Where Flight Simulation Enthusiasts Gather from Around the World!

AVSIM Library - Search Results

Searching for: 'beechcraft d18s milton ' in AVSIM File Library and below.
Return to Library Index
Found 1,547 files (155 pages)

Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Grumman Mallard (ZK-CDV) Download

Images related to this file:

File Description:
This folder contains a repaint for the freeware Grumman Mallard by Milton Shupe and LDR development. It shows ZK-CDV, Mallard c/n J13. It was imported into New Zealand by the Utah-Williamson-Burnett Ltd for transportation to its Manapouri Power Station project. This airframe was constructed in late 1946 and delivered to Canada on 25-01-1947 as CF-FFG. By mid 1951 it was in Indonesia as PK-AKG with an offshoot of Shell Oil. It then moved to the Netherlands New Guinea register as JZ-POB in 1955. It eventually became VH-TGA in 1962 with East Coast Airlines followed by a transfer to Trans Australia Airlines in mid 1963 and used on the "Coralair Service". It was ferried into Auckland on 13-10-1963 and became ZK-CDV on the 15th for Utah-Williamson-Burnett at Invercargill. It still had some hydraulic problems as its nosewheel collapsed on 07-10-1964 at Invercargill. It was purchased in about 1969 by the Department of Internal Affairs and went to NAC in Christchurch for some refurbishment and a paint job before being cancelled on 21-02-1969 and marked up as VQ-FBC. This was for Air Pacific with whom it carried the name "Na Secala". It was withdrawn from use in Fiji on 04-10-1970 and cancelled from their register on 31-03-1971 for transfer to the US as N2442H the following day. It has soldiered on ever since; moving to Canada as C-GRZI for about a year in 1978 before returning to the US again. In June of 1993 it was sold to Steve Hamilton of Reno Nevada. Steve re-registered it as N2950 in March of 1998. It is still current. Repaint by Jan Kees Blom, based on the white textures that came with the model


Filename: Grumman_Mallard_ZKCDV.zip
License: Freeware
Added: 19th July 2018, 13:24:17
Downloads: 140
Author: Jan Kees Blom
Size: 11.48 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Grumman Mallard (VH-TGA) Download

Images related to this file:

File Description:
This folder contains a repaint for the freeware Grumman Mallard by Milton Shupe and LDR development. It shows VH-TGA, which was Mallard c/n J13 as used by Trans Australia Airlines in mid 1963 on the "Coralair Service". This airframe was constructed in late 1946 and delivered to Canada on 25-01-1947 as CF-FFG. By mid 1951 it was in Indonesia as PK-AKG with an offshoot of Shell Oil. It then moved to the Netherlands New Guinea register as JZ-POB in 1955. It eventually became VH-TGA in 1962 with East Coast Airlines followed by a transfer to Trans Australia Airlines in mid 1963 and used on the "Coralair Service". It was ferried into Auckland on 13-10-1963 and became ZK-CDV on the 15th for Utah-Williamson-Burnett at Invercargill. It still had some hydraulic problems as its nosewheel collapsed on 07-10-1964 at Invercargill. It was purchased in about 1969 by the Department of Internal Affairs and went to NAC in Christchurch for some refurbishment and a paint job before being cancelled on 21-02-1969 and marked up as VQ-FBC. This was for Air Pacific with whom it carried the name "Na Secala". It was withdrawn from use in Fiji on 04-10-1970 and cancelled from their register on 31-03-1971 for transfer to the US as N2442H the following day. It has soldiered on ever since; moving to Canada as C-GRZI for about a year in 1978 before returning to the US again. In June of 1993 it was sold to Steve Hamilton of Reno Nevada, who re-registered it as N2950 in March of 1998. It is still current. Repaint by Jan Kees Blom, based on the white textures that came with the model


Filename: Grumman_Mallard_VHTGA.zip
License: Freeware
Added: 19th July 2018, 13:24:02
Downloads: 117
Author: Jan Kees Blom
Size: 11.48 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
Douglas A-20C Boston Dutch Naval Air Service Download

File Description:
This folder contains a repaint for the Douglas A-20C by Milton Shupe and his team. It shows Douglas DB7 Boston D52 of the Royal Dutch East Indies Navy, Andir, 6 March 1942. In december 1941, the Dutch government ordered 32 Douglas Boostons for the defence of the Dutch Indies after the outbreak of war in the Pacific. These aircraft were destined for the MLD, or Dutch Naval Air Service. The aircraft were painted in RAF camouflage colors and received Dutch orange triangles on the fuselage and the underside of the wings, together with a serial consisting of a D with a number and the text KON.MARINE on the nose. The aircraft were crated and shipped to the Dutch East Indies, with the first six arriving in Java on the 27th of February 1942, just a day before the Japanese landings in Java. The crates were unloaded in Tjilatjap. It was decided to try and assemble a few aircraft on the spot, in the harbor of Tjilatjap, while three crates were sent to Andir by train. Despite Japanese bombing raids on the harbor, the MLD technicians managed to assemble two Bostons in the harbor, and on the morning of the 5th of March, Lt Burgerhout, a Catalina pilot, took of from an improvised runway withh D52 and flew to Tasikmalaja, where it was planned to fill the aircraft with fuel for the flight to Andir air base. However, no suitable fuel was found. Before the second Boston could be flown out, the 'runway' was destroyed by a second Japanese bomb raid, so the ground crew destroyed the aircraft. The aircraft at Tasikmalaja was destroyed on the 8th of Mmarch, just before the capitulation of the Dutch East Indies. Of the aircraft transported by train, one was assembled, and this fell intact into the hands of the Japanese, who later used it for flight evaluations. The other two aircraft were destroyed by their ground crews. The other 26 Bostons still underway were diverted to Australia, and these later flew with no 22 squadron of the RAAF. Repaint by Jan Kees Blom, based on the paintkit by William Ellis.


Filename: Douglas_A20C_Boston_Dutch_Naval_Air_Service.zip
License: Freeware
Added: 16th July 2018, 16:43:50
Downloads: 109
Author: Jan Kees Blom
Size: 8.32 MB


Category: Flight Simulator 2004 - Scenery
Port Hardy CYZT in British Columbia, Canada Download

Images related to this file:

File Description:
Port Hardy airport is on the coast of Vancouver Island in BC, at the far northern end and 5 miles east of the town. The town and the airport are both gateways to local touristic attractions such as Cape Scott Provincial Park, the North Coast and BC Marine Trails, and kayaking, caving, surfing, fishing, camping, and scuba diving (and I discovered just how big orca are). Fishing, logging, and mining have been important and to an extent still are for the town population of just over 4,000. The airport, along with the ferries, connects Port Hardy to the rest of the west coast with Pacific Coastal Saab 340 or Beechcraft 1900C flights to and from Vancouver at least twice a day. There are also Grumman Goose amphibious flights to local float bases such as Port McNeill, Alert Bay, Whaletown, Surge Narrows, Echo Bay, and Minstrel Island. These are all included in the AI and previously posted. There are three runways: 11-29 of 5,000 feet with ILS on 11 and righthand circuits on 29, 07-25 of 4,000 feet with righthand circuits on 25, and 16-34 with a much shortened 3,500 feet on 34 due to a displaced threshold. There is a control tower but it is not manned 24 hours a day; a "mandatory frequency" (MF for short and a Canadian invention) is used by the tower when it is manned, and when there is no tower response the aircraft continues to announce intentions and position. Something I have been meaning to explain to those who query it, is that in real life as well as in FS9 helicopters at a mixed use airport or airfield will act as if they are planes and join downwind, turn on base and then finals, "land" along the runway and then use the taxiway to the parking. This means all aircraft are doing the same thing and an orderly queue avoids collisions. This is one of a series connected in some way with Pacific Coastal airline destinations, the first being Bella Coola. There is AI available for Pacific Coastal online.


Filename: Port_Hardy_CYZT_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 11th November 2018, 16:48:50
Downloads: 234
Author: Roger Wensley
Size: 19.26 MB


Category: Flight Simulator 2004 - Scenery
Bella Coola CYBD in British Columbia, Canada Download

Images related to this file:

File Description:
Bella Coola is in one of the deep east-west fjords amid the Coastal Range on the coast of BC, approximately mid way between Vancouver and the Alaskan border and some 70 miles inland from the open ocean. The town of Bella Coola has a small population of around 150, while the population of the whole Bella Coola Valley is around 2,000. The valley is warmer in both summer and winter than the surrounding area, and tourism flourishes along with forestry, fishing, and local government administration. Although there is road access, the ferry service is the main connection to larger coastal towns or cities such as Vancouver. The airport, 7 miles east of the town, is connected by daily Pacific Coastal flights to Vancouver and Anahim Lake (to the east). The asphalt runway is 4,200 feet long and aligned 04-22 in FS9 (by 2010 this had changed to 05-23 in reality) and is without lighting of any sort, so it is restricted to daylight hours only. At the eastern end is the terminal building and in the middle the West Coast Helicopter hangar, which has a large fenced paddock-like enclosure in front of it. The helicopters hop over the three feet high fence as they "taxi" to the apron in front of the hanger (but not in FS9!). Between the two there are four other company hangars spread out along the roadway beside the fence. I have never seen the airfield in Summer, and I have not attempted to replicate the apron as it now shows in Google Earth. The screenshots show the main and overwhelming feature of Bella Coola, the large valley amid the steep mountains. This terrain has an inevitable effect on the ai, in that you will never see a plane land as it hits solid rock before it makes it to the runway. You will, however, see them take off. Pacific Coastal currently flies Beechcraft 1900's to Bella Coola; I have used the Saab 340 which I have seen there some years ago and which I prefer.


Filename: Bella_Coola_CYBD_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 25th October 2018, 17:57:06
Downloads: 285
Author: Roger Wensley
Size: 14.57 MB


Category: Flight Simulator 2004 - Scenery
Chicoutimi / St-Honore CYRC in Quebec Canada Download

Images related to this file:

File Description:
This is the third of five sceneries around Lac Saint-Jean in Quebec, Canada. Saint-Honore is a village on a crossroads 32 miles east of the lake, and the airport, called Chicoutimi in the Nav Canada Flight Supplement, is a mile or so east of the village. It is of the familiar triangular military design with three runways 12-30, 06-24, and 18-36. Of these, the longest is 12-30 at over 6,000 feet and has approach lighting and glide slope indicators. Of the other two 06-24 is now closed, but this scenery is based on the 2010 situation with all three open. There are two apron areas, one just to the south of 12-30 and a second to the northwest of 06-24 and served by a separate taxiway. The largest operator is a training establishment based on the northern apron and with a sizeable fleet of Beechcraft trainers (Skipper) that does not exist as an FS9 plane, so these are represented by a similar stand-in substitute. There is also a helicopter emergency evacuation operation to the east of the large control tower, and other hangars. The south apron has two main companies, Max Aviation and Exact Air, both of which run local regular scheduled flights in the area (though both appear to have now subcontracted these out to other companies) and also engage in training and charter flights. There is also a parachute training company. The ai includes flights by the companies on the field and also GA. The list of AI planes is explained in the AI folder, with details of downloads etc. The fleet of training aircraft is one of the planes in the revised (by Nick Tselepides) Piper Aircraft, designed for AI Traffic by Andras Neumann with a Paintkit by Charles Dayhuff adapted by Graham Eccleston, and Paints by Graham Eccleston, Andras Neuman and Frank Cooper along with the trainer repaint by Nick Tselepides. The Max and Exact aircraft textures are approximations by me; apologies. The use of the runways also as taxiways complicates the AI on runway 12-30 as directed by ATC. The AI will always leave 12-30 by the earliest exit, which means that the fleet of trainers will exit to the southern apron but will then taxi back onto the runway to reach taxiway A or runway 36 (according to wind direction) to proceed to the northern apron. In real life they land long and then taxi straight to the end of the runway to reach taxiway A or runway 36 without using the south apron at all. There is no way to correct this so just be ready to go around.


Filename: Chicoutimi__StHonore_CYRC_in_Quebec_Canada.zip
License: Freeware, limited distribution
Added: 12th November 2017, 17:35:21
Downloads: 342
Author: Roger Wensley
Size: 29.03 MB


Category: Flight Simulator 2004 - Scenery
Ketchikan PAKT in southern Alaska plus float planes 5KE and the town Download

Images related to this file:

File Description:
This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.


Filename: Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip
License: Freeware, limited distribution
Added: 12th February 2017, 23:27:59
Downloads: 1,229
Author: Roger Wensley
Size: 47.11 MB


Prev Page   Next Page
AVSIM Library System Version 3.00 -- 2025-Apr
© 2001-2026 AVSIM Online
All Rights Reserved
Privacy Policy |