Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Cebu Pacific ATR 72-500 |
|
File Description:
Cebu Pacific ATR72-500 pack. Cebu will soon start operation with several ATR's to smaller airports starting with flights from Manila and Cebu towards Caticlan RPVE airport. The flightplans match with the flightschedules of Cebu Pacific. A repaint for the project AI ATR 72-500 (PAI AT72) is included as well as an afcad file (AF2_RPVE)which works with the scenery for Caticlan by Ver Walter L. Gulfan. This is of course meant as an extention for people who have already Cebu AI traffic installed.
| Filename: | Cebu_Pacific_ATR_72500.zip |
| License: | Freeware |
| Added: | 27th January 2008, 13:30:01 |
| Downloads: | 502 |
| Author: | Pascal De Backer |
| Size: | 551.31 KB |
| Category: Flight Simulator X - Scenery | |
| 43 Static GMAX Ships |
|
Images related to this file:
File Description:
This file contains three library files with 43 GMAX ships for scenery development. It also contains as a demonstration of the possibilities with the library two placement bgl-files, which sets 15 different ships anchored in the bay in Rio de Janeiro in Brazil and 7 ships southwest of Rotterdam in the Netherlands.
14 of the ships included have landable helicopter decks. The pack contains harbour tugs, anchor handling tugs for the offshore industry, oil tankers, container vessels, bulk carriers and a small ferry.
| Filename: | 43_Static_GMAX_Ships.zip |
| License: | Freeware |
| Added: | 3rd March 2013, 15:01:37 |
| Downloads: | 1,967 |
| Author: | Henrik Nielsen |
| Size: | 12.98 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Guam Int´l Airport (GUM/PGUM) |
|
File Description:
An AFCAD2 File for Guam-Antonio BWon Pat Int´l Airport (GUM/PGUM). The airport is 6,199 miles from the U.S. West Coast and 1,584 miles from Osaka, Japan. The entire airport area has been completely reconfigured with more apron space, more gates, new taxiways and lots of GA parking. Airline Gate allocations are also included based on published airline schedules. Bonus files in this pack include GA and Cargo AI traffic. This file is for the Guam Airport scenery by Bill Melichar (guam04.zip)
| Filename: | Guam_Intl_Airport_GUMPGUM.zip |
| License: | Freeware |
| Added: | 11th December 2004, 01:25:07 |
| Downloads: | 3,489 |
| Author: | Lee Brompton |
| Size: | 61.37 KB |
| Category: Flight Simulator X - Scenery | |
| Botswana Airports (115 airports across Botswana) |
|
Images related to this file:
File Description:
This pack contains 115 airports for Botswana, including all the majors (with recent runway extensions and so forth, as per information available on the web, via NOTAM, etc.), plus many bush strips from across the country. It also contains various other features, such as details at some of the major mines, Sua Pan salt drying area, and minor roads around the airports. All were designed with ADE X v1.5, and tested in FSX SP2. They are designed to go with Aeroworx's excellent Southern Africa scenery (see readme).
| Filename: | Botswana_Airports_115_airports_across_Botswana.zip |
| License: | Freeware |
| Added: | 20th April 2012, 20:39:45 |
| Downloads: | 2,666 |
| Author: | David Atkinson |
| Size: | 269.87 KB |
| Category: Flight Simulator X - Scenery | |
| ENHV - Honningsvag-Valan - Honningsvag, Norway |
|
Images related to this file:
File Description:
ENHV is the most northern airport in Europe (self-promotion of the airport). It it situated on a promontory 46 feet above the sea a few miles southeast of the Nordkap.
This scenery is not a stand-alone-scenery. It is an update of the Airports of Norway (AoN) where ENHV is already included. So AoN has to be installed first to see the buildings and the objects on this airport.
In addition the Nordkap is included with the rock, the museum and the viewing point.
AON you can download here:
http://www.flightsimnorway.com/addons/default.php?funct=dl&pack=aon
Also recommended is to install are the corresponding Photo sceneries AoN Phatopack 1 + 2:
http://www.flightsimnorway.com/addons/default.php?funct=dl&pack=aon
There are some errors corrected In ENHV that occur in the AoN:
1. The altitude is adjusted to the correct height of 46 feet.
2. The sea is where it should be.
3. The land classes are partially adjusted.
4. The town of Honningsvag is involved.
5. The Northern Cape is included, but can be installed separately.
| Filename: | ENHV__HonningsvagValan__Honningsvag_Norway.zip |
| License: | Freeware |
| Added: | 19th October 2015, 18:54:47 |
| Downloads: | 1,926 |
| Author: | Wolfgang Allers |
| Size: | 131.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tampa General Aviation Airports |
|
File Description:
Tampa General Aviation Airports for FS9
Tampa has three General Aviation Airports: Tampa Executive Airport, Peter O. Knight Airport and Plant City Municipal Airport. They are operated by the Hillsborough Aviation Authority, in addition to Tampa International Airport.
All three airports are represented in this package. The airports were made using Aircraft Design Editor. This program was produced by Scruffyduck Software. I also wish to thank John B. Loney who has kindly consented to allow me to use the buildings and textures from his original release of Peter O. Knight Airport in 2005. This is the first version of KPCM designed over and above the original FS9 stock airport.
Here is a list of the scenery objects used in Tampa Executive and Plant City Muni:
DB Parkinglots
ez-extra-objects
ga hangars ss vol vol 2 v1
ga hangars ss v3
large hangars ss v2
loney's buildings
loney's hangars and buildings
loney's hangars and buildings2
warehouse airport vehicles
You must have these objects installed in a folder in your FS9 Addon Scenery folder
You may download these from AVSIM and Flightsim.com
John Loney's Objects may be downloaded from www.lfssd.net
| Filename: | Tampa_General_Aviation_Airports.zip |
| License: | Freeware, limited distribution |
| Added: | 11th August 2013, 22:56:15 |
| Downloads: | 371 |
| Author: | Michael Verlin /John B. Loney |
| Size: | 1021.15 KB |
| Category: Prepar3D V1-4 - AFCAD Files | |
| Beijing Capital Airport ZBAA Replacement AFCAD for WF Scenery Studio Scenery with airline parking positions |
|
File Description:
Replacement AFCAD with accurate real-life airline parking positions and terminal assignments. Accurate as of January 28, 2018.
This AFCAD replaces the default AFCAD provided with the payware WF Scenery Studio ZBAA scenery which did not come with any parking assignments.
Just back up and replace the default AFCAD file within the add-on's scenery folder.
| Filename: | Beijing_Capital_Airport_ZBAA_Replacement_AFCAD_for.zip |
| License: | Freeware |
| Added: | 28th January 2018, 21:42:23 |
| Downloads: | 500 |
| Author: | Michael Leung |
| Size: | 26.8 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Beijing Capital Airport ZBAA Replacement AFCAD for WF Scenery Studio Scenery with airline parking positions |
|
Images related to this file:
File Description:
Replacement AFCAD with accurate real-life airline parking positions and terminal assignments. Accurate as of January 28, 2018.
This AFCAD replaces the default AFCAD provided with the payware WF Scenery Studio ZBAA scenery which did not come with any parking assignments.
Just back up and replace the default AFCAD file within the add-on's scenery folder.
| Filename: | Beijing_Capital_Airport_ZBAA_Replacement_AFCAD_for.zip |
| License: | Freeware |
| Added: | 28th January 2018, 21:43:29 |
| Downloads: | 490 |
| Author: | Michael Leung |
| Size: | 26.8 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight Simulator Scenery Tutorial - How to decompile, edit, and recompile default scenery object BGL files |
|
File Description:
This is a simple tutorial in a dual format, one HTML for web-based reading and the other for reading within Microsoft Word. The tutorial contains a thorough, step-by-step process on editing default scenery object BGL files within Flight Simulator. It covers everything from the task of decompiling the stock BGL file using BGLXML or NewBGLAnalyze, editing it using SceneGenX scenery Generator and Notepad, and recompiling the source code XML into a BGL file again by using the BGLCOMP SDK. This tutorial was the result of a request by a fellow scenery creator, in combination to my quest for further increasing the realism of one of Flight Simulator's stock airports (Sanderson Field, Shelton, WA). There's specific instructions, and a final word on the touchy topic of editing stock BGL files contained within the tutorial as well.
| Filename: | Flight_Simulator_Scenery_Tutorial__How_to_decompil.zip |
| License: | Freeware |
| Added: | 13th December 2005, 13:50:03 |
| Downloads: | 5,887 |
| Author: | Steven Rosenow |
| Size: | 24.52 KB |
| Category: Flight Simulator X - Scenery | |
| Lampedusa Airport LICD |
|
Images related to this file:
File Description:
Scenery for Lampedusa Airport LICD,Scenery done using ADE9X based on Google Satellite Pictures with additional scenery objects,Happy Landings!
| Filename: | Lampedusa_Airport_LICD.zip |
| License: | Freeware |
| Added: | 26th November 2009, 01:43:13 |
| Downloads: | 4,027 |
| Author: | Antoine Calleja |
| Size: | 472.3 KB |