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| Category: Flight Simulator X - Original Aircraft | |
| Douglas A-20 Havoc v1.0 for FSX/P3D |
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File Description:
Douglas A-20 Havoc Release v1.0 for FSX/P3D Only
(Will NOT work in FS9)
by Milton Shupe, Tom Falley, William Ellis, Nigel Richards, Roman Stoviak, Huub Vink, SteveB. Original Pilot figures by Jan Visser and Bill Ortis. Thanks to GLH for his early research and work on the aircraft.cfg data.
Thanks to Huub and SteveB for allowing use of two each of their texture sets. Great stuff!
Links to more of their paints included.
Pkg incl 4 models, 20 model variants, authentic sounds by Nigel Richards, custom Flight Model, and great paints for each model.
Contents:
FSX aircraft: A-20C, A-20G, P-70A1, P-70A2
Effects: two
The paint kits for this package are available at Sim-outhouse uploaded by Wellis.
http://www.sim-outhouse.com/sohforums/local_links.php?catid=8
Thirty more Paints by Wellis, Huub Vink and Steve "SteveB" Baldwin.
Milton Shupe
October 12, 2017
| Filename: | Douglas_A20_Havoc_v10_for_FSXP3D.zip |
| License: | Freeware |
| Added: | 15th October 2017, 04:23:44 |
| Downloads: | 938 |
| Author: | Milton Shupe |
| Size: | 186.92 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Ultimate GA Citation 550 AI Pack |
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File Description:
The Ultimate GA team is proud present their very first release. With this package you will have every civilian, military and government operated Citation 550, S550 and 551 flying 'realistic' routings as AI traffic in your sim.
There are flightplans and repaints for over 1,100 aircraft operating over 20,000 weekly sectors. Major corporate operators such as Citation Shares (FIV),
Netjets Europe(NJE), Executive Jet(EJM) are covered with flightplans based on historic information from real world flights. Air Taxi operators from every part of the globe are covered. Fixed call signs are included to add even more reality.
Amongst the repaints, there are over 100 detailed liveries with accurate tail numbers and 19 generic schemes so that no AI aircraft is without a repaint.
Original model by Dee Waldron is included with revised flight dynamics by Henry Tomkiewicz. Flightplan text files are also included for FS2002 users.
| Filename: | Ultimate_GA_Citation_550_AI_Pack.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2005, 18:45:11 |
| Downloads: | 15,658 |
| Author: | Dee Waldron, Henry Tomkiewicz, UltimateGA |
| Size: | 13.36 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| The Great Framerate Reliever Guide |
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File Description:
The "Great Framerate Reliever Guide" is a lofty title for a FS9/FSX guide I wrote to explain how to make the most of your flight simulation experience in FS9 and FSX using just a few minor utilities, and spending less than $50 USD. Thanks to the hard work of many individuals, setups like this are entirely practical and won’t have you sitting in the “FS doghouse” with your significant other. If you want to retrieve some of those lost framerates in either FS9 or FSX, this is a must-read. Also included in this package is a modified FS9.cfg file for FS9 users, which has allowed FS9 users to squeeze even more framerates out of your FS setup.
Don't be envious of your neighbors Flight Sim setup. I've been using this setup for years now, and it's enabled me to thoroughly enjoy my simulation experience, even as budgets waned.
| Filename: | The_Great_Framerate_Reliever_Guide.zip |
| License: | Freeware |
| Added: | 7th March 2008, 00:49:32 |
| Downloads: | 8,147 |
| Author: | Mark McCoy |
| Size: | 286.87 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| USAAF B-24D "Brewery Wagon" 376th BG 9th AAF |
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File Description:
This B-24D-25-CO #41-24294 was assigned to the 512th Bomb Squadron, 376th Bomb Group, 9th AAF. This aircraft was assigned to 1Lt Bob Storz and he named the ship after their family brewery in Omaha, Nebraska. On the 1 Aug 1943 Ploesti mission, 1Lt John Palm's crew took it to that fiery target. Realizing the 376th lead ship and commander had made a wrong turn, Palm broke away and made directly for the refineries by himself. Severely battered by the ground defenses, Palm struggled toward the target. They never made it for Hauptmann Wilhelm Steinmann from 1/JG4 found the cripple and shot them down. Palm and seven other men emerged from the wreck to become POWs. They had the dubious distinction of being the first Liberator to fall to the defenses that day. Textures only, requires the original PAYWARE Alpha-Sim aircraft.
| Filename: | USAAF_B24D__Brewery_Wagon__376th_BG__9th_AAF.zip |
| License: | Freeware |
| Added: | 10th September 2008, 03:47:05 |
| Downloads: | 310 |
| Author: | Gary Horton |
| Size: | 7.41 MB |
| Category: Prepar3D V1-4 - Utilities | |
| AIFlow SimConnect Utility for P3D v4 |
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File Description:
AIFlow v1.1 is a simconnect utility designed to ease AI congestion and go-arounds at the airport the user is departing from and arriving at. AIFlow does this by enforcing spacing minimums between arriving AI aircraft resulting in more orderly arrival patterns. AIFlow also supports spacing spacing minimums between the AI aircraft and the USER’s aircraft when the user is flying (during all phases of the user's flight). For added realism, AIFlow adds landing effects (e.g., micro bank and pitch corrections that scale up during crosswind conditions) to the AI on short final approach. The user can also briefly squawk 1234 in their aircraft to temporarily suspend landings so that the user can find a slot to depart a busy runway. AIFlow is designed to compliment the default P3D AI program and thus is fully compatible with any AI-related program that is compatible with the default AI program (e.g., AIG, Ultimate Traffic Live, Radar Contact, etc.). AIFlow is targeted to Prepar3D version 4.5 or 5.0, specifically SimConnect Version 4.5.0.0 or later. AIFlow operates externally via simconnect and thus makes no changes to the P3D sim. NEW for v1.1: (1) detect and correct AI performing poor approaches (e.g., dive-bombing, descent into terrain) under control of the P3D AI engine, (2) user can specify minimum and maximum AI approach speeds in terminal area, (3) prevent AI from stopping on runway when user landing, (4) AI plane spotting mode only, (5) external database fallback in case simconnect fails to provide local airport data, (6) adjustable in-sim message level, (7) periodic read of .ini file to tweak parameters more easily, (8) AIFlow starts minimized. FIXES for v1.1 include: sequencing in heavy AI traffic would sometimes cause excessive go-arounds, going around AI would sometimes improperly hold, changing AI spacing from default value did not have any effect, sometimes user aircraft would get controlled, .ini file would sometimes get confused reading parameter values having whites spaces.
| Filename: | AIFlow_SimConnect_Utility_for_P3D_v4.zip |
| License: | Freeware |
| Added: | 3rd July 2020, 23:57:52 |
| Downloads: | 2,013 |
| Author: | Roland Foster |
| Size: | 1.18 MB |
| Category: Prepar3D V1-4 - Utilities | |
| AIGround SimConnect Utility for P3D v4 |
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File Description:
AIGround is a simconnect utility designed to improve AI taxi characteristics at the airport the user’s aircraft is located at. AIGround holds the AI stationary on the tarmac after pushback for a more realistic amount of time before the AI begins its taxi out and optionally performs an extended pushback including more realistically turning the AI toward the apron. The AI will also perform control surface checks as the AI begin their taxi out. Finally, AIGround enforces better spacing between AI and the user’s aircraft when the user is performing a taxi-out or taxi-in. AIGround does this by commanding the AI to temporarily stop in situations that the normal P3D AI control program would miss. In situations where the user might want the AI to pass (e.g., giving way at an intersection), the user can flash the landing lights on the user’s aircraft (on, then quickly off) as a signal to the AI to continue the taxi. AIGround also allows the user to adjust AI landing and takeoff lengths. AIGround is designed to compliment the default P3D AI program and thus is fully compatible with any AI-related program that is compatible with the default AI program (e.g., AIG, Ultimate Traffic Live, Radar Contact, etc.). AIGround is also compatible with the AIFlow simconnect utility. AIGround is targeted to SimConnect Version 4.5.0.0 or later. AIGround operates externally via simconnect and thus makes no changes to the P3D sim. NEW for v1.1: (1) adjust AI landing and takeoff length, (2) option for AI to perform extended pushback including turns, (3) option to disable control checks (for compatibility with certain AI sets), (4) AI plane spotting mode only, (5) adjustable in-sim message level, (6) Periodic read of .ini file to tweak parameters more easily, (7) AIGround starts minimized. FIXES for v1.1: (1) output consolse sometimes froze, (2) AI cyclic stop-start, (3) .ini file would sometimes get confused reading parameter values having whites spaces.
| Filename: | AIGround_SimConnect_Utility_for_P3D_v4.zip |
| License: | Freeware |
| Added: | 3rd July 2020, 23:58:42 |
| Downloads: | 1,842 |
| Author: | Roland Foster |
| Size: | 796.88 KB |
| Category: Orbiter - Spaceships | |
| U.S.S. Enterprise 2702-D |
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File Description:
The U.S.S. Enterprise NCC-1701-D was a Galaxy-class extended-duration starship and the flagship of Starfleet. The fifth starship to be named Enterprise, she was commanded by Captain Jean-Luc Picard. With a total of 42 decks, the U.S.S. Enterprise-D was twice the length and had eight times the interior space of the Constitution-class ships of over a century earlier; she carried a combined crew and passenger load of about 1,012.
Defensive systems included 10 phaser banks, 250 photon torpedoes, and a high capacity shield grid; there are some 4,000 power systems in all aboard ship.
Full acceleration time from reverse, sub-light impulse through nominal top warp speed, warp 9, was 0.03 milliseconds. The ship achieved maximum speed of warp 9.5 maximum when pursued by the entity known as "Q"; at warp 9.3 its engines had passed the red line.
By stardate 43205, she had already logged tens of thousands of light-years since setting out around stardate 41153.7 after Jean-Luc Picard formally became her first captain on stardate 41124.
An average day aboard ship, according to Lieutenant Commander Data, included four birthdays, two personnel transfers, two chess tournaments, a secondary school play, four promotions, the celebration of the Hindu Festival of Lights — and a birth and wedding.
Some 13 planets were represented among the ship's complement as of stardate 44247. During the Borg incursion of 2366, Decks 23-25 were sliced open by the enemy during the final battle over Earth and requiring a refit at Earth Station McKinley which lasted 5-6 weeks.
It was far less damage than the kamikaze warp-driven collision Commander Riker had readied as one last recourse, however. During that refit, the starship received a phaser upgrade as well as damage repair and a dilithium chamber articulation frame. It off-loaded the original three Runabouts and the first arriving officers at Deep Space Nine.
The U.S.S. Enterprise-D was destroyed in 2371 after an attack by renegade Klingons breached her warp core. Although the saucer section separated before the breach, the force of the explosion caused the section to crash on the planet Veridian III. Fortunately, losses were minimal.
| Filename: | USS_Enterprise_2702D.zip |
| License: | Freeware |
| Added: | 12th July 2004, 04:41:12 |
| Downloads: | 2,212 |
| Author: | Jim Williams |
| Size: | 1.45 MB |
| Category: Flight Simulator 2004 - Panels | |
| Boeing 777-200 Wingviews |
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File Description:
Realistic wingviews for all three engine types for the new Project Open Sky 777-200. Each set of views adjusted for engine-type (RR Trent series, GE90 series and P&W4000 series). Choice of 3 different views of the left engine & option of a "Gear Cam" view that shows the left main landing gear. Enable/disable these different views using switches & a quick sim reload (remember to save your flight first). Full instrucctions included. Please be aware that these views were set on a 1680 X 1050 monitor. Some adjustments to the wingview figures might have to be made depending on your monitor-size. Id like to take this chance to thank the talented group of people at Posky for this great new 777-200. Also thanks to all the repainters, sound-creators & panel gurus out there who bring it all together and make this hobby so enjoyable. Enjoy the passenger wingviews on this big Boeing twin :-)
| Filename: | Boeing_777200_Wingviews.zip |
| License: | Freeware |
| Added: | 12th October 2008, 10:26:58 |
| Downloads: | 3,523 |
| Author: | Nevin Pariat | Project Opensky |
| Size: | 326.04 KB |
| Category: Flight Simulator 2002 - AI Flight Plans | |
| Ghana Airways Package |
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File Description:
Ghana Airways has been a major carrier in Africa for many years, and has been poorly represented in the flight sim world for a long time. Now you can rectify this and fill the lonely simulated African skies.Everything you need is included in this pack except for the repaints which are avaliable from Project AI where you will have to download them from the unofficial packages site.This package contains, AFCAD files, Flightplans and a Voicepac mod for Fan Air a new Ghanaian carrier. Textures in the Ghana Airways Full package at Project AI include 2 Ghana Airways F70 repaints,1 Ghana Airways/Air Force F50 repaint,a Fan Air Beech 1900D paint, and last but not least 3 Ghana Airways DC9 repaints.All the repaints were created by Vladimir Svobda. I am unable to include them in this package due to Project AI rules, but a visit to their site is well worth the effort!
Further instructions in the package.
Enjoy!
Bill Hughes
| Filename: | Ghana_Airways_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 9th February 2003, 00:30:09 |
| Downloads: | 882 |
| Author: | Bill Hughes |
| Size: | 13.31 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Mid East Jet Boeing 777-24Q-ER |
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File Description:
This is a repaint of Meljet the 777-200er GE in Mid East Jet. This is my first repaint and i would like to hear from you about the quality. I also would like to hear suggestion on how to make it better. I created this repaint for those of you who are registered pilots of HRW and have a signed number from David. I also created because I hated flight triple seven's in an airlines paint scheme to places they don't go. Please inform me if this repaint appears on any other flight sim site other than AVSIM. Please send me screen shots for a website i am creating where this and other future repaints of mine are flown and add the flight plan flown. YOU WILL NEED TO CHANGE THE PANEL AND SOUND FOLDERS. THEY ARE SETUP FOR MY SYSTEM.
Thanks,
Bryan Hobbs HRW 41
[email protected]
some interior texture credit goes to Dickson Chan
[email protected]
| Filename: | Mid_East_Jet_Boeing_77724QER.zip |
| License: | Freeware |
| Added: | 4th August 2004, 14:42:57 |
| Downloads: | 319 |
| Author: | Bryan Hobbs |
| Size: | 8.67 MB |