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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| FS2004/P3D Qantas A350-1000ULR "Project Sunrise" |
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Images related to this file:
File Description:
FS2004/P3D Qantas A350-1000ULR "Project Sunrise". Qantas Registration VH-OJA. This is a "fictional reg" at time of upload although heavily rumoured to be the reg # attached in honour of VH-OJA which was attached to Qantas's first 747-400 that set a record breaking 20 hour non-stop flight. 2 liveries included and repainted on TDS A350-1000 of Qantas's in the standard Qantas livery and a fictional "Project Sunrise" livery. The aircraft has some custom textures including custom passenger entry, custom fan blades, custom engine cowlings, custom Michelin Air-X tires. - Texture only. Included are 1024x1024 for FS9 and 2048x2048 for P3D. You will need to add to your existing TDS A350-1000 G2 model. For support with aircraft please visit Tenkuu Developers Studio's Facebook page: https://www.facebook.com/groups/tds350. Works in FS9 and P3D. Repaint by Phillip Hughes.
| Filename: | FS2004P3D_Qantas_A3501000ULR_Project_Sunrise.zip |
| License: | Freeware |
| Added: | 10th May 2026, 14:49:07 |
| Downloads: | 135 |
| Author: | TDS A350-1000 | Phillip Hughes |
| Size: | 43.81 MB |
| Category: X-Plane - Original Aircraft | |
| B25 Mitchell Bomber |
|
File Description:
B25 Mitchell for X-Plane 6.40-6.6 Made famous by the Doolittle raid on Tokyo shortly after Pearl Harbour the B25 Mitchell bomber is the most famous medium bomber of WWII and perhaps of all time. The B25 was the most numerous twin engine aircraft built by the US during WWII; estimates of production vary from 9300 to 11000 built. On April 18, 1942 Doolittle led sixteen B-25 aircraft from the navy carrier, U.S.S. Hornet to bomb Japan in retaliation for that country's attack on Pearl Harbor on December 7, 1941. Although little damage was done and all planes were lost the raid proved to be one of the most famous missions of the war. The B25 was powered by a pair of 1,700 hp Wright R-2600-29 "Cyclone" 14 cylinder, air-cooled engines. Maximum speed was 272 mph at 15,000 ft, with a ceiling of 24,000 ft and a range of 1350 miles with a full load of bombs. Armament varied considerably in the B25 depending on the type of mission the plane was designed for. Heavenly Body is a B25J designed as a bomber, so it carried eleven 0.50 caliber machine guns; two in the top turret, two in the tail, one in the nose, two in cheek packs on each side under the pilot and one in each waste window. The top, nose and cheek pack guns could also be used in strafing, if so desired. This version carried 3,000 lbs of bombs (usually six 500 pounders) in an interior bomb bay. The X-Plane version is a fairly faithful rendition of the B25. The body consists of two sections consisting of the fuselage and a fuel tank. The main engine nacelles actually consist of two nacelles, one is the 1700 HP engine, the rear section is a 5 lb thrust rocket. Engine nacelles are also used for the two rudders in order to get the correct shape. Vertical stabilizers with rudders are buried within the nacelles. Decoration of the plane is complicated by the use of multiple nacelles but the resulting compromise is acceptable though not an authentic replica.
| Filename: | B25_Mitchell_Bomber.zip |
| License: | Freeware, limited distribution |
| Added: | 27th March 2003, 01:20:45 |
| Downloads: | 1,669 |
| Author: | Robert App |
| Size: | 1.37 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| RNLAF 334 Sqn (VIP flight) ZU-8 & Z-9 Douglas C-47 (DC-3) |
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Images related to this file:
File Description:
For Manfred Jahn's C-47 with Jan Visser's VVC, version 3.12 two repaint of
the RNLAF (Royal Netherlands Airforce). Both of the 334 squadron in there
VIP livery. The ZU-8 in it's 1957 scheme and the X-9 from 1960.
Initially they were based at Ypenburg Airbase and moved later on
to Eindhoven Airbase.
Besides the outside, the inside and the pilot's got a different look.
These are repaint only, you need to install the beautiful freeware plane first.
It's available here:
http://www.sim-outhouse.com/sohforums/showthread.php?101539-Douglas_C-47_V3-12_Beta-zip
Model-update is available here (recommended):
http://www.sim-outhouse.com/sohforums/showthread.php?101851-FSX-P3D-C-47-V3-Three-Exterior-Models-zip
Big thanks to Manfred Jahn and his team for creating this beautiful model and
Jan Visser and his team for all the work done to improve this model even further.
Ted "TuFun" Wolfgang for the improved engine textures.
For this repaint the excellent paintkit by Gordon "Gman5250" Madison was used.
| Filename: | RNLAF_334_Sqn_VIP_flight_ZU8__Z9_Douglas_C47_DC3.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd September 2016, 19:36:05 |
| Downloads: | 380 |
| Author: | Marcel Ritzema |
| Size: | 26.8 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FS2004/FSX/P3D Project OpenSky V4 Dragonair Cargo B-KAB Boeing 747-312(SF) |
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Images related to this file:
File Description:
(TEXTURES ONLY)
(ONLY TESTED IN FSX: STEAM EDITION)
Recently I noticed that there are only, and I am not kidding, THREE liveries for this particular variant available for the Project OpenSky V4 Models. So I thought, "why not make more liveries for this variant?" so I did. I am planning on making more liveries for this variant, like its older sister B-KAA, as well as other airliners like TransExport, Atlas Air, and others. I will not guarantee that I will 100% make them in the future, but this is just plans. As I am making other liveries as well, like Flying Tigers' 747-100 with EL AL and "C.A.L" text.
Thank you so much to Joey_C for letting me borrow his Dragonair Cargo Decals as well as Door Placecards, which made this livery possible! I recommend you checking his page out in the X-Plane Forums if you use XP11, or XP12. His liveries are equally as good, if not better!
Instructions and more information are included in the readme file.
| Filename: | FS2004FSXP3D_Project_OpenSky_V4_Dragonair_Cargo_BK.zip |
| License: | Freeware |
| Added: | 21st December 2025, 16:18:51 |
| Downloads: | 49 |
| Author: | Ryubunao |
| Size: | 83.16 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hricziscse Ranch, Oregon v2 |
|
File Description:
A small mixup resulted in a couple incorrect files for a short time in previous version. Check inside folder "FS9 Default Mesh" for bgl files "hricz.bgl" and "hricz_A16N.bgl". They should be dated 4/28/2004. If you have the earlier dated version then you will want to download this fixed version. Sorry for the inconvenience.--------------------------
A simulation of the real-world 483 acre Hricziscse Ranch located in Langell Valley, southeast Oregon, 21nm east of KLMT. Of course, I don't really have an airstrip, but it would be neat. Landclass also used to more closely depict the agricultural nature of the valley. Some artistic leeway is used in the depiction of the ranch and its surroundings. It's a lot cleaner (sterile) in FS than real-life. Rwy 29/11_1500' x 50' grass_alt 4211.3'_night lighting (airstrip does not exist in real world). This scenery is a bit of a frame-hog. --This scenery is designed for use with FSGenesis Westcoast mesh. Alternate files provided for FS9 default mesh users. See install readme for options--
| Filename: | Hricziscse_Ranch_Oregon_v2.zip |
| License: | Freeware, limited distribution |
| Added: | 1st May 2004, 01:42:15 |
| Downloads: | 1,116 |
| Author: | Brent Hricziscse |
| Size: | 7.24 MB |
| Category: Flight Simulator X - Scenery | |
| Wynoochee Lake WA - (Bob's Fly-in Cabin) |
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File Description:
Wynoochee Lake WA (Bob's Fishing Cabin) - Airport ID: BOB (FSX). - -
This is a fictitious fly-in lodge that I created for a quiet spot to fly into for weekend trips from the Seattle area. My cabin is located about 40 miles due south of Port Angeles, WA and about 50 miles due west of Seattle. - -
Wynoochee Lake is a real location, but my scenery around the lake is fictitious. - -
You will find my dirt airstrip to be quite challenging, although completely fly-able. My location is even more challenging at dawn or dusk with Weather. There are no approach lights, its just a rugged bush strip. - -
It is extra challenging with crash detection turned on - watch out for those birds, they're everywhere and that old tree just of the side of the dirt strip - don't get too close! - -
This is freeware. I hope you enjoy it. - -
Designed with the FS X Sdk Scenery function of the Mission builder,Abacus Scenery shortcut tool and Lee Swordy's AFCAD. - -
This scenery is frame rate friendly. - - Please read the "readme" - -
by Bob Caparoula
www.flydeervalley.com
| Filename: | Wynoochee_Lake_WA___Bobs_Flyin_Cabin.zip |
| License: | Freeware |
| Added: | 2nd February 2007, 21:10:37 |
| Downloads: | 1,455 |
| Author: | Bob Caparoula |
| Size: | 4.64 KB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_G08 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_G08 (Column G x Row 08)
covers the area inside the boundaries:
N = 22º 30' S; S = 28º 7.5' S;
W = 45º 0' W; E = 37º 30' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_G08.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:04:47 |
| Downloads: | 1,132 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 12 MB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_H04 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_H04 (Column H x Row 04)
covers the area inside the boundaries:
N = 0º 0' S; S = 5º 37.5' S;
W = 37º 30' W; E = 30º 0' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_H04.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:07:51 |
| Downloads: | 944 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 3.56 MB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_H05 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_H05 (Column H x Row 05)
covers the area inside the boundaries:
N = 5º 37.5' S; S = 11º 15' S;
W = 37º 30' W; E = 30º 0' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_H05.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:08:10 |
| Downloads: | 943 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 22.93 MB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_H06 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_H06 (Column H x Row 06)
covers the area inside the boundaries:
N = 11º 15' S; S = 16º 52.5' S;
W = 37º 30' W; E = 30º 0' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_H06.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:19:51 |
| Downloads: | 997 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 1.61 MB |