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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Airline Inventory Update #1 |
|
File Description:
(Update 1 - 19 December 2005) Not long ago I embarked on a project to streamline my flight simulator's AI setup. I knew I had too many aircraft texture setsthat I was not using, too many unnecessary night texture files, installation of defunct airlines, and the like. So, I put together
a spreadsheet showing my AI system with all the airlines and additional pieces such as vehicles and ships. This has been a very large and time-consuming project as my AI system has more than 7,000 texture sets, more than 2,200 airline folders, and other assorted AI components. Inside you'll find an Excel spreadsheet with all my airlines (more than 2,200) listed, Birds, Blimp, Corporate Aircraft, Defunct Airlines, Douglas DC-3, Float Planes, Government Aircraft, Helicopters, Medical Aircraft, Military Aircraft, Personal Registration Aircraft, Ships, and Vehicles - all associated with the FS AI system. In addition, I've included the spreadsheet's source text files for those that do not have Microsoft Excel. NOTE: You can download an MS Excel spreadsheet viewer (freeware) from the Microsoft site. Because of copyright restrictions and the size of my AI system, I have not provided links to specific files. However, I think you'll find the data very useful. See the readme file for a list of possible sources and contact information. NONE: Changes since the last update are reflected in "green" text. Frank Bass
| Filename: | Airline_Inventory_Update_1.zip |
| License: | Freeware |
| Added: | 20th December 2005, 02:18:57 |
| Downloads: | 820 |
| Author: | Frank Bass |
| Size: | 231.96 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Airline Inventory Update #4 |
|
File Description:
(Update 4 - 13 January 2006) Not long ago I embarked on a project to streamline my flight simulator's AI setup. I knew I had too many aircraft texture sets that I was not using, too many unnecessary night texture files, installation of defunct airlines, and the like. So, I put together a spreadsheet showing my AI system with all the airlines and additional pieces such as vehicles and ships. This has been a very large and time-consuming project as my AI system has more than 7,000 texture sets, more than 2,200 airline folders, and other assorted AI components. Inside you'll find an Excel spreadsheet with all my airlines (more than 2,200) listed, Birds, Blimp, Corporate Aircraft, Defunct Airlines, Douglas DC-3, Float Planes, Government Aircraft, Helicopters, Medical Aircraft, Military Aircraft, Personal Registration Aircraft, Ships, and Vehicles - all associated with the FS AI system. In addition, I've included the spreadsheet's source text files for those that do not have Microsoft Excel. NOTE: You can download an MS Excel spreadsheet viewer (freeware) from the Microsoft site. Because of copyright restrictions and the size of my AI system, I have not provided links to specific files. However, I think you'll find the data very useful. See the readme file for a list of possible sources and contact information. NOTE: Changes since the last update are reflected in "green" text. Frank Bass
| Filename: | Airline_Inventory_Update_4.zip |
| License: | Freeware |
| Added: | 13th January 2006, 17:20:30 |
| Downloads: | 512 |
| Author: | Frank Bass |
| Size: | 235.36 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Airline Inventory Update #3 |
|
File Description:
(Update 3 - 9 January 2006) Not long ago I embarked on a project to streamline my flight simulator's AI setup. I knew I had too many aircraft texture sets that I was not using, too many unnecessary night texture files, installation of defunct airlines, and the like. So, I put together
a spreadsheet showing my AI system with all the airlines and additional pieces such as vehicles and ships. This has been a very large and time-consuming project as my AI system has more than 7,000 texture sets, more than 2,200 airline folders, and other assorted AI components. Inside you'll find an Excel spreadsheet with all my airlines (more than 2,200) listed, Birds, Blimp, Corporate Aircraft, Defunct Airlines, Douglas DC-3, Float Planes, Government Aircraft, Helicopters, Medical Aircraft, Military Aircraft, Personal Registration Aircraft, Ships, and Vehicles - all associated with the FS AI system. In addition, I've included the spreadsheet's source text files for those that do not have Microsoft Excel. NOTE: You can download an MS Excel spreadsheet viewer (freeware) from the Microsoft site. Because of copyright restrictions and the size of my AI system, I have not provided links to specific files. However, I think you'll find the data very useful. See the readme file for a list of possible sources and contact information. NOTE: Changes since the last update are reflected in "green" text. Frank Bass
| Filename: | Airline_Inventory_Update_3.zip |
| License: | Freeware |
| Added: | 9th January 2006, 21:43:00 |
| Downloads: | 458 |
| Author: | Frank Bass |
| Size: | 234.76 KB |
| Category: Flight Simulator 2002 - Adventures | |
| FS2002 VFR Adventure - Wollongong to Canberra |
|
File Description:
Cross-country flight to Australia's capital
city. Features: Real background ATC specific
to each frequency, on-board virtual pilot
who reads out tracks, headings and ETA’s &
DME's, audio checklist (Warrior specific),
pre-flight briefing documentation & charts.
Special mesh and landclass scenery included.
Around 280 individually recorded sound files
make up this adventure to produce a rich
& realistic sound environment. For the
serious-minded VFR pilot.
| Filename: | FS2002_VFR_Adventure__Wollongong_to_Canberra.zip |
| License: | Freeware, limited distribution |
| Added: | 12th April 2003, 17:03:34 |
| Downloads: | 1,843 |
| Author: | Fermin Fernandez & John Dow |
| Size: | 11.33 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| FSD International Piper Cheyenne 400 TStack Update |
|
File Description:
With the permission of FSD International, I have modified the TStack in the Piper Cheyenne to include the following: 1. HSI Control Panel 2. RMI Gauge and 3. Radar Altimeter Gauge. With these changes you get a better view of the main instruments required to perform IFR flying without having to minimize the TStack window to see or to make changes to other instruments in the background.
| Filename: | FSD_International_Piper_Cheyenne_400_TStack_Update.zip |
| License: | Freeware |
| Added: | 10th September 2003, 18:48:17 |
| Downloads: | 875 |
| Author: | Grant Beach / FSD International |
| Size: | 350.05 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Puzzle - an EVA AIR Boeing 747, Hong Kong, January 2007. |
|
File Description:
The white, green and gold livery of Chinese airline EVA AIR's Boeing 747 is shown to good effect as it taxis at Hong Kong, January 2007. In the background are the tailfins of Phillipines and South Africa airlines. The puzzle runs straight from the file and no installation is necessary and no additional downloads are required. A ReadMe with the simple instructions is included. 476 pieces.
| Filename: | Puzzle__an_EVA_AIR_Boeing_747_Hong_Kong_January_20.zip |
| License: | Freeware |
| Added: | 21st April 2007, 05:08:51 |
| Downloads: | 521 |
| Author: | Bruce Kennewell |
| Size: | 719.98 KB |
| Category: Flight Simulator 2004 - Scenery | |
| FS2004 EFKT_KITTILA (FINLAND) |
|
Images related to this file:
File Description:
FS2004 EFKT_KITTILA (FINLAND)
This scene was developed in order to perform Flight Crew Experience Tour 2019: TUI fly Belgium Boeing 737
This scenery was built from the official maps for the runway and taxiways with Google Maps as a background image as support. The different signs were positioned without any documentation or references. Only use with IVAO or VATSIM; no AI possible. By Serge Libon.
| Filename: | FS2004_EFKT_KITTILA_FINLAND.zip |
| License: | Freeware |
| Added: | 7th January 2019, 00:42:40 |
| Downloads: | 341 |
| Author: | Serge Libon |
| Size: | 7.76 MB |
| Category: Flight Simulator X - Scenery | |
| Maiduguri International Airport FSXP3D |
|
Images related to this file:
File Description:
Maiduguri International Airport (IATA: MIU, ICAO: DNMA) is an airport serving Maiduguri, the capital of Borno State in Nigeria.
The Maiduguri VOR-DME (Ident: MIU) is located 2.9 nautical miles (5.4 km) northeast of the airport. The Maiduguri non-directional beacon (Ident: MA) is located on the field.
---------------------------------
Photoreal Background, Corrected Parkings, Added more buildings and trees, Ramp Lights(not dynamic lights), Airport chart....
| Filename: | Maiduguri_International_Airport_FSXP3D.zip |
| License: | Freeware |
| Added: | 21st April 2019, 20:12:09 |
| Downloads: | 593 |
| Author: | Raheem Adeleke |
| Size: | 21.96 MB |
| Category: Flight Simulator X - Scenery | |
| Skive Lufthavn EKSV |
|
Images related to this file:
File Description:
FSX Scenery-- Skive Airport EKSV
Danish VFR airport 10 km southeast of
Skive city, in the middle of Jutland in
Denmark. Airport has lighted asphalt runway
so can be used 24 hours.I have designed it
with photoreal background, with summer
and winter seasons. It has animated wind-
socks and wind gauges. All objects are
designed in FSDS except for a few ones.
By Otto Knudsen
| Filename: | Skive_Lufthavn_EKSV.zip |
| License: | Freeware, limited distribution |
| Added: | 9th May 2017, 20:41:34 |
| Downloads: | 714 |
| Author: | Otto knudsen |
| Size: | 44.26 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Digital Clock and Stopwatch |
|
File Description:
This is a Digital Clock & Stopwatch for FS2004 which reads in
Hours:Minutes:Seconds
There are two versions:
LCD (Black figures on Grey-Green background))
LED (Orange figures on Black background)
This gauge replaces my earlier stopwatch which reset
when travelling across time zones!
This stopwatch is not affected by time zones.
Thanks to Guenther "GKCherry1" for testing and evaluating.
It has a Start/Stop function and a Reset function.
When not functioning as a Stopwatch it will display the Local Time
The output is linked to the Simulator clock variable:
If you pause the simulation the timer pauses.
If you change the simulation rate the timer rate changes accordingly.
If you stop the clock then the display remains visible at the stop time.
If you re-start it continues counting from where you stopped.
(There is no 'lap' function)
Pressing RESET zeros the timer and shows the clock.
| Filename: | Digital_Clock_and_Stopwatch.zip |
| License: | Freeware |
| Added: | 7th May 2006, 08:00:23 |
| Downloads: | 3,143 |
| Author: | Jim Cooper |
| Size: | 530.57 KB |