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Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
B-24 USAAF 376th BG "Lady be Good" Download

File Description:
Following an April 4, 1943 bombing raid on Naples, Italy, conducted by the 376th Bomb Group, the Lady Be Good of the 514th Bomb Squadron failed to return to base. After attempts to locate the plane, its nine crewmen were classified as MIA, and presumed dead, believed to have perished after crashing in the Mediterranean. Almost 16 years later on Nov. 9, 1958, several British geologists were flying over the desolate, sun-baked Libyan Desert. At approximately 400 miles south of Soluch, they spotted an aircraft on the sand. A ground party that reached the site in March 1959 discovered the plane to be a B-24D. The "Lady Be Good" had been found. Evidence at the site indicated that the crew had become lost in the dark on return from Naples and had flown over their base and southward into the desert. As their fuel supply became depleted, the nine men aboard had bailed out but had disappeared while attempting to walk northward to civilization. Intensive searches were made for clues as to the fate of the crew, and in 1960 the remains of eight were found, one near the plane and the other seven far to the north. Five had trekked 78 miles across the tortuous sand before perishing and one had gone an amazing 109 miles. In addition, they had lived eight days rather than only two expected of men in this area with little or no water. The body of the ninth man was never found. Repaint for the Alphasim B-24 by Jan Kees Blom.


Filename: B24_USAAF_376th_BG_Lady_be_Good.zip
License: Freeware
Added: 11th October 2008, 13:11:09
Downloads: 386
Author: Jan Kees Blom
Size: 7.61 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
B-24 USAAF 489th BG "Sharon D" Download

File Description:
This Ford-built B-24H was assigned to Lt Col Leon Vance, deputy commander of the 489th BG. It was Vance who had brought the aircraft from the US to Halesworth. The bomber was named after its pilot’s infant daughter Sharon, who had been born in 1942. Lt Col Vance was flying a different aircraft on the 5 June 1944 mission against a German coastal defence complex near Wimereaux, France-a mission in which the latter aircraft was lost, and for which Vance was awarded the Medal of Honor. He was the only B-24 crew member in the Eighth Air Force accorded this distinction whilst flying a mission from the UK. Vance was heading home to recover from combat wounds when he went down on a C-54 Skymaster carrying wounded and crippled veterans over the North Atlantic on 26 July 1944. In October 1946, at the age of four, Sharon Vance travelled via US Army Air Forces transport to Enid, Oklahoma (now home of Vance Air Force Base), for a ceremony in which Maj Gen James P Hodges gave her the Medal of Honor awarded to her father. Today, daughter Sharon Kiernan of San Diego, California, is an Air Force wife, and she helps to keep alive the memory of her father, and of the bomber named after her. The Sharon D retained its nickname throughout the war, and was eventually transferred to the 445th BG. It survived the conflict, and was eventually broken up for scrap. Repaint by Jan Kees Blom for the AlphaSim 2008 Consolidated B-24 Liberator


Filename: B24_USAAF_489th_BG_Sharon_D.zip
License: Freeware
Added: 31st October 2008, 18:18:46
Downloads: 478
Author: Jan Kees Blom
Size: 8.27 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Boeing B-52H CONECT Download

File Description:
In July 2013, the Air Force began a fleet-wide technological upgrade of its B-52 bombers called Combat Network Communications Technology (CONECT) to modernize electronics, communications technology, computing, instrumentation, and avionics on the flight deck. CONECT upgrades include software and hardware such as new servers, modems, radios, data-links, receivers, digital flight deck and workstations for the crew. Making the B-52 compatible with 21st century flight and combat roles.
Items reworked for FSX/P3D:
1. True FSX Native modeling, converted to FSX using ARNO'€™s MDLX program.
2. All new paints.
3. New blank bump mapping
4. All paints are in DDS format.
5. Multiple Liveries.
6. New air configuration file.
7. New HD VC textures.
8. FSX Air File installed.
9. Camera views added.
10. Transparency issue with VC model addressed.
11. All new digital cockpit created.
12. FSX coded gauges and sub panels.
13. Default and custom GPS.
14. Working Traffic Radar.

There are multiple popup windows that can be activated with-in the VC, they include the following. A full sized Horizontal Situational Indicator. A full sized Attitude Indicator. A full sized custom GPS. A full sized Radar Screen. Icon controlled Radio popup. Icon controlled over head electrical engine start panel. Icon controlled Throttle Panel. Icon controlled default GPS, Icon controlled Map, Icon controlled ATC, Mouseable Autopilot, Mouseable Flaps, Mouseable Landing Gears, Mouseable Warning lamps.
Video available here: https://www.youtube.com/watch?v=M2ii2uxSbNA

Based on the Alphasim freeware B-52 model.


Filename: Boeing_B52H_CONECT.zip
License: Freeware
Added: 3rd January 2016, 12:54:03
Downloads: 420
Author: David Robles
Size: 36.28 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Hellenic Air Force, Lockheed F-104 Starfighter Download

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File Description:
Hellenic Air Force F-104 textures for the ALPHASIM F-104 payware model. The F-104 has gained many 'nick-names' through-out its long career in many air forces around the world. Some of these include 'Widow Maker', 'Manned Missile', and 'Flying Coffin'!

The Hellenic Air Force had a very good track record with this aircraft. Greece originally received 45 F-104Gs and 6 TF-104Gs under the US MAP (Military Assistance Program) in 1964. In 1972 used planes started to be bought with nine more F-104Gs and one TF-104G aircraft acquired from Spain, ten more F-104Gs from the Netherlands in 1982. The largest purchase came when a further thirty eight F-104Gs, twenty two RF-104Gs and twenty TF-104Gs were bought from West Germany. The West German planes were acquired mainly between 1981 and 1988. With one hundred second hand planes, some were mothballed and used as spare parts. Originally flown with just the natural metal finish they eventually were given a camouflage 3 color paint scheme on top of olive drab / dark green / sand, the bottom was a light grey.These planes were flown by two Greek squadrons, the first being 335 Mira from the 114 Pterix (Wing) based at Tanagra AB. The second was 336 Mira, also based at Tanagra AB at the time. December 21st 1966 saw 336 Mira move to a new base at 116 Pterix at Araxos AB.

The F-104 went on in the Hellenic Air Force service until 1993 when 336 "Olympus" Mira Diokseos Bombardismou (Fighter-Bomber Squadron) was deactivated March 31.


Filename: Hellenic_Air_Force_Lockheed_F104_Starfighter.zip
License: Freeware
Added: 4th May 2010, 09:49:57
Downloads: 623
Author: Leonidas Theofilopoulos
Size: 3.55 MB


Category: Prepar3D V1-4 - Scenery
EDJA Allgäu Memmingen (DE) - V1 Download

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File Description:
Airport: Allgäu (DE) EDJA V1 Release: January 2018 Simulation: P3D v4.1 This scenery is an update of the stock Airport (ICAO code: EDJA). "Memmingen Airport (IATA: FMM, ICAO: EDJA), also known as Allgäu-Airport Memmingen, is an international airport in the town of Memmingerberg near Memmingen, in the Swabia region of Germany. It is the smallest of the three commercial airports in Bavaria after Munich Airport and Nuremberg Airport and has the highest altitude of any commercial airport in Germany. It is operated by Allgäu Airport GmbH & Co. KG, a limited partnership of 71 mostly local, medium-sized companies with only minor public shares. Located about 3.8 km (2.4 mi) from the centre of Memmingen and 110 km (68 mi) from the city centre of Munich, it serves Memmingen and the Allgäu area and also provides a low-cost alternative to Munich Airport and therefore is sometimes referred to as Memmingen/Munich-West Airport or similar by some low-cost airlines, despite the fact that it is 110 kilometres from the centre of Munich. It mostly features flights to European leisure and some metropolitan destinations and handled nearly 1,18 million passengers in 2017." Source: Wikipedia, the free encyclopedia Link: https://en.wikipedia.org/wiki/Memmingen_Airport What to expect? The entire airport has been updated with correct RWY, Taxiways, APRON's, COMM's (ATIS, GND, TWR), markings and some objects. RWY 24 got it's ILS and go arround information acc. to the charts. The main Terminal is a custom building with custom day and night textures. Also all ground textures are custom made. Other objects INCLUDING the tower are from stock ADE! In time I will add more custom buildings to further releases of this airport. Currently I have already started to work on the Tower building. Ground textures will not receive shadows unless you turn "Buildings" receieve shadows to ON! General: I'm not a proffessional scenery builder or texture artist but I did try to do my best to update the stock Airport and offer it as freeware to the simming community. I have tested the scenery and did not find any issues with it. GSX services work, AI traffic with Ultimate Traffic Live works, COMM's work, APPR on ILS24 does work, and so on. Entire work and object placing has been done using a photo overlay image from Google Earth, yet don't expect a photoreal scenery. The used background image has been removed due to Google's copyright policy. Big thanks to the guys from FS Developer (Don, Arno) who I have kept busy during the birth of the scenery and those who offered the tools to build it (ADE, MCX, Sketchup, Gimp,...).


Filename: EDJA_Allgu_Memmingen_DE__V1.zip
License: Freeware
Added: 21st January 2018, 17:07:14
Downloads: 1,620
Author: Gerald Krutsch
Size: 19.08 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
P-47D 334th FS "Miss Plainfield" Download

File Description:
This folder contains a repaint for the A2A Wings of Power III P-47D Thunderbolt, representing P-47C 42-7945 flown by Lieutenant Spiros 'the Greek' Pisanos of the 334th FS, 4th FG, Finschhafen, New Guinea, 1944. Born in Athens, Greece, in the suburb of Kolonos, on 10 November 1919, Spiros Nicholas "Steve" Pisanos, the son of a subway motorman, came to America in April 1938, as a crew member on a Greek Merchant ship. Arriving in Baltimore, Maryland and unable to speak English, Steve found his way to New York City, where he worked in bakeries and restaurants. As he earned money he started flying lessons at Floyd Bennett Field. In August 1940, he setled i Plainfield, New Jersey, his adopted home town, and continued flying lessons at Westfield Airport. He earned a private pilot's license and, although still a Greek national, in October 1941 he joined the British Royal Air Force sponsored by the Clayton Knight Committee in New York City. Steve began his military flight training at Polaris Flight Academy in Glendale, California. Upon graduation, Pilot Officer Pisanos was transferred to England where he completed RAF Officers Training School at Cosford, England and OTU (Operational Training Unit) at Old Sarum Aerodrome in Salisbury. Pilot Officer Pisanos was posted to the 268 Fighter Squadron at Snailwell Aerodrome in Newmarket flying P-51A's. He later transferred to the 71 Eagle Squadron, one of the three Eagle squadrons in the RAF, comprised of American volunteers flyin Spitfires at Debden RAF Aerodrome. When the USAAF 4th Fighter Group absorbed the American members of the Eagle Squadrons in September and October 1942, Pilot Officer Pisanos was commissioned a lieutenant in the U.S. Army Air Forces. On 3 May 1943, Lt. Pisanos was naturalized as an American citizen in London, England, becoming the first individual in American history to be naturalized outside the Continental United States. Flying his first mission in his P-47 "Miss Plainfield" out of Debden Aerodrome with the 334th Fighter Squadron, 4th Fighter Group, Lt. Pisanos, "The Flying Greek," scored his first victory on 21 May 1943, when he downed a German FW-190 over Ghent, Belgium. by 1 January 1944 he had become an ace with five confirmed victories. On 5 March 1944, he obtained his 10th victory and while returning from that B-17 escort mission to Limoges and Bordeaux, France, Steve experienced engine failure in his P-51B and crash-landed south of Le Havre. For six months he evaded the Germans and worked with the French Resistance and the American OSS sabotaging the German war machine in occupied France. Lt. Pisanos returned to England on 2 September 1944, following the liberation of Paris. Upon returning to the United States, Captain Pisanos was assigned to the Flight Test Division at Wright Field, Ohio. He attended the USAF Test Pilot School and subsequently served as a test pilot at Wright Field and Muroc Lake, California, testing the YP-80 jet aircraft. During his career in the USAF, Steve graduated from the University of Maryland, attended the Air Command and Staff College and the Air War College. In December 1973, after a distinguished thirty years of service in the United States Air Force, he retired with the rank of Colonel. Repaint by Jan Kees Blom, based on the paintkit by Martin Catney


Filename: P47D_334th_FS_Miss_Plainfield.zip
License: Freeware
Added: 14th March 2009, 10:55:44
Downloads: 730
Author: Jan Kees Blom
Size: 7.17 MB


Category: Flight Simulator X - Scenery
Silloth Aerodrome plus Great Orton Download

File Description:
RAF Station Silloth is a former Royal Air Force station located 1 mile (1.6 km) north-east of Silloth, Cumbria, England and 6.7 miles (10.8 km) south-west of Kirkbride, Cumbria. The station was used by RAF Coastal Command during WW2.
I designed this scenery primarily for my own pleasure using Airport Design Editor and FSX SDK. I use FSX Acceleration and Horizon VFR photo scenery but it should work with standard FSX SP2.
This scenery depicts the airfield as closely as i can get it with the available information. I have modelled all of the Airfield buildings as closely as I could with the information available to me and this was done using Sketchup, the models were then converted for use in FSX using Model converter X. It is not 100% accurate and no claim is being made by the author that it is. I have depicted the buildings in wartime camo. All the buildings can be used as as you wish. My only request is that if you should design better textures for them that you let me have a copy, my textures are pretty basic. Some buildings have night lighting, lights and smoke effects, these should be in your FSX effects files already. I have not yet completed the Domestic Site but i may do this in the future...(I've hit the buffers for now though!!)

Included in this scenery pack is the Satellite Airfield RAF Great Orton. Built in 1943 to accommodate the larger bombers now being used by the RAF. This airfield is very sparse as i am unable to get much info about it.

Runways, Taxiways, Watch Office and Ground Signals are all that is included in this scenery pack, along with Sloped flattens, crosswind runways and AGN files. I have included this as a destination for the Bristol Beaufort AI aircraft that i have included with the scenery. The Bristol Beaufort AI is a freeware model from Alphasim and is used with their permission. I have altered the model textures and aircraft file and it works well enough as AI. I have used other scenery libraries within this scenery (mainly to depict the village of Silloth) and these will need to be downloaded from the appropriate sources and activated within FSX.


Filename: Silloth_Aerodrome_plus_Great_Orton.zip
License: Freeware
Added: 6th December 2015, 22:32:18
Downloads: 490
Author: Mark Byers
Size: 357.87 MB


Category: Flight Simulator X - Original Aircraft
B-2A Spirit Stealth Bomber Download

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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing” platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proof”. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred” to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position” because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018


Filename: B2A_Spirit_Stealth_Bomber.zip
License: Freeware
Added: 2nd June 2018, 17:16:30
Downloads: 1,038
Author: Douglas E. Trapp
Size: 14.81 MB


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