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Category: Flight Simulator 2004 - Scenery
Echo Bay CAA7 in British Columbia, Canada Download

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File Description:
This is the fifth in a series of new and renovated float bases in BC. Echo Bay is a floating marina on the northwest coast of Gilford Island, just 6 miles northwest of Health Bay (the previous post in this series). It is run by a beard called Pierre and his wife, and the food seems to attract crowds. Watch the video, and others about the marina; some of the more interesting buildings are replicated here, others are representative. There is no fuel or oil available but you can post a letter as there is a post office in the store that sells food etc to boaters. The AI is a further adaptation of the CF36 AI and involves a Baxter Beaver flying from Port Hardy on a round trip in the area through Port McNeill, Health Bay, Echo Bay, and Sullivan Bay, plus Harbour Air from Vancouver, and small GA. At Echo Bay the AI appears to work for both landing and takeoff for the Beaver and sometimes for the Otter, depending on wind direction. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series will be Sullivan Bay, another floating marina. I have used what was a RWY12 boat here, but my RWY12 no longer includes the "Port and Sea" part that included this and other boats. Somewhere I must still have the textures as they are showing up as required, but I cannot find them to include them here. Hopefully your installation will find them on your hard drive and use them. If not, complain to me and I will attempt to demonstrate diligence.


Filename: Echo_Bay_CAA7_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 18th January 2017, 17:09:19
Downloads: 203
Author: Roger Wensley
Size: 6.92 MB


Category: X-Plane - Scenery
San Diego, Ca. 2004 - v6.70thru v7.30 Download

File Description:
San Diego Scenery Package for X-Plane v6.51+v7.XX by Bill Moore January 3, 2004 Here is a new San Diego scenery package that I designed for my personal use. I have had numerous requests to do more cities and airports so this is my first free scenery for 2004. Being the lazy person I am, no research was done and no claim to real life designs are implied. I have added many objects to the airports and cities including terminals, hangers, buildings, stadiums, balloons, city scapes and other fun and interesting things. All of which were begged, borrowed or stolen from all the wonderful designers in the X-Plane Community such as Ken Spiker, Christian Franz, Ted Davis, Robert Bunce, Tom Curtis, B. Brooks and all the others who have inspired me. Many thanks to each of you for your contributions to the X-Plane community. Like all my scenery packages, the additions to the citys and airports are purely fictional. The airports themselves are unaltered. I have enhanced "San Diego Intl.-Lindburg Fld. (KSAN), "North Island NAS. (KNZY), Miramar MCAS (KNKX), Imperial Beach NOLF (KNRS), General Abelardo L. Rodriquez Intl. (MMTJ) and a few other near by airports. A special thanks to Ted Davis for creating the orignal San Diego scenery that led me to adding to his great work. Also, Ken Spikers new KWIKCITYS package contributed to the completion of my version of San Diego and surrounding areas. His cities really added the crowning touch. Thanks Ken. If I inadvertently left out other object designers, it was purely unintentional and I offer my apologies. Installation: Place the extracted "San Diego" folders in your "Custom Scenery" folder. Please send any comments or suggestions to [email protected]. If you choose to rate my Scenery Packs and give less than a "9" rating, I would appreciate knowing what I can do to improve them. I can only do that with your feedback. Have fun and FLY SAFE!


Filename: San_Diego_Ca_2004__v670thru_v730.zip
License: Freeware
Added: 4th January 2004, 05:18:56
Downloads: 814
Author: Bill Moore
Size: 7.96 MB


Category: Flight Simulator 2004 - Scenery
Toronto Downtown Airport CYTZ, Ontario Canada, for Toronto2 Download

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File Description:
CYTZ is on an island in Lake Ontario and immediately adjacent to downtown Toronto, and this is the version for use with Flight Ontario's Toronto2 scenery for the Greater Toronto Area. There have been major changes after Porter Airlines purchase of the airport. The obvious and main new item is the terminal, made with photo textures, and with ten gates sized to meet the requirements of the Dash 8-400 they currently use. The terminal has a passenger entrance and a vehicle setdown point as part of the link to the ferry terminal that wraps around the west side of the original and preserved terminal building. The ferry terminal is included here, along with a ferry. Also new are the car parking, road routing, gate and taxi markings, taxiways, taxiway signage, taxiway lighting, runway lighting, aprons, apron lighting (from Sid, and you will need to install his "lights_ss_v2"), fences, fuel tanks, tanker trucks, access roads to navigation equipment, ai parking, static parked planes, parked cars, apron equipment, and the useable floatplane ramp. The AI includes Porter, Jazz, several GA aircraft, and a helicopter; only 3 of these require downloads. The Lake Ontario AI includes three large ships, typical of the traffic to be seen on all the Great Lakes. CYTZ has three runways and there is an airport diagram included. 08-26 has ILS and is the only runway long enough for Porter to use; FS9 atc will ignore this. There is fuel available and it is dispensed from a truck. The longer projection from the front of the terminal building is a covered ramp that leads up from the terminal basement level, used by towed luggage trolleys. The gates are not powered in any way except for the weather cover that protects passengers as they cross the small area of asphalt between plane and gate. I did not try to reproduce this in FS9.


Filename: Toronto_Downtown_Airport_CYTZ_Ontario_Canada_for_T.zip
License: Freeware, limited distribution
Added: 23rd October 2012, 12:52:29
Downloads: 1,524
Author: Roger Wensley + Flight Ontario
Size: 12.71 MB


Category: Flight Simulator 2004 - Scenery
Seward PAWD in Alaska V2 plus 6AK5 Download

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File Description:
This is V2, the combined original and also V1. If you have already installed V1 then you do not need this. The town of Seward (population around 2,700) is on the east coast of the Kenai Peninsula, 70 miles east of Kenai town and also 70 miles southeast of Anchorage, amid mountains and glaciers at the northern end of the 20 mile long and fjord-like Resurrection Bay. It is also at the southern end of both the Alaska Railway and the Seward Highway, and has a sheltered dock for freight and also for cruise liners. Passengers from the liners can enjoy local attractions (dog sledging on a glacier?) and also easily continue further north by bus or train to Anchorage or to other tourist attractions such as Denali. The airport is next to the port and the town, with two runways aligned (in FS9, not taking account of the recently wandering magnetic north) 15-33 and 12-30, both asphalt and 2,100 and 4,200 feet long respectively. Only 12-30 (and its taxiways) is lit, with VASI on 30. There are no regularly scheduled flights to Seward; with buses and trains running direct from Anchorage there is no money to be made. There are some charter flights coordinated with cruise liners, and some freight flights, the very occasional visit by the Coastguard, but most flights are GA, air taxi,or short scenery-viewing trips for summer tourists. In a mountainous area the only sure thing about the behaviour of AI aircraft is that it is unpredictable but often involves a mountain; nothing to be done about it. At Seward there is also marine AI from and to the port, in the shape of a cruise liner and an Alaskan ferry, but the latter only if you have Holger Sandmann's Alaska scenery installed. Also included with this is a correction for Fire Island 6AK5, near Anchorage, that takes the airfield out of the water; this is something I have meant to do for the last 5 years.


Filename: Seward_PAWD_in_Alaska_V2_plus_6AK5.zip
License: Freeware, limited distribution
Added: 19th January 2016, 18:27:26
Downloads: 591
Author: Roger Wensley
Size: 12.47 MB


Category: Flight Simulator 2004 - Scenery
Port Hardy CAW5 in British Columbia, Canada Download

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File Description:
This is the sixth in a series of new and renovated float bases in BC. Port Hardy CAW5 is in a sheltered inlet on the northeast coast of Vancouver Island, close to the town and just 6 miles northwest of the Port Hardy airport. There is fuel (both JetA and 100LL) and also oil available, and the base acts as a refuelling centre for the other float bases in the neighbourhood. The dock is one-sided as the northern side borders a shallow area that is in fact exposed at low tide, as is most of the inlet to the south of BC Packers (adjacent to the float base, to the south). The parking along the dock is maximised by backing up each plane by hand so that it is close to the one behind it; this is not possible to replicate with AI in FS9 (watch the video). Watch out for the log boom on the other side of the inlet, it is there to protect fish farm "pools". The AI involves several Beavers and Otters, as listed in the AI folder. At Port Hardy all the AI works for both landing and takeoff for all of the planes, no matter what is the wind direction. There is a pic of the Supplement Port Hardy page, showing the two take-off and landing areas plus the third area that is to be used for take-off before 7am. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series was suposed to be Sullivan Bay, another floating marina, but I digressed to Port Hardy and Port McNeill (next to be posted). The two hotels by the nearby marina are included. One of them gave me weird problems and I gave up on achieving the correct shape.


Filename: Port_Hardy_CAW5_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 19th January 2017, 15:01:45
Downloads: 201
Author: Roger Wensley
Size: 8.27 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
North American P-51D 3rd ACG (C) 'Bad Angel' Download

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File Description:
This folder contains a second repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D-20 44-63272 “Bad Angel”, flown by Lt. Louis Curdes of the 4th Fighter Squadron, 3rd Air Commando Group. He is one of a very few American pilots to have kills against each of the three major Axis powers, and I believe the only US pilot to display an American flag among his victory markings. While serving in the MTO, Curdes downed several Fw-190’s, and one of the Macchi C.202’s he downed is now on display at the National Air & Space Museum in Washington DC. He was shot down over Italy and spent a short time as a POW before escaping. Because he was an escaped POW, he couldn’t fly again against the Germans for security reasons. He was transferred to the PTO, and on February 10, 1945, during a sweep to Bataan Island, he saw a P-51 pilot parachute into the sea. Curdes circled around him to pinpoint his position to rescuers. While circling, he saw a USAAF C-47 that was preparing to land on the Japanese-held strip on Batan. The C-47 crew didn’t respond to repeated attempts at radio contact and, unable to shepherd the C-47 to safety, Curdes saw only two possibilities – first that it was a Japanese plane bearing false US markings (the DC-3 having been built under licence in Japan prior to the war), or it was a US plane whose crew was unaware the field had fallen to the Japanese. He therefore carefully shot out both engines, causing the plane to land in the sea. All 13 people on board the C-47 were rescued – and they were indeed Americans, including a nurse Curdes had previously dated. Repaint by Jan Kees Blom.


Filename: North_American_P51D_3rd_ACG_C_Bad_Angel.zip
License: Freeware
Added: 3rd November 2018, 23:18:24
Downloads: 49
Author: Jan Kees Blom
Size: 6.11 MB


Category: Flight Simulator 2004 - Scenery
Airstrips of the Falkland Islands Download

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File Description:
Inspired by Jim Keir's Falkland Islands mesh, coastlines and landclass, herewith a couple of dozen little strips from around the area, to give the opportunity to generate a bit of GA AI (and possibly a few scheduled flights) in an otherwise relatively ignored area in the South Atlantic. Please do note, other than Stanley, most of these airstrips are just that, a cleared strip of land in an otherwise empty landscape, (just as they are in real life), simply to provide a variety of destinations for the occasional aircraft to or from Stanley. Most of the airfield locations are listed on WikiPedia and the layout confirmed using on-line satellite imagery. Other than the two main airports, none of these airstrips seem to have "official" ICAO codes, so I've generated a selection of alpha-numeric codes in the SF0* configuration, (as Stanley Airport has the ICAO code of SFAL), so the FS9 AI engine has some codes to work with and the airfields can be found on the map. Hopefully these pseudo-codes won't clash with anything else. As with my other sceneries, the files for each airstrip can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airstrip will exist as a stand-alone entity should you only want a few of them. Having said that, Paul Denton's AFCAD and scenery for EGYP Mount Pleasant (available on AVSIM and possibly elsewhere) might be considered a worthwhile addition, especially if you want to see the twice-weekly scheduled RAF flights from Brize Norton (via Ascension Island), and the Saturday LATAM flight from Chile. Suitable AFCADs for EGVN Brize Norton and SCCI Punta Arenas may also be required. Appropriate traffic files and aircraft/texture suggestions are provided. Please read the remainder of this "blurb" in the included text file, there may be a couple of details of interest.


Filename: Airstrips_of_the_Falkland_Islands.zip
License: Freeware
Added: 30th March 2025, 18:55:33
Downloads: 89
Author: Chris Eve
Size: 295.87 KB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Consolidated PBY-5A VB-126 #20 Download

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File Description:
A repaint for the Aerosoft PBY-5a Catalina in the colors of PBY-5a #20 (BuNo 7277) of VB-126 as it looked during a rescue operation on the Greenland ice cap in 1943. On 5 november 1942, a C-53 en route from Iceland to Greenland was reported missing off Greenland's east coast. Four days later, a B-17F, en route for England was aked to to keep a lookout for the missing plane, but it crashed on the ice cap. The crew of suffered only minor injuries, and they soon received food and other supplies that were dropped on the ice. Unfortunately, they had landed in a heavily crevassed part of the icecap, making an evacuation difficult. On 28 november, a USCG Grumman Duck, flown by Lt Pritchard, managed to make a wheels-up landing on the ice and brought out two of the crew. The next day, a ground rescue team arrived on the dite as well, and things looked good.... One crew member and a rescuer died when their sled disappeared in a crevasse, and later the same day, Lt. Pritchard's Duck disappeared as well, with a crew of three. On 6 december, an attempt was made to evacuate the B-17's navigator, Lt. O'Hara, who suffered from gangrene in his feet. One member is the rescue party fell into an crevasse, and the motorsled they were using broke down, so the men had to dig in and wait for help. The days continued until over christmas, but morale was kept high with airdrops whenever the weather permitted. A rescue by sled became impossible however due to bad conditions and heavy snows. Lt.Col Balchen, who had used a PBY the previous summer to rescue the members of the B-17 'My Gal Sal' (currently under restoration in Ohio) of the ice, and was now in charge of the rescue operation, proposed to try the same here. The last summer, the PBY landed on a melt water lake on the icecap however, this time he wanted to belly land the PBY, and nobody knew if the hull could withstand such a battering. In the meantime, a ski-equipped T8P1 aircraft tried the same, but dispappeared over the east coast. The crew members were found five days later in a rubber dinghy. The Navy finally gave permission to try an attempt with the PBY. and two PBY-5a"s were send to airfield BW-8, to wait for the right weather. On 5 febuary 1943, Lt Bernard Dunlop succesfully bellylanded BuNo 7277 / 20 (the above paintjob) at the motorsled camp, and the three survivors were taken on board. It has frozen solid in the ice, but after two hours of hard labor, the crew managed to free the PBY and it took off. Now only the three crew members still at the original site needed to be rescued. A ground rescue party was sent to the wreck to transport the survivors to a spot where the PBY could land, but bad weather prevented any flying until 17 march. On that day, Lt. Dunlop landed on the ice, dropping off Lt.Col Balchen and the rescue party, who reached the wreck the following day. The weather closed in again until finally, on april 5th, Lt Dunlop landed his PBY for the third time on the ice cap. All hands were taken on board, but after five attempts to take off, the starboard engine caught fire. The blaze was extinguished, but repairs were necessary. The next day, they managed to take off, but without the rescue party, to lighten the load. 149 days after their crash, the B-17 crew was finally clear of the ice. It wasn't until 18 may that the last member of the rescue party was finally evacuated, making this a six and a half month rescue operation... Repaint by Jan Kees Blom, based on the paintkit by Aerosoft


Filename: Consolidated_PBY5A_VB126_20.zip
License: Freeware
Added: 13th July 2018, 20:33:17
Downloads: 137
Author: Jan Kees Blom
Size: 10.19 MB


Category: X-Plane - Original Aircraft
Spruce Goose for X-Plane 6.4/6.51 (hk-1/H-4 Hercules) Download

File Description:
Spruce Goose v1.0 for X-Plane copyright (c) by Robert App, January 2003. History of the "Goose" - Officially designated the HK-1 (this project started out as a join venture between Hughes Aircraft and Kaiser) and later designated the H-4 Hercules after Kaiser was unable to work with Howard. It was and still remains the largest (physical dimensions wingspan and length) aircraft ever built, with the largest radial engines ever built by the West (28 cylinder, 3000 HP). The plane had to be constructed mainly of wood due to the shortage of strategic metals caused by WWII. The plane became known as the "Spruce Goose" or "Flying Lumberyard" despite the fact that the wood frame and skin were constructed mainly of laminated poplar; it also involved "sandwich" construction. The plane was flown briefly on a trial taxiing run but Hughes never allowed the plane to be flown again. Speculation has always been rampant that the design was flawed and the plane could not have met the original specification requirements. The X-Plane model is as accurate as is possible with limited plans available to me. The main wing is an X-Plane standard symmetrical high lift airfoil as opposed to the high lift asymmetrical foil section used in the actual plane. The main wing angle of attack has been adjusted to emulate the asymmetrical foil as closely as possible. Flight Testing the Goose - I have spent many hours testing the plane on X-Plane which with few exceptions provides a very accurate flight model. The published landing speed (79 mph) pretty well verifies the takeoff speed of 52 to 55 knots (k/hr x 1.15 (approx.) = mph). In straight flight the plane is difficult to stall since the nose quickly drops and increases speed if a stall develops with a significant loss of altitude. The plane has a range on 14000 gallons of fuel and takeoff weight of 350,000 Lbs of well over 3000 nautical miles. San Diego to Wake Island via Midway Attol is a piece of cake with lots of fuel to spare at 350,000 lb GW. The plane is flyable at a GW of over 410,000 lb but climb rate is very sluggish (max 400-600 fpm) and loss of speed due to excessive side slip can cause a fatal stall, in straight flight the plane is difficult to stall. So far my conclusion is that with todays materials and jet engines (which may be a future project) this aircraft could probably be competitive in performance with todays planes. With aluminum alloys that were available during its construction its performance would probably have exceeded the initial requirements.


Filename: Spruce_Goose_for_XPlane_64651_hk1H4_Hercules.zip
License: Freeware, limited distribution
Added: 31st January 2003, 05:19:19
Downloads: 1,739
Author: Robert App
Size: 1.69 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Royal Air Force 101Sqn Douglas DC10-30 (Fictional) Download

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File Description:
SGA/FFX DC10-30 Royal Air Force 101 Squadron: This is a fictional repaint based on the paint scheme used on the Lockheed Tristar of Transport Command. To the best of my knowledge, 101 Squadron has never used DC10-30's. SGA DC-10 model included - This is a complete package containing the aircraft, panel, gauges & sounds. Credit for the work is contained within the readme file.

Number 101 Squadron was formed at South Farnborough on 12 July 1917, and two weeks later went to St Andre-aux Bois, France with FE2s as a night bomber squadron. It main tasks involved attacking enemy communications and aerodromes in Northern France and Belgium, with occasional strafing attacks on troops aimed at drowning the noise of tanks and soldiers positioning for battle in the trenches. In March 1919, the squadron was reduced to a cadre and returned to the UK before disbandment at the end of the year. It remained dormant until March 1928, when it reformed at Bircham Newton and flew Sidestrands in the day-bomber role until these were replaced by Overstrands in early 1935. At the outbreak of World War II, the squadron was equipped with Blenheim IVs and was involved in attacks against enemy barge concentrations in the Channel Ports. In mid-1941, No. 101 Sqn became part of Bomber Command's medium-bomber force with Wellingtons and flew many night sorties against Germany and Italy. These aircraft were replaced barely 18 months later by the Lancaster and became specialised in airborne radar jamming to disrupt German night-fighters interceptions. After the war, Lincolns replaced the Lancasters and the unit moved to Binbrook. In June 1951, No. 101 became the RAF's first jet-bomber squadron when it received Canberras, and it was with this aircraft that the squadron was involved in operations in both Malaya and Suez before once again disbanding on 1 Feb 1957.

A brief period of inactivity ended on 15 Oct 1957, when No. 101 Sqn joined the V-bomber force with Vulcans as part of the Finningley Wing before moving to Waddington four years later. The squadron became synonymous with the type, and took part in Operation Corporate, the Falklands Conflict, operating from Ascension Island. Shortly after the conflict, the squadron relinquished its Vulcans and disbanded again, until it reformed on 1 May 1984 to operate VC10s in the air-to-air-refuelling role, and has since demonstrated the flexibility the aerial refuelling offers to combat aircraft in such operations as the Gulf War and Operation Allied Force. Following the disbanding of sister VC10 squadron, No 10, 101 became the sole operator of the type in October 2005.


Filename: Royal_Air_Force_101Sqn_Douglas_DC1030_Fictional.zip
License: Freeware
Added: 18th August 2013, 15:04:44
Downloads: 392
Author: Andy Kewley, SGA
Size: 36.36 MB


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