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| Category: Flight Simulator X - Scenery | |
| Honduras Islands v3 |
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File Description:
Version 3 includes all previous patches and updates. This version also restructures the file system to be fully compatible with the ORBX "FTX Global openLC North America" product as well as adding functionality for default FSX users. Additionally, water class scenery is updated to appear more realistic, MHRO is updated to reflect the newly expanded apron, and SRTMGL1 (30m) mesh is included. All landclass polygons and coastlines were meticulously hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery available for this region.
This project rebuilds the islands of Roatán, Barbareta, Guanaja, and Utila, and adds Cayos Cochinos and the numerous cays associated with the "Islas de la Bahia" (Islands of the Bay). Roatán (MHRO), Guanaja (GJAJ/MHNJ) and Puerto Lempira (MHPL) are completely overhauled and positioning is corrected. New and fully functioning AI airports are added for Utila (MHUT), Fort Cay (MHFC) and Cochino Pequeño (MHCP) of the Cayos Cochinos chain, and La Ceiba (MHLC) is modified to accommodate more AI traffic. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. GA flight plans are provided to add or enhance service to the smaller islands. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Honduras_Islands_v3.zip |
| License: | Freeware |
| Added: | 23rd December 2016, 08:17:26 |
| Downloads: | 1,610 |
| Author: | Carlyle Sharpe |
| Size: | 17.35 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Piaggio P-166 Collection |
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File Description:
This package contains a FS-X native conversion of all my original Piaggio P-166 models developed for FS-2002/2004. All versions are included: P-166A, P-166BL-2, P-166CL-2, P-166M, P-166S, P-166DL-3 and P-166DP-1. The 3D models are virtually the same, so these are fairly simple models. Yet they come with a VC (no 2D panel this time!). With respect to the FS-2002/2004 releases, they come with very much improved panels, in two flavors: Piston and Turboprop. Gauges developed by Milton Shupe & Scott Thomas for the Aero Commander / Turbo Commander Aircraft series, and Edgar Guinart López of Aeroproyecto for the Embraer 110. Other Gauges from my own Piaggio P-180 & PD-808. Also Included is a brand-new flight model redeveloped from scratch. The 3D models are mildly improved, with a proper pilot figure, main panel backlighting and bump-mapping. Please refer to the Reference and Checklist pages provided via the FS Kneeboard for flying and operating instructions. Models converted with Arno Gerretsen’s Model Converter X.
The Piaggio P-166 is a light small twin. An Exotic twin-engine prop that sold all over the world including America, UK, and Australia. Its origin is traced Back to the Piaggio P-136, a light amphibian, which the P-166 keeps the wings, the engines and the tail planes. The first P-166A flew in November 1957. The aircraft was still in production in the early 21st century in an improved turboprop version, the P-166DP-1.
| Filename: | Piaggio_P166_Collection.zip |
| License: | Freeware |
| Added: | 2nd April 2020, 17:49:58 |
| Downloads: | 699 |
| Author: | Mario Noriega |
| Size: | 56.4 MB |
| Category: Flight Simulator X - Scenery | |
| NEW YORK AIRPORTS X V2 DEMO |
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File Description:
NEW YORK AIRPORTS X V2 DEMO is a package containing 6 airports located in New York metropolitan areas - KJFK Kennedy, KEWR Newark and KLGA LaGuardia + 3 business & general aviation airports - KTEB Teterboro, KCDW Essex County and KLDJ Linden.
This package is fully compatible with FSX/FSX:SE/P3Dv1/P3Dv2/P3Dv3/P3Dv4/FSW and with New York City X by Drzewiecki Design (v2.3 and higher), Manhattan X by Aerosoft, all ORBX products, all PILOT’S products and all Megascenery products.
This is a fully functional freeware scenery, perfectly aligned with the full payware version. This ensures no problems with online (VATSIM, IVAO and multiplayer) flying in case some users have the payware scenery and some don't. The demo gives you all the terminals with low resolution textures and non-animated jetways plus a 4.8m/pix resolution photoreal ground for all 6 airports.
John F. Kennedy International Airport (JFK/KJFK) - the busiest international air passenger gateway in the United States. Newark Liberty International Airport (EWR/KEWR) was the first major airport in the United States. LaGuardia Airport (LGA/KLGA) is a hub for Delta Air Lines and a focus city for American Airlines and regional affiliate American Eagle.
It's equipped with an automatic installer, which means that the scenery will be automatically added to the Flight Simulator Scenery Library.
Please uninstall all previous versions of the airports you may have installed before. Please make also sure that no duplicated AFCAD files are installed.
Enjoy your virtual flying with Drzewiecki Design!
| Filename: | NEW_YORK_AIRPORTS_X_V2_DEMO.zip |
| License: | Freeware, limited distribution |
| Added: | 21st February 2018, 23:28:33 |
| Downloads: | 6,282 |
| Author: | Drzewiecki Design |
| Size: | 39.35 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-52H CONECT |
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File Description:
In July 2013, the Air Force began a fleet-wide technological upgrade of its B-52 bombers called Combat Network Communications Technology (CONECT) to modernize electronics, communications technology, computing, instrumentation, and avionics on the flight deck. CONECT upgrades include software and hardware such as new servers, modems, radios, data-links, receivers, digital flight deck and workstations for the crew. Making the B-52 compatible with 21st century flight and combat roles.
Items reworked for FSX/P3D:
1. True FSX Native modeling, converted to FSX using ARNO'€™s MDLX program.
2. All new paints.
3. New blank bump mapping
4. All paints are in DDS format.
5. Multiple Liveries.
6. New air configuration file.
7. New HD VC textures.
8. FSX Air File installed.
9. Camera views added.
10. Transparency issue with VC model addressed.
11. All new digital cockpit created.
12. FSX coded gauges and sub panels.
13. Default and custom GPS.
14. Working Traffic Radar.
There are multiple popup windows that can be activated with-in the VC, they include the following. A full sized Horizontal Situational Indicator. A full sized Attitude Indicator. A full sized custom GPS. A full sized Radar Screen. Icon controlled Radio popup. Icon controlled over head electrical engine start panel. Icon controlled Throttle Panel. Icon controlled default GPS, Icon controlled Map, Icon controlled ATC, Mouseable Autopilot, Mouseable Flaps, Mouseable Landing Gears, Mouseable Warning lamps.
Video available here: https://www.youtube.com/watch?v=M2ii2uxSbNA
Based on the Alphasim freeware B-52 model.
| Filename: | Boeing_B52H_CONECT.zip |
| License: | Freeware |
| Added: | 3rd January 2016, 12:54:03 |
| Downloads: | 420 |
| Author: | David Robles |
| Size: | 36.28 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX/P3D TWA 707-331Adv 1969 |
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File Description:
This is a repaint of the 707-300 in TWA 'Star Stream' colors. The payware 707-300 by Captain Sim is needed for this repaint. TWA was one of the two great U.S. intercontinental carriers of the jetliner golden era, the other being PanAm. They plied the world with their shiny 707s, DC-8s, and 747s, well before many other US carriers did so. TWA was also interesting, as it was run by the enigmatic Howard Hughes. On January 25,1959 TWA launched its first jet service on between New York and San Fransisco. The route was chosen by Howard Hughes himself, to compete with American Airlines new jet service between New York and Los Angeles. The plane, a 707-131, sported the new 'Star Stream' double globe livery, one of the most iconic liveries in civil aviation history. TWA carried this livery for almost 20 years, when it was phased out in the late 1970s. This repaint is of a TWA 707-331 Advanced, reg: N18701. It was one of the 127 which went into TWA service in the long history of the airline. It was delivered new in January 1966. Sadly, it was damaged beyond repair in Milan Italy on 22 December 1975, when it landed outside the runway, struck a transmissometer and a CAT II television camera. The landing gear and all 4 engines separated in the subsequent slide. The aircraft came to a rest, with the nose broken off behind the forward cabin door. There were no fatalities. Textures are 32bit DDS. This repaint was tested FSX-SE. It should work on FSX & P3D v1-3.
| Filename: | FSXP3D_TWA_707331Adv_1969.zip |
| License: | Freeware |
| Added: | 27th November 2019, 18:56:40 |
| Downloads: | 173 |
| Author: | Ted Giana |
| Size: | 20.29 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FSDEM 1.1 |
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File Description:
FSDEM is a graphical tool designed to help on the editing and correction of NASA SRTM (Shuttle Radar Topography Mission) terrain elevation meshes, and to create terrain mesh scenery to be used in Microsoft Flight Simulator 2002/2004.
Program main features:
This version fixes some bugs and adds minor improvements. See the included file history.htm for details.
| Filename: | FSDEM_11.zip |
| License: | Freeware, limited distribution |
| Added: | 4th August 2004, 20:51:02 |
| Downloads: | 5,125 |
| Author: | Emerson de Oliveira |
| Size: | 377.03 KB |
| Category: Orbiter - Spaceships | |
| New EMU and LRV meshes for NASSP v2.2 (BETA2) |
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File Description:
This add-on is simply a slight modification to an already superb add-on done by Spacebar Joe (NASSP) and I created it to enhance the ambience and experience of lunar landings in Orbiter.
Although the Orbiter simulation engine is still quite limited when it comes to modelling character or land vehicle movement, the NASSP package
offers a nice way for you to do this. However, I was not satisfied with the 3D-models that came with the add-on, so I decided to create my own detailed 3D-models for the lunar astronaut (EMU) and the lunar rover (LRV). The new models are named sat5AstroS.msh (745 kb), and LRV.msh (1,617 kb), both of which will OVERWRITE the older NASSP astronaut and LRV models. Please back up these two files (in your meshes folder) before installing this add-on. The LRV was created based on 3-views (plans) photos and drawings that I got from the Apollo Lunar Surface Journals (ALSJ) Website. The EMU model was created mostly from videos and pictures of Apollo spacesuits. It features a semitransparent
faceplate (visor up) and you can actually see the astronaut’s head inside the helmet! ;) NOTE that this is still a BETA (work in progress) and the models will be updated periodically.
WARNING: Due to the fact that these models are quite polygon-heavy, some
slower computers with low-end graphics cards will run very slow if my models are active. There might also be cases when ORBITER will crash due to the complexity of the models.
More info can be read in the PDF file that comes with the package.
| Filename: | New_EMU_and_LRV_meshes_for_NASSP_v22_BETA2.zip |
| License: | Freeware |
| Added: | 27th September 2002, 03:25:49 |
| Downloads: | 2,255 |
| Author: | Rodion M. Herrera |
| Size: | 762.24 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| AFG YS-11m V2.7 JASDF 40th anniversary |
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File Description:
for AFG`s YS-11 v2.7 ONLY.
YS-11m JASDF 40th colour scheme textures and a NEW MODEL.M,which puts this aircraft on the correct model of aircraft,by giving it a rear cargo door,and a second whip aerial,you must have the AFG YS-11jac.zip for the V2.7 in fs9.in order for these textures and NEW[model m] to work.
also included are the modified aircraft config text,that needs to be added to the aircraft.cfg file.for the aircraft to show in fs9.
the 40th aniversary aircraft was painted with ref to photos i could find,on airliners.net,and a web site for JASDF aircraft,plus some updated info from Esa of AFG,so the textures have been updated as much as posible.
The correct 402 squadron badge has been put on the tail,thanks to help from esa of AFG,for pointing me to the correct web site with JASDF squadron details.
The aircraft will show in fs9 as [Japan air force 159 40th V2.7].
Also included in this package is the 159 in standard JASDF 402 SQDN colours,and it will show as [Japan air force 159 std V2.7].
MODS over original aircraft are:-
1)windows on port side reworked
2)cargo door lines added port side
3)new cargo bay textures added
4)NEW fuselage_l textures to align the NEW windows
5)NEW standard JASDF 402sqdn colour scheme included
Original textures and model and the NEW [model.m] by Esa of AFG,JASDF40th and standard 402sqdn textures where done by me alan cottrill,if you have any problems with the JASDF textures,then please contact me.
| Filename: | AFG_YS11m_V27_JASDF_40th_anniversary.zip |
| License: | Freeware |
| Added: | 10th November 2006, 16:14:15 |
| Downloads: | 926 |
| Author: | Alan Cottrill & Esa Kaihlanen |
| Size: | 11 MB |
| Category: Flight Simulator X - AFCAD Files | |
| LIPZ - Venice Tessera Intl. Airport "Marco Polo" |
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File Description:
Afcad file of LIPZ (Venice Tessera "Marco Polo") airport for FSX default scenery. In order to make the scenery as close as possible to the real airport the layout is based on the newest Jeppesen parking chart of LIPZ, on the Aeronautical Information Publication Italy and on photos of the real airport.
Main things that have been changed:
- RWY 4L/22R has been converted into main taxiway (as it is in the real LIPZ);
- runway strips and stopways have been added;
- Precision Approach Path Indicators with 3° slope have been added on both sides of RWY 4R/22L;
- according to ICAO documents, since RWY 4R/22L is a precision runway of the 3rd category the holding positions have been moved at 90 m and taxiways and apron links have been reduced to 23, 18 and 15 m;
- the approach lighting system has been modified to look as close as possible like the real one;
- parking codes have been added to match the latest airport timetable.
Note: In real life nearly 100% of the departures from RWY 4R (which is the runway in use during day almost all days of the year - RWY 22L is in use during night when the wind's direction changes) use SIDs based on the CHI VOR which means that even the airlines which fly to north once airborn won't turn left but right and make half circle in order to head north. I tried to make the aircraft fly like the real ones assigning right hand pattern to RWY 4R but seems that it doesn't work - aircraft that fly to north, after takeoff will turn left instead of turning right and making half circle.
| Filename: | LIPZ__Venice_Tessera_Intl_Airport_Marco_Polo.zip |
| License: | Freeware |
| Added: | 19th January 2007, 01:32:01 |
| Downloads: | 4,078 |
| Author: | Claudio A. Dobre / Skycolors Team |
| Size: | 303.91 KB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| Doolittle's Raiders North American B-25 Mitchell A/C No. 40-2267 |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2267, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #15. Pilot: Lt. Donald G. Smith, Co-Pilot: Lt. Griffith P. Williams, Navigator/ Bombardier: Lt. Howard A. Sessler, Flight Engineer: Sgt. Edward J. Saylor, Gunner: Lt. Thomas R. White. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | Doolittles_Raiders_North_American_B25_Mitchell_AC_.zip |
| License: | Freeware |
| Added: | 21st August 2006, 20:50:01 |
| Downloads: | 133 |
| Author: | Evan G. Butterbrodt, The B24 Guy's OH |
| Size: | 1.55 MB |