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| Category: Flight Simulator 2004 - Scenery | |
| Fort Nelson CYYE in British Columbia, Canada |
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File Description:
Fort Nelson is close to the Peace River in the northeast corner of British Columbia, around 70 miles from the northern border, 90 from the eastern border, and 80 miles east of the Rockies. The wartime construction of the Alaska Highway actually started from Fort Nelson, as there was already a road from Fort St John (which is close to Dawson Creek) north to Fort Nelson. The airfield was part of this construction effort and after the wartime ferrying of planes to Russia it was used by the US Army Air Force and then by the Canadian Air Force. Fort Nelson flourished with the oil and gas exploration of the 1950's and the following years, and this continued to grow until the collapse of the oil price in 2014.
The town of Fort Nelson became the capital of the Northern Rockies Regional District when it was founded in 2009, and as a result the official name of the Fort Nelson airport is the Northern Rockies Regional Airport. The date for this scenery is around 2016, by which time the economic fortunes of the town were in decline. Five times per day flights by Central Mountain Air were starting to be reduced in number to the current (in 2022) one per day and none on Sunday; in the AI included here there are two flights per day. The main resident users of the airport are four helicopter companies, the helicopters presumably used for maintenance trips to whatever parts of the oil and gas fields that are still in use in the surrounding area.
There are two runways, the main one is aligned 03-21, 6,400 feet long and 200 feet wide, with ILS at the southern end and PAPI at the northern. The second runway (a narrower rebuild on a previously existing runway) is aligned 07-25 and 77 feet wide, and is without any lights. These are the alignments as per the original build of FS9 and not as per the approximate 2016 date of the buildings; I had a problem at a very late stage in making this scenery which prevented me from continuing with some final details.
On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made (Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie) but in the winter so it all looks very different.
| Filename: | Fort_Nelson_CYYE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:18 |
| Downloads: | 187 |
| Author: | Roger Wensley |
| Size: | 28.35 MB |
| Category: X-Plane - Utilities | |
| X-Camera 2.2.1 |
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File Description:
The X-Camera 2.1.1 plugin for X-Plane 9 and 10 is a replacement camera system that lets you define multiple view categories and multiple views within those categories that are associated with specific aircraft. X-Camera is similar to EzDok for FSX only for X-Plane. Watch this short X-Camera demo on YouTube: https://www.youtube.com/watch?v=PgOxG8ejq9A
Each view can have options:
- TrackIR:
Each view can enable or disable the TrackIR input. If the view is out the cockpit window having TrackIR enabled is desirable. However, if the view is a close-up of an instrument panel then having TrackIR disabled is probably the better choice since the view will be stable making it easy to click on cockpit controls with the mouse. We also support LinuxTrack on Linux and Mac systems.
- HeadShake:
If the HeadShake plugin from SimCoders is installed then the view can accept input from HeadShake. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. The HeadShake plugin must be at version 1.3 or higher for the integration to work.
- Scenic Flyer:
If the Scenic Flyer plugin from Digital Avionics is installed then the view can choose to display either the Scenic Flyer Glass panel or GA panel.
- Smooth Transition:
When this option is enabled the camera with smoothly transition from one view to another over approximately half a second. When the option is off the view will transition immediately.
- Views can be controlled in a number of ways:
> Each view can be positioned by using keyboard keys or a control panel
> The camera'™s X, Y, Z, Heading, and Pitch can all be adjusted for each view
> Views can be assigned to a HotKey or JoyStick button for easy selection
> HotKey or JoyStick button can be used to navigate to next or previous views
> The views for a specific aircraft can be saved to a CSV file for easy editing
- Walk Mode:
Any view'™s camera can be placed in Walk Mode. While in this mode the camera can be walked or floated around using keyboard input. If you ever played the video game asteroid that is what walk mode is like. The mode is particularly useful for pre-flight inspections of your aircraft. You can create a external view and after selecting that view you can "Walk" the camera around checking out your landing gear, props, etc.
- Linear Transitions and Auto Advance:
Linear transitions allows you to define a transition between two adjacent cameras in category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that can be used for automated Pre-flight inspections, scenery viewing, and cool transitions affects that can be used when creating flight videos. All the transitions in our YouTube video were done with X-Camera.
- Bezier Curve Transitions:
Bezier curve transitions allows you to define a transition between three or more adjacent cameras in a category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that have an ultra smooth movement between the curve control points.
- Many Unique Camera Attributes:
Tracking Cameras - Camera Leveling - Smooth Camera Joining - Auto Advance to the Next Camera - Individual Zoom and Field of View Setting - External Cameras - Free Cameras - Target Following Cameras - Cineflex Cameras - Automatically Generate Unique Orbit and Fly-By Animations
X-Camera can create unique orbit and fly-by camera sequences by providing a few key parameters
- Airport Cameras:
You can define a set of free cameras associated with an airport. You can create up to 2,000 cameras per airport. X-Camera can also automatically populate airport cameras by reading the airport scenery files and creating cameras at runways, starting locations, taxiway signs, and airport viewpoints. You can map a joystick button to quickly switch between your aircraft camera set and the nearest camera at the nearest airport.
- Target Following Cameras:
Targets are locations defined by a latitude, longitude, and elevation in meters. Target following cameras are a special type of external camera that is attached to your plane and it has the ability to track a selected target. You can also view the target reciprocal which as a view from the target back to you plane.
X-Camera Tutorial Videos: There is also a four part series of tutorial videos that will help you get started with X-Camera. You can access them from the X-Camera Tutorial Page: https://www.stickandrudderstudios.com/x-camera-tutorial-videos/
The full manual is included in the zip file you can also view it here: https://www.stickandrudderstudios.com/downloads/User_Guide.pdf
| Filename: | XCamera_221.zip |
| License: | Shareware, limited functionality |
| Added: | 27th January 2017, 15:14:21 |
| Downloads: | 478 |
| Author: | Mark Ellis |
| Size: | 4.61 MB |
| Category: Flight Simulator X - Scenery | |
| hythevillage_pier.zip |
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File Description:
Hythe Village and Pier
Hythe Village [Town] nestles between the edge of Southampton Water and the New Forest, some 500 yards west of the ‘American Base – RAF Hythe’; the surrounding area is known as ‘The Waterside’. Hythe, with its waterfront, boasts incredible views across Southampton Water, while the village [town] centre, with its Georgian High Street, offers a range of shops, services, traffic-free precincts and parking facilities. Nearby is ‘Hythe Marina’, to be found on Southampton Water's southern shore; it’s a unique development of a 206 berth marina, together with waterside homes, shops, restaurants, bars and a boutique hotel.There is also a passenger ferry which sails back-and-forth from Hythe Pier to the City of Southampton every 30 minutes. Before Hythe Pier was built, ferry and other boats arriving at Hythe had to use a gravel hard ramp which ran from the land out to the low tide point in Southampton Water. Walking along the hard gravel was not easy and travellers often got very wet. Various ideas to improve the situation were suggested at the time and construction of Hythe Pier was eventually started in October 1879 and officially opened on the 1st January 1881. Many World War II heroes departed from this pier on D-Day in June 1944.The pier itself stretches some 640 meters into Southampton Water and is one of the ten longest piers in the British Isles. In 1922, a narrow gauge electric railway opened in order to take passengers the full length of the Pier. This railway, with its original engine and rolling stock, is the oldest operating electric pier train in the world and is still operational to this day – playing an important part in the local transportation system between Hythe and Southampton.
Scenery Features
* Bus Shelter
* Ferry Ticket Collectors (On pier landing platform)
* Ferry Ticket Office
* High Street Shops
* Hotspur House
* Hythe Library & Car Park
* Hythe Pier
* Hythe Pier Landing Platform
* Hythe Promenade
* Library Road & Shops
* Lidl Superstore & Car Park
* People (Static & animated)
* Pier Railway & Safety Railings
* Pier Train (Parked at village end of pier)
* Lord Nelson Public House
* Prospect Place Park
* Public Toilets
* Seashells Lounge Bar & Restaurant
* St. John's Church & Cemetery
* Street Lighting
* Streets & Roadways
* ‘The Marsh’ & New Road
* Vegetation (Trees, bushes)
* Vehicles (Buses & cars)
* Waitrose Supermarket & Car Park
* WWII Remembrance Plaque (Prospect Place)
Special Effects
* Animated Birds (seagulls-close to village & pier)
* Chimney Smoke
* Night, Dusk & Dawn Lighting Effects
* Seagull Cry Sounds
| Filename: | hythevillage_pierzip.zip |
| License: | Freeware |
| Added: | 21st November 2025, 12:42:28 |
| Downloads: | 68 |
| Author: | Barrie Semmens |
| Size: | 16.37 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| North American Mustang III FZ152 S-S |
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File Description:
This folder contains a repaint for the P-51B/C model for FSX by Warbirdsim. North American Mustang Mk.III, FZ-152 SS, the aircraft of Wing Commander Stanislaw Skalski when he was the C/O of 133 (Polish) Fighter Wing in June 1944. He was the first allied ace of the war, having shot down six german aircraft by 16 september 1939. After the Polish defeat, he fled Poland and joined the RAF, fighting in the battle of Britain. In 1942, he was given command of the Polish Fighting Team (PFT), or so called "Cyrk Skalskiego" (Skalski's Circus) - a Special Flight consisting of fifteen experienced Polish fighter pilot volunteers. They fought in the North African campaign until may 1943. Skalski then became commander of 601 (County of London) Squadron the first Pole to command an RAF Squadron. He then took part in the invasion of Sicily and invasion of Italy. From December 1943 to April 1944 he flew with 131 Polish Fighter Wing. On 4 April 1944 he was appointed commander of No. 133 Polish Fighter Wing flying the Mustang Mk III. Stanislaw Skalski was the most successful Polish ace of WW II, with a record of 22 confirmed victories, 1 probable, and 1 damaged enemy aircraft. Three times he was awarded the British DFC, and he received many other medals. After the war he returned to Poland in 1947 and joined the Air Force of the Polish Army. In 1948 however he was arrested by the communist regime under the false charge of espionage. Sentenced to death, he spent three years awaiting the execution, after which his sentence was changed to life imprisonment in Wronki Prison. After the end of Stalinism in Poland, in 1956 he was released, rehabilitated, and allowed to join the military. He served at various posts in the Headquarters of the Polish Air Forces. Stanislaw Skalski died in Warsaw on 12 November 2004. Repaint by Jan Kees Blom, based on the warbirdsim paintkit.
| Filename: | North_American_Mustang_III_FZ152_SS.zip |
| License: | Freeware |
| Added: | 6th February 2011, 15:10:01 |
| Downloads: | 324 |
| Author: | Jan Kees Blom |
| Size: | 8.01 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-2A Spirit Stealth Bomber |
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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing†platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proofâ€. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred†to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position†because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018
| Filename: | B2A_Spirit_Stealth_Bomber.zip |
| License: | Freeware |
| Added: | 2nd June 2018, 17:16:30 |
| Downloads: | 1,038 |
| Author: | Douglas E. Trapp |
| Size: | 14.81 MB |
| Category: X-Plane - Scenery | |
| Susi Air Sceney Package Indonesia East Timor v1.0.0 |
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File Description:
This is an X-Plane 11 scenery package in Indonesia and East Timor, 30 airfields in total, all of them are destinations for "PT ASI Pujiastuti Aviation", operating as Susi Air, an Indonesia airlines established in late 2004 by Mrs. Susi Pudjiastuti. Ideal for bush flight lovers, who like to have new challenges outside of the box. Susi Air is pictured in the 2014 TV mini-series "Worst Place to be a Pilot", that follows the highs and lows in the lives of the young British pilots who work for Susi Air, as they fly and land their planes in some of the most breath-taking, remote and dangerous locations on earth. For more info, search for "Worst Place to be a Pilot" in YouTube. This scenery package was tested and is operational (as of January 21, 2017) in "X-Plane 11 Public Beta #8 64 bit", Windows 10 Home. It is meant, primarilly, for XP11 use. However, it was also tested and is partially operational (as of January 21, 2017) in "X-Plane 10.51 64 bit", Windows 10 Home. Most of them will work 100% well in XP10, but a few of them will present mesh issues, once XP11 mesh is improved before the old XP10 mesh files.
List of airfields:
- WA0B Susi Air Idedua Airstrip
- WABI Susi Air Nabire
- WABP Susie Air Timika
- WABX Susi Air Bilai Airstrip
- WAJD Susi Air Wakde Airstrip
- WAJJ Susi Air Jayapura
- WAJW Susi Air Wamena Airport
- WICN Susi Air Headquarters
- WIHH Susi Air Jakarta
- WIPB Susi Int'l Pangandaran Beach Airstrip
- WPDL Dili International Airport
- WT17 Susi Air Siriwo Airstrip
- WT66 Susie Air Wewak Airstrip
- WT75 Susi Air Yogosem Airstrip
- WW01 Susi Air Makki Airstrip
- WW32 Susi Air Nevere
- WW56 Susi Air Pass Valley Airstrip
- WW68 Susi Air Pogapa Airstrip
- WX15 Susi Air Apowo Airstrip
- WX37 Susi Air Beoga Airstrip
- WXAR Susi Air Armopa Road Airstrip
- WXPJ Susi Air Puncak Jaya Mining Airstrip
- WXPN Susi Air Pulau Nurseen Airstrip
- WXRA Mount Rinjani Airstrip Lombok Island Indonesia
- WXTA Mount Tambora Airstrip Sumbawa Island
- WXTC Susi Air Teluk Cendrawasih Beach Airstrip
- WXZ5 Susi Air Kapeso Airstrip
- WXZ8 Susie Air Tsinga Mulu
- WZ31 Susi Air Kasonaweja Airstrip
- WZ38 Susi Air Kegata Airstrip
| Filename: | Susi_Air_Sceney_Package_Indonesia_East_Timor_v100.zip |
| License: | Freeware |
| Added: | 21st January 2017, 19:12:17 |
| Downloads: | 196 |
| Author: | Rui Mesquita |
| Size: | 6.98 MB |
| Category: Flight Simulator X - Utilities | |
| FS2004/FSX Flight Analyzer, Logbook Utility V4.09 |
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File Description:
FS2004/FSX Flight Analyzer Utility V4.09
Flight Data Recorder - Logbook.
NOW WITH STATISTICS TOP 5 AIRPORTS, CITIES AND COUNTRIES.
Very easy to use, just make a flight plan in the simulator or in this utility.
What this program do:
- quickly change the settings of FSX/Fs2004, such as time, date, fuel, weight, traffic etc.
- start a failure sytem, such as gear, flaps, engine, etc.
- freeze the time, so you can fly in a for everlasting sunset.
- runway detecting system to see wich runways are in use.
- flight analyzing/data recording from departure to parking at the gate.
- When flight analysis is finished you can print a report, the report is automaticly saved as pdf File.
- graphical landingchart.
- record all your flights
- quickly look to your FSX display settings (only FSX) and change them even before the flight simulator is running.
- After a flight is finished FsQC saves your flight automaticly as 'FsQC last Flight', so you can continue the next day or hour.
Flight analysis start recording at the moment when you begin taxiing.
It gives you huge information such as:
- takeoff- and landing-weight.
- takeoff- and landing-roll in m. and ft.
- separate fuel consumption in taxi, climb, cruise and descent.
- maximum banking in flight.
- which speed you using the flaps and gear.
- when autopilot on or off.
- vertical speed on touchdown.
- reverser set after landing.
- wich speed you cancel reverser.
- bouncing at landing.
- graphical landingchart.
- and lots of more.
You can better look the example of the pdf document located in the 'Flight Reports' folder.
Logbook records:
- fuel consumption.
- payload.
- distance.
- number of different airports.
- flight hours.
- landings.
- flaps.
- speed.
- and lots of more.
- quickly show touchdown wind information in a picture.
- quickly show the graphical landing chart.
- Now with statistics: top 5 Countries, Cities and Airports
Requirements:
Computer with vista or higher and internet access.
Microsoft .net framework 4.6 or higher.(free download on microsft.com)
Flightsimulator FSX or 2004 and FSUIPC installed.
Note: requires paid activation for full use.
Register and you have 1 month free.
Program fully works without registration at airport Athens and Iraklion (Greece)
| Filename: | FS2004FSX_Flight_Analyzer_Logbook_Utility_V409.zip |
| License: | Shareware, time limited |
| Added: | 3rd March 2019, 00:20:37 |
| Downloads: | 250 |
| Author: | Evander Tholen |
| Size: | 3.35 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Caproni-Vizzola C-22J Ventura |
|
Images related to this file:
File Description:
The Machine:
A fully aerobatic, very-light Jet that compares to the Bede BD-5J, but heavier and sporting two instead of one TRS-18 turbojets. Up to Mach 0.47 and 650 NM of range, with a service ceiling of 25000ft. A low stall speed (for a jet) makes the aircraft good for short field operations.
Certified for VFR operations only, yet includes a good avionics suite.
This is a "Classic" aircraft featuring "Steam" gauges and radios. Yet, controls and systems are easy to operate.
The History:
The C-22J is the last aircraft to be adorned with the legendary Caproni name. Originally known as "Caproncino", then marketed as "Ventura". A very-light jet developed in the 1980s as a military trainer, surveillance and reconnaissance aircraft. Powered by two TRS-18 turbojets fed from a dorsal NACA intake, the aircraft reached Mach 0.47 and was fully aerobatic. The airframe shows its origin in a glider design, the Caproni A-21 Calif. After the merger with SIAI Marchetti, the project was cancelled in favor of the SF-260.
The Simulation - 3D Model:
This aircraft ships with a 3-D cockpit, that incorporates realistic night lighting, in the form of a dim dome flood light, backlit gauges and luminous digital displays. The flight crew of 2 is affected by your input in the payloads menu of Flight Simulator, allowing to choose between male, female or empty seats. The Copilot Figure can be hidden with a quick click in the internal 3D view as well.
The Simulation - Realism:
This aircraft has been tuned with the invaluable help of Engineer Carlo Ferrarin, who created the real aircraft. Unique and one-off documentation has been kindly provided, and used extensively, for the creation of this product!
Just like the real aircraft, the systems are simple and of easy operation. Engines can be started with the press of a button. Systems modelling allows the following of real-world checklists as closely as Flight Simulator allows. An in-sim checklist is included, as well as a full flight manual.
The flight model is tuned with advanced aerospace techniques, resulting in a highly realistic aircraft, yet, it is very pleasant to fly, both during aerobatic displays or "A to B" cruising.
Highlights:
- High-Resolution 3D cockpit
- Full Documentation
- Aerobatic
FS-2004 Version comes with limited support and is free due to platform limitations. See Readme. FS-X & P3Dv4 (64-bit) versions are commercial products.
| Filename: | CaproniVizzola_C22J_Ventura.zip |
| License: | Freeware, limited distribution |
| Added: | 7th November 2020, 18:31:45 |
| Downloads: | 677 |
| Author: | Mario Noriega |
| Size: | 157.85 MB |
| Category: Flight Simulator 2004 - Utilities | |
| Servinfo Update 5(Nov 01, 2010) |
|
File Description:
Thank you for downloading this 5th update of Servinfo 2.02.
This update actualised with logos and data the following Airlines and Air Forces:Air Zimbabwe, Basler Flight Service, Bristow Helicopters, British International Helicopters,RAF Barkston Heath, Braniff International Airways, BQB LÃ�ÂÂneas A�©reas, China Northern Airlines,China Southern Airlines, Canadian Western Airlines, Centurion Air Cargo, Air Comores International,Dominicana de Aviaci�³n, DAS Air Cargo, Ecuatoriana De Aviaci�³n, Georgian National Airlines,Caribbean Star Airlines, Ghana International Airlines, Royal Tongan Airlines, Turkish Air Force,Ju-Air, RAF Leuchars, Albanian Airlines, South African Air Force, 32th Squadron RAF,USAF 100th Air Refuelling Wing, RAF(Support Helicopter Force),RAF Scampton, RAF St Athan,RAF Topcliffe Flying Training Unit, Vladivostok Air and RAF Valley Flying Training Unit.
The following aircrafts are now identified by Servinfo in all his flights:
Antonov An-2,Antonov An-8,Antonov An-12,Antonov An-22,Antonov An-24,Antonov An-26,Antonov An-28,Antonov An-30,Antonov An-32 Sutley/Firekiller,Antonov An-38,Antonov An-70,Antonov An-72,Antonov An-74-100/200, Antonov A124 Ruslan ,Antonov A140,Antonov A148,Antonov A225 Mriya,Antonov An-74-300,Avro Lancaster,Avro Lancastrian,Boeing B-17 Flying Fortress,Boeing B-29 Superfortress,Bristol Blenheim,B�¼cker B�¼ 131 Jungmann,B�¼cker B�¼ 131 Jungmeister,Consolidated B-24 Liberator,Curtiss P-40 Warhawk/Kittyhawk
Curtiss SNC-1 Falcon,De Havilland DH.98 Mosquito,Douglas AD Skyraider,
Douglas A-20 Havoc/Boston/P-70/DB-7,Douglas B-26 Invader,Douglas SBD Dauntless
Fairey Swordfish,Grumman F4F Wildcat,Grumman F6F Hellcat,Grumman F7F Tigercat,
Grumman F8F Bearcat,Grumman TBF Avenger,Grumman F9F Panther,Grumman S-2/S-2F Tracker,Grumman S-2 Turbo Tracker,Hawker Hurricane/Sea Hurricane, Hawker Fury-Sea Fury,Hawker Hunter,Hawker Hind,Heinkel He-111,Ilyushin A-50,Ilyushin IL-103,Ilyushin IL-114,Ilyushin IL-2M3,Ilyushin IL-4,Ilyushin IL-10,Ilyushin IL-12,Ilyushin IL-14,Ilyushin IL-18/IL-20/IL-22"Coot"/IL-22 Zebra/IL-24,Ilyushin IL-28,Ilyushin IL-38,Ilyushin IL-62,Ilyushin IL-76/IL-78/IL-82/IL-76 Gajaraj
Ilyushin IL-86/IL-87,Ilyushin IL-96,Kamov Ka-25 "Hormone",Kamov Ka-27"Helix"
Martin B-26B Marauder,Messerschmitt 109,Messerschmitt 262 Schwalbe,MiG-15,
MiG-17,MiG-19,MiG-21,MiG-25,MiG-27,MiG-29,MiG-31,Mitsubishi A6M Rei-Sen"Zero",
North American F-82 Twin Mustang,Northrop P-61 Black Widow,Vought F4U Corsair,
Short S-25 Sandringham,SIAI Marchetti SF.260,Sukhoi Su-7,Sukhoi Su-15,Sukhoi Su-17/Su-20/Su-22,Sukhoi Su-24,Sukhoi Su-25/Su-28/Su-39,Sukhoi Su-26,Sukhoi Su-29,Sukhoi Su-31,Sukhoi Su-38,Sukhoi Su-47 Berkut,Sukhoi Su-80,Sukhoi Superjet 100-95,Tupolev Tu-2,Tupolev Tu-4,Tupolev Tu-14,Tupolev Tu-16,Tupolev Tu-20/95/142,Tupolev Tu-22,Tupolev Tu-22M,Tupolev Tu-114,Tupolev Tu-124, Tupolev Tu-134,Tupolev Tu-144,Tupolev Tu-154,Tupolev Tu-160,Tupolev Tu-204/214/224/234,Tupolev Tu-334 and Vickers Supermarine Spitfire/SeaFire.
| Filename: | Servinfo_Update_5Nov_01_2010.zip |
| License: | Freeware |
| Added: | 2nd November 2010, 01:43:39 |
| Downloads: | 935 |
| Author: | Daniel Nole |
| Size: | 1.44 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VAGO Goa/Dabolim Navy, India |
|
File Description:
Googly scenery for Dabolim Navy Airport, Goa - a busy Indian military airport also used for
civilian flights which is poorly provided for in Flight Simulator 2004. These scenery
files add taxiways, aprons, buildings and other airport features, so that you and
your "AI" traffic can land, taxi, park and take off in a realistic manner.
Today Goa is a popular tourist destination, but it does not have its own civilian
airport. Instead the ever-increasing number of charter flights use the Indian
Navy's airport. But they may only land when the Navy's novice pilots are not
pretending the runway is a 11,000 foot aircraft carrier deck so civilian flights
have to be packed into short periods (before 9 am and 1 pm to 6 pm) and this leads
to the small terminal ramp being literally packed with aircraft at times. All kinds
of jets from around the world up to Boeing 747s call here, flown by European and
Asian operators like Air Deccan, Air India, Air Sahara, Arkefly, Condor Thomas Cook,
Go Air, Indian Airlines, Jet Airways, Kingfisher Airlines, Monarch Airlines,
Spicejet, SriLankan Airlines, Thomsonfly, Tiger Airways, Transaero and XL Airways
along with ATR turboprops on shorter flights with Air Deccan. The
Indian Coast Guard has a base here for its aircraft, and the Indian Air Force
carry out exercises from time to time with their fighter bombers. The Navy's
three-aircraft aerobatic team is also based here.
To cope with the increasing traffic, the airport is currently under development
and enlargement but details of this are not currently available so this scenery has
been created showing the existing arrangements. This, combined with the limitations
of Flight Simulator and its parking and taxying arrangements, means that it isn't
possible to realistically pack the aircraft all in at busy times. Any overflow of traffic will
find itself diverted to the Navy's parking area or even the aircraft museum.
However, my observations are that many of the schedules prepared for Flight
Simulator do not recognise the limited landing times and the traffic is spread
fairly evenly throughout the day, so such overflows should be infrequent.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | VAGO_GoaDabolim_Navy_India.zip |
| License: | Freeware |
| Added: | 8th August 2007, 23:14:21 |
| Downloads: | 3,959 |
| Author: | John Hinson |
| Size: | 78.48 KB |