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| Category: Flight Simulator 2004 - Scenery Design | |
| Simple Instructions for Modifying Land Class |
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File Description:
Simple Instructions for Modifying Land Class
Land classification, or land class (NOT "landclass"), is how Flight Simulator depicts the ground textures. For much of the FS world, the ground is not representative of the real thing, however. There have been complaints because of this from those who do not understand the cause of the problem.
This document explains the basic concepts behind the land class system, why it is inevitably inaccurate for most of the world, and the very easy-to-use tools with which to fix this.
Also includes instructions for modifying water class.
This is an html document for universal compatibility.
You do not have to be a computer programmer in order to change the land class. Anyone can do it quickly and easily.
So, why complain about it? Do something!
Very sorry - no support of any kind is offered for this document. Please consult the AvSim Scenery Design forum for any questions.
| Filename: | Simple_Instructions_for_Modifying_Land_Class.zip |
| License: | Freeware |
| Added: | 6th February 2005, 04:24:20 |
| Downloads: | 5,073 |
| Author: | Luis, scenery design forum |
| Size: | 2.18 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Channel Islands (add on region) |
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File Description:
This is a kit to build a new region for the Flight Unlimited 3 game. You have just to move the /channel folder into the /region folder of the game but
the /maps folder has just the blank water tiles and no texture maps due to copyright restrictions. You will have to download the maps by yourself using Maps2BGL and building the tiles using the included automated script. The region includes Jersey, Guernsey and Alderney with 3 prepared airports.
No building or trees are placed, this is left to you and I hope to see a package uploaded at avsim a bit later. To fly in the Channel region you must use a copy of FU3 without the Seattle region or temporarily move the /Seattle folder out of the game (not delete, just move !!!)
This kit also demonstrate how to build a minimal region (8x8 tiles, 131kmx131km. You must learn to handle Maps2BGL to finish the Channel region installation.
A fast Internet connection is needed to download the maps also.
Tool references:
maps2bgl.zip (DLID=120356)
maps2bgl__how_to_.zip (DLID=121257)
| Filename: | Channel_Islands_add_on_region.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd May 2008, 11:31:31 |
| Downloads: | 257 |
| Author: | André Meystre |
| Size: | 22.91 MB |
| Category: Flight Simulator X - Scenery | |
| California Central Coast with Megascenery Earth and FSGenesis Mesh |
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Images related to this file:
File Description:
California Central Coast Scenery for FSX with Megascenery Earth and FSGenesis mesh. CCFSXMSG.ZIP covers the California coastal region from N36° 10' (Coalinga) to N34° 25' (Santa Barbara) and from the coast East to W119° 40'. It is a version of my previously created California Central Coast scenery redesigned and expanded to work with FSX MegaScenery Earth and FSGenesis USA Terrain Mesh for FSX V2 by Justin Tyme. Airstrips in the area covered by this scenery have been added for a total of 27 airports and airstrips. 6 imaginary water runways are also added for AI float plane traffic. Several other areas of interest such as the Santa Barbara marina, Morro Bay, etc. are included for a total of 41 points of interest. All airports, airstrips and related structures have been adjusted and realigned to conform to actual positions and dimensions as indicated by the MegaScenery Earth satellite textures. Megascenery Earth California-13, -14 and -15 are required and -12, -28 and -29 are recommended. By Al Wheeler 9/25/09.
| Filename: | California_Central_Coast_with_Megascenery_Earth_an.zip |
| License: | Freeware |
| Added: | 7th January 2010, 19:54:57 |
| Downloads: | 871 |
| Author: | Al Wheeler |
| Size: | 8.13 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Cessna Citation Sovereign |
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File Description:
This VJPL production of the Cessna Citation Sovereign comes fully loaded with all the features
one could expect of a 16 million dollar business jet Custom designed to be frame rate friendly using
a "Lite" switch that during use in high density scenery hides the passenger cabin in an instant
and reduces the load on the computer, further this model performs better in the VC than with the 2D panel in view, interior appointments include a high detail passenger cabin with running water in the lavatory and a flushing toilet, all tables extend for use and include wine for the animated passenger, a functional bar, an operational computer and all cabin doors including closet open and close and leather seating, animated copilot, fully click able Virtual Cockpit animated down to the visors, and custom cabin lighting, the exterior has all control surfaces and exits animated and thrust reverser's. PDF documents for this model include performance data, flight instructions and FMC operations manual, My thanks to Glenn Copeland for the computer display, the good Friar and all those who helped with specifications and layout.
| Filename: | Cessna_Citation_Sovereign.zip |
| License: | Freeware |
| Added: | 11th May 2007, 14:39:41 |
| Downloads: | 27,065 |
| Author: | Chuck Jodry VJPL WestcoastATC.com |
| Size: | 9.8 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| DX10 Shader Fixers V3.2.3 |
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File Description:
DX10 Shader Fixes V3.2.3. These are a set of shader fixes for DX10 Preview mode in FSX. The patch should not effect DX9 in any way. It addresses the following bugs in the DX10 preview:
1) Flashing runways/taxiways
2) Yellow/white runway markings transparency
3) Opaque chain fences
4) Progressive Taxi markings missing
5) Missing night scenery/semi-transparent dusk scenery (often misdescribed as missing night textures)
6) Some addon cars with black headlights
7) Softer VC shadow
8) Eliminates false sun on VC roof and side wall
9) ORBX FTX Global lights with black background rectangles fixed
Also included are an optional replacement water shade, aircraft lights package and an optional replacement background texture. This can replace the light blue DX10 uses and is close to what DX9 uses in the same circumstances.
With Steve Parson's permission I have updated the shader_release_v3.2.2 patch to shader_release_v3.2.3 to now include a fix for DX10 ORBX FTX Global Lights.
| Filename: | DX10_Shader_Fixers_V323.zip |
| License: | Freeware, limited distribution |
| Added: | 11th July 2014, 13:56:13 |
| Downloads: | 35,583 |
| Author: | Steve Parsons / Steve Waite |
| Size: | 429.52 KB |
| Category: Flight Simulator X - Scenery | |
| John F. Kennedy International Airport (KJFK) New York |
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Images related to this file:
File Description:
This is an accurate and up-to-date version of JFK Intl Airport with two optional files and made only for FSX users, do not use in P3D: There is one version with the Crosswind runways activated and in full operation where all 4 runways will be used for takeoff/landing and one version as the default airport runway operation: assigned parking now updated as per their website including gates for the A380, runway 4L/22R now at its new length of 3682m, the new terminal extension updated for Terminal 4 concourse B, and allocated only for Delta connection, Terminal 5 and 8 have also been remodeled, taxiways and taxi signs updated to the latest charts, the freeway traffic that crosses taxiways A and B now ends before these taxiways, Autogen around the water edges of the airport removed, support vehicle roads rebuilt and many other scenery improvements and objects added, airport views are from the roof of the control tower (when in tower view) please view the readme before installation.
| Filename: | John_F_Kennedy_International_Airport_KJFK_New_York.zip |
| License: | Freeware, limited distribution |
| Added: | 4th May 2018, 04:47:55 |
| Downloads: | 53,463 |
| Author: | Ray Smith |
| Size: | 5.49 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Aerochago S.A. Lockheed C-121C |
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Images related to this file:
File Description:
Textures for Lockheed C-121C by Team 1049 - Roland Berger, Volker Boehme, Manfred Jahn, Luis Pallas, Bill Tyne and Stefan Werner. Repainted by Manfred Meyer.
A working installation of the G and H Super Constellation packs (L1049H.ZIP, L1049GZIP and r7v-1.ZIP)is required, use the 1049vc_rf model for this textures!
This aircraft (c/n 4202) was built 1956 as 54-0183 for the USAF and served with the MATS Atlantic Div. as "City of Manchester". After retire in 1977 it eas stored at Davis Monthan until 1983 were the Connie was bought by Hangar 10 Inc. and reg. as N515AC. In 1984 she was leased to Air Cargo Intl. Aerochago S.A., Dominican Republic bought the aircraft in September 1988 and used it mainly on freight flights from Santo Domingo or Santiago in Dom. Rep. to Borinqen or San Juan in Puerto Rico and Miami FL. 1992 after the FAA banned Dominican propliners to fly into US airspace, the Connie was stored at Santo Domingo. Hurrican "George" 1988 blew a C-46 (HI-503CT) into it and caused severly damage. After scrapping in 1999 the bow section was shipped to Switzerland and used to built a simulator for Swiss Constellation Flyer Association, SCFA.
| Filename: | Aerochago_SA_Lockheed_C121C.zip |
| License: | Freeware |
| Added: | 21st November 2014, 17:53:46 |
| Downloads: | 223 |
| Author: | Manfred Meyer |
| Size: | 3.64 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KNILM Royal Netherlands Indies Airways Douglas DC-5 'PK-ADB' |
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File Description:
The Douglas DC-5 was a high performance, short range, feederliner quickly eclipsed by the Lockheed Lodestar. The only airline to proceed with an order for the DC-5 was KLM who purchased four for use into Amsterdam. However the invasion of Holland caused their DC-5s to be delivered equally to KLM in the Dutch West Indies and KNILM in the Dutch East Indies instead. By late 1941 all were in the Dutch East Indies, the two ex-KLM WI aircraft (PK-ADC and PK-ADD) retaining their KLM livery. In 1942 one was captured by the IJAAF. The three survivors escaped to Australia. They were soon in use with 21 sqn RAAF and Ansett-ANA supplying ANZAC forces in New Guinea. Impressed by the USAAF 1944-45 they were then designated Douglas C-110s. One returned to Ansett-ANA serving in New Guinea 1946-47 before being sold to New Holland Airways. The prototype was converted to KLM production standard and was based in Seattle as Bill Boeing's corporate VIP aircraft from April 1940. It was impressed by the USN for VIP transport duties in February 1942 becoming the only R3D-3 until its sale for scrap in January 1946. Textures only. Original textures by Wayne Tudor, revised by Maarten Brouwer.
| Filename: | KNILM_Royal_Netherlands_Indies_Airways_Douglas_DC5.zip |
| License: | Freeware |
| Added: | 3rd July 2006, 01:10:06 |
| Downloads: | 1,139 |
| Author: | Wayne Tudor & Maarten Brouwer |
| Size: | 943.61 KB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| Al Pelletier's Round Robins - Castlegar |
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File Description:
Hi again Flight Simmers. This adventure takes place in the Interior of British Columbia Canada, which is a very rugged and mountainous area. In fact, one of the toughest areas of the World, for any kind of planes to fly regular routes. I flew this route with 2 different airplanes. One with the Dornier and one with the old DC3 Dakota. With the more modern airplane, you can fly in and out of the route in IFR conditions with no problems. But with an aircraft that has a maximum of 500 to 900 Feet per minute rate of climb, you have to fly in VFR condition out of Castlegar to find an area that will allow you to climb to IMC(Instrument Meteorological Conditions) from VMC (Visual Meteorological Conditions). The DC3 I flew is by Bill Rambow, Roy Chaffin and Jan Visser. This, folks, is simply the BEST airplane that I have ever seen for MS Flight Sim, since 1982! This airplane and all the necessary scenery for this article can be found at http://wings.ark.com in the Full Throttle directory and probably at the Flight Simulator World web site. A list of all the necessary or nice to have files are listed on these pages.
| Filename: | Al_Pelletiers_Round_Robins__Castlegar.zip |
| License: | Freeware, limited distribution |
| Added: | 11th December 2006, 23:34:42 |
| Downloads: | 702 |
| Author: | Al Pelletier |
| Size: | 3.89 MB |
| Category: Flight Simulator 2004 - Panels | |
| Piper PA-23 Apache Panel Upgrade (2D and VC) |
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File Description:
If you’ve flown in Lynn and Bill Lyon’s Piper PA-23 Apache then you’ll likely know where I’m coming from when I say it’s one of the best payware old GA aircraft models out there. Like the Maule and a few others, it’s one of the few freeware packages out there that could have easily been released as payware (and I think may have initially been payware), and I for one, am very grateful it was not.
However, one of the big gripes with the Apache’s package is the lack of a DME display unit to couple with the Collins multi-comms/avionics gauge, a directional gyro with a heading bug and a suitable autopilot insert to bind the avionics to one AP unit. Initially the PA-23 was sold as an IFR capable plane, with the autopilot being either “good trimming” or the person in the right seat flying the plane. In the decades which followed, autopilots and updated gear became commonplace and most Piper PA-23’s were outfitted with modern avionics.
This upgrade will replace the bank indicator with a Directional Gyro w/ Heading Bug, add a DME indicator, and add a Bendix/King KAP 140 autopilot controller.
| Filename: | Piper_PA23_Apache_Panel_Upgrade_2D_and_VC.zip |
| License: | Freeware |
| Added: | 12th January 2008, 09:58:07 |
| Downloads: | 1,510 |
| Author: | Mark McCoy |
| Size: | 1.61 MB |