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| Category: Flight Simulator 2004 - Original Aircraft | |
| Dassault-Mirage F-1 CZ |
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File Description:
The Dassault-Mirage F-1 was developed to address the shortcomings of the Mirage III, especially the shortcomings in handling. The F-1 CZ is the fighter-striker version of the F-1. Two paint schemes are provided; the first is the camouflage version of 3 Squadron of the South African Air Force during the late 1970’s and the second the low visibility gray used by the same squadron during the 1990’s. This aircraft features full animation (control surfaces, spoilers, landing gear & canopy), a dynamic virtual cockpit, checklist and full lighting effects. A custom-designed photo-realistic panel (with xml-gauges) is also included. If you would like to fly a supersonic fighter, this it it – this jet can really reach Mach 1.2 at sea level and Mach 2.2 at high altitude.
| Filename: | DassaultMirage_F1_CZ.zip |
| License: | Freeware |
| Added: | 19th June 2004, 07:24:25 |
| Downloads: | 7,321 |
| Author: | Vasco Ferreira & Thinus Pretorius |
| Size: | 5.38 MB |
| Category: X-Plane - Scenery | |
| XP11 German Scenery EDHK 2018+ Kiel-Holtenau |
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File Description:
The small Zip-file will include a link for scenery download, because the scenery file size is above 500 Mbyte. Just follow the link and download EDHK 2018. This is an "install and fly" version, everything you need is already included (*see info below) and I will continously update the scenery. The story, in November 2012 the German MFG5 (Marineflieger-Geschwader) was relocated to Nordholz (ETMN). This was the end of the main military use in the southern and eastern part of the airport. Because the German harbor city Kiel needs living space for their citizens, opponents of the airport tried to convince citizens and politics to close the airport and to create there living space instead. In 2018 the citizen of Kiel voted with a citizen’s decision with the result that the majority voted for the preservation of the traditional airport. Personally, I am very happy with this decision. On the area of the airport some companies are settled, their employees should be able to sleep a little better now. In addition, there will certainly be future investments in the airport due to the election results. Since the airport has been financially in the red for years, the operator of the airport, the Port of Kiel Flughafen GmbH & Co. KG has converted large areas of the airport as parking area. These parked vehicles are part of the constantly increasing cruise ship operations within Kiel, making it possible for passengers to safely park their vehicles for extended periods of time. The taxiways “A†and “D†of EDHK are no longer in operation. This was of course taken into account in my scenery. The access to this taxiway was marked as in the original by yellow "X". The taxiway lighting was also turned off there. The on-site Luftsportverein (LSV) uses above the runway 08/26 an individually marked grass runway (not official), I called it 08S/26S and it is for the winch launch of their gliders only. The size of this provisional winch runway is about 820x20m. A glider takeoff by towing aircraft is usually handled by the Runway 08/26.(*) There is no copyright infringement, since I have received all the needed permissions to use the listed objects/libraries full or in parts within my scenery, the same for the single objects or non-Library bound objects/elements. I got all these permissions in writing from each individual author/rights holder. Take the time and read the full, included descritpion, please. If you have question, ask me first!
| Filename: | XP11_German_Scenery_EDHK_2018_KielHoltenau.zip |
| License: | Freeware |
| Added: | 28th November 2018, 22:46:11 |
| Downloads: | 69 |
| Author: | Marco Moschet |
| Size: | 1.3 KB |
| Category: X-Plane - Scenery | |
| XP11 German Scenery EDHK 2018+ Kiel-Holtenau |
|
Images related to this file:
File Description:
The small Zip-file will include a link for scenery download, because the scenery file size is above 500 Mbyte. Just follow the link and download EDHK 2018. This is an "install and fly" version, everything you need is already included (*see info below) and I will continously update the scenery. The story, in November 2012 the German MFG5 (Marineflieger-Geschwader) was relocated to Nordholz (ETMN). This was the end of the main military use in the southern and eastern part of the airport. Because the German harbor city Kiel needs living space for their citizens, opponents of the airport tried to convince citizens and politics to close the airport and to create there living space instead. In 2018 the citizen of Kiel voted with a citizen’s decision with the result that the majority voted for the preservation of the traditional airport. Personally, I am very happy with this decision. On the area of the airport some companies are settled, their employees should be able to sleep a little better now. In addition, there will certainly be future investments in the airport due to the election results. Since the airport has been financially in the red for years, the operator of the airport, the Port of Kiel Flughafen GmbH & Co. KG has converted large areas of the airport as parking area. These parked vehicles are part of the constantly increasing cruise ship operations within Kiel, making it possible for passengers to safely park their vehicles for extended periods of time. The taxiways “A†and “D†of EDHK are no longer in operation. This was of course taken into account in my scenery. The access to this taxiway was marked as in the original by yellow "X". The taxiway lighting was also turned off there. The on-site Luftsportverein (LSV) uses above the runway 08/26 an individually marked grass runway (not official), I called it 08S/26S and it is for the winch launch of their gliders only. The size of this provisional winch runway is about 820x20m. A glider takeoff by towing aircraft is usually handled by the Runway 08/26.(*) There is no copyright infringement, since I have received all the needed permissions to use the listed objects/libraries full or in parts within my scenery, the same for the single objects or non-Library bound objects/elements. I got all these permissions in writing from each individual author/rights holder. Take the time and read the full, included descritpion, please. If you have question, ask me first!
| Filename: | XP11_German_Scenery_EDHK_2018_KielHoltenau.zip |
| License: | Freeware |
| Added: | 29th November 2018, 19:24:38 |
| Downloads: | 65 |
| Author: | Marco Moschet |
| Size: | 1.3 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Nelson CYYE in British Columbia, Canada |
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File Description:
Fort Nelson is close to the Peace River in the northeast corner of British Columbia, around 70 miles from the northern border, 90 from the eastern border, and 80 miles east of the Rockies. The wartime construction of the Alaska Highway actually started from Fort Nelson, as there was already a road from Fort St John (which is close to Dawson Creek) north to Fort Nelson. The airfield was part of this construction effort and after the wartime ferrying of planes to Russia it was used by the US Army Air Force and then by the Canadian Air Force. Fort Nelson flourished with the oil and gas exploration of the 1950's and the following years, and this continued to grow until the collapse of the oil price in 2014.
The town of Fort Nelson became the capital of the Northern Rockies Regional District when it was founded in 2009, and as a result the official name of the Fort Nelson airport is the Northern Rockies Regional Airport. The date for this scenery is around 2016, by which time the economic fortunes of the town were in decline. Five times per day flights by Central Mountain Air were starting to be reduced in number to the current (in 2022) one per day and none on Sunday; in the AI included here there are two flights per day. The main resident users of the airport are four helicopter companies, the helicopters presumably used for maintenance trips to whatever parts of the oil and gas fields that are still in use in the surrounding area.
There are two runways, the main one is aligned 03-21, 6,400 feet long and 200 feet wide, with ILS at the southern end and PAPI at the northern. The second runway (a narrower rebuild on a previously existing runway) is aligned 07-25 and 77 feet wide, and is without any lights. These are the alignments as per the original build of FS9 and not as per the approximate 2016 date of the buildings; I had a problem at a very late stage in making this scenery which prevented me from continuing with some final details.
On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made (Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie) but in the winter so it all looks very different.
| Filename: | Fort_Nelson_CYYE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:18 |
| Downloads: | 187 |
| Author: | Roger Wensley |
| Size: | 28.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Coal Harbour CAQ3 float base in British Columbia, Canada |
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Images related to this file:
File Description:
This is number eight in a series of new and renovated float bases in BC. Coal Harbour is in a sheltered cove off Holberg Inlet on the northwest coast of Vancouver Island, close to the village and 10 miles southwest of the Port Hardy float base. There is 100LL fuel and oil available. Due to the deep fjords that run into Vancouver Island from the west coast Coal Harbour is actually closer to the east coast than it is to the west coast. The tortuous route in through Quatsino Sound and Rupert Sound shelters the waters of Holberg Inlet from the stormy seas of the west coast, and fishing boats take advantage of this. The floatplane dock is to the south of the large (and old) hangar, adjacent to the southern end of the fixed dock where the ramp bridge descends to the floating docks. The video makes it clearer. The AI is a further adaptation of the CF36 AI and involves Beavers and Otters as listed in the AI folder. Due to the surrounding hills there may be some interference with AI aircraft, depending on the wind direction, though I have watched succesful Beaver and Otter landings. Amid the hills there is a very large hole in the ground to the east. The village name suggests it may have been for coal but though in fact there was a coal mine, that was a much smaller and unsuccesful venture; this particular scene of enthusiastic digging was for copper, until 1996. The main claim to fame of Coal Harbour was that it was the last whaling station in North America, using the buildings that were part of the RCAF float plane patrol base during WW2. One downloader reported a texture problem with Port McNeill, to which we found a solution. As he was the only person to email me I am going to presume that nobody else had the problem.
| Filename: | Coal_Harbour_CAQ3_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 25th January 2017, 00:29:05 |
| Downloads: | 225 |
| Author: | Roger Wensley |
| Size: | 7.79 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Port Hardy CAW5 in British Columbia, Canada |
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Images related to this file:
File Description:
This is the sixth in a series of new and renovated float bases in BC. Port Hardy CAW5 is in a sheltered inlet on the northeast coast of Vancouver Island, close to the town and just 6 miles northwest of the Port Hardy airport. There is fuel (both JetA and 100LL) and also oil available, and the base acts as a refuelling centre for the other float bases in the neighbourhood. The dock is one-sided as the northern side borders a shallow area that is in fact exposed at low tide, as is most of the inlet to the south of BC Packers (adjacent to the float base, to the south). The parking along the dock is maximised by backing up each plane by hand so that it is close to the one behind it; this is not possible to replicate with AI in FS9 (watch the video). Watch out for the log boom on the other side of the inlet, it is there to protect fish farm "pools". The AI involves several Beavers and Otters, as listed in the AI folder. At Port Hardy all the AI works for both landing and takeoff for all of the planes, no matter what is the wind direction. There is a pic of the Supplement Port Hardy page, showing the two take-off and landing areas plus the third area that is to be used for take-off before 7am. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series was suposed to be Sullivan Bay, another floating marina, but I digressed to Port Hardy and Port McNeill (next to be posted). The two hotels by the nearby marina are included. One of them gave me weird problems and I gave up on achieving the correct shape.
| Filename: | Port_Hardy_CAW5_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 19th January 2017, 15:01:45 |
| Downloads: | 201 |
| Author: | Roger Wensley |
| Size: | 8.27 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Wickenby (1940s) |
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File Description:
RAF Wickenby was a purpose built Royal Air Force station constructed late 1942 and early 1943 it had two T2 type
hangars and one B1 type. The B1 and one of the T2 hangars can still be seen on the airfield site. The T2 near the
threshold of runway 21 was recently acquired by the airfield owners and after many years of industrial use is now,
once more, an aircraft hangar.
The airfield covered about 600 acres (2.4 km2), and had the usual three runway configuration with perimeter track,
hard standings, a brick watchtower and numerous brick and metal buildings for the aircrews and ground staff. A number
of the buildings were to the east (Communal Site, Living Quarters, WAAF Quarters) and stretched to and beyond the
Lissington road - a road travelled many an evening by the airmen and women who visited their favourite watering hole,
the White Hart at Lissington. The Sick Quarters were to the south of the airfield together with a Communal Site and
Living Quarters.
The north part of the former airfield is now known as Wickenby Aerodrome, which is a grass and concrete airfield. A
road from Holton cum Beckering to Snelland runs right over the former airfield. Companies based at the airfield are
Thruster Aircraft who make microlight planes; Fly365 Ltd who fly pleasure flights; and Rase Distribution - a haulage
firm. Planes using the airfield have to make contact first with the control tower at RAF Waddington.
The Watch Office is the home of the RAF Wickenby Memorial Collection and the Wickenby Archive, a museum and collection
of memorabilia and archive dedicated to the memory of the Squadrons who served here.
| Filename: | RAF_Wickenby_1940s.zip |
| License: | Freeware |
| Added: | 10th March 2017, 14:46:25 |
| Downloads: | 136 |
| Author: | Terry Boissel |
| Size: | 15.14 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Havana 1962 Scenery |
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File Description:
This scenery includes Havana as it was in 1962 (a mysterious city of much fascination for me) including El Morro Fortress on its rocky outcropping at the entrance to Havana harbor, the largest such fortress in the Caribbean, and its adjacent lighthouse. In downtown Havana you will see the capital building and several old cathedrals. Near the Malicon sea walk by the beach, you will find 3 famous hotels and former casinos, the Flamingo, the Riviera, and the Havana Hilton. The Havana Hilton opened just days before Castro seized power and nationalized it. When he first came to power he occupied the top floor for some time. Havana Airport opened originally as Rancho Los Boyeos Airport, located just southwest from the city in the village of the same name, which was then mostly farms, small ranches, and tiny communities. The original terminal was a very pretty Spanish colonial building, which the dictator Fulgencio Batista had remodeled in a 1950's cubist-tudor style. It was at the time of this remodeling (1957) that the airport's name was changed to Jose Marti International Airport, named after the famous Cuban revolutionary and poet of the 19th century. Jose Marti Airport was in the 1950s and 1960s the primary port of entry airport for Cuba. Up until the January 1st 1959 revolution many US airlines served Havana, but due to mounting tensions, the crisis of the Bay of Pigs attack, and later on the October 1962 missile crisis, traffic and tourism was ended as the US led blockade of Cuba took hold. By the time of this scenery, April 1962, the once former bustling Jose Marti airport had become quite sedate.
| Filename: | Havana_1962_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 4th March 2010, 23:36:41 |
| Downloads: | 3,864 |
| Author: | Mike Stevens and Tom Gibson |
| Size: | 9.72 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Socata TB8 Aircraft.cfg Fix |
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File Description:
The wrong aircraft.cfg was included with the file, this is the corrected version.
| Filename: | Socata_TB8_Aircraftcfg_Fix.zip |
| License: | Freeware |
| Added: | 19th June 2003, 05:02:11 |
| Downloads: | 812 |
| Author: | Andre Kellner |
| Size: | 4.94 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Me108 Taifun D-IOIO |
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File Description:
The paint scheme is based on the Me108 with the regestration D-IOIO
| Filename: | Me108_Taifun_DIOIO.zip |
| License: | Freeware |
| Added: | 25th May 2005, 04:32:48 |
| Downloads: | 351 |
| Author: | Steffen Moessner |
| Size: | 1.38 MB |