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| Category: Flight Simulator 2004 - Scenery | |
| Alaska/BC Bush Scenery: Edgecombe Lodge, Johnny Mountain Mine, & Bob Quinn Lake |
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File Description:
My fourth bush scenery in Alaska/British Columbia. This package includes three airstrips: the first runway at Edgecombe Lodge has an unusual inclined profile, located precariously across a ridgeline on Annette Island near Ketchikan. I've also put together a tailor-made NDB Instrument Approach plate for it. The other two, Johnny Mountain Mine and Bob Quinn Lake, are hazardous real-life airstrips along the Iskut River in BC (about 50 miles north of Ketchikan). Includes AFCAD files for FS2004 and FS2002. Although I have modified the terrain to create the runways, Eddie Denney's FS2002 mesh of Alaska is still required as a foundation for this scenery to work. Also requires Gerrish Gray's Tree Library (release 3).
| Filename: | AlaskaBC_Bush_Scenery_Edgecombe_Lodge_Johnny_Mount.zip |
| License: | Freeware, limited distribution |
| Added: | 26th January 2004, 15:42:49 |
| Downloads: | 4,432 |
| Author: | James Belk |
| Size: | 5.64 MB |
| Category: Flight Simulator X - Scenery | |
| 9K2 - Kokhanok Airport Kokhanok, Alaska, USA |
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File Description:
The airport is referred to by the International Air Transport Association (IATA) using the airport code KNK. The Federal Aviation Administration (FAA) uses the abbreviation 9K2.
Changes: Increased size of parking apron. Changed runway from 2,900 ft long and 60 feet wide to 3,300 ft. long and 75 feet wide. Also added additional parking and custom models.Changes were based on 2005 construction plans.
Created with Airport Design Editor 9x by ScruffyDuck Software using current FAA documentation and Google Earth measurements, this package offers a replacement for FSX's stock airport. All these enhancements are as close to the real airport as I can get with stock library objects and custom buildings.
| Filename: | 9K2__Kokhanok_Airport_Kokhanok_Alaska_USA.zip |
| License: | Freeware |
| Added: | 22nd December 2014, 15:22:44 |
| Downloads: | 781 |
| Author: | Wayne Roberts |
| Size: | 378.52 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Piper Meridian Malibu Jet Prop P46T (2013) |
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File Description:
This is a real world 2013 Piper Meridian livery for the Carenado Malibu Jet Prop P46T. Also included are the
interiors, which will not interfere with any of your other liveries. N497C is a new 2013 Piper Meridian sold
by Cutter Aviation in Texas. The interior is color coordinated with the livery, has a Birds Eye Maple
instrument panel, and includes night panels. Also included is the fix for the missing night time
yaw damper switch, ** but only for this interior only **. A stock night interior damper switch fix can be
found (by me) in the avsim.net library. Search for "carenado_jetprop_night_panel_corrected".
This is for the payware Carenado P46T JetProp HD for FSX. These are liveries only.
| Filename: | Piper_Meridian_Malibu_Jet_Prop_P46T_2013.zip |
| License: | Freeware |
| Added: | 3rd March 2013, 21:46:44 |
| Downloads: | 1,487 |
| Author: | Henry Oeser |
| Size: | 52.38 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Placerville Airport (KPVF) California |
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File Description:
This is a scenery upgrade for Placerville Airport, California (KPVF). This is part Four of a series of small airstrip and minor airfield scenery enhancements which are based on real world data from Google Earth (Not this one though, Google earth did not have a detailed image of KPVF so I had to use what was available on the net, which was not much!). Built using EZ_Scenery, Lee Swordy's AFCAD and SBuilder. You must have rwy12 and EZ scenery libraries installed for the buildings to show. Both libraries of objects are free. EZ Library is available from this URL http://www.abacuspub.com/pub/AbacusEZLibraries.exe. Rwy12 from Avsim and additional EZ Custom libraries from Avsim also. Search under Scenery design.
| Filename: | Placerville_Airport__KPVF_California.zip |
| License: | Freeware |
| Added: | 21st March 2006, 23:26:12 |
| Downloads: | 641 |
| Author: | Kim Gowney |
| Size: | 242.76 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| EZ-Vintage Hangers V2 |
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File Description:
I love old stuff, so here's some vintage (or maybe just plain old) hangers in a variety of sizes and styles. All have night lighting and use multiple LOD (Levels Of Detail) to be more frame-rate friendly. This is a standard FS9 object library and can be used with EZ-Scenery or any other program that allows you to place such objects in your FS9 scenery. V2 includes all the hangers from V1 and adds some more variations (repaints), including some of the V1 hangers with the signage removed, and a set of all the V1 hangers with new textures. Scenery that you created with V1 should not be affected by installing V2. Previous version had 1016 downloads.
| Filename: | EZVintage_Hangers_V2.zip |
| License: | Freeware |
| Added: | 20th November 2006, 03:38:16 |
| Downloads: | 3,056 |
| Author: | Sidney Schwartz |
| Size: | 2.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Denpasar Bali Ngurah Rai Intl Airport v7.5 |
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File Description:
This is very likely the final version of the Denpasar Bali Ngurah Rai International Airport AddOn Scenery for Microsoft Flight Simulators FS2004 Bali DenPasar airport default scenery. Widely improved scenery including new terminal buildings, jetways, night lighting, palm forests, fuel tanks, sailboats on the sea, new tower and many other objects. Extended airport surroundings area scenery with beaches, towns, hotels and Port Benoa. Corrected coastlines and landclasses. Improved control on individual scenery quality settings (frame rates). Requires "Trees Object Library" by Gerrish Gray (FS2002 / Sept.02 / AVSIM ID 19575 / trees_v3.zip) and AFCAD file (download info in readme.txt). Please read the new installation manual in the readme.txt (english/german) to avoid the display problems known from previous versions.
| Filename: | Denpasar_Bali_Ngurah_Rai_Intl_Airport_v75.zip |
| License: | Freeware |
| Added: | 29th November 2003, 20:42:58 |
| Downloads: | 6,101 |
| Author: | Jan Martin |
| Size: | 1.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| OMSJ Sharjah Minor Update for FS2004 March 2019 |
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File Description:
This is a basic 2019 rework of the Sharjah Airport by Matthew Ministry made in 2010. I have only updated the Airport Layout as it shows to this day. The old runway 12/30 is now Taxiway B as per the real charts. PLEASE note, the parking spaces are a bit off but the main focus of this was to updated the Airport layout with the updates taxiways. See readme for details. But it does the job for FS9 pilots to fly and enjoy some Air Arabia hops out of the UAE. Happy flying FS9 users!
This works fully with Flytampa OMDB, only prioritize in your library order to show the scenery properly!
| Filename: | OMSJ_Sharjah_Minor_Update_for_FS2004_March_2019.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd March 2019, 16:26:39 |
| Downloads: | 904 |
| Author: | Nadeem Zabaneh |
| Size: | 4.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ulukhaktok (Holman) CYHI in the Northwest Territories, Canada |
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File Description:
Ulukhaktok (Holman) is an airfield on the west side of Victoria Island, off the northern coast of Canada. It is 320 miles west of Cambridge Bay (and you should download and install the recent post of CYCB by Sid and Pete, as I use it for the AI included in this post) and around 400 miles east of Inuvik (my post of a few months ago). It has been officially called Ulukhaktok since 2006, and before that it's name was Holman.
The village of Ulukhaktok has been placed around the bay and is approximately the right shape; it houses some 460 people who used to rely solely on hunting and fishing. The village is close to 71 degrees north, and there are only four months of the year when the average high is above zero centigrade. The photograph with snow (and of course a frozen sea) is typical; for the frozen sea download my Frozen Rivers & Lakes post which will provide this. The buildings on the field have been modelled specifically for this scenery, and as in real life there is only JetA available. The AI visiting aircraft are an Aklak Air DC3 (based in Inuvik and operated by Kenn Borek Air) and a Canadian North Dash 8-100. Note that the runways are signed as "true" headings instead of magnetic; in the Canadian Northern Domestic Airspace all headings are given as true. Unfortunately FS9 doesn't accommodate this in ATC.
| Filename: | Ulukhaktok_Holman_CYHI_in_the_Northwest_Territorie.zip |
| License: | Freeware, limited distribution |
| Added: | 24th May 2011, 20:05:47 |
| Downloads: | 452 |
| Author: | Roger Wensley |
| Size: | 2.3 MB |
| Category: Flight Simulator 2004 - Utilities | |
| LJSceneGen V 1.0 |
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File Description: LJSceneGen is a scenery creation utility for the Microsoft (MS) Flight Simulator FS9 (aka FS2004 or Century of Flight). The program presents a series of forms where various options for VORs, NDBs, Exclusion Rectangles, Markers, Waypoints and Scenery Library objects can be entered. The program will try to connect FS9 via FSUIPC or WideFS. If a FSUIPC connection is found, the location (Lat. Long. and Alt and others if available and appropriate) will be automatically retrieved. You can also move the aircraft to a new location by entering a Lat. and Long. pair and clicking "Move Aircraft". Multiple combinations VORs, NDBs, Exclusion Rectangles, Markers, Waypoints and Scenery Library objects can be saved and each saved object can be edited. After all the desired objects are created, an XML file can be created. This file can be submitted to the FS2004 SDK BGL compiler "BGLCOMP.exe". A file with an extension of .BGL will result which you then place in your Addon Scenery/scenery/ folder to view your just created scenery object(s) after you restart FS9. This or other properly formulated .XML scenery files can be imported and reviewed. For example, the FS9 file NVNAMC0.bgl can be decompiled, imported into LJSceneGen and then viewed. Alessandro Antonini's excellent BGLXMLdecompiler program makes possible the conversion from NVNAMC0.bgl. to NVNAMC0.xml which can then be read by LJSceneGen. (This file is available at Alec's site: http://www.cpinf.net ). Each VOR and NDB found in this decompiled xml file can be reviewed and if you want, you can move your aircraft to the object's location by clicking "Move Aircraft". This program is written in MS's C# language using .NET framework 1.1. The CLR .NET Framework 1.1 must be installed on your computer before the program will run. The freeware version of Pete Dowson's FSUIPC is not supported. Users should be very familar with the FS2004 scenery SDK. This version only knows VORs, NDBs, Exclusion Rectangles, Markers, Waypoints, and Scenery Library objects. It doesn't yet know about Airports Runways ILSes etc. This is not a "What You See Is What You Get" program but instead takes a semi-automated fill-in-the-blanks approach. The program is a scenery creation utility. As such, inexperienced scenery designers may not find it user friendly.
| Filename: | LJSceneGen_V_10.zip |
| License: | Freeware, limited distribution |
| Added: | 14th March 2004, 01:10:12 |
| Downloads: | 2,411 |
| Author: | Larry Jones |
| Size: | 469.34 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Allakaket 6A8 Runway and Taxiway Lighting in Alaska |
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File Description:
Allakaket is on the Koyukuk River in Alaska, 40 miles southwest of Bettles. This posting adds proper runway and taxiway lighting to the scenery, as shown in the screenshots. There will be lights on top of traffic cones visible during the day, just as there are at Allakaket in real life so that pilots can still see them after a snowfall. At night there will be lit lights that properly illuminate the runway for landing, and at a lower level of brightness the taxiway. Put the bgl's into the existing scenery folder of your Allakaket 6A8 installation and say yes to replace the existing bgl's that have the same names. Add the texture bmp's to the texture folder. That's all, and in fact you could try it without the textures in the Allakaket 6A8 texture folder, but read on. Instal the Library objects once and for all by placing the CONTENTS of the Lighting Library scenery folder in your static objects scenery folder and the CONTENTS of the texture folder in the static objects texture folder (which is how I install scenery objects libraries). Alternatively, put them in the scenery and texture folders of your Add on scenery folder, or even in the main scenery and texture folders. They just have to be in related scenery and texture folders that are always active when FS9 is running. There will be further retro upgrades to other recent scenery that was posted with temporary lighting. Say thank you to Greg Putz for making the lighting.
| Filename: | Allakaket_6A8_Runway_and_Taxiway_Lighting_in_Alask.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2019, 20:30:02 |
| Downloads: | 116 |
| Author: | Roger Wensley |
| Size: | 711.35 KB |