Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| CZBB - Boundary Bay, BC, Canada (2011) Version 2 |
|
Images related to this file:
File Description:
CZBB (2011) portrays the Boundary Bay (British Columbia, Canada) Airport (CZBB) - Canada's fifth-busiest airport by number of operations - and surrounding area as it appeared in mid-2011. Every significant structure on the airfield (50+) is included - all modeled with GMax and painted with hand-drawn textures. CZBB (2011) is compatible with ORBX FTX USA Canada Pacific Northwest, Ultimate Terrain and Vancouver+. A selection of SAMM-generated static aircraft are scattered around the aprons supplemented by a number of AI aircraft that do touch 'n gos from time to time.
Aside from the new custom approach and airfield lighting, generally, this new version is visually identical to its predecessor - even though quite different internally. As well, to the extent possible, it is compatible with Prepar3Dv2.
| Filename: | CZBB__Boundary_Bay_BC_Canada_2011_Version_2.zip |
| License: | Freeware, limited distribution |
| Added: | 20th June 2014, 05:10:24 |
| Downloads: | 3,488 |
| Author: | Don Grovestine |
| Size: | 73.9 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Mitsubishi A6M5 Zero Shigenori Nishikaichi |
|
Images related to this file:
File Description:
Textures only repaint of the WWII Fighters A6M5 from A2A-Shockwave. The textures are in DXT5 bmp format and have been tested only in FSX SP2 Acceleration, running in Windows 7 Ultimate 64-bit.
The livery depicted in this repaint is that of PO 1c Shigenori Nishikaichi, who flew in the second wave from the IJN carrier Hiryu, in the attack on Pearl Harbor, HI, 7 December, 1941. The livery itself is historically accurate, with the "minor" exception that Nishikaichi's machine was an A6M2, Type 0 Model 21, rather than the later A6M5. However, the A2A simulations model presents one of the best available Zeros of any sort for use in FSX and has an excellent paint kit available for it produced by Martin Catney.
| Filename: | Mitsubishi_A6M5_Zero_Shigenori_Nishikaichi.zip |
| License: | Freeware |
| Added: | 11th May 2011, 02:20:21 |
| Downloads: | 300 |
| Author: | William Bruce Ellis |
| Size: | 8.88 MB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| LAGO LIML linate Version 2 |
|
File Description:
AFCAD file for Lago's Milan Airports Linate LIML. For use with Runways 36R/18L. Optimized for use with flight One Ultimate Traffic. The default FS AI traffic should also work. All parking, runways and taxiways are corrected for Lago's LIML. This is version 2 of my AFCAD for Lago's LIML. My first AFCAD file works fine except I found a few things that could be improved. I have learnt a few tricks to make it look more realistic in the way it works in version 2. In particular traffic movements have been tweaked in version 2. More parking has been added and the accuracy of the taxiways improved. I also prioritized the gates at terminal A to be used first.
| Filename: | LAGO_LIML_linate_Version_2.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd July 2003, 21:31:00 |
| Downloads: | 379 |
| Author: | Peter Wilding |
| Size: | 6.59 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Auckland International Airport, New Zealand (NZAA) v3 |
|
File Description:
This file is an update of my previous version for the default airport (my previous versions not required) this version has a lot of minor tweaks the main changes are to the runways: rwy 5L/23R is now the standby rwy and main taxiway as in real life and rwy 5R/23L is only for take off and landings, the taxiway lighting has been totally redone it should now be easier to find your way around in the dark, airport views are from the roof of the control tower (only when in tower view) fully tested with Ultimate Traffic but not required, although the helipad is not in the correct place i have left it as before but the 'H' is smaller.
| Filename: | Auckland_International_Airport_New_Zealand_NZAA_v3.zip |
| License: | Freeware |
| Added: | 18th May 2004, 14:27:24 |
| Downloads: | 2,123 |
| Author: | Ray Smith |
| Size: | 8.2 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Southern California Oilrigs v2.0 |
|
File Description:
This is a revised version of my previous rendition of the Oil Rigs off the Southern California Coastline. This file acurately represents the positions of ALL of the Oilrigs extending from Lompoc to Newport Beach, California. Also included are 4 lighthouses not placed in the FS2004 Default Scenery located from Morro Bay - Point Conception, California. * * REQUIRES RWY 12 * * This add-on was created with Runway 12 add-on, so you must have this add-on installed, or at least the scenery BGL and Texture files installed in your Addon Scenery\Static Objects Library folder for the scenery to work. In addition, the scenery was created while using Ultimate Terrain USA, so default FS2004 Scenery users may have some scenery items in slightly different places.
| Filename: | Southern_California_Oilrigs_v20.zip |
| License: | Freeware |
| Added: | 24th September 2005, 18:43:11 |
| Downloads: | 1,328 |
| Author: | Brian C. Selb |
| Size: | 63.56 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Cavanaugh Bay 66S Idaho Airport |
|
File Description:
Priest Lake in Idaho is described by their Chamber of Commerce as "...a magnificent 23,000 acre azure lake nestled beneath the majestic Selkirk Mountains — without question, one of the most beautiful wilderness areas you’ll ever see." Cavanaugh Bay is a grass strip right on the lake, with lodges (there's one right next to the end of the runway), campgrounds and boat/plane docks nearby. I think I was able to make a fair approximation of the real thing, based on Google Earth. If you're flying something that floats, choosing RWY S or RWY E from the FS9 airport menu will park you conveniently at a floatplane dock. This scenery was designed for use with Ultimate Terrain USA and has not been tested with the default FS9 scenery.
| Filename: | Cavanaugh_Bay_66S_Idaho_Airport.zip |
| License: | Freeware |
| Added: | 14th July 2008, 13:38:40 |
| Downloads: | 608 |
| Author: | Sidney Schwartz |
| Size: | 654.43 KB |
| Category: Flight Simulator X - Scenery | |
| channel ships |
|
File Description:
Ships, loads of ships in the English Channel (excusee: Pas de Calais)
About 60 ships (apart from ai ships)
When flying over the Channel, pilots say that an emergency landing here would certainly mean a crash into a ship; there are that many ships about.
You'll see Cargo ships, containerships, super tankers. Cruisliners are symbolic for the ferries sailing to and from Calais / Dover and Dunkirk.
Corrected for use with Ultimate terrain Europe
To be able to see this scenery I had to make a fake airport and named it LF00 (read: LF zero-zero)
There's a tower position as well, midways the channel with a height of 100 mtr. I haven’t tested it, it's not visible either.LF00 is visible in your GPS. Have fun.
| Filename: | channel_ships.zip |
| License: | Freeware, limited distribution |
| Added: | 12th January 2009, 13:00:36 |
| Downloads: | 3,771 |
| Author: | Joost Visser / ade1.37 |
| Size: | 134.43 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Portland KPDX Scenery Enhancement |
|
File Description:
Re-upload. The default FS9 KPDX scenery is not bad, but it's out of date and lacks jetways. I didn't set out to recreate KPDX in detail, just to make the terminal building more accurate. This enhancement has the following features:
1. A new terminal building and parking structure are now accurately sized and placed.
2. The control tower was moved to its correct position.
3. The correct number of jetways has been added.
4. Ramp lighting has been added.
5. Some inaccuracies in the aprons and taxiways have been fixed.
6. The misaligned ILS for runway 28L has been corrected.
7. The afcad has been redone. If you are using Ultimate Traffic you should see more accurate AI traffic parking.
| Filename: | Portland_KPDX_Scenery_Enhancement.zip |
| License: | Freeware |
| Added: | 21st June 2010, 11:09:47 |
| Downloads: | 4,327 |
| Author: | Sidney Schwartz |
| Size: | 1.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Pinal Airpark KMZJ |
|
File Description:
FS2004 Scenery - Pinal Airpark (IATA: MZJ, ICAO: KMZJ) is an airport located in Pinal County, seven miles (11 km) northwest of the central business district (CBD) of Marana, a city in Pima County, Arizona, USA. Its main purpose is to act as a "boneyard" for aircraft. Old airplanes are stored there with the hope that the dry desert climate will prevent rust and other forms of corrosion in case the aircraft is pressed into service in the future. Even so, many aircraft which are brought there wind up being scrapped. Nearby Davis-Monthan Air Force Base provides the same service to the U.S. military. Compatible with both FS default and Ultimate Terrain. EZ Scenery Libraries required. Some included. by JOhn B. Loney, Jr.
| Filename: | Pinal_Airpark_KMZJ.zip |
| License: | Freeware, limited distribution |
| Added: | 16th March 2008, 05:46:41 |
| Downloads: | 1,624 |
| Author: | John B. Loney, Jr. |
| Size: | 7.14 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Civilian P51D Mustang |
|
File Description:
Civilian P51D powered by Packard Merlin V-1650-7: For personal use. External model updates, Photo real textures, full working VC with 3d modeled gauges,
special Effects and unique sounds.
New to this version:
-textured all small parts visible in VC for better FSX compat;
-Night textures now stay reflective at night;
-new gauge, needle mappings and parts so night lighting much improved;
-fixed the corruption in VC parts due to 4mm weld in makemdl;
-supercharger gauge added, updated airfile and aircraft.cfg;
-switching the Pilots hat off now switch's to leather flying cap;
-added a supercharger high blower setting light and a supercharger switch to VC, please note the switch is inop as the sueperchargers in normal operation was set to auto, supercharger will switch to highblower at 17700+ feet;
-added more polys to rudder and prop boss, tailwheel now turns, prop pitch on still blades has much more pitch when moved with pitch lever;
-sundry texture fixes and hole filling.
| Filename: | Civilian_P51D_Mustang.zip |
| License: | Freeware, limited distribution |
| Added: | 5th January 2007, 21:47:23 |
| Downloads: | 35,782 |
| Author: | Warwick Carter and far too many to fit in here - see readme |
| Size: | 13.14 MB |