Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Asphalt Runway Texture |
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File Description:
New asphalt and taxi textures.
| Filename: | Asphalt_Runway_Texture.zip |
| License: | Freeware |
| Added: | 4th June 2004, 22:28:59 |
| Downloads: | 4,693 |
| Author: | Arno Aksu |
| Size: | 285.27 KB |
| Category: Prepar3D V1-4 - Scenery | |
| Marino Lighthouse South Australia |
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File Description:
Marino Lighthouse
This lighthouse is a well known VFR reference and reporting point just outside the Adelaide TMA.
It installs quite happily in FSX, P3D v3.4 and P3Dv4 in the usual fashion.
It was crafted in Sketchup8, it was converted to a .bgl in Model Converter X _ http://www.scenerydesign.org/modelconverterx/ - (A HUGE shoutout to Arno Gerretsen). The ground textures and excludes were done in Luis Sa's SBuilderX - http://www.ptsim.com/index.php?option=com_content&view=article&id=52&Itemid=56 .
In the Marino Lighthouse Extras sub-directory I "show my work". Please mess about with it should you feel so inclined.
The usual caveats concerning the use of these files in pursuit of profit or monetary gain apply. Contravention thereof will earn you a scathing reprimand.
Quig
18/04/17
| Filename: | Marino_Lighthouse_South_Australia.zip |
| License: | Freeware |
| Added: | 25th June 2017, 07:25:14 |
| Downloads: | 133 |
| Author: | Richard Quigley |
| Size: | 3.66 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Atlas Jet Boeing 757-200 |
|
File Description:
This is a repaint of the turkish airline "ATLAS JET". Textures only . You must have original 757 from Captain Sim (http://www.captainsim.com) !! Texture are in 32bit , and photorealistics .Have Fun !Arno Aksu
| Filename: | Atlas_Jet_Boeing_757200.zip |
| License: | Freeware |
| Added: | 27th August 2006, 16:32:04 |
| Downloads: | 1,290 |
| Author: | Arno Aksu, Captain Sim |
| Size: | 4.98 MB |
| Category: Prepar3D V5 - Utilities | |
| AI Aircraft Editor.NET V.4.4.9.10 |
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Images related to this file:
File Description:
AI Aircraft Editor.NET (AIAE.NET) Version 4.4.9.10 for FS9/FSX/P3Dv1-P3Dv6 allows easy validation and modification of your aircraft configuration files. It allows mass-updating of specific keys. It checks the [fltsim.x] sequences for correctness. You can re-number sections and format the aircraft.cfg file. AIAE.NET allows to change the wingspan size for FS9 and for FSX and later aircraft. You can run a detailed validation on a selected aircraft or on all aircraft below a given root folder. The validation checks for missing and unused textures, models and air files, duplicate titles etc. You choose to see either an overview, detailed or error report. AIAE.NET features a model viewer (by courtesy of Arno Gerretsen), allowing you to see any selected model and texture. This release has been rewritten in major parts: application Interface restructured, major code rewrite to increase performance and stability, new Aircraft Effects management, P3Dv6 Support, duplicate title analysis, support for SoundAI and texture.cfg and last MCX Viewer 1.7 components.
| Filename: | AI_Aircraft_EditorNET_V44910.zip |
| License: | Freeware, limited distribution |
| Added: | 21st February 2026, 17:25:48 |
| Downloads: | 92 |
| Author: | Martin Gossmann |
| Size: | 6.82 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KIKV Windsock Fix |
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File Description:
This file will remove the two windsocks that are located by default on 18/36 of KIKV (Ankeny Regional) in Flight Simulator 2004. Written by Avsim member "rhumbaflappy" with the help of "arno" and the Scenery Design Forum. Compiled using Scasm. Freeware Only.
| Filename: | KIKV_Windsock_Fix.zip |
| License: | Freeware, limited distribution |
| Added: | 28th October 2003, 05:19:38 |
| Downloads: | 435 |
| Author: | rhumbaflappy/Craig Coon |
| Size: | 1.03 KB |
| Category: Prepar3D V5 - AI Aircraft | |
| Antonov An-8 for retro AI Traffic |
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File Description:
Antonov An-8 for retro AI Traffic. The An-8 was a two-engine turboprop transport, used from the 1960s-early 2000s, and was the predecessor of the An-10/12 four-engine transports. This MCX conversion of the FS9 SBAI An-8 model is only compatible with P3Dv4.5-P3Dv5.2. The aircraft models have PBR texturing with dynamic light effects, lua-scripted night lighting, and hard-coded lights and smoke effects.
This package includes nine models and 52 repaints focusing on the aircraft during its service life, including many civilian operators. 22 of the paints are mine, and the other 30 are from other authorized sources, listed in the documentation. Models are described in the documentation. Permissions for conversion were kindly given by Sergey Bunevich on behalf of SBAI for the model, and Christian Gold of the Retro AI Traffic Group for most of the repaints. Instructions and extensive credits are in the documentation included in the package. Original aircraft by SBAI, MCX and RADiator utilities by Arno Gerretsen, MCX conversion and select repaints by Michael Pearson.
| Filename: | Antonov_An8_for_retro_AI_Traffic.zip |
| License: | Freeware |
| Added: | 25th July 2021, 04:07:35 |
| Downloads: | 183 |
| Author: | Michael Pearson |
| Size: | 10.58 MB |
| Category: Prepar3D V5 - AI Aircraft | |
| Boeing 707 for AI Traffic (DWAI Models) |
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Images related to this file:
File Description:
Boeing 707 for AI Traffic (DWAI Models). This is the P3Dv4.5/5.2 conversion of Dee Waldron's entire 707 family for AI traffic, with permission kindly given by Dee Waldron. These models are intended as a stop-gap measure until a new 707 family specifically modeled for the 64-bit sims comes along, and I may have something to do with that this fall. This package has all seven of Dee's original models, and includes 707-120/B, 707-138, 707-320/420, 707-320BC, and 720-020/B. I have also added in a small collection of the paints I have done over the years. Seven main aircraft variants with a total of twelve models and 55 repaints are included here. This is only meant to get the AI 707 into the 64-bit sims, and I pretty much did straight conversions without too many upgrades. However, these aircraft, with special instructions included, are compatible with all prior paints available in the usual places. Original aircraft by Dee Waldron et. al, MCX and RADiator utilites by Arno Gerretsen, P3Dv4/5 conversion and all release repaints by Michael Pearson.
| Filename: | Boeing_707_for_AI_Traffic_DWAI_Models.zip |
| License: | Freeware, limited distribution |
| Added: | 5th September 2021, 16:55:26 |
| Downloads: | 305 |
| Author: | Michael Pearson |
| Size: | 12.15 MB |
| Category: Prepar3D V5 - AI Aircraft | |
| McDonnell Douglas DC-8 for AI Traffic (DWAI Models) |
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Images related to this file:
File Description:
McDonnell Douglas DC-8 for AI Traffic (DWAI Models). This is the P3Dv4.5/5.2 conversion of Dee Waldron's entire DC-8 family of models for AI traffic, with permission kindly given by Dee Waldron. These models are intended as a stop-gap measure until a new DC-8 family specifically modeled for the 64-bit sims comes along, and I may have something to do with that this fall. This package has all seven of Dee's original models, and includes DC-8-12, DC-8-52, DC-8-61, DC-8-62 (two different model versions), and DC-8-63. I have also added in a small collection of the paints I have done over the years. Five main aircraft variants with a total of six models and 61 repaints are included here. This is only meant to get the AI DC-8 into the 64-bit sims, and I pretty much did straight conversions without too many upgrades. However, these aircraft, with special instructions included, are compatible with all prior paints available in the usual places. Original aircraft by Dee Waldron et. al, MCX and RADiator utilites by Arno Gerretsen, P3Dv4/5 conversion and all release repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_DC8_for_AI_Traffic_DWAI_Models.zip |
| License: | Freeware, limited distribution |
| Added: | 5th September 2021, 16:55:35 |
| Downloads: | 254 |
| Author: | Michael Pearson |
| Size: | 20.64 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Whiteman AFB Complete Package V3 |
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Images related to this file:
File Description:
The members of Military AI Works are proud to bring you the Whiteman AFB Complete AI Package for FS2004. This package depicts all of the fixed wing and rotary wing units currently operating out of Whiteman AFB. Credits: Models by Nick Black, Kevin Reed, Jake Burrus and Mike Guenthner, Repaints by Mark Heimer, Graham King and Kevin Reed, FDE/Effects by Mike MacIntyre, Nick Needham, Jan Rosenberg, John Stinstrom and Henry Tomkiewicz, Flightplans by Desmond Burrell, VCPs by Stewart Pearson and Desmond Burrell, AFCADs by John Stinstrom and Desmond Burrell, Custom Scenery by Mike Guenthner, John Stinstrom, Mark Heimer, Arno Garretson and Don Grovestine. NOTE: This is a complete stand-alone update of our previous Whiteman AFB packages, please remove all older components of those packages before attempting to install this package
| Filename: | Whiteman_AFB_Complete_Package_V3.zip |
| License: | Freeware |
| Added: | 20th June 2011, 00:07:20 |
| Downloads: | 1,083 |
| Author: | Desmond Burrell, Military AI Works (MAIW) |
| Size: | 26.93 MB |
| Category: Flight Simulator X - Scenery | |
| Marchwood Sea Mounting Centre & Power Station |
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File Description:
Marchwood Sea Mounting Centre & Power Station Scenery.
Had a few hours over the Christmas period to have a go at FSX secenery design. Know it's not perfect but using a few free programs, knocked up a Marchwood scene to try and improve the look of VFR Photographic Scenery in the area.
The programs I used as follows:-
Google Earth Pro (to take overhead screen shots of area)
ModelconverterX (to import Sketchup .skp file and convert to BGL
Sketchup Make (to model buildings and export .skp to .dae files)
Microsoft Paint (save copy of screen shot)
GIMP2 (to enhance image & cut / blend image to import to Sketchup)
My thanks to the people who provide these tools especially Arno and the people behind MCX.
The ships I converted from ones provided on the free Sketchup 3D Warehouse, my thanks to them.
Install: Copy the Final Marchwood & MW Power Station Folders to your FSX Addon scenery folder.
Do that for the HMS Trio & Husband Shore Folders also if you think it may improve the scenery. It did using my set up.
Make sure you have the fx_SmokeStack2.fx effect in your Effects folder. If not copy the file into the folder.
Install all as normal using the FSX Add Scenery facility.
Provided as freeware. Not to be distributed by anyone for gain.
Hope you like the scenery and hope it dosent affect frame rates too much.
ijm1959... ([email protected])
| Filename: | Marchwood_Sea_Mounting_Centre__Power_Station.zip |
| License: | Freeware |
| Added: | 7th January 2018, 16:59:11 |
| Downloads: | 165 |
| Author: | Ian McAdam |
| Size: | 9.9 MB |