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| Category: Flight Simulator 2004 - Scenery | |
| PAEN, PAEX, 3AK4, 30AK, 52AK - Alaska, USA |
|
Images related to this file:
File Description:
The town of Kenai is on the east coast of Cook Inlet, 60 miles southwest of Anchorage. The airport is in the northern part of the town, with a runway aligned 1-19, 7,550 feet long and 150 feet wide (with an ILS on 19). A second runway is gravel, 2,000 feet long and for winter use by ski planes. There is also a water runway, and all three are aligned the same and called "1 left-19 right" (the main runway) "1 right-19 left" (gravel) and "1 water-19 water". The taxiways are extensive and designed for a far larger traffic than the airport has today, though even now the airport is fairly busy. In FS9 a water runway for AI cannot work with an ATC control tower; the water part of PAEN has therefore been separated into another call sign PAEX which has ONLY the water runway; the tower will therefore direct the plane that makes contact to use the water runway. The PAEN airport runway has taxiway connections at each end and also two intermediates; at the northern end there are in fact two so a total of 5; B, C, D, E, and F; there is an airport diagram included. GA traffic goes to one of two parking aprons, both at the southern end, and at the far southern end there is the hangar for the Civil Air Patrol. The AI includes aircraft from my previous Alaska posts, as Kenai is where I sent them when they departed from, for instance, Palmer. Airlines and cargo companies that operate from and to Kenai are included in the AI: ERA (which has recently changed it's name), Grant Aviation, Air North, Wings of Alaska, North Star Air, and a small local company Air Supply Alaska, along with Fedex, UPS, Everts, and Northern Air Cargo. There is also GA and float AI. Nearby smaller airfields are included, partly because one of them was dramatically misaligned in FS9.
| Filename: | PAEN_PAEX_3AK4_30AK_52AK___Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 26th December 2015, 15:33:19 |
| Downloads: | 485 |
| Author: | Roger Wensley |
| Size: | 23.08 MB |
| Category: X-Plane - Scenery | |
| San Diego, Ca. 2004 - v6.70thru v7.30 |
|
File Description:
San Diego Scenery Package
for X-Plane v6.51+v7.XX
by Bill Moore
January 3, 2004
Here is a new San Diego scenery package that I designed for my personal use. I have had numerous requests to do more cities and airports so this is my first free scenery for 2004. Being the lazy person I am, no research was done and no claim to real life designs are implied.
I have added many objects to the airports and cities including terminals, hangers, buildings, stadiums, balloons, city scapes and other fun and interesting things. All of which were begged, borrowed or stolen from all the wonderful designers in the X-Plane Community such as Ken Spiker, Christian Franz, Ted Davis, Robert Bunce, Tom Curtis, B. Brooks and all the others who have inspired me. Many thanks to each of you for your contributions to the X-Plane community.
Like all my scenery packages, the additions to the citys and airports are purely fictional. The airports themselves are unaltered. I have enhanced "San Diego Intl.-Lindburg Fld. (KSAN), "North Island NAS. (KNZY), Miramar MCAS (KNKX), Imperial Beach NOLF (KNRS), General Abelardo L. Rodriquez Intl. (MMTJ) and a few other near by airports. A special thanks to Ted Davis for creating the orignal San Diego scenery that led me to adding to his great work. Also, Ken Spikers new KWIKCITYS package contributed to the completion of my version of San Diego and surrounding areas. His cities really added the crowning touch. Thanks Ken. If I inadvertently left out other object designers, it was purely unintentional and I offer my apologies.
Installation: Place the extracted "San Diego" folders in your "Custom Scenery" folder.
Please send any comments or suggestions to [email protected]. If you choose to rate my Scenery Packs and give less than a "9" rating, I would appreciate knowing what I can do to improve them. I can only do that with your feedback.
Have fun and FLY SAFE!
| Filename: | San_Diego_Ca_2004__v670thru_v730.zip |
| License: | Freeware |
| Added: | 4th January 2004, 05:18:56 |
| Downloads: | 814 |
| Author: | Bill Moore |
| Size: | 7.96 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Default Las Vegas McCarran with activated X-Wind Runways |
|
File Description:
A High quality AFCAD2 file for the default FS2004 Las Vegas McCarran airport. This file has been completely rebuilt from scratch using information from the latest FAA charts (17th March 2005). All Aprons have been completely rebuilt and are modelled to be as near real as possible. Improvements have been made to the taxiways, and newly built taxiways 'Romeo' and 'Zulu' have been added to the airport.
The 'crosswind runway technique' has been applied to this airport to activate all runways for simultaneous use.
Runways 01R/19L and 7L/25R will both be used for simultaneous take-offs whilst 01L/19R and 7R/25L will both be used for simultaneous landings, all dependent on wind direction.
Full night lighting has been provided for taxiways, runways and aprons and a 'Tower View' is now available. Full 'ALSF-2' approach lighting has been added to the landing runways to assist your approaches in poor visibility. The final runway modification is a 200ft overrun area at each end of runway 7R/25L only. All real life gates at this airport are now available for use, they are correctly numbered as per real life and have the correct airline assigned to them.
A new 'RJ' area with 12 stands for America West Express has also been added to the main apron, near the B concourse. Terminal 2 now has overflow parking to provide more space during peak periods. The 'Janet' (Area 51) shuttle area has been represented and has 8 coded stands for the 737s that use the terminal. Random parking has also been placed on the Executive Terminal area and also at 'Signature Parking' on the south west side.
Finally, there are a number of parking stands provided on the cargo area also. This file has been fully tested and all traffic flows as it should. If you have a large amount of traffic flowing thru LAS, this file will certainly bring the airport to life. Enjoy!!
| Filename: | Default_Las_Vegas_McCarran_with_activated_XWind_Ru.zip |
| License: | Freeware |
| Added: | 2nd April 2005, 22:00:16 |
| Downloads: | 4,841 |
| Author: | Lee Brompton |
| Size: | 81.04 KB |
| Category: X-Plane - Original Aircraft | |
| B25 Mitchell for X-Plane 6.40/6.51 |
|
File Description:
B25 Mitchell for X-Plane 6.40/6.51. Made famous by the Doolittle raid on Tokyo shortly after Pearl Harbour the B25 Mitchell bomber is the most famous medium bomber of WWII and perhaps of all time. The B25 was the most numerous twin engine aircraft built by the US during WWII; estimates of production vary from 9300 to 11000 built. On April 18, 1942 Doolittle led sixteen B-25 aircraft from the navy carrier, U.S.S. Hornet to bomb Japan in retaliation for that country's attack on Pearl Harbor on December 7, 1941. Although little damage was done and all planes were lost the raid proved to be one of the most famous missions of the war.
The B25 was powered by a pair of 1,700 hp Wright R-2600-29 "Cyclone" 14 cylinder, air-cooled engines. Maximum speed was 272 mph at 15,000 ft, with a ceiling of 24,000 ft and a range of 1350 miles with a full load of bombs. Armament varied considerably in the B25 depending on the type of mission the plane was designed for. Heavenly Body is a B25J designed as a bomber, so it carried eleven 0.50 caliber machine guns; two in the top turret, two in the tail, one in the nose, two in cheek packs on each side under the pilot and one in each waste window. The top, nose and cheek pack guns could also be used in strafing, if so desired. This version carried 3,000 lbs of bombs (usually six 500 pounders) in an interior bomb bay.
The X-Plane version is a fairly faithful rendition of the B25. The body consists of two sections consisting of the fuselage and a fuel tank. The main engine nacelles actually consist of two nacelles, one is the 1700 HP engine, the rear section is a 5 lb thrust rocket. Engine nacelles are also used for the two rudders in order to get the correct shape. Vertical stabilizers with rudders are buried within the nacelles. Decoration of the plane is complicated by the use of multiple nacelles but the resulting compromise is acceptable though not an authentic replica. As usual my panel leaves a lot to be desired but version 2 will correct this.
| Filename: | B25_Mitchell_for_XPlane_640651.zip |
| License: | Freeware, limited distribution |
| Added: | 25th February 2003, 00:15:23 |
| Downloads: | 495 |
| Author: | Robert App |
| Size: | 1.85 MB |
| Category: X-Plane - Original Aircraft | |
| B25 Mitchell Bomber |
|
File Description:
B25 Mitchell for X-Plane 6.40-6.6 Made famous by the Doolittle raid on Tokyo shortly after Pearl Harbour the B25 Mitchell bomber is the most famous medium bomber of WWII and perhaps of all time. The B25 was the most numerous twin engine aircraft built by the US during WWII; estimates of production vary from 9300 to 11000 built. On April 18, 1942 Doolittle led sixteen B-25 aircraft from the navy carrier, U.S.S. Hornet to bomb Japan in retaliation for that country's attack on Pearl Harbor on December 7, 1941. Although little damage was done and all planes were lost the raid proved to be one of the most famous missions of the war. The B25 was powered by a pair of 1,700 hp Wright R-2600-29 "Cyclone" 14 cylinder, air-cooled engines. Maximum speed was 272 mph at 15,000 ft, with a ceiling of 24,000 ft and a range of 1350 miles with a full load of bombs. Armament varied considerably in the B25 depending on the type of mission the plane was designed for. Heavenly Body is a B25J designed as a bomber, so it carried eleven 0.50 caliber machine guns; two in the top turret, two in the tail, one in the nose, two in cheek packs on each side under the pilot and one in each waste window. The top, nose and cheek pack guns could also be used in strafing, if so desired. This version carried 3,000 lbs of bombs (usually six 500 pounders) in an interior bomb bay. The X-Plane version is a fairly faithful rendition of the B25. The body consists of two sections consisting of the fuselage and a fuel tank. The main engine nacelles actually consist of two nacelles, one is the 1700 HP engine, the rear section is a 5 lb thrust rocket. Engine nacelles are also used for the two rudders in order to get the correct shape. Vertical stabilizers with rudders are buried within the nacelles. Decoration of the plane is complicated by the use of multiple nacelles but the resulting compromise is acceptable though not an authentic replica.
| Filename: | B25_Mitchell_Bomber.zip |
| License: | Freeware, limited distribution |
| Added: | 27th March 2003, 01:20:45 |
| Downloads: | 1,669 |
| Author: | Robert App |
| Size: | 1.37 MB |
| Category: X-Plane - Original Aircraft | |
| B25 Mitchell v1.1 for x-plane 6.4/6.51 |
|
File Description:
B25 Mitchell v1.1 for X-Plane 6.4/6.51 upgrade from v1.0 includes better handling and improved non-custom panel. Made famous by the Doolittle raid on Tokyo shortly after Pearl Harbour the B25 Mitchell bomber is perhaps the most famous medium bomber of WWII and perhaps of all time. The B25 was the most numerous twin engine aircraft built by the US during WWII estimates of production vary from 9300 to 11000 built. On April 18, 1942 Doolittle led sixteen B-25 aircraft from the navy carrier, U.S.S. Hornet to bomb Japan in retaliation for that country's attack on Pearl Harbor on December 7, 1941. Although little damage was done and all planes were lost the raid proved to be one of the most famous missions of the war.
The B25 was powered by a pair of 1,700 hp Wright R-2600-29 "Cyclone" 14 cylinder, air-cooled engines. Maximum speed was 272 mph at 15,000 ft, with a ceiling of 24,000 ft and a range of 1350 miles with a full load of bombs. Armament varied considerably in the B25 depending on the type of mission the plane was designed for. Heavenly Body is a B25J designed as a bomber, so it carried eleven 0.50 caliber machine guns; two in the top turret, two in the tail, one in the nose, two in cheek packs on each side under the pilot and one in each waste window. The top, nose and cheek pack guns could also be used in strafing, if so desired. This version carried 3,000 lbs of bombs (usually six 500 pounders) in an interior bomb bay.
The X-Plane version is a fairly faithful rendition of the B25. The body consists of two sections consisting of the fuselage and a fuel tank. The main engine nacelles actually consist of two nacelles, one is the 1700 HP engine, the rear section is a 5 lb thrust rocket. Engine nacelles are also used for the two rudders in order to get the correct shape. Vertical stabilizers with rudders are buried within the nacelles. Decoration of the plane is complicated by the use of multiple engine nacelles but the resulting compromise is acceptable though not an authentic replica.
| Filename: | B25_Mitchell_v11_for_xplane_64651.zip |
| License: | Freeware |
| Added: | 2nd March 2003, 00:05:15 |
| Downloads: | 310 |
| Author: | Robert App |
| Size: | 1.41 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Louisiana State Police Texture Updates Bell/Textron 430 |
|
File Description:
FS2004 Bell/Textron 430 Helicopter Louisiana State Police Updates
This package contains 2 revised texture sets for: N810SP & N918SP which are based here in Baton Rouge.
These fixes add the gold stripe on the tail and reflect the readjusted bottom
gold cheat stripe and a few more small tweaks that make the textures more accurate.
There is a well known member of the FS Community that is also painting up more LSP Bell430s.I believe that his will feature 430s from LSP Troop I,B and C.
Giving you all more N#'s to fly based on your preference of which Troop you want to fly for.So keep an eye out for more LSP Bell 430s in the near future!!
As always....Enjoy!!
**P.S.***
I am finishing up on a custom scenery to compliment these repaints.
The scenery will feature a large photoreal terrain area of the Independence Park area here in Baton Rouge wich houses on its grounds the following:
Louisiana State Police Headquarters,Louisiana Statepolice Training acadamy,various State Gov't offices such as Dept. of Motor Vehicles,Louisiana State Office of Emergency Managment,State fire Marshals Offices,e.t.c.....
The main Helipad is set up as a runway..rwys 9-27 which feature their own ILS systems with outermarkers,an NDB,Fictioal Airport Designation of 1LSP.Trees,Military Landing Zones,resturants,minmalls,gas stations along the perimeter,the main Fire House/Fire Station for that area.the Main branch of the Public Library and the big school bus transfer area on the west side.Street lights along the roadways,and much more.With minimal impact of FPS.
This will be a great add-on tool for the real LSP and AIr Med pilots who fly into this place everyday.Now you guys/gals can practice approaches in inclement weather conditions without fear of ruining a 5 million dollar chopper,all the while honing your IMC skills.
This scenery will integrate seemlessly with the upcoming release of KBTR v2.
The screenshots in this archive are from KBTRv2 Beta and the 1LSP beta sceneries!!
Keep an eye out at the BSMP forum for updates and preview screenshots... www.bsmp.co.nz
| Filename: | Louisiana_State_Police_Texture_Updates_BellTextron.zip |
| License: | Freeware |
| Added: | 25th May 2008, 19:00:07 |
| Downloads: | 358 |
| Author: | Joe DeGregorio / Alan Devins / Rory Kelly / Keith Devins |
| Size: | 2.96 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Caproni-Vizzola C-22J Ventura |
|
Images related to this file:
File Description:
The Machine:
A fully aerobatic, very-light Jet that compares to the Bede BD-5J, but heavier and sporting two instead of one TRS-18 turbojets. Up to Mach 0.47 and 650 NM of range, with a service ceiling of 25000ft. A low stall speed (for a jet) makes the aircraft good for short field operations.
Certified for VFR operations only, yet includes a good avionics suite.
This is a "Classic" aircraft featuring "Steam" gauges and radios. Yet, controls and systems are easy to operate.
The History:
The C-22J is the last aircraft to be adorned with the legendary Caproni name. Originally known as "Caproncino", then marketed as "Ventura". A very-light jet developed in the 1980s as a military trainer, surveillance and reconnaissance aircraft. Powered by two TRS-18 turbojets fed from a dorsal NACA intake, the aircraft reached Mach 0.47 and was fully aerobatic. The airframe shows its origin in a glider design, the Caproni A-21 Calif. After the merger with SIAI Marchetti, the project was cancelled in favor of the SF-260.
The Simulation - 3D Model:
This aircraft ships with a 3-D cockpit, that incorporates realistic night lighting, in the form of a dim dome flood light, backlit gauges and luminous digital displays. The flight crew of 2 is affected by your input in the payloads menu of Flight Simulator, allowing to choose between male, female or empty seats. The Copilot Figure can be hidden with a quick click in the internal 3D view as well.
The Simulation - Realism:
This aircraft has been tuned with the invaluable help of Engineer Carlo Ferrarin, who created the real aircraft. Unique and one-off documentation has been kindly provided, and used extensively, for the creation of this product!
Just like the real aircraft, the systems are simple and of easy operation. Engines can be started with the press of a button. Systems modelling allows the following of real-world checklists as closely as Flight Simulator allows. An in-sim checklist is included, as well as a full flight manual.
The flight model is tuned with advanced aerospace techniques, resulting in a highly realistic aircraft, yet, it is very pleasant to fly, both during aerobatic displays or "A to B" cruising.
Highlights:
- High-Resolution 3D cockpit
- Full Documentation
- Aerobatic
FS-2004 Version comes with limited support and is free due to platform limitations. See Readme. FS-X & P3Dv4 (64-bit) versions are commercial products.
| Filename: | CaproniVizzola_C22J_Ventura.zip |
| License: | Freeware, limited distribution |
| Added: | 7th November 2020, 18:31:45 |
| Downloads: | 677 |
| Author: | Mario Noriega |
| Size: | 157.85 MB |
| Category: X-Plane - Scenery | |
| London 2004 |
|
File Description:
Continuing my new free releases for this year, here is my London 2004 scenery package that I designed for my personal
use but now I want to share it with the community. I have had numerous requests to do more cities and airports so this is my third scenery for 2004. Being the lazy
person I am, no research was done and no claim to real life cities and airports is intended or implied.
I have added many objects to the airports and cities including terminals, hangers, buildings, castles, city scapes and
other fun and interesting things. All of which were culled from all the wonderful designers in the X-Plane Community
such as B. Brooks & Christian Franz, Ted Davis, Tom Curtis, Ralph Glass, Tim Chandler, Didier Chauveau and all the
other hard working and exceptionally talented designers who have inspired me. Many thanks to each of you for your
contributions to the X-Plane community.
Like all my scenery packages, the additions to the citys and airports are purely fictional. The airports themselves are
unaltered. I have enhanced London Heathrow (EGLL), London Gatwick (EGKK), London City (EGLC) airports and of
course the city of London . A special thanks to Robert Bunce for his NYEXPRO packages and Ken Spiker for his
KWIKCITIES package. If I inadvertently left out other objects and scenery designers, it was purely unintentional and I
offer my apologies.
All airports and cities come with Night Textures. Flying at dusk and dawn will add additional enjoyment to your
experience. You may want to experiment with your Autogen settings for best results. I turn mine way down in the
rendering settings so that autogen buildings don't sit on top of custom objects and roads. It will improve framerates as
well.
Installation: Place the extracted "London 2004" folder into your "Custom Scenery" folder. I have included apt.dat files
for v6.70 and v7.30. Keep the apt.dat file for your particular XP version. Apt.dat files are different formats for v6 and v7.
Please send any comments or suggestions to [email protected]. If you choose to rate my Scenery Packs and
give less than a "9" rating, I would appreciate knowing what I can do to improve them. I can only do that with your
feedback.
My Other Free Scenery Packages are:
Charlotte-Rock Hill,
Houston-Galveston,
Iraq,
Nice, France,
San Diego 2004,
San Francisco 2004.
All are available at X-Plane.org and Avsim.com.
Have fun and FLY SAFE!.
| Filename: | London_2004.zip |
| License: | Freeware |
| Added: | 18th January 2004, 22:54:38 |
| Downloads: | 6,517 |
| Author: | Bill Moore |
| Size: | 9.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Homer PaHO in Alaska US |
|
Images related to this file:
File Description:
Homer is a mainly GA airfield with rows of open air parking, but it also has scheduled flights, a terminal building, a long (for GA) runway of just under 6,700 feet that is 150 feet wide and aligned 03-21 with VASI on both ends and ILS on 03. So I think we can refer to it as an airport. Plus, at the time of this scenery (around 2010) there were three newly completed hangars on the north apron that I was told were for three companies, Bald Mountain Air service, Maritime Helicopters, and Pathfinder Aviation. I do not know which was for whom, but all three companies are in the helicopter and/or plane charter business. The south apron has a number of hangars and other buildings along it's length, starting at the western end with Smokey Bay Air that has an old control tower on the roof, then the Fire Station, and then Homer Air. I am not aware of who owns what after those first three, except that at the far eastern end there are several garages etc for the airport maintenance equipment. Next to the airport at that end there are a number of boat maintenance companies with boats pulled out of the water; this could not be well replicated due to the airport elevation above the sea level and a misplaced road. The nearby Beluga Lake 5BL float base is also included here, with some AI. The lake height above sea level has been adjusted to cope with too many cliffs intruding into the water; this is an annoying FS9 habit. The Homer scenery is as close to the actual airport as I could make it, while coping with inaccurate coast lines and roads, and grassed areas that could not all be modified for reasons that I will not bore you with. The Spit is a major scenery feature next to the airport, and I have added to this to provide some boats, docks, and nearby buildings etc. Small planes use the adjacent gravel taxi path instead of the runway when back-tracking to take off on runway 21. They only go as far as the path takes them and then u-turn onto the runway and take off. By the way, this airport's AI will function at its best if the prevailing wind makes 03 the runway in use. And I will eventually stop writing 03 and just call it 3, as the US, alone in the world, does not put a zero in front of 01, 02, 03, 04 etc. Just one other thing to note is that all access to the runway is from taxiways A and B; there was (in 2010) no access to the extreme western end of the runway as the taxiway there is marked as out of service pending a needed resurfacing.
If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.
| Filename: | Homer_PaHO_in_Alaska_US.zip |
| License: | Freeware, limited distribution |
| Added: | 28th July 2021, 03:31:04 |
| Downloads: | 129 |
| Author: | Roger Wensley |
| Size: | 11.86 MB |