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| Category: Flight Simulator 2004 - Scenery | |
| Tampa General Aviation Airports |
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File Description:
Tampa General Aviation Airports for FS9
Tampa has three General Aviation Airports: Tampa Executive Airport, Peter O. Knight Airport and Plant City Municipal Airport. They are operated by the Hillsborough Aviation Authority, in addition to Tampa International Airport.
All three airports are represented in this package. The airports were made using Aircraft Design Editor. This program was produced by Scruffyduck Software. I also wish to thank John B. Loney who has kindly consented to allow me to use the buildings and textures from his original release of Peter O. Knight Airport in 2005. This is the first version of KPCM designed over and above the original FS9 stock airport.
Here is a list of the scenery objects used in Tampa Executive and Plant City Muni:
DB Parkinglots
ez-extra-objects
ga hangars ss vol vol 2 v1
ga hangars ss v3
large hangars ss v2
loney's buildings
loney's hangars and buildings
loney's hangars and buildings2
warehouse airport vehicles
You must have these objects installed in a folder in your FS9 Addon Scenery folder
You may download these from AVSIM and Flightsim.com
John Loney's Objects may be downloaded from www.lfssd.net
| Filename: | Tampa_General_Aviation_Airports.zip |
| License: | Freeware, limited distribution |
| Added: | 11th August 2013, 22:56:15 |
| Downloads: | 370 |
| Author: | Michael Verlin /John B. Loney |
| Size: | 1021.15 KB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,420 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator X - Scenery | |
| HALA - Hawassa Intl. - Hawassa, Ethiopia |
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File Description:
This project adds the booming city of Hawassa, Ethiopia, creates the new international airport (HALA), moves (and rebuilds) the downtown airport (recoded to HALX), and includes AI flight plans for the Ethiopian Airlines service that began April 2016. Tested in both the default FSX: Acceleration and with FTX Global/Vector, accurate coastlines, lakes, road data, and SRTMGL1 (30m) mesh, as well as corrected landclass are provided based on the latest available satellite imagery. The Hawassa International Airport was created using information from the current satellite footprint and the promotional video from Ethiopian Airports Enterprise (EAE). Although there is still very little published data on the airport, it is fully functional.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens. Thanks to Ron Blehm for bringing this part of the world to my attention.
| Filename: | HALA__Hawassa_Intl___Hawassa_Ethiopia.zip |
| License: | Freeware |
| Added: | 20th July 2016, 09:06:40 |
| Downloads: | 1,020 |
| Author: | Carlyle Sharpe |
| Size: | 10.41 MB |
| Category: Flight Simulator X - Scenery | |
| 2016 Kigali Intl (HRYR) Rwanda |
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File Description:
This sequel to the 2009 Kigali Intl (HRYR) Rwanda scenery (by Jacques Botha and Frits Beyer) brings it up to date with the current layout and enables full compliance with FTX Global/Vector and FSX. Buildings are added and adjusted to their real-world locations, and the new taxiway and south apron are added according to the May 2016 satellite imagery. In addition to real-world gate locations, custom apron markings are added along with apron lighting. The landclass around Kigali is also updated, and SRTMGL1 (30m) mesh is included. This scenery can be complemented by the Goma (FZNA) and Gisenyi (HRYG) scenery (FSX_FZNA-HRYG_CS.zip), and GA flightplans are included to supplement the commercial traffic at Kigali and provide more activity at FZNA and HRYG.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | 2016_Kigali_Intl_HRYR_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:10:09 |
| Downloads: | 3,382 |
| Author: | Carlyle Sharpe, Jacques Botha, and Frits Beyer |
| Size: | 17.12 MB |
| Category: Flight Simulator X - Scenery | |
| Goma Intl (FZNA) DRC and Gisenyi (HRYG) Rwanda |
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File Description:
This project includes the neighboring Goma Intl (FZNA) and Gisenyi (HRYG) airports. After Goma's only runway was severely damaged by the eruption of Mount Nyiragongo in 2002, the runway, originally 3000m long, was reduced to 1800m of serviceable pavement after lava flowed onto the northern part runway and through the city center. In 2013, German NGO Welthungerhilfe ("World Hunger Aid") signed a contract to rehabilitate 500m of runway damaged by the lava flow. Goma resumed scheduled international flights in 2015, and this project reflects the airport as of March 2016, with runway 18/36 renumbered to 17/35. SRTMGL1 (30m) mesh brings the volcanoes in the area into much greater detail. This scenery is complimented by the Kigali Intl (HRYR) scenery (FSX_HRYR_Kigali_2016.zip).
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | Goma_Intl_FZNA_DRC_and_Gisenyi_HRYG_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:11:20 |
| Downloads: | 2,276 |
| Author: | Carlyle Sharpe |
| Size: | 5.25 MB |
| Category: Flight Simulator X - Scenery | |
| Sioux Falls South Dakota Regional Airport - Joe Foss Field for FSX |
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File Description:
Sioux Falls South Dakota Regional Airport - Joe Foss Field for FSX. Several improvements have been made to the default airport. The default terminal buildings have been replaced with buildings created in FSDS; aircraft gates have been correctly coded using Airport Design Editor 1.70.6042; a new airport vehicle network has been built; extra fuel trucks have been added throughout the airport; the tower view has been changed to display from the roof of the control tower; a static FedEX truck in two different color schemes has been placed in the cargo area; all taxiway signs are correctly placed and all taxiway designators are correctly named; there is the option to open all three runways to AI traffic; the 114th Fighter Wing of the South Dakota Air National Guard is represented; optionally, a set of GA flight plans is included using all default FSX aircraft to liven up the GA area; also included is a set of military flight plans for the 114th Fighter Wing; and Jim Dhaenen's excellent ramp lights are also included. Please read the README FIRST.txt and Installation.txt files to insure proper installation of all files.
| Filename: | Sioux_Falls_South_Dakota_Regional_Airport__Joe_Fos.zip |
| License: | Freeware, limited distribution |
| Added: | 14th April 2017, 07:16:53 |
| Downloads: | 969 |
| Author: | Patrick Finch |
| Size: | 3.56 MB |
| Category: Flight Simulator X - Scenery | |
| Murray river and SE Victoria v2 for ORBX v2. YRIO Robinvale YBRN Balranald YDLQ Deniliquin YLEG Leongatha YYRM Yarram |
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File Description:
'Murray and SE Victoria v2' is made to match ORBX Australia v2 scenery. Use 'Murray + SE Victoria airports' for ORBX v1 or no ORBX. There are 5 airports. 3 airports near the Murray river in Victoria and NSW - YRIO Robinvale, YBRN Balranald, YDLQ Deniliquin. 2 airports in SE Victoria - YLEG Leongatha, YYRM Yarram. ORBX has done these as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. Race courses, sewage treatment ponds and other stuff added. Local obstacles (towers etc) added. There are Included are 2 AI traffic files that cover the airports. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | Murray_river_and_SE_Victoria_v2_for_ORBX_v2_YRIO_R.zip |
| License: | Freeware |
| Added: | 15th December 2019, 19:06:10 |
| Downloads: | 315 |
| Author: | Colin Jeffery |
| Size: | 10.06 MB |
| Category: Flight Simulator X - Scenery | |
| West Coast Victoria v2 for ORBX v2 YWBL Warrnambool YPOD Portland YPFA Port Fairy |
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File Description:
'West Coast Victoria v2' is made to match ORBX Australia v2 scenery. Use 'West Coast Victoria' for ORBX v1 or no ORBX. There are 3 airports YWBL Warrnambool YPOD Portland YPFA Port Fairy. ORBX has done 2 of these (YWBL, YPOD) as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. There are also custom accurate versions of the actual terminal buildings. Included are AI traffic files that cover all 3 airports + YHML Hamilton nearby (little or no traffic from ORBX). In short a lot more time spent. ORBX had to do every airport has in Australia! Recommend installing the excellent YHML Hamilton (by Anthony Lynch). These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | West_Coast_Victoria_v2_for_ORBX_v2____YWBL_Warrnam.zip |
| License: | Freeware |
| Added: | 8th October 2019, 20:00:14 |
| Downloads: | 321 |
| Author: | Colin Jeffery |
| Size: | 8.56 MB |
| Category: Flight Simulator X - Scenery | |
| East Coast Victoria v2 for ORBX v2 YLKE Lakes Entrance YGRL Great Lakes Airport YORB Orbost YMCO Mallacoota |
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File Description:
'East Coast Victoria v2' is made to match ORBX Australia v2 scenery. For ORBX v1 or no ORBX use 'East Coast Victoria'. There are 4 airports. YLKE Lakes Entrance YGRL Great Lakes Airport YORB Orbost YMCO Mallacoota. ORBX has done 2 of these (YORB, YMCO) as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. There are also custom accurate versions of the terminal buildings. Included is an AI traffic files that covers the airports (little or no traffic from ORBX). In short a lot more time spent by me as I did not have to do every airport in Australia! These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | East_Coast_Victoria_v2____for_ORBX_v2____YLKE_Lake.zip |
| License: | Freeware |
| Added: | 16th September 2019, 16:27:48 |
| Downloads: | 388 |
| Author: | Colin Jeffery |
| Size: | 6.32 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| UA Twinpack And Spirit of America Corrected Textures |
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File Description:
Corrected the night textures for the United Twinpack and "Spirit of America" liveries. Now when you turn off the landing lights, the cabin windows and tail remain normal. No longer dims as with the original release. Simply unzip directly into your texture folder(s) of the liveries and overwrite when prompted.
| Filename: | UA_Twinpack_And_Spirit_of_America_Corrected_Textur.zip |
| License: | Freeware |
| Added: | 2nd September 2002, 00:37:43 |
| Downloads: | 157 |
| Author: | Mike Baumann |
| Size: | 208.76 KB |