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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Supermarine Spitfire P7346 PR-M |
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File Description:
Repaint for the A2A Wings of Power III Spitfire by Jan Kees Blom, based on the paintkit by Martin Catney: Supermarine Spitfire IIa P7346 PR-M was the aircraft flown by Belgian ace Jean Offenberg, while flying with 609 squadron from Biggin Hill. He shot down his first aircraft, a Dornier during the German attack on Belgium, and later managed to escape via Corsica and North Africa to England, where he joined the RAF. While on a lone 'training mission' near Cherbourg, he shoots down three aircraft, which earns him the DFC. He later joins 609 Squadron, where a Belgian flight is being formed. Jean Offenberg is killed during a training accident on 22 january 1942, when a Spitfire from another squadron performs a mock attack and collides with him.
| Filename: | Supermarine_Spitfire_P7346_PRM.zip |
| License: | Freeware |
| Added: | 6th February 2011, 15:11:20 |
| Downloads: | 271 |
| Author: | Jan Kees Blom |
| Size: | 13.85 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Republic P-47D Thunderbolt, 42-25569 4K-R "Rae" |
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File Description:
This folder contains a repaint for the A2A Wings of Power III P-47D Thunderbolt, representing P-47D-21 42-25569 4K-R 'The Blond Angel', the aircraft flown by Major Hal Shook, the C.O. of the 506th FS/404th FG. He finished the war with 105 combat flights. When the 404th first converted to P-47's, it received a number of brand new bare metal 22 models, but also a number of older C and D models, in OD paint. It was decided to concentrate those in one squadron and flipped a coin for the squadron. maj. Shook lost and consequently, the 506th FS started the war with the older, camouflaged aircraft and only received newer models later. Repaint by Jan Kees Blom, based on the paintkit by Martin Catney.
| Filename: | Republic_P47D_Thunderbolt_4225569_4KR_Rae.zip |
| License: | Freeware |
| Added: | 21st February 2011, 15:34:35 |
| Downloads: | 100 |
| Author: | Jan Kees Blom |
| Size: | 8.3 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-47D 57th FG/ 65th FS #40 "Hun Hunter XIV" |
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File Description:
This folder contains a repaint for the A2A Wings of Power III P-47D Thunderbolt, representing P-47D-23-RA 42-27910 #40 "Hun Hunter XIV", as flown by Lt.Col Gilbert O. Wynand Jr, the CO of the 65th FS/ 57th FG, based in Alto, Corsica. He was more or less responsible for converting the P-47 from a high-altitude fighter to a very efficient ground attack aircraft, which was used to great effect during operation Strangle, where the German supply lines in Italy were completly cut off by destroying all railways, bridges and roads leading to the front in middle Italy. More on this can be found here: http://www.57thfightergroup.org/personal_stories/hahn/index.html
Repaint by Jan Kees Blom, based on the paintkit by Martin Catney
| Filename: | P47D_57th_FG_65th_FS_40_Hun_Hunter_XIV.zip |
| License: | Freeware |
| Added: | 14th March 2009, 10:56:15 |
| Downloads: | 569 |
| Author: | Jan Kees Blom |
| Size: | 9.12 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| PMDG 737 NGXu Replacement Engine Metallic Texture |
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File Description:
PMDG 737 NGXu Revised Engine Metallic Texture for P3Dv4.
The enclosed .dds file will make the engine intake cowling of the CFM56-7B less shiny. The default textures from the PMDG paint kit are a bright chrome; however, many 737 engines in service have a much duller appearance. Replacing the engine metallic texture on ANY livery that you have downloaded and installed with this one should result in a brushed aluminum appearance as shown in the Before/After screenshots.
To use this file, simply copy "PMDG_737NGXu_engines_metallic.dds" from the zip into whichever PMDG 737 NGXu texture.xxxx folder that you want to modify (for example: Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGXu\texture.pmdg). Be sure to make a copy of the old "PMDG_737NGXu_engines_metallic.dds" first in case you want to go back!
| Filename: | PMDG_737_NGXu_Replacement_Engine_Metallic_Texture.zip |
| License: | Freeware |
| Added: | 14th December 2019, 21:01:03 |
| Downloads: | 434 |
| Author: | Matt Smith |
| Size: | 2.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alverca AB, LPAR (near Lisbon, Portugal) including AI-Package |
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File Description:
About 10 NM north of Lisbon City (Portugal) there is this beautiful, close to the Atlantic Ocean located Portuguese Airbase. The Alverca AB scenery goes along well with the Project Lisbon Photoreal PLPv3.2 scenery available at avsim. The included AI-Package contains: USAF Douglas C-47 Dakota and C-64 Skymaster, Breitling Lockheed L-1049 Super Constellation, FAP (Forca Aerea Portuguesa) Lockheed C-130H and T-33A, Lockheed-Martin F-16C, North American F-86F, FAP and GAF (German Air Force) Nord-Aviation Noratlas and the new GAF British-Aerospace Eurofighter Typhoon. The above airplanes perform touch and goes at the local airbase per attched flightplan. This scenery was made with EZ-Scenery. No FSE or other payware is required. Gentlemen, line up and standby for takeoff clearance!
| Filename: | Alverca_AB_LPAR_near_Lisbon_Portugal_including_AIP.zip |
| License: | Freeware, limited distribution |
| Added: | 4th April 2006, 22:14:40 |
| Downloads: | 8,644 |
| Author: | Klaus Jone |
| Size: | 30.16 MB |
| Category: Dovetail Games Flight Sim World - Miscellaneous Files | |
| Drzewiecki Design Grass |
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File Description:
Drzewiecki Design Grass is a freeware, fully automated package of ultra high quality, 4096x4096 pix grass and snow textures for FS2004/FSX/FSX:SE/P3Dv1/P3Dv2/P3Dv3/P3Dv4 and FSW by Dovetai. It will enhance ground textures in the whole FS.
Microsoft Flight Simulator X and Lockheed Martin Prepar3D have texture resolution limit, which is 1024x1024 pixels. It is possible to select higher resolution by manually editing configuration files but Drzewiecki Design Grass will do that for you automatically!
Default FS9's grass is 128x128pix and with Drzewiecki Design Grass you can admire the 1024x1024 ground texture resolution.
Extra features: Drzewiecki Design Grass will automatically add a HIGHMEMFIX=1 tweak to your FS, which will prevent texture disappearing from aircraft and buildings + snow texture for winter flying.
Enjoy your virtual flying with Drzewiecki Design!
| Filename: | Drzewiecki_Design_Grass.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd August 2017, 01:32:51 |
| Downloads: | 1,040 |
| Author: | Drzewiecki Design |
| Size: | 9.25 MB |
| Category: Prepar3D V1-4 - Scenery | |
| KILE, Killeen Texas airport |
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File Description: Instructions: There are 3 folders in this package; effects, scenery and texture.
Create a subfolder under the C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery folder and call this new folder KILE.
Place the scenery and texture folders (with their associated contents) under this newly created KILE subfolder.
Place only the contents (not the folder) of the effects folder in the P3D effects folder often located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Effects.
Now start up P3D.
On the menu at the top of the P3D screen click on World > Scenery Library > Add Area. This will bring up the Add Scenery Area dialog box. Click the Browse button and browse to find the newly created KILE folder. It should be located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery. Once you select the KILE folder, click the OK button. This will place that folder in the P3D scenery library. You will notice that the library is organized by priority starting at 1. I have my KILE scenery set as #4 priority but I am not sure if it needs to be that high. I did notice during design that sometimes my ground texture at the airport would act strange and I found that by setting KILE to a higher priority, it fixed that. As a last step make sure the checkbox to enable the scenery is checked and click OK.
You should now have the new KILE scenery available to use.
This package covers KILE, Killeen Texas airport. It is a city owned public use airport located 3 miles east of Killeen Texas. It has one runway that is 5,495 x 100 feet.
Almost 100 custom objects are included in this package. They include:
All hangers and buildings on the airport grounds made from on site photos.
Several buildings surrounding the airport grounds.
All taxiway and runway signs.
All taxiway, runway and approach lighting.
ILS antenna, localizer, etc.
Fuel tanks and parking T's.
Night lighting where appropriate.
Currently I am using the default land class instead of photo real because I couldn't find any photo real that suited my needs.
I welcome your feedback good or bad. Currently this airport is only for P3D. I may create an FSX version if I have enough requests. I started learning to make 3d objects and airports last year and I am learning something new every day. I hope you enjoy!
I plan on improving the night lighting for the runway lights, runway end lights, taxiway lights, etc. to make them more visible from a distance at night. I also want to replace the stock P3D vehicles with my own design and a few other things to come in an updated version down the road.
| Filename: | KILE_Killeen_Texas_airport.zip |
| License: | Freeware |
| Added: | 11th May 2017, 19:54:19 |
| Downloads: | 491 |
| Author: | Shannan Landreth |
| Size: | 23.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kenmore Air Harbor Inc. SPB, Kenmore, Washington (S60) |
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File Description:
Kenmore's home base is at the northern end of Lake Washington, northeast of Seattle. The base has been there since Kenmore was started in 1945. It is squashed up between a marina and a cement plant and if you want to know more about it then read the very entertaining book called "Success On The Step" by C. Martin Faure, with a foreword by Harrison Ford. You may already know that he is one of their more famous clients. This goes with the two scenery files for Lake Union, posted a while ago. For sure you need Ultimate Terrain, as otherwise the lake won't be in the right place. UT for Canada and Alaska may be sufficient, as it stretches south of the border, but I've never tried it without UT for both Canada and the US.
| Filename: | Kenmore_Air_Harbor_Inc_SPB_Kenmore_Washington_S60.zip |
| License: | Freeware |
| Added: | 16th March 2008, 20:16:24 |
| Downloads: | 1,526 |
| Author: | Roger Wensley and Jim Turner |
| Size: | 8.22 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-47D 334th FS "the Deacon" & "Missouri Kid" |
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File Description:
This folder contains two repaints for the Shockwave Wings of Power III P-47D Thunderbolt, representing two aircraft of the 4th FG /334th FS. Included are: 1) 41-6484 QP-L "the Missouri Kid - Sho-Me", the first aircraft assigned to Ralph 'Kid' Hofer. He scored only one P-47 victory, but in a different aircraft. QP-L crashed on 2 december 1943, killing it's pilot, F/O John P. McNabb. 2) 41-6576 QP-J "the Deacon", one of the P-47's flown by Major Howard D. 'Deacon' Hively. He baled out of this P-47 on 15 june 1943 into the Channel, after being shot up by fighters over St.Nazaire. He was picked up by an ASR launch and continued to fly for the 334th FS. Repaint by Jan Kees Blom, based on the paintkit by Martin Catney
| Filename: | P47D_334th_FS_the_Deacon__Missouri_Kid.zip |
| License: | Freeware |
| Added: | 5th March 2009, 08:58:41 |
| Downloads: | 232 |
| Author: | Jan Kees Blom |
| Size: | 13.94 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Air Uganda - Winter 2009 |
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File Description:
Winter 2009 flightplans for Air Uganda (Entebbe - Uganda). Fleet is: 1 McDonnell Douglas 87; 1 Canadair CRJ 200. Air Uganda operates between cities from Uganda (Entebbe), Kenya (Mombasa and Nairobi), Sudan (Juba) and Tanzania (Dar es Salaam and Zanzibar)
Repaint: (On World of Traffic)
MD87 -> http://martinle3.ma.funpic.de/Traffic/texture.Uganda.zip by Martin Schumacher;
CRJ2 -> aim_crj2_air_uganda.zip by Francois Massin.
Note: The utilization percentage of the MD87 is really low, as in reality. Air Uganda prefers to use the CRJ200 as it is more efficient on fuel needs and operating costs.
Load factor is also better on the CRJ200 (50 seats) than on the MD87 (130 seats).
A second CRJ200 should join the fleet early 2010, which presumably will mean the retreat of the MD87. (They already have 2 other non utilized MD87).
| Filename: | Air_Uganda__Winter_2009.zip |
| License: | Freeware |
| Added: | 1st January 2010, 22:28:24 |
| Downloads: | 649 |
| Author: | Francois Massin |
| Size: | 12.19 KB |