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| Category: Flight Simulator X - Scenery | |
| Amsterdam Schiphol - EHAM Netherlands Package |
|
File Description:
This Airport package is being released in conjunction with the release of the new ADE Design Utility (Airport Design Editor) to illustrate the power and design capabilities of both the current Home Version and the future Pro Version. The main airport in my ADE BGL is the Amsterdam Schiphol EHAM Airport. I also included into the single Airport Facility data bgl 5 additional airports which are Eindhoven AB (EHEH), Groningen Eelde (EHGG), Lelystad (EHLE), Maastricht-Aache (EHBK) and Rotterdam (EHRD) for you to explore. Major key changes are all 3 parallel runways are open with restrictions and are ATC controlled Arrival runways for both the User and AI Plane Traffic. Additional runways are also working simultaneously but some runways are closed for Arrival and/or Departure as per the ATC Preferential Runway System. All Gates and Parking Spots have been updated so AI Airline Planes, Maintenance, Cargo, Commuter, and Corporate GA park in the correct places. New Approach code including the 3 STAR's, Night RNAV's and all current Transitions have been rewitten and coded properly as seen in the GPS receiver per current Jeppesen Charts. Many Scenery features have also been added at each of the Airports which also includes the new H Terminal at EHAM. AI Planes fly the true RWY 24 VORDME curved approach from the PAM VOR and RWY 04/22 is a restricted runway that FSX ATC will only vector AI/User Planes that weigh less then 74000lbs EW to this active runway. Read the included Whats New Readme txt file for all the added enhancements.
| Filename: | Amsterdam_Schiphol__EHAM_Netherlands_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 4th December 2007, 12:15:13 |
| Downloads: | 45,409 |
| Author: | Jim Vile |
| Size: | 4.27 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Boeing VC-25A (747-2G4B) v2 |
|
Images related to this file:
File Description:
Project Opensky is extremely pleased to release the VC-25A variant of the 747-200 V4 series!!! This package includes both 82-8000 and 92-9000 variants of the VC-25A. ***THIS IS VERSION 2 OF THE ORIGINAL RELEASE!!!*** Updates from V1: Photoreal gear rims and tires, custom fan blade textures w/ transparent effects, changed color [blue], "spick-n-span" wings [they're clean], polished aluminum surfaces, pistine & clean-cut appearance overall. Fly her with PRIDE!!! Alternante FDE by Nick Peterson [POSKY] also included [installed by default. More details in the Package]. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Also--VC-25A-specific exits have been modeled along with the functioning of the air-to-air refueling probe at the nose of the plane and specific antenna locations for both schemes of the VC-25A. Model Designer Hiroshi Igami. Flight Dynamics Designer Brandon D. Henry | Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. VC-25A Textures by Brandon D. Henry.
| Filename: | Boeing_VC25A_7472G4B_v2.zip |
| License: | Freeware, limited distribution |
| Added: | 20th February 2010, 02:17:29 |
| Downloads: | 4,341 |
| Author: | Project Opensky | Brandon D. Henry |
| Size: | 13.16 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Sorted POI global cities and airports pack for FSDiscover! |
|
File Description:
README:
FSDiscover! Global Point of Interest pack.
Here is a poi pack of roughly 147 000 cities, 40 000 small airports,
1 177 seaplane bases, 4695 medium airports and 475 of the largest
airports.
Airports are split up in categories, small, medium, big, seaplane base.
Cities are split up into files of 10 000 cities each by size.
There are 15 files for cities.
The smallest cities are in xaa, xab, xac, xad, and so on.
The biggest cities are in xam, xan, until xao.
You should open the files in notepad to see for yourself which city
files to activate in FSDiscover! to balance clutter and detail.
This has been my main problem with the default populated places list;
there is no way to sort by population size
Compared to the default FSDiscover! populated places here are some
notes:
I have noticed that in the default FSDiscover! set for europe and many
other places, the coordinates are placed like on a "honeycomb" grid
which obviously is not very precise. In general, in terms of city map
precision, this pack should be better.
In the default pack, in an area I am familiar with, a city was placed on the other side of
a river compared to reality. In many other areas, you can clearly see
that the cities are not well-aligned with Ultimate Terrain europe or
even some places in UT USA. My theory is that either data was not super
precise for europe to begin with or that the dataset has been arranged
in the honeycomb grid fashion perhaps to reduce clutter or something.
Mostly though, the default populated places FSDiscover! file is very
useful for really small villages since these tend to be forgotten in
other datasets. The problems come when you want to filter out smaller
villages or airports. This is where this pack comes in handy.
Since no data is perfect, you can use this pack alone or in
combination with the FSDiscover! defaults. Personally, I put the same
files in both "Documents/FSDiscover Files" and
"Program Files/FSDiscover" so I can pick and choose a useful combo
from relevant sets inside the options.
Personally, I prefer the cities from this pack and the rest
(mountains, rivers etc.) from the default FSDiscover! pack.
INSTALLATION:
Just unzip the archived files into "C:\Users\YOURUSERNAME\Documents\FSDiscover Files"
or "C:\Program Files (x86)\FSDiscover!\geodata" or both!
I do not know if the geodata folder is completely overwritten some
times or not so keep that in mind. (probably safe, though)
AUTHOR:
fs9_2003 thanks to data made available by opendatasoft.com and ourairports.com
The source for cities:
https://public.opendatasoft.com/explore/dataset/geonames-all-cities-with-a-population-1000
The source for airports:
https://ourairports.com/data
| Filename: | Sorted_POI_global_cities_and_airports_pack_for_FSD.zip |
| License: | Freeware |
| Added: | 6th May 2024, 14:13:54 |
| Downloads: | 53 |
| Author: | Kim Husainov |
| Size: | 3.18 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cyprus: Airfields plus landmarks and land class for all of Cyprus and AI |
|
Images related to this file:
File Description:
Cyprus, an island in the eastern Mediterranean. Without the benefit of Ultimate Terrain, which does not exist for Cyprus, the land class provided by FS9 stands out as hopelessly inadequate. I have added the extensive farmland and the larger towns and villages, plus the major roads. Four completely new airfields are included here, three in the north and one in the south. Ercan LCEN is in the north and functions as the airport for all of the north. It was recently closed for two years while a new terminal was built and the runway updated and an apron extended etc, and during that time Gecitkale LCGK functioned (barely) as the airport for the north. Gecitkale is now hardly used at all. The third northern airfield is Ilker Karter LCIK and this functions as the HQ base of the Turkish Army Corp in northern Cyprus. The last of the new airfields is Kingsfield LCRE, which is in the Sovereign Base area to the east of Larnaca and is now used for recreational purposes. Ercan is now undergoing further expansion with a new runway and a new terminal building and apron, so this scenery is for the period between 2010 to 2015. My set up of Cyprus already included a payware Larnaca by Aerosoft (now only 12 euros) plus a freeware Paphos, Nicosia, and Akrotiri; that was my starting point. Larnaca has been the major airport for Cyprus since the mid 1970's, with a huge tourist trade that peaks in the summer but which is year long (almost a million Brits visit every year, let alone the other nationalities). I have adapted this (gate sizes etc) to allow parking by a multitude of B737's and others. Nicosia is freeware (posted in 2010) and I have included modifications to reflect its now total disuse. Paphos is at the far western end of the island and freeware, and I have modified this to allow larger and military ai aircraft to function properly; the poster improved his first version to better cater for ai but I was unaware of this and I have stayed with my modifications. Akrotiri is freeware and includes a lot of library object input from MAIW. I have modified the parking somewhat and added further residential areas and munitions storage. The AI is based upon recorded take offs and landings in April, with some further additions in later months. At Ercan the visible gate numbers on the apron are as per real life, but the numbers within FS9 reflect the fact that planes are directed to gates at the centre of the terminal building and not at the far ends. Follow the pink line and obey ATC when it says taxi to gate number 2 even if it is visibly numbered 4.
| Filename: | Cyprus_Airfields_plus_landmarks_and_land_class_for.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2017, 21:21:46 |
| Downloads: | 944 |
| Author: | Roger Wensley |
| Size: | 29.61 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Church Fenton |
|
File Description:
RAF Church Fenton (ICAO: EGXG) was an Royal Air Force station in North Yorkshire, near the village of Church Fenton.
Plans for a new airfield adjacent to the village of Church Fenton were announced in June 1935, it was subject to protest from the local population particularly concerning the waste of valuable farming land and was close to an existing airfield not far away at Sherburn. Despite the protests construction started in early 1936 on the site, which was a mixture of private and West Riding County Council-owned farm land.
On 1 April 1937, the station was declared open and on 19 April the first station commander Wing Commander W.E. Swann assumed command. Within two months No. 71 Squadron RAF had arrived with their Gloster Gladiators.
Second World War
Opened in 1937, the station saw the peak of its activity during the years of the Second World War, when it served within the defence network of fighter bases of the RAF providing protection for the Leeds, Bradford, Sheffield and Humberside industrial regions.
During September 1940, it became home to the first RAF "Eagle squadron" of American volunteers being No. 71 Squadron RAF. The airfield was also home to both the first all-Canadian and all-Polish squadrons, with No. 242 Squadron RAF for the Canadians and No. 306 Squadron RAF for the Polish.
As technologies evolved, the first night fighter Operational Training Unit (54 OTU) was formed at Church Fenton in 1940 and stayed until 1942. Some of the squadrons stationed there flew the famous de Havilland Mosquito.
Source and more information can be found at
:- http://military.wikia.com/wiki/RAF_Church_Fenton
| Filename: | RAF_Church_Fenton.zip |
| License: | Freeware |
| Added: | 9th June 2017, 19:06:49 |
| Downloads: | 179 |
| Author: | Terry Boissel |
| Size: | 13.72 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Consolidated PBY-5A (G-PBYA) |
|
Images related to this file:
File Description:
A repaint for the Aerosoft PBY-5 Catalina in the colors of G-PBYA, originally ordered for the Royal Canadian Air Force as a Canso A amphibian, basically equivalent to the US Navy PBY-5A. It was built by Canadian Vickers at Cartierville, Quebec and was allocated their constructors number CV-283 before adopting the RCAF serial 11005. It was taken on charge by the air force on 27 October 1943 and initially saw service with 9 (Bomber Reconnaissance) Squadron at Bella Bella on the British Columbia coast between Vancouver and Prince Rupert. It was on their inventory from November to the following August. 9 Squadron had been based at Bella Bella for some time prior to the arrival of Cansos, having operated Supermarine Stranraers there. The Cansos were mainly operated from water despite their amphibious undercarriages and were used on day and night patrols, looking out for enemy submarines. By mid-1944, the threat of a Japanese invasion of Western Canada had receded and it was decided to disband 9 Squadron and close the station at Bella Bella. The Cansos, including 11005, were flown to Alliford Bay in the Queen Charlotte Islands, also in British Columbia, and transferred to 7 (BR) Squadron in August. The job was the same – anti-submarine patrols mostly – and 11005 remained with 7 Sqn until it too was disbanded on 25 July 1945. After a post-war career as transport and waterbomber, it was acquired by Plane Sailing in 2004, restored and repainted as a OA-10A of the USAAF. It is based in Duxford. More info here: http://www.catalina.org.uk/. Repaint by Jan Kees Blom, based on the paintkit by Aerosoft.
| Filename: | Consolidated_PBY5A_GPBYA.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:37:22 |
| Downloads: | 182 |
| Author: | Jan Kees Blom |
| Size: | 10.18 MB |
| Category: Prepar3D V1-4 - Scenery | |
| RAF Burn |
|
File Description:
The Station opened in 1942 before closing in 1946, it hosted No. 431 Squadron, Royal Canadian Air Force as part of 4 Group RAF Bomber Command which formed at the airfield on 13
November 1942 flying Vickers Wellington Mark X aircraft while at Burn. On 15 July 1943 the squadron was transferred to RAF Tholthorpe and became part of No. 6 Group RCAF.
On 1 January 1944 No. 658 Squadron RAF moved to the airfield from RAF Clifton flying the Taylorcraft Auster III but left only seven days moving to RAF Doncaster but on 21 January
1944 the squadron returned, this time staying until 14 March 1944 when they moved to RAF Collyweston. The squadron was briefly joined on 31 December 1943 by 659 Squadron which
moved to RAF Clifton the following day.
During its use the airfield was also used by No. 10 Aircrew Holding Unit RAF.
On 6 January 1944 No. 578 Squadron RAF squadron was relocated to RAF Burn from RAF Snaith. This Bomber Command squadron flew Handley Page Halifax Mk. III before disbanding on 15
April 1945 and the station was closed for flying operations in July 1945.
On the night of 30 March 1944, Pilot Officer Cyril Joe Barton took off from RAF Burn in Halifax LK797 for a raid on Nuremberg, and won a posthumous Victoria Cross for valour.
Shortly after flying was discontinued, the Royal Army Service Corps took over some facilities to store surplus equipment. ] Many of the buildings have been dismantled but all
three runways remain intact and are used by Burn Gliding Club Ltd.
| Filename: | RAF_Burn.zip |
| License: | Freeware |
| Added: | 26th March 2017, 19:04:19 |
| Downloads: | 59 |
| Author: | Terry Boissel |
| Size: | 185.32 KB |
| Category: Flight Simulator X - Scenery | |
| RAF Burn |
|
File Description:
The Station opened in 1942 before closing in 1946, it hosted No. 431 Squadron, Royal Canadian Air Force as part of 4 Group RAF Bomber Command which formed at the airfield on 13 November 1942 flying Vickers Wellington Mark X aircraft while at Burn. On 15 July 1943 the squadron was transferred to RAF Tholthorpe and became part of No. 6 Group RCAF.
On 1 January 1944 No. 658 Squadron RAF moved to the airfield from RAF Clifton flying the Taylorcraft Auster III but left only seven days moving to RAF Doncaster but on 21 January 1944 the squadron returned, this time staying until 14 March 1944 when they moved to RAF Collyweston. The squadron was briefly joined on 31 December 1943 by 659 Squadron which moved to RAF Clifton the following day.
During its use the airfield was also used by No. 10 Aircrew Holding Unit RAF.
On 6 January 1944 No. 578 Squadron RAF squadron was relocated to RAF Burn from RAF Snaith. This Bomber Command squadron flew Handley Page Halifax Mk. III before disbanding on 15 April 1945 and the station was closed for flying operations in July 1945.
On the night of 30 March 1944, Pilot Officer Cyril Joe Barton took off from RAF Burn in Halifax LK797 for a raid on Nuremberg, and won a posthumous Victoria Cross for valour.
Shortly after flying was discontinued, the Royal Army Service Corps took over some facilities to store surplus equipment. ] Many of the buildings have been dismantled but all three runways remain intact and are used by Burn Gliding Club Ltd.
Source:Wikipedia
| Filename: | RAF_Burn.zip |
| License: | Freeware |
| Added: | 26th March 2017, 19:29:21 |
| Downloads: | 113 |
| Author: | Terry Boissel |
| Size: | 185.28 KB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Northrop F-5B Freedom Fighter Hellenic Air Force |
|
File Description:
This is a superb aircraft I used to fly as a Hellenic Air Force pilot. This repaint is presenting an F-5B Freedom Fighter as it used to fly with 343rd Squadron of Hellenic Air Force, during the '90ties. The F-5 Freedom Fighter was a very succesfull aircraft during its 30 year carrer in HAF as a fighter, bomber, multy role aircraft until the early months 2001 when finaly released by active duty. The project is fully combatible with both FS2K2 & FS9 versions. It is based on a very realistic FS model, with realistic features, made by FSD International. The package contains realistic sounds made by Mr. Angelos Hatzikatakos. A new, based on real photos and diagrams 2D panel, was made by Nick Karatzides who also modified (for FS purposes) the official checklist by Northrop. A VERY completed flight manual (60 pages) which can be read with Adobe Acrobat is included. The panel (combatible with both FS2K2 & FS9 versions) uses plenty of realistic gauges to simulate the real F-5's cockpit. The HUD gauge is made by Mr. Eric Marciano, afterburner flame effects by Mr. Jan Rosenberg and fuel jettison gauge by Mr. Doug Dawson. This "F5B_HAF1.zip" package is for EXPERIENCED FlightSimers and virtual pilots who have a "good feeling" on the controls and do not "kick" the contol stick while flying...It is for people who want to know how it looks to fly with a modern fighter. The package contains visual effects, night lighting, fine looking mechanical parts movement, contrails, realistic gears extracting / retracting etc. Instructions for both FS2K2 and FS9 versions are included.
| Filename: | Northrop_F5B_Freedom_Fighter_Hellenic_Air_Force.zip |
| License: | Freeware |
| Added: | 27th January 2004, 03:04:05 |
| Downloads: | 1,505 |
| Author: | Nick Karatzides |
| Size: | 15.51 MB |
| Category: Flight Simulator X - AFCAD Files | |
| LIPZ - Venice Tessera Intl. Airport "Marco Polo" |
|
File Description:
Afcad file of LIPZ (Venice Tessera "Marco Polo") airport for FSX default scenery. In order to make the scenery as close as possible to the real airport the layout is based on the newest Jeppesen parking chart of LIPZ, on the Aeronautical Information Publication Italy and on photos of the real airport.
Main things that have been changed:
- RWY 4L/22R has been converted into main taxiway (as it is in the real LIPZ);
- runway strips and stopways have been added;
- Precision Approach Path Indicators with 3° slope have been added on both sides of RWY 4R/22L;
- according to ICAO documents, since RWY 4R/22L is a precision runway of the 3rd category the holding positions have been moved at 90 m and taxiways and apron links have been reduced to 23, 18 and 15 m;
- the approach lighting system has been modified to look as close as possible like the real one;
- parking codes have been added to match the latest airport timetable.
Note: In real life nearly 100% of the departures from RWY 4R (which is the runway in use during day almost all days of the year - RWY 22L is in use during night when the wind's direction changes) use SIDs based on the CHI VOR which means that even the airlines which fly to north once airborn won't turn left but right and make half circle in order to head north. I tried to make the aircraft fly like the real ones assigning right hand pattern to RWY 4R but seems that it doesn't work - aircraft that fly to north, after takeoff will turn left instead of turning right and making half circle.
| Filename: | LIPZ__Venice_Tessera_Intl_Airport_Marco_Polo.zip |
| License: | Freeware |
| Added: | 19th January 2007, 01:32:01 |
| Downloads: | 4,078 |
| Author: | Claudio A. Dobre / Skycolors Team |
| Size: | 303.91 KB |