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| Category: Flight Simulator 2004 - Scenery | |
| 1962 and 1965 Tokyo Haneda Airport Scenery |
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File Description:
This scenery represents the international airport of Tokyo in the 1960's, Haneda. This package also removes the modern airport of Narita. There are two versions of the airport in this package, 1962 and 1965. Today, Tokyo International Airport (known to locals as Haneda) is consistently among the five busiest airports in the world. In the early 1960s, it was the only international airport serving the economic recovery of the Japanese capital. The entire airport was upgraded extensively between 1961 and 1964 in preparation for the Tokyo Olympics in October of '64. By 1965, a longer runway 15/33, expanded terminal, and improved ground transportation links were all in use at Haneda (these changes are reflected in the '62 and '65 versions). Terminal and ground details by Aaron Seymour, JAMCO/JAL hangars and AFCAD files by Tom Gibson. Thanks to Wolfgang Gersch for the parking area.
| Filename: | 1962_and_1965_Tokyo_Haneda_Airport_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 5th October 2008, 20:43:08 |
| Downloads: | 3,845 |
| Author: | Aaron Seymour and Tom Gibson |
| Size: | 1.04 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| EZ Scenery - 3 complete Alphanumeric object libraries. |
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File Description:
Here are three complete alphanumeric and symbol object libraries for use with Abacus's EZ Scenery utility. Each library contains 45 characters, A - Z, 0 - 9 and arrow symbols, all with night lighting. Blue characters on black boxes, Black characters on yellow boxes and Blue characters on transparent backgrounds. Useful for numbering airport gates, taxiway numbering, creating signs, etc., If you have installed one of my earlier releases I strongly recommend you upgrade to this version. Do read the important notes contained in the readme.txt
| Filename: | EZ_Scenery__3_complete_Alphanumeric_object_librari.zip |
| License: | Freeware |
| Added: | 26th January 2006, 15:52:09 |
| Downloads: | 5,460 |
| Author: | Scot Ingram |
| Size: | 850.58 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Default Terminal Buildings Subset V2 scenery objects |
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Images related to this file:
File Description:
[Version 2 adds specific compatibility with RWY12, ADE9X, and Sbuilder 2.05. If you have already installed the previous version of this library and are NOT using one of these programs to place scenery objects, you do not need to download and install V2.] Many scenery making programs for FS9 give us access to the default terminal buildings in the FS9 libraries. Unfortunately the FS9 libraries are completely unorganized, so finding a specific shape and color of building can be time consuming. Also, many of the terminal buildings are too distinctive in appearance to be of much use to someone who is looking for simple shapes to use as "building blocks" to create their own terminals. I went through most of the FS9 scenery libraries that contain terminal buildings and chose a representative sampling of simple shapes in the various textures that are available, and compiled these into a scenery object library. This makes it easier to find, say, a two story, T-shaped, yellow textured terminal building. These are not new objects, they are default scenery objects created and owned by Microsoft. I'm simply providing a more convenient way to use them. Previous version had 9300(!) downloads.
| Filename: | Default_Terminal_Buildings_Subset_V2_scenery_objec.zip |
| License: | Freeware |
| Added: | 14th November 2009, 01:18:05 |
| Downloads: | 4,244 |
| Author: | Sidney Schwartz |
| Size: | 4.21 MB |
| Category: Flight Simulator 2002 - Scenery | |
| Hong Kong Scenery - Series 2 (Shek Kong) |
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File Description:
Shek Kong (VHSK) is located somewhere near Yuen Long. Its geographical location is worse than Kai Tak, since Shek Kong is enclosed by 3 sides of mountains. The airfield is military but is open for VFR flights during weekends.
| Filename: | Hong_Kong_Scenery__Series_2_Shek_Kong.zip |
| License: | Freeware |
| Added: | 3rd April 2006, 21:23:39 |
| Downloads: | 558 |
| Author: | Raphael Mak |
| Size: | 388.52 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Marlborough, New Zealand - airports and photo scenery |
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File Description:
The 'Real New Zealand' Marlborough scenery previously available as payware is now offered here as freeware (the scenery and installer are unaltered from the original payware version). Includes custom-built Woodbourne, Omaka and Picton airports, based on a photo scenery which covers much of the Marlborough area.
| Filename: | Marlborough_New_Zealand__airports_and_photo_scener.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd April 2012, 11:49:02 |
| Downloads: | 1,784 |
| Author: | Robin Corn, Ian Warren |
| Size: | 116.09 MB |
| Category: Flight Simulator X - Scenery Design | |
| Make Scenery with the Object Placement Tool |
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Images related to this file:
File Description:
The Deluxe version of Flight Simulator X contains a very easy-to-use tool for placing scenery objects visually within the game. Unfortunately, the Microsoft developers neglected to tell anybody.
This document contains an illustrated explanation of this tool and how to use it.
My most sincere apologies - I am unable, for lack of free time, to offer support of any kind. For questions or problems, please post in the Avsim scenery design forum.
| Filename: | Make_Scenery_with_the_Object_Placement_Tool.zip |
| License: | Freeware |
| Added: | 22nd November 2009, 18:03:12 |
| Downloads: | 6,975 |
| Author: | Luis Feliz-Tirado |
| Size: | 672.71 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Texture Update 1 for FS9 Scenery Objects |
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File Description:
Re-upload. This zip contains updated textures for the following object libraries: ez-large hangers ss, ez-terminals ss, ez-vintage hangers, ga hangers ss v3. The purpose of these updated textures is to help prevent the dreaded scenery "blurries" when using my scenery objects in FS9. If you are not experiencing this problem, there's no point in downloading and installing them. These textures will overwrite your existing textures. They will not change the appearance of any of the scenery objects. Please see the readme file for more information.
| Filename: | Texture_Update_1_for_FS9_Scenery_Objects.zip |
| License: | Freeware |
| Added: | 21st June 2010, 11:00:54 |
| Downloads: | 1,271 |
| Author: | Sidney Schwartz |
| Size: | 10.62 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Small "bush" cabin library for EZ-scenery |
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File Description:
EZ scenery library containing a small, medium weathered cabin and a smal dock for float planes etc.
| Filename: | Small_bush_cabin__library_for_EZscenery.zip |
| License: | Freeware, limited distribution |
| Added: | 28th March 2007, 06:53:57 |
| Downloads: | 1,196 |
| Author: | Peter Brinch |
| Size: | 2.44 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Miscelleanous Objects for EZ-Scenery Vol. 4 |
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File Description:
30's style objects: 14-story Skyscraper w/ night lighting, Terminal w/ night lighting, Radio Tower w/ night static light, 2 Look Out Towers w/ night lighting, 2 Elevated Buildings w/ night lighting. Contemporary objects: 2 Satellite Dishs, Simple Cemetery Cross. Library bgl, txt files, DXT1 textures and ID pics included.
| Filename: | Miscelleanous_Objects_for_EZScenery_Vol_4.zip |
| License: | Freeware |
| Added: | 20th February 2006, 06:45:22 |
| Downloads: | 4,973 |
| Author: | Lou Frost |
| Size: | 1.17 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Parking SS FS9 scenery objects and textures |
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File Description:
This collection of objects and textures gives you three different ways to easily create parking lot areas in FS9: * Photoreal parking textures. Great for quickly creating large parking areas that look very realistic from above, but not so good from ground level. These textures can be used in two different ways:
1. FS9 scenery library objects. These are large square or rectangular objects that can be placed using Instant Scenery, EZ-Scenery and similar programs. These will give the most realistic appearance.
2. AFCAD textures. By replacing some of the FS9 taxiway/apron textures with these textures, you can easily create parking areas using AFCAD. Because of the way FS9 uses these textures, the results are not as realistic as with the scenery library objects. The main advantage of using AFCAD is that you can create parking areas of any irregular shape.
* Ground marking and divider scenery library objects. These will give you parking areas that look the most detailed and realistic at ground level. Looks great combined with vehicle objects. PLEASE NOTE: The ground markings have some height to them that is very noticeable up close. I made them this way so they will not appear to "shimmer" in FS9. For best appearance, sink them into the ground a bit when placing them in FS9. I find that -.015 meters works well.
| Filename: | Parking_SS_FS9_scenery_objects_and_textures.zip |
| License: | Freeware |
| Added: | 24th February 2008, 22:33:14 |
| Downloads: | 6,686 |
| Author: | Sidney Schwartz |
| Size: | 1.14 MB |