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| Category: Flight Simulator 2004 - Scenery | |
| KEUG - Mahlon Sweet Airport, Eugene, Oregon. |
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File Description:
KEUG Mahlon Sweet Airport, Eugene, Oregon. This is a comprehensive enhancement which includes removal of the crosswind runway, new ground covering for the airport property, the addition of many hangers and buildings and a wealth of other eye candy which brings the airport to life. We believe you will enjoy "driving" around the airport as much as landing there!
This work is based on the recent update by David Marshall of the KEUG afcad by Reiley McKendrick and information from the airport website. Default objects were used where possible as well as items drawn from the EZ and RWY12 libraries. This enhancement works very well with the default FS2004 setup, and an alternative afcad for those who have Ultimate Terrain USA has been included. Please unzip (using folders option) to a temporary folder and follow the simple installation instructions. Compiled for your flying enjoyment by Ray Luning in collaboration with David "Opa" Marshall.
| Filename: | KEUG__Mahlon_Sweet_Airport_Eugene_Oregon.zip |
| License: | Freeware |
| Added: | 2nd February 2010, 10:29:15 |
| Downloads: | 3,329 |
| Author: | Ray Luning & David "Opa" Marshall |
| Size: | 1020.59 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Franks Updated Scenery Items - Part 1 |
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File Description:
These files contain GMAX designed scenery items for use in FS2004 utilizing the new FS2004 BGLComp SDK.
The true inspiration for these designs comes from Frank Betts over at Franks Hangar (http://www.flightsimsetc.dhs.org/) who originally designed these items as macros for use with Airport and FSSC programs. Frank was gracious enough to allow me to redesign them in GMAX for use in FS2004 and beyond. While I may have taken some 'artistic license' on a few items, they are basically identical to those designed by Frank. Most use the identical textures designed with Franks macros, but a few additional custom textures were added.
All files also contain the original GMAX source files, so if you feel the need to alter or improve the fies, please feel free to do so. All I ask is that you share your improvements with the FS world as freeware.
This is Part 1 of a series of files that will eventually update all of Franks macros to GMAX files.
| Filename: | Franks_Updated_Scenery_Items__Part_1.zip |
| License: | Freeware |
| Added: | 25th November 2004, 05:20:10 |
| Downloads: | 1,628 |
| Author: | Todd Lucas, Frank Betts |
| Size: | 1.68 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Exploring Mt Rainier Natl Park v1.1 |
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File Description:
Exploring Mt Rainier Natl Park v1.1
UPDATE! Includes missing textures which resulted in some users experiencing CTD and freezes. A complete remapping of Mount Rainier National Park in Washington State. Based upon commercial topographic maps, the designed scenery includes, every hiking trail drawn in meticulous detail including every real life switchback; every lake and small alpine pond 20 feet in diameter and over, modified landclass of alpine, forest & rock; every perennial and many intermittent creeks, all steams and rivers (many braided), a complete glacier mapping of every glacier with custom textures and ice fields on the mountain, a complete mapping of all rock faces and rock, moraine rock deposits, glacier outwash area, mudflows, roads, swamp and marsh areas. Includes some effects. Designed to compliment UT USA and any LOD 9 or 10 mesh. Works well with FS Genesis LOD 10 mesh and Birds Eye View Textures. By Bryan Wallis and Lou Frost.
| Filename: | Exploring_Mt_Rainier_Natl_Park_v11.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2006, 23:14:40 |
| Downloads: | 4,154 |
| Author: | Bryan Wallis & Lou Frost |
| Size: | 11.61 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Australian Capital Cities & Regional Airports |
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File Description:
This is a basic update of FSX default Australian Capital City & Regional Airports BGL airport files.
Many gates have been resized where possible to enable larger aircraft such as b747s, A380s park in the international terminals. I have also added several gates to a number of airports and assigned ATC (airline) parking codes to all the parking spots. These parking codes have been aligned to the correct terminals. Military parking spots have also been added to many airports.
Note Melbourne airport (YMML) has also been updated from my last posting.
The airports included in this pack include:
Melbourne Intl - YMML; Canberra - YSCB (includes military); Sydney Intl - YSSY; Brisbane Intl - YBBN; Darwin Intl - YPDN (includes military); Perth Intl - YPPH; Adelaide Intl - YPAD; Hobart Intl - YMHB; Albury - YMAY; Cairns Intl - YBSC; Townsville - YBTL (includes military); Gold Coast - YBCG; Launceston - YMLT; Devonport - YDPO; East Sale (Military) - YMES
These BGL AFCAD files has been tested with VOZ, PAI and RAAF AI aircraft.
There are 15 BGL AFCAD files in this download.
| Filename: | Australian_Capital_Cities__Regional_Airports.zip |
| License: | Freeware |
| Added: | 13th October 2007, 10:38:57 |
| Downloads: | 6,367 |
| Author: | Garry Appleby |
| Size: | 2.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| TIJ - Tijuana General Abelardo L. Rodriguez Int'l Airport |
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File Description:
English:
Thank you for downloading Tijuana 2009 scenery by Mach-1 Design Group. The Tijuana international airport is the only airport in Mexico to sit aprroximately 250 feet or 75 meters from the US/Mexico International border. Planes on approach to runway niner actually have to cross into the US before going back into Mexico to land. The airport itself is acutally only 2 miles (4KM) away from downtown Tijuana. This scenery includes accurate and re-done AFCAD along with all parking spots and gates, a newly redone terminal, the Avolar maintenance and base operations hangar. A landclass update for the area is also available, so now you can tell when you cross into Mexico.
Spanish:
Gracias por descargar Tijuana 2009 de Mach-1 Design Group. El aeropuerto internacional de Tijuana es el unico aeropuerto en Mexico que se encuentra a solo 75 metros de la frontera internacional con E.E.U.U. Ademas el aeropuerto se localiza a escazos 4 kilometros del centro de la ciudad. Este escenario incluye todas las salas, una terminal nueva, y el angar de "Avolar".
| Filename: | TIJ__Tijuana_General_Abelardo_L_Rodriguez_Intl_Air.zip |
| License: | Freeware, limited distribution |
| Added: | 29th September 2008, 08:21:03 |
| Downloads: | 3,553 |
| Author: | Mach-1 Design Group |
| Size: | 2.45 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Lockheed L-749 Constellation KLM 1948-1949 |
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File Description:
KLM was a major European operator of various models of the Lockheed Constellation and Super Constellation. Out of 48 Connies and Super Connies, 11 were L-749 (8 of them later converted to L-749A) and 9 were L-749A Constellations. The first L-749 entered service with KLM in August 1947, and for some 13 years this and the other L-749(A) Connies served on various medium- and long-haul routes. By the end of the 1950's the career of KLM's (Super) Constellation started to come to an end with the arrival of the Douglas DC-7C and, introducing the airlines' jet-age, the DC-8. Featured are KLM's PH-TDB 'Batavia' (1948 livery), PH-TES 'Soerabaja' (1948 livery) and PH-TER 'Roermond' (1949 livery), both without and with "Speedpak" cargo pod. These are textures only. You will require Team 749's (Manfred Jahn & Co) Lockheed L-749 Constellation package (lockheed749.zip), the folder Lockheed_L749_0 (twin stack exhausts). Also required Team 749's Lockheed L-749 Constellation models update (749_models_update.zip). Repaints (based on Manfred Jahn's textures) by Maarten Brouwer.
| Filename: | Lockheed_L749_Constellation_KLM_19481949.zip |
| License: | Freeware, limited distribution |
| Added: | 30th March 2010, 09:50:55 |
| Downloads: | 421 |
| Author: | Maarten Brouwer |
| Size: | 17.36 MB |
| Category: Flight Simulator X - AFCAD Files | |
| MDLR - La Romana International Airport / Casa de Campo/La Romana, Dominican Republic |
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File Description:
MDLR - La Romana International Airport / Casa de Campo/La Romana, Dominican Republic
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport was rather inaccurate. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the Dominican Republic!
Features:
*Expanded parking apron with 6 gates for commercial traffic
*Seperate parking aprons for GA traffic
*Main terminal building
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Birds near the airport
*Main road in front of airport added with static vehicles
*Parking lots with static vehicles
*Vegetation in front of airport
| Filename: | MDLR__La_Romana_International_Airport__Casa_de_Cam.zip |
| License: | Freeware |
| Added: | 18th July 2012, 06:13:46 |
| Downloads: | 595 |
| Author: | Jaison Diaz |
| Size: | 6.72 KB |
| Category: Flight Simulator X - AFCAD Files | |
| CYQR - Regina International Airport / Regina, Saskatchewan, Canada |
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File Description:
CYQR - Regina International Airport / Regina, Saskatchewan, Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport was rather inaccurate. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with it's 5 jetways and additional parking for regional jets/turboprops
*Seperate parking aprons for GA traffic
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Main road in front of airport added with static vehicles
*Parking lots with static vehicles
*Airport fire station with fire trucks
*Static de-icing vehicles
| Filename: | CYQR__Regina_International_Airport__Regina_Saskatc.zip |
| License: | Freeware |
| Added: | 19th July 2012, 05:51:15 |
| Downloads: | 1,147 |
| Author: | Jaison Diaz |
| Size: | 9.51 KB |
| Category: Flight Simulator X - AFCAD Files | |
| CYXE - John G. Diefenbaker International Airport / Saskatoon, Saskatchewan, Canada |
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File Description:
CYXE - John G. Diefenbaker International Airport / Saskatoon, Saskatchewan, Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport was rather inaccurate. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with its jetways and regional jet parking area
*Seperate parking aprons for GA traffic
*Hangars and other airport buildings added
*Airport vehicles and objects throughout the airport
*Parking lots with static vehicles
*Airport fire station with fire trucks/ambulance
*De-icing ramp with static de-icing vehicles/runway plows
*Cargo ramp
| Filename: | CYXE__John_G_Diefenbaker_International_Airport__Sa.zip |
| License: | Freeware |
| Added: | 25th July 2012, 06:29:06 |
| Downloads: | 1,308 |
| Author: | Jaison Diaz |
| Size: | 152.47 KB |
| Category: Flight Simulator X - AFCAD Files | |
| CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada (v1.1) |
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File Description:
CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada (v1.1)
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with commercial aircraft parking
*Seperate parking aprons for GA traffic
*Hangars and other airport buildings
*Airport vehicles and objects throughout the airport
*Parking lot with static vehicles
*Airport fire station with fire truck
*De-icing vehicle/runway plow
*Helipads
*Fuel tanks
*Runway lengthened to 8,000ft as per recent upgrade (v1.1)
*Vehicle paths corrected (v1.1)
(For more information on Endeavourai please visit our site at endeavourai.com or our forums at http://endeavourai.boards.net/)
| Filename: | CYDF__Deer_Lake_Regional_Airport__Deer_Lake_Newfou.zip |
| License: | Freeware |
| Added: | 9th August 2012, 17:15:43 |
| Downloads: | 627 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 66.97 KB |