Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Original Aircraft | |
| Air 2000 Boeing 757-200 Old Colors |
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File Description:
Presenting our long awaited 757-200 series aircraft, below are just some of the features included!, you will need to download the Virtual Cockpit textures which can be found in the library!.(POSKY 757 VC.zip) Please read the simple install instructions included!
Features:
- Dynamic shine
- Wingview or Virtual Cockpit
- Opening Doors & cargo doors
- 3d Flight Attendants in the cabin
- All normal animations
- realistic FDE
- accurate dimensions
- accurate specifications
- accurate flight performance based on performance charts
- accurate flight performance based on certified pilot input
- full damage profiles for major body locations, flaps, struts, tires and engines
- different engine variants
- different engine performance, thrust maps, and fuel burn per different engine type
- default and alternate gear points for aircraft look vs. performance feel
- new detailed lighting effects for FS2004
| Filename: | Air_2000_Boeing_757200_Old_Colors.zip |
| License: | Check within download |
| Added: | 25th October 2003, 00:22:33 |
| Downloads: | 38,142 |
| Author: | Project Opensky - Ben Hewitt |
| Size: | 6.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Classic Ships for Lisbon and Santa Maria (Azores) |
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File Description:
This download for FS9 contains Classic Ship files for use with the Classic Scenery for Lisbon airport available from Tom Gibson's California Classics website: http://www.calclassic.com It also places ships in the waters around the airport of Santa Maria (LPAZ) in the Azores, which was much used as a stopover by aircraft crossing the Atlantic in the classic era.
You will need to have installed the truly excellent Classic Ships Library created by Mike Stevens, which is part of Wolfgang Gersch's Classic Scenery Libraries; this is available here and there is a link to it on the California Classics scenery page. The technique used to place the ships and their wakes is described in David 'Opa' Marshall's 'Add Animated Wakes to Static Ships - An Illustrated Tutorial', which is also available here, and which inspired the present download.
| Filename: | Classic_Ships_for_Lisbon_and_Santa_Maria_Azores.zip |
| License: | Freeware |
| Added: | 8th August 2015, 22:47:26 |
| Downloads: | 335 |
| Author: | Ken Lawson |
| Size: | 9.2 KB |
| Category: Prepar3D V1-4 - Scenery | |
| KILE, Killeen Texas airport |
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Images related to this file:
File Description: Instructions: There are 3 folders in this package; effects, scenery and texture.
Create a subfolder under the C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery folder and call this new folder KILE.
Place the scenery and texture folders (with their associated contents) under this newly created KILE subfolder.
Place only the contents (not the folder) of the effects folder in the P3D effects folder often located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Effects.
Now start up P3D.
On the menu at the top of the P3D screen click on World > Scenery Library > Add Area. This will bring up the Add Scenery Area dialog box. Click the Browse button and browse to find the newly created KILE folder. It should be located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery. Once you select the KILE folder, click the OK button. This will place that folder in the P3D scenery library. You will notice that the library is organized by priority starting at 1. I have my KILE scenery set as #4 priority but I am not sure if it needs to be that high. I did notice during design that sometimes my ground texture at the airport would act strange and I found that by setting KILE to a higher priority, it fixed that. As a last step make sure the checkbox to enable the scenery is checked and click OK.
You should now have the new KILE scenery available to use.
This package covers KILE, Killeen Texas airport. It is a city owned public use airport located 3 miles east of Killeen Texas. It has one runway that is 5,495 x 100 feet.
Almost 100 custom objects are included in this package. They include:
All hangers and buildings on the airport grounds made from on site photos.
Several buildings surrounding the airport grounds.
All taxiway and runway signs.
All taxiway, runway and approach lighting.
ILS antenna, localizer, etc.
Fuel tanks and parking T's.
Night lighting where appropriate.
Currently I am using the default land class instead of photo real because I couldn't find any photo real that suited my needs.
I welcome your feedback good or bad. Currently this airport is only for P3D. I may create an FSX version if I have enough requests. I started learning to make 3d objects and airports last year and I am learning something new every day. I hope you enjoy!
I plan on improving the night lighting for the runway lights, runway end lights, taxiway lights, etc. to make them more visible from a distance at night. I also want to replace the stock P3D vehicles with my own design and a few other things to come in an updated version down the road.
| Filename: | KILE_Killeen_Texas_airport.zip |
| License: | Freeware |
| Added: | 11th May 2017, 19:54:19 |
| Downloads: | 491 |
| Author: | Shannan Landreth |
| Size: | 23.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Dallas Ft. Worth KDFW / DFW, version 3.2 |
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Images related to this file:
File Description:
Thank you for downloading this scenery. This is an extensive upgrade to the default Dallas/Ft. Worth International airport. The brand new Terminal D is added and in use now at DFW. FRF's rendition of this terminal is in no way photoreal or exact as it is in real life. The basic shape and dimensions are correct,but due to the limitations of the building blocks available to me at the time, We were not able to design the curved roof and some other architectural details of the actual building. The gates are generally accurate and I have seen no parking problems so far. The original main terminals remain with new, more accurate jetways. The overhead tramway which circles the entire terminal area has been added. It is not perfectly correct or photoreal, but it is a good basic representation.
An AFCAD is included with accurate parking per the DFW website and AA.com. There is a substantial frame rate hit with full AI traffic and weather enabled, but it is not a slideshow.
Update from v3:
The afcad file for KDFW is all new, made with AFX, and reflects recent updates to the taxiway layout. The new afcad file is no longer "all runways active" due to the incorrect behavior of AI aircraft overflying the main runways when using the 13/31's. The new end-around taxiway at the end of Rwys 17R/C is now in place. The runway 18R/17C extensions are reflected as well as associated new taxiways and signage. Parking changes are now reflected per the DFW website. Visual changes include the midfield hangar change from Delta to American titles, courtesy of Joe Degregorio.
| Filename: | Dallas_Ft_Worth_KDFW__DFW_version_32.zip |
| License: | Freeware |
| Added: | 30th May 2010, 10:39:01 |
| Downloads: | 23,454 |
| Author: | William Morgan, FRFSTUDIO.NET |
| Size: | 10.12 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CPR5 - Woodstock - Ontario, Canada |
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Images related to this file:
File Description:
This is the first of a south Ontario series. Woodstock is a town with a population of around 38,000, located 50 miles west of Lake Ontario. The airfield is 3 miles west of the town, with a single grass runway just over 3,000 feet long and 100 plus feet wide, aligned 05/23 in FS9 (in fact it is now 06/24 due to the magnetic north wandering off during the last 10 years). There have been at different times varying amounts of gravel mixed in with the grass on both runway and taxiway; the majority surface by far is grass and I have left it all as such, as there is no visually convincing way to mix the two without unreal sharp edges. The apron is on the northern side of the runway, and is now modified in shape to maximise the area available for crops. There are 10 "T" hangars and a small clubhouse in a single long building. There is no fuel, runway lighting, or taxiway or apron lights so usage is effectively restricted to daylight hours. To the east of CPR5 and on the edge of the town is a private airstrip with 2,800 feet of asphalt runway; I have added this as a visual reference, along with several large grain silos on the other side of the road. Hidden in plain sight amid the surrounding farmland, the first sighting of CPR5 is actually always of the adjacent and far more visible buildings just to the east of the apron, which are owned by a company that deals with everything to do with boats, up to and including fishing gear. These have been included. As ditches cannot be effectively duplicated in FS9 I have included some fences which do not exist in real life, to give some needed visual clues.
| Filename: | CPR5__Woodstock__Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 8th July 2015, 13:36:05 |
| Downloads: | 184 |
| Author: | Roger Wensley |
| Size: | 5.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bryce Canyon National Park (KBCE), Utah, Photo-Scenery |
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Images related to this file:
File Description:
Bryce Canyon National Park (KBCE), Utah, Photo-Scenery (FS9 & FSX)
Despite its name, Bryce Canyon is not actually a canyon that was formed by a river, but rather a giant natural cliff shaped through erosion by wind, water, and ice. Bryce is distinctive due to its geological formations, delicate and colorful pinnacles called hoodoos that are up to 200ft high. The bizarre forms and red, orange and white colors of the rocks provide spectacular views. Unfortunately the hoodoos are too small for the elevation mesh in flight simulator. But you can enjoy the colors and shape of the cliffs. The cliffs in main region of the park, just south of the airport are partly covered
by snow. But on the southern and western part of the plateau you can enjoy them free of snow. Bryce Canyon is named after the Mormon pioneer Ebenezer Bryce who settled in this area in the 1850s. It was designated as a national park in 1928.
Bryce Canyon Airport (KBCE) just handles small aircraft on a daily basis. But is was actually built to handle larger aircraft in case of emergency. And so on Oct.6th 2000 an American Airlines MD-82 from Denver to Los Angeles made a successful emergency landing after reporting smoke in the cockpit and a loss of cabin pressure.
High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)are available at www.blueskyscenery.com/CNY_South2West4.html . The screenies are taken from the high-res versions, so expect this version to be slightly more blurry. Thanks to Joop Mak for providing a custom AFCADs that correct airport layouts so that they align with the photo-textures! They are available here: www.blueskyscenery.com/AFCADs.html . YourDonation@Work: Dedicated to Michael, Pat and Keith.
| Filename: | Bryce_Canyon_National_Park_KBCE_Utah_PhotoScenery.zip |
| License: | Freeware, limited distribution |
| Added: | 7th March 2010, 11:17:56 |
| Downloads: | 2,205 |
| Author: | Gottfried Razek, blueskyscenery.com |
| Size: | 96.35 MB |
| Category: Flight Simulator X - AFCAD Files | |
| KCJR - Culpeper Regional Airport - Virginia, USA |
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Images related to this file:
File Description:
Culpeper Regional Airport (ICAO: KCJR, FAA LID: CJR) is a county-owned public-use airport located seven nautical miles (13 km) northeast of the central business district of Culpeper, a city in Culpeper County, Virginia, United States.Located in Brandy Station, Virginia, the airport opened in 1968. The runway originally measured 3200 ft. by 75 ft. In 1983, the runway was lengthened to 4000 ft. In 2004, the runway was expanded to 5000 ft. by 100 ft. It can handle corporate size jets and large twin engine aircraft. The airport has an airfest every October since 1998, with performances such as aerobatics.
Created with Airport Design Editor by ScruffyDuck Software using current FAA documentation and Google Earth measurements, this package offers a replacement for FSX's stock airport. All these enhancements are as close to the real airport as I can get with stock library objects.
| Filename: | KCJR__Culpeper_Regional_Airport__Virginia_USA.zip |
| License: | Freeware |
| Added: | 19th September 2014, 00:13:38 |
| Downloads: | 175 |
| Author: | Wayne Roberts |
| Size: | 6.82 KB |
| Category: Prepar3D V5 - AFCAD Files | |
| KRYY - Cobb County International Airport (McCollum Field) - Atlanta, Georgia |
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Images related to this file:
File Description:
This is a modification of the stock Cobb County International Airport AFCAD/BGL in Prepar3d v5.4. All parking has been redone to match closer to what is shown in Navigraph Charts. Several buildings have been removed which do not exist in real life and a few added using library objects and generic building files in Prepar3d.
The ramp on the North side of the airport has been redesigned in its entirety to reflect what is shown in Google Maps and Navigraph Charts. Random parking has been placed on the North and South ramp areas around the FBO and flight schools that populate the airport. Buildings have been deleted added to reflect the current layout of the field. All taxiway signage are correct and correctly positioned.
Aircraft tower and windsocks have been placed in the appropriate positions on the field and all taxiway signage is correct and correctly placed.
| Filename: | KRYY__Cobb_County_International_Airport_McCollum_F.zip |
| License: | Freeware |
| Added: | 17th December 2023, 20:02:03 |
| Downloads: | 27 |
| Author: | Michael Johnson |
| Size: | 173.69 KB |
| Category: X-Plane - Scenery | |
| ENNM - Namsos Airport - Namsos, Norway |
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Images related to this file:
File Description:
This Namsos scenery corresponds to the current Airport Layout of ENNM. The near surroundings are designed based on a satellite photo so that VFR flights and VFR orientation should be very easy. The second bridge a bit far west of the airport is included, also the City of Namsos, a cruise ship dock and the marina south of the Namsos Bridge.
I used some parts of freeware libraries, which are already included in this package.
The airport buildings are converted from the famous FS2004 scenery from Kjell Arild Bersaas & Arne Sundsboe.
I did some small changes which were absolutely necessary to fit the new airport layout. Finally I only deleted a fence which blocked the new apron.
This scenery is converted from my ENNM-FSX scenery and the reworked with WED and OverlayEditor. The library "OpenSceneryX" must be installed first:
http://www.opensceneryx.com/
| Filename: | ENNM__Namsos_Airport__Namsos_Norway.zip |
| License: | Freeware |
| Added: | 17th May 2015, 08:59:30 |
| Downloads: | 140 |
| Author: | Wolfgang Allers |
| Size: | 16.75 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYXU - London International Airport / London, Ontario, Canada |
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Images related to this file:
File Description:
CYXU - London International Airport / London, Ontario, Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with its jetways and regional jet parking area
*Seperate parking aprons for GA traffic
*Hangars and other airport buildings added
*Airport vehicles and objects throughout the airport
*Parking lots with static vehicles
*Airport fire station with fire trucks
*De-icing vehicles/runway plows
*Cargo ramp
*Helipad
*Diamond Aircraft Industries building/apron
| Filename: | CYXU__London_International_Airport__London_Ontario.zip |
| License: | Freeware |
| Added: | 28th July 2012, 08:41:55 |
| Downloads: | 954 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 128.88 KB |