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| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2270 |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2270, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #2. Pilot: Lt. Travis Hoover, Co-Pilot: Lt. William N. Fitzhugh, Navigator: Lt. Carl R. Wildner, Bombardier: Lt. Richard E. Miller, Flight Engineer/Gunner: Sgt. Douglas V. Radney. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402270.zip |
| License: | Freeware |
| Added: | 1st August 2006, 20:05:03 |
| Downloads: | 83 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.52 MB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2292 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2292, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #3. Pilot: Lt. Robert M. Gray,
Co-Pilot: Lt. Jacob E. Manch, Navigator: Lt. Charles J. Ozuk, Jr., Bombardier: Sgt. Aden E. Jones, Flight Engineer/Gunner: Cpl. Leland D. Fakto. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402292_for_.zip |
| License: | Freeware |
| Added: | 2nd August 2006, 00:43:19 |
| Downloads: | 69 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.5 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-2A Spirit Stealth Bomber |
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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing†platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proofâ€. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred†to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position†because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018
| Filename: | B2A_Spirit_Stealth_Bomber.zip |
| License: | Freeware |
| Added: | 2nd June 2018, 17:16:30 |
| Downloads: | 1,037 |
| Author: | Douglas E. Trapp |
| Size: | 14.81 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Consolidated PBY-5 RNZAF 6 Sqn XX-W |
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File Description:
A repaint for the Aerosoft PBY-5 Catalina in the colors of NZ4020 XX-W of the RNZAF. Bu08435, it flew with 6 Flying Boat Squadron. Following Japan's entry into the war in December 1941, the RNZAF had to switch from primarily training pilots to Europe into a combat force. No. 6 Squadron RNZAF was formed as an army co-operation unit at Milson in February 1942 flying Vickers Vildebeest and Hawker Hind aircraft. At the same time, No. 5 Squadron RNZAF moved to Fiji with Short Singapores and Vickers Vildebeest and Vincent biplanes. Modern maritime patrol flying boats (and more Hudson light bombers) were requested under Lend Lease and when the first Consolidated Catalinas arrived a detachment of men from No. 5 Squadron was assigned to convert to these types as No. 6 Squadron. Before the squadron was officially formed these men successfully completed their first air-sea rescue of a downed US aircrew. From May 1943 No. 6 squadron undertook action against the Japanese. The Squadron also conducted search and rescue missions for allied aircrew and seamen, and undertook many open sea rescues. XX-W arrived in Fiji on 21 October 1943. On February 18, 1944 it took off on a dumbo rescue mission to north Buka Island and landed to rescue two crew members and pick up a dead body from the crash of B-25, and successfully returned them to Halavo. On 26 May 1945, it stalled on landing at Hobsonville and was towed to its mooring by a crash boat. The induced damage resulted in the aircraft being written off charge on 18 June 1945.
Repaint by Jan Kees Blom, based on the paintkit by Aerosoft
| Filename: | Consolidated_PBY5_RNZAF_6_Sqn_XXW.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:40:22 |
| Downloads: | 137 |
| Author: | Jan Kees Blom |
| Size: | 8.74 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Pacific Western AI Aardvark Boeing 737-200 |
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File Description:
Pacific Western, repaint for the AI_Aardvark 737-200. By RotorRick Deckard. Freeware, textures only, requires AI_Aardvark 737-200 basepack.
Pacific Western was a Canadian airline based in the western provinces, back when I was growing up, and I saw their planes all the time. They merged into CP Air, which turned into Canadian Airlines when they also took Wardair. And Canadian Airlines exists no longer either, having been absorbed by Air Canada, many of their staff were let go, and less desirable planes sold off to discount airlines.
Pacific Western, in parnership with Boeing, pionered a modification to the 737-200 that enabled it to land on gravel runways! Yes, no joke, with several of the destination runways up near the arctic circle, these runways wouldn't survive the ground temperature changes if they were more common paved or concrete runways. Anyway, I don't know many details, but I do know it involved a large beaver board attached to the rear of the nosegear wheels (which looks very much like that on the Antarctic mission C-130's the US uses to support missions down under), and vortex generators to blow in front of the engines on landing. This is all done to keep the low slung engines from ingesting any FOD. Since that time, such strips are more commonly visited by the Boeing 727, which has it's engines better protected and is generally more suited to such special purposes.
See here for more info:
http://airlines.afriqonline.com/airlines/205.htm
http://www.airtimes.com/cgat/ca/pwa.htm
This airline has operated the 707, Lockheed C-130 Hercules (actually L-100 variant), 767-200 and many other planes, but they were always primarily a 737-200 based airline.
| Filename: | Pacific_Western_AI_Aardvark_Boeing_737200.zip |
| License: | Freeware |
| Added: | 21st May 2005, 00:41:43 |
| Downloads: | 732 |
| Author: | Rick Deckard |
| Size: | 596.88 KB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolitte's Raiders "Hari Carrier" A/C No. 40-2249 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolitte's Raiders "Hari Carrier" A/C No. 40-2249, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #11, nicknamed The Hari Carrier. Pilot: Capt. C. Ross Greening, Co-Pilot: Lt. Kenneth E. Reddy, Navigator: Lt. Frank A. Kappeler, Bombardier: S/Sgt. William L. Birch, Flight Engineer/Gunner: Sgt. Melvin J. Gardner. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Note the nose art. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | B25B_Mitchell_Doolittes_Raiders_Hari_Carrier_AC_No.zip |
| License: | Freeware |
| Added: | 1st August 2006, 20:02:12 |
| Downloads: | 416 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.56 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 1st SF (5E-E) "Easy Does It" |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-5-NA 44-13557 5E-E "Easy Does It" as flown by Lt Richard 'Spider' Smith of the 1st Scouting Force, 8th AF. Lt. Smith was a B-17 plot with the 303rd BG and had completed his tour of 35 missions in october 1944 when he was made an offer he could not refuse. As all pilots, he had been dreaming of flying a fighter and was disappointed when he was assigned to the bombers. He now was asked to join the newly formed scouting force, which used experienced bomber pilots to scout ahead of the bomber force flying Mustangs. After 6 hours in a T-6 and 10 hours in a P-51, 'Spider' (so called because of his physique, tall, with long thin limbs) flew his first missio in a P-51 on 6 december 1944 in an old 364th FG P-51D-5, which he named 'Easy Does It' after it's callsign E. The name 'Betty' on the canopy rail referred to his future wife back in the US, but also to a nurse he was dating in the UK. On his 26th mission, on 1 april 1945, flying lead to Leipzig, his engine caught fire on the return flight, and he had to bail out over Belgium. He broke his arm when he hit the tail on bailing out, but otherwise landed safely. He was sent home to the US and came back just before his 21st birthday, having flown 60 missions. HIs story can be read here: http://www.rccr1957.com/spider.pdf.
He did not crash with this aircraft though, this was damaged during a ground collision in the winter of 1944-45, was repaired and was now flying with the 487th FS/352nd FG as Maj. 'Wild Bill' Halton's 'Slender, Tender and Tall', where it finished the war. Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_1st_SF_5EE_Easy_Does_It.zip |
| License: | Freeware |
| Added: | 30th October 2018, 15:25:05 |
| Downloads: | 70 |
| Author: | Jan Kees Blom |
| Size: | 11.93 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (OR-L) "Blue Dreams" |
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Images related to this file:
File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-10-DL 42-37761 OR-L "Blue Dreams" of the 323rd BS/ 91st BG, based in Bassingbourne, UK. "Blue Dreams" was assigned to Captain Ken McFarland and his crew, and was painted by Corporal Tony Starcer, with the december pin-up by Alberto varga. When the crew found out that their captain's wife was pregnant, they had Starcer paint a stork and baby below the pilots window (without McFarlane knowing), adding the name 'Mona Gail'after the birth of his daughter. The aircraft would go on to complete 29 missions with the group, before being written off due to an unfortunate oversight by another crew. Shortly after taking off for a flight to Berlin, on the 6th of March 1944, the pilot, Lt Walter Wilkinson, noticed fuel streaming from the starboard wing. He decided to land immediately, in the hope of quickly solving the problem and rejoining the mission. The nearest airfield was the 355th FG's base at Steeple Morden, close to Bassingbourne, and he decided to land there. He lined up with the runway and slowly descended the heavily laden bomber, going for a smooth as possible landing. What came was different, since the crew had forgotten to lower the landing gear, and "Blue Dreams" screeched of the runway and into the grass. The crew evacuated the wrecked aircraft as quickly as they could, but fortunately, the bombs in the bomb-bay did not explode. "Blue Dreams" would not fly again, and was salvaged the following day. The subsequent accident report revealed that the pilot had flown 8 exhaustive missions in the previous two weeks. This time nobody was hurt, but it would be a different story 10 months later, when another 91st B-17 forcelanded at Steeple Morden...
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | Boeing_B17G_91st_BG_ORL_Blue_Dreams.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:19:18 |
| Downloads: | 100 |
| Author: | Jan Kees Blom |
| Size: | 17.66 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (LL-E) "Shoo shoo shoo baby" |
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Images related to this file:
File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors B-17G-35-BO 42-32076, which rolled off Boeing's production line in Seattle in march 1944. This was around the transition from camouflaged to bare metal aircraft, which led to the odd situation that the datablock was stencilled onto a OD panel, while the rest of the aircraft was left bare metal. This was because the datablock was sprayed on right at the beginning of production. The aircraft was assigned to the 401st BS of the 91st BG, and was collected at the depot in Burtonwood by Paul McDuffee, who was so impressed with its smooth handling that he asked to be assigned to it. The aircraft was named by its crew chief, Hank Cordes, and was named after a popular song by the Andrews Sisters. Originally, the name was 'Shoo shoo baby', applied in gothic letters, which was later replaced by a Vargas girl and an additional 'shoo', painted by Cpl. Tony Starcer. McDuffee flew 13 missions with 076, before completing his tour of duty. On completion of his last flight, he buzzed the airfield and flew so low that fencing wire became entangled in the tail wheel. On the plane's 23rd mission, on 29 may 1944, Lt. Robert Guenther was flying 076 on a raid to Poznan when he suffered engine failure on one engine, and a while later, flak knocked out a second engine. 'Shoo shoo shoo baby' started to fall behind, and when a third engine started to falter, Lt Guenther decided to turn to neutral Sweden, with the crew jettisoning all loose equipment. A group of FW190's closed in, but did not open fire, peeling away. By the time 076 reached Bulltofta airfield near Malmö, it had only one engine left, but it did manage to perform a safe landing. The crew were interned, and the aircraft was impounded. The crew returned to the UK in October 1944, and 'Shoo shoo shoo baby' would later tour the world...
Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Boeing_B17G_91st_BG_LLE_Shoo_shoo_shoo_baby.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:22:46 |
| Downloads: | 106 |
| Author: | Jan Kees Blom |
| Size: | 18.03 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Polebrook |
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File Description:
On June 28, 1942, RAF Polebrook was officially turned over to the USAAF and the airbase became the base of the 97th Bombardment Group, the first USAAF heavy bomber organization to arrive in the UK. It was designated USAAF Station 110.
The 97th BG was assigned to the 1st Combat Wing, at RAF Bassingbourn. It's operational squadrons were divided between Polebrook and RAF Grafton Underwood:
340th Bomb Squadron (RAF Polebrook)
341st Bomb Squadron (RAF Polebrook)
The 97th BG conducted a total of 14 missions from Polebrook, attacking airfields, marshalling yards, industries, naval installations, and other targets in France and the Low Countries.
The group sortied 247 aircraft, dropped 395 tons of bombs on Nazi-controlled territory, and lost 14 aircraft. On October 21, 1942, the 97th Bomb Group was transferred to the Twelfth Air Force in the Mediterranean theater and Polebrook was unoccupied until April 1943.
351st Bombardment Group (Heavy)
On April 15, 1943, the 351st Bomb Group arrived at RAF Polebrook. It was assigned to the 94th Combat Wing, also at Polebrook. The group tail code was a "Triangle J". It's operational squadrons were:
508th Bomb Squadron (YB)
509th Bomb Squadron (RQ)
510th Bomb Squadron (TU)
511th Bomb Squadron (DS)
Boeing B-17G-85-BO Flying Fortress, Serial 43-38465 of the 510th Bomb Squadron. This aircraft survived the war and returned to USA on 8 June 1945
Douglas-Long Beach B-17G-30-DL Flying Fortress Serial 43-38116 of the 509th Bomb Squadron.The 351st's first completed combat mission took place on May 14, 1943, when 18 B-17's targeted a German Luftwaffe airfield at Kortrijk, Belgium. As the war progressed, the 351st operated primarily against strategic objectives in Germany, striking such targets as ball-bearing plants at Schweinfurt, communications at Mayen, marshalling yards at Koblenz, a locomotive and tank factory at Hannover, industries at Berlin, bridges at Cologne, an armaments factory at Mannheim, and oil refineries at Hamburg.This is for FSX and you will need to have Ted Andrews's RAF Hangars Library and his other great RAF Buildings. They can
be found on AVSIM. Search the FSX section for "Ted Andrews" - you'll find loads of his scenery object files for
RAF airfields. Follow his instructions on how to install them.
| Filename: | RAF_Polebrook.zip |
| License: | Freeware |
| Added: | 21st January 2009, 13:27:45 |
| Downloads: | 1,058 |
| Author: | Scott Berge |
| Size: | 15.01 KB |