrounding Bay Area of Houston, and I added tons of VFR scenery objects, featuring Johnson Space Center Houston. Including:
-- Pasadena water treatment facility (Rwy 17)
-- NASA buoyancy lab
-- Pasadena shopping center off of Beltway 8
-- San Jacinto College
-- Pasadena convention center
-- Johnson Space Center Houston
-- Baybrook mall area
-- storage units across from Rwy 35Landclass fixes are extremely accurate, as I used satellite imagery from circa 2006-2010 era. This was both an era when the 147th FW was active, and there was a lot less buildings in the era. -- In addition:
-- I added NASA T38 and F16 parking with ramps
-- Straightened out the very crooked and inaccurate runways and taxis from the other freeware
-- added lighting to KEFD ramps and parking
-- added parking for coast guard MH 65 and helicopter parking for user.
-- Landclass fixes for the barren Spring-cypress greater area (KIAH-KDWH area).I hope you enjoy, north and southeast Houston no longer look like farms and fields with sparce patches of random houses. -DJN
| Filename: | KEFD_Ellington_2025_Refresh_FSX_Circa_20062010_Joh.zip |
| License: | Freeware |
| Added: | 26th May 2025, 23:25:14 |
| Downloads: | 63 |
| Author: | Dan Nelson |
| Size: | 23.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Rae Lakes CYRA at Gameti in the Northwest Territories, Canada |
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Images related to this file:
File Description:
Gameti is a village in the Northwest Territories, around 65 miles north of Whati which was recently posted. Until 2005 the village, which has a population of around 280, was known as Rae Lakes and the airfield is now renamed Gameti/Rae Lakes as shown in the 2010 version of the Nav Canada Flight Supplement, my standard reference year. Permanent settlement was established there in 1965. There is no all-weather road access and the village is reliant upon the airfield for supplies, along with an ice road in the winter months. The airfield is a mile or so east of the village, with a lit gravel runway of just over 3,000 feet aligned 14-32 and with PAPI at both ends. The airfield is served by Air Tindi from Yellowknife on an almost daily basis, included in the AI here along with some GA and a Friday delivery by a Buffalo DC3 that uses all of the runway. The runway has lake water at each end, ready for the unwary. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Rae_Lakes_CYRA_at_Gameti_in_the_Northwest_Territor.zip |
| License: | Freeware, limited distribution |
| Added: | 26th December 2019, 19:32:09 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 4.81 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Homer PaHO in Alaska US |
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Images related to this file:
File Description:
Homer is a mainly GA airfield with rows of open air parking, but it also has scheduled flights, a terminal building, a long (for GA) runway of just under 6,700 feet that is 150 feet wide and aligned 03-21 with VASI on both ends and ILS on 03. So I think we can refer to it as an airport. Plus, at the time of this scenery (around 2010) there were three newly completed hangars on the north apron that I was told were for three companies, Bald Mountain Air service, Maritime Helicopters, and Pathfinder Aviation. I do not know which was for whom, but all three companies are in the helicopter and/or plane charter business. The south apron has a number of hangars and other buildings along it's length, starting at the western end with Smokey Bay Air that has an old control tower on the roof, then the Fire Station, and then Homer Air. I am not aware of who owns what after those first three, except that at the far eastern end there are several garages etc for the airport maintenance equipment. Next to the airport at that end there are a number of boat maintenance companies with boats pulled out of the water; this could not be well replicated due to the airport elevation above the sea level and a misplaced road. The nearby Beluga Lake 5BL float base is also included here, with some AI. The lake height above sea level has been adjusted to cope with too many cliffs intruding into the water; this is an annoying FS9 habit. The Homer scenery is as close to the actual airport as I could make it, while coping with inaccurate coast lines and roads, and grassed areas that could not all be modified for reasons that I will not bore you with. The Spit is a major scenery feature next to the airport, and I have added to this to provide some boats, docks, and nearby buildings etc. Small planes use the adjacent gravel taxi path instead of the runway when back-tracking to take off on runway 21. They only go as far as the path takes them and then u-turn onto the runway and take off. By the way, this airport's AI will function at its best if the prevailing wind makes 03 the runway in use. And I will eventually stop writing 03 and just call it 3, as the US, alone in the world, does not put a zero in front of 01, 02, 03, 04 etc. Just one other thing to note is that all access to the runway is from taxiways A and B; there was (in 2010) no access to the extreme western end of the runway as the taxiway there is marked as out of service pending a needed resurfacing.
If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.
| Filename: | Homer_PaHO_in_Alaska_US.zip |
| License: | Freeware, limited distribution |
| Added: | 28th July 2021, 03:31:04 |
| Downloads: | 132 |
| Author: | Roger Wensley |
| Size: | 11.86 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Carrier Division Two off Cape Cod |
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File Description:
This scenery places the two Yorktown-class aircraft carriers of the pre-WW2 U.S. Navy with a screen of four cruisers at sea 100 miles due east of Provincetown, Massachusetts, on the tip of Cape Cod. The ships are the Virtual Navy's Task Force 16 relocated and with the Hornet posing as the Yorktown. This package contains the carriers, cruisers, ship wakes, AFCAD files for all six ships and Arrestor Cables catch zones for the carriers. It provides start points on both carriers, on the catapults of all four cruisers, and in the water between the carriers for seaplanes. Also included are flight starts for Paul Clawson's Curtiss SOC Seagull on the catapults of the cruisers and for the plane of your choice on the carriers, and authentic repaints of the SOC for aircraft assigned to the cruisers plus one for the personal aircraft of the Admiral commanding CarDiv2. There is also a selection of Golden Wings splash screens featuring the ships and planes of CarDiv2. Carrier Division 2 is being released in celebration of Golden Wings 3, but works just as well in a standard FS9 installation. Catapult floatplane operations require the Carrier Operations Gauge Package and Paul Clawson's Curtiss SOC Seagull or another catapult floatplane. Ships and wake effects by The Virtual Navy, modified AFCAD files, SOC repaints, flights and ship placement by Mick Morrissey. A big Thank you to the Virtual Navy for allowing this use of their ships!
| Filename: | Carrier_Division_Two_off_Cape_Cod.zip |
| License: | Freeware, limited distribution |
| Added: | 17th September 2005, 12:50:26 |
| Downloads: | 3,292 |
| Author: | Mick Morrissey |
| Size: | 5.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hana Heli-Obstacle Course v2.0 |
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Images related to this file:
File Description:
Hana Airport is a regional airport of the State of Hawaii on the east shore of the island of Maui, 3 NM northwest of the unincorporated town of Hana. The airport covers 119 acres and has one runway. It is primarily a commuter facility used by unscheduled air taxis and general aviation. This scenery is intended as a single/multiplayer helicopter obstacle course where heli pilots can meet to compete, show off, and share their helo skills. Since birdseye (Timm Turner) already did a neat scenery called Hana_Scenery_PHHN (search for "hana" in the HoverControl Downloads), we decided to convert PHHN to a full helicopter training area. Makes a great place for helo pilots to gather to practice and perfect their skills, and challenge other pilots! And keep an eye-out for that Hot Air Balloon, cruising around an altitude of 3000 feet (don't forget to wave at them!). Another unique thing about this scenery is the neighboring islands (Honolulu Intl/Hickam AFB, Bellows AFB, Lanai City, Kahului, Molokai, etc). If you get frustrated during your heli obstacle course training, just take a heading of 275 degrees, and relax at one of the neighboring islands. We also added an Easter Egg - If you set your FS calendar to July 21st, you'll see a large ridge fire up in the hills. Load Jordan Moore's Erickson S64E (http://www.hovercontrol.com/) & try your skills at water bombing!
| Filename: | Hana_HeliObstacle_Course_v20.zip |
| License: | Freeware |
| Added: | 7th December 2010, 03:28:47 |
| Downloads: | 476 |
| Author: | Greg Spellmen & Bob Ferguson |
| Size: | 58.56 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hana Heli-Obstacle Course v3.0 |
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File Description:
Hana Airport is a regional airport of the State of Hawaii on the east shore of the island of Maui, 3 NM northwest of the unincorporated town of Hana. The airport covers 119 acres and has one runway. It is primarily a commuter facility used by unscheduled air taxis and general aviation. This scenery is intended as a single/multiplayer helicopter obstacle course where heli pilots can meet to compete, show off, and share their helo skills. Since birdseye (Timm Turner) already did a neat scenery called Hana_Scenery_PHHN (search for "hana" in the HoverControl Downloads), we decided to convert PHHN to a full helicopter training area. Makes a great place for helo pilots to gather to practice and perfect their skills, and challenge other pilots! And keep an eye-out for that Hot Air Balloon, cruising around an altitude of 3000 feet (don't forget to wave at them!).
Another unique thing about this scenery is the neighboring islands (Honolulu Intl/Hickam AFB, Bellows AFB, Lanai City, Kahului, Molokai, etc). If you get frustrated during your heli obstacle course training, just take a heading of 275 degrees, and relax at one of the neighboring islands. We also added an Easter Egg - If you set your FS calendar to July 21st, you'll see a large ridge fire up in the hills. Load Jordan Moore's Erickson S64E (http://www.hovercontrol.com/) & try your skills at water bombing!
| Filename: | Hana_HeliObstacle_Course_v30.zip |
| License: | Freeware |
| Added: | 28th August 2011, 17:53:18 |
| Downloads: | 470 |
| Author: | Greg Spellmen, Bob Ferguson |
| Size: | 95.52 MB |