Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - AFCAD Files | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
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File Description:
KLVN - Airlake Airport beta version .3 - by Jason Boche
This is an update of the default FSX KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement. Will only be shown on high scenery detail.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 22nd November 2013, 23:26:10 |
| Downloads: | 225 |
| Author: | Jason Boche |
| Size: | 446.33 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Nelson CYYE in British Columbia, Canada |
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File Description:
Fort Nelson is close to the Peace River in the northeast corner of British Columbia, around 70 miles from the northern border, 90 from the eastern border, and 80 miles east of the Rockies. The wartime construction of the Alaska Highway actually started from Fort Nelson, as there was already a road from Fort St John (which is close to Dawson Creek) north to Fort Nelson. The airfield was part of this construction effort and after the wartime ferrying of planes to Russia it was used by the US Army Air Force and then by the Canadian Air Force. Fort Nelson flourished with the oil and gas exploration of the 1950's and the following years, and this continued to grow until the collapse of the oil price in 2014.
The town of Fort Nelson became the capital of the Northern Rockies Regional District when it was founded in 2009, and as a result the official name of the Fort Nelson airport is the Northern Rockies Regional Airport. The date for this scenery is around 2016, by which time the economic fortunes of the town were in decline. Five times per day flights by Central Mountain Air were starting to be reduced in number to the current (in 2022) one per day and none on Sunday; in the AI included here there are two flights per day. The main resident users of the airport are four helicopter companies, the helicopters presumably used for maintenance trips to whatever parts of the oil and gas fields that are still in use in the surrounding area.
There are two runways, the main one is aligned 03-21, 6,400 feet long and 200 feet wide, with ILS at the southern end and PAPI at the northern. The second runway (a narrower rebuild on a previously existing runway) is aligned 07-25 and 77 feet wide, and is without any lights. These are the alignments as per the original build of FS9 and not as per the approximate 2016 date of the buildings; I had a problem at a very late stage in making this scenery which prevented me from continuing with some final details.
On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made (Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie) but in the winter so it all looks very different.
| Filename: | Fort_Nelson_CYYE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:18 |
| Downloads: | 187 |
| Author: | Roger Wensley |
| Size: | 28.35 MB |
| Category: Flight Simulator X - Scenery | |
| St. Helena, Ascension, and Tristan da Cunha Islands |
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Images related to this file:
File Description:
This project was begun to add the new airport (FHSH) to St. Helena Island and eventually was expanded to include a complete remake of Ascension Island (FHAW) and Tristan da Cunha (with an optional airport FHTC) and Gough Island with the actual weather station heliport (FHGH). Tested in both the default FSX/Acceleration and with FTX Global/Vector, accurate coastlines, lakes, road data, and SRTMGL1 (30m) mesh, as well as corrected landclass are provided based on the latest available satellite imagery. Flight plans are provided for the proposed commercial service to St. Helena, and some additional GA and military flights to the island are added as well.
The FSX St. Helena (FHSH) airport was created by aligning master plans for the airport with current satellite data and by studying many of the pictures that have been posted as the airport has taken shape. The official opening of the real airport on May 21, 2016, has been pushed back for more field tests due to challenging crosswinds. The Ascension Island (FHAW) airport was updated after I realized that Ascension could receive commercial service as a result of the new St. Helena airport. The entire airfield is redesigned to allow the volcanic terrain to display properly. The airbase, towns, BBC Atlantic relay station, and numerous satellite dishes, radomes, and wind turbines now appear in their real-world locations. Since I was already in the region, I added the Tristan da Cunha Islands (including Inaccessible, Nightingale and Gough Islands) and the Gough Island weather station maintained by the South African National Antarctic Programme. I also added an optional airport (and flight plans) to Tristan da Cunha (FHTC), which can be easily enabled/disabled. The FHTC airport is placed on the only part of the island that appears to be free of people or farmland, and the area is just long enough to accommodate a pared-down version of the St. Helena airport.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.67.5684, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The animated flag model is by Dietmar Loleit, the FSX apron lights included are from the set created by Jim Dhaenens, and the animated wind turbines and radomes are from the freeware package by Ray Porter.
| Filename: | St_Helena_Ascension_and_Tristan_da_Cunha_Islands.zip |
| License: | Freeware |
| Added: | 1st May 2016, 11:23:05 |
| Downloads: | 6,078 |
| Author: | Carlyle Sharpe |
| Size: | 10.52 MB |
| Category: Flight Simulator X - Scenery | |
| GB-0112 - RAF Bassingbourn - Cambridgeshire, England |
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File Description:
RAF Bassingbourn is a former Royal Air Force station located in Cambridgeshire approximately 3 mi (5 km) north of Royston, Hertfordshire and 11 mi (18 km) south west of Cambridge, Cambridgeshire, England.
RAF Bassingbourn was constructed by John Laing & Son between 1937 and 1939 in the parishes of Wendy and Bassingbourn immediately to the west of the A14 (now the A1198) road. The site selected was low ground between several tributaries of the River Cam. The area had been long cleared of forest and tended to be swampy and unstable, and because the boggy ground produced a persistent mist over the large meadow the site was considered ideal for airfield camouflage.
During the Second World War it served first as an RAF station and then as a bomber airfield of the Eighth Air Force, of the United States Army Air Forces (USAAF). It remains the home of the Tower Museum Bassingbourn. From 19 August 1942 to 25 June 1945, Bassingbourn served as headquarters for the 1st Combat Bombardment Wing of the 1st Bomb Division. It was assigned USAAF designation Station 121.
The RAF resumed occupation of Bassingbourn on 26 June 1945, the airfield was officially returned on 10 July 1945. The station became one of the main airfields for long-range transport aircraft. In 1948 and 1949 Avro York, Avro Lancaster and Douglas Dakota aircraft from the base took part in the Berlin Airlift, a massive operation transporting essential commodities to the beleaguered city.
In February 1952, RAF Bassingbourn received its first allocation of English Electric Canberra bombers and became the first jet bomber operational conversion unit (OCU) in the world. Canberras operated from Bassingbourn for 17 years and one of the aircraft is on static display in the Barracks. From 1963 to 1969 the Joint School of Photographic Interpretation was also located there.
On 29 August 1969, the last RAF Commanding Officer, Sqn Ldr A.M. McGregor MBE, turned over the station to the British Army as Bassingbourn Barracks.
The barracks were established, on the site of the former RAF Bassingbourn airfield, in January 1970, as the new Depot for the Queen's Division. The depot was responsible for training recruits undergoing their 19-week basic training before joining a regular battalion; in 1993 the Barracks were re-designated the home of the "Army Training Regiment, Bassingbourn" and remained as such for nearly 20 years. Bassingbourn Barracks closed as an army training location in August 2012.
The site was reopened for training Libyan soldiers in 2014 but closed down the same year.
Since approximately 1970 the site has retained its RAF links by being the home of 2484 (Bassingbourn) Squadron Air Training Corps.
| Filename: | GB0112__RAF_Bassingbourn__Cambridgeshire_England.zip |
| License: | Freeware |
| Added: | 30th May 2016, 11:01:25 |
| Downloads: | 321 |
| Author: | Terry Boissel |
| Size: | 1.58 MB |
| Category: Flight Simulator X - Scenery | |
| hythevillage_pier.zip |
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File Description:
Hythe Village and Pier
Hythe Village [Town] nestles between the edge of Southampton Water and the New Forest, some 500 yards west of the ‘American Base – RAF Hythe’; the surrounding area is known as ‘The Waterside’. Hythe, with its waterfront, boasts incredible views across Southampton Water, while the village [town] centre, with its Georgian High Street, offers a range of shops, services, traffic-free precincts and parking facilities. Nearby is ‘Hythe Marina’, to be found on Southampton Water's southern shore; it’s a unique development of a 206 berth marina, together with waterside homes, shops, restaurants, bars and a boutique hotel.There is also a passenger ferry which sails back-and-forth from Hythe Pier to the City of Southampton every 30 minutes. Before Hythe Pier was built, ferry and other boats arriving at Hythe had to use a gravel hard ramp which ran from the land out to the low tide point in Southampton Water. Walking along the hard gravel was not easy and travellers often got very wet. Various ideas to improve the situation were suggested at the time and construction of Hythe Pier was eventually started in October 1879 and officially opened on the 1st January 1881. Many World War II heroes departed from this pier on D-Day in June 1944.The pier itself stretches some 640 meters into Southampton Water and is one of the ten longest piers in the British Isles. In 1922, a narrow gauge electric railway opened in order to take passengers the full length of the Pier. This railway, with its original engine and rolling stock, is the oldest operating electric pier train in the world and is still operational to this day – playing an important part in the local transportation system between Hythe and Southampton.
Scenery Features
* Bus Shelter
* Ferry Ticket Collectors (On pier landing platform)
* Ferry Ticket Office
* High Street Shops
* Hotspur House
* Hythe Library & Car Park
* Hythe Pier
* Hythe Pier Landing Platform
* Hythe Promenade
* Library Road & Shops
* Lidl Superstore & Car Park
* People (Static & animated)
* Pier Railway & Safety Railings
* Pier Train (Parked at village end of pier)
* Lord Nelson Public House
* Prospect Place Park
* Public Toilets
* Seashells Lounge Bar & Restaurant
* St. John's Church & Cemetery
* Street Lighting
* Streets & Roadways
* ‘The Marsh’ & New Road
* Vegetation (Trees, bushes)
* Vehicles (Buses & cars)
* Waitrose Supermarket & Car Park
* WWII Remembrance Plaque (Prospect Place)
Special Effects
* Animated Birds (seagulls-close to village & pier)
* Chimney Smoke
* Night, Dusk & Dawn Lighting Effects
* Seagull Cry Sounds
| Filename: | hythevillage_pierzip.zip |
| License: | Freeware |
| Added: | 21st November 2025, 12:42:28 |
| Downloads: | 68 |
| Author: | Barrie Semmens |
| Size: | 16.37 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chennai airport for fs9/Fs2004 |
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File Description:
Hi everyone
This is my first project, and it took 6 months to complete. This is a freeware airport, but I have tried to put in as much detail as I possibly can. I made this airport because FS9 did not have very many good-quality payware or freeware airports, so I decided to make an airport for my home country. Some general info for the airport is below:
Chennai International Airport (MAA), located in Meenambakkam, is the primary airport serving Chennai, Tamil Nadu, and the southern part of India. It has two terminals: Terminal 1 for domestic flights and Terminal 2 for international flights. The airport is known for its modern infrastructure and facilities, including shopping areas, lounges, dining options, and passenger services. It is an important hub for domestic and international travel, especially for travelers heading to South Asia, Southeast Asia, and the Middle East. The airport also has strong connectivity via road and metro.
Features of the scenery:
1)Has the latest terminal and airport layout since I used the latest data
2)added buildings to the surroundings (Custom 3d model made from scratch even the terminals)
3)has partial photoreal scenery(will talk about issues in bugs area)
4)has good jetbridges
5)3d volumetric grass in certain parts(will talk about issues in bugs area)
6)taxiways designed as in real life
7)Includes parked cars, lights, nearby buildings
8)Added lots of ground equipment
9)Trees around the airport
10)airport perimeter walls
11)Used Lh simulations library for some buildings and volumetric grass
Known bugs:
1)photoreal scenery has some issues since I can't get my photoreal scenery maker to work properly
2)Papi lights are kinda bugged
3)3d volumetric grass is limited to some parts due to fps loss
How to install:
1)Download file
2)Extract from rar using WinRaR or other program
3)paste vomm in the addon scenery of your flight sim installation directory and add scenery in settings once you open fs9
4)Includes better default textures for aprons and taxiways (optional!!!!!)
5)enjoy!!
Reminder: This airport does not have custom taxiways or aprons the default textures modified by me are the ones used in the picture. If you decide to replace your default files with mine all your airports globally(default) will have these textures for taxiways and aprons.
Tested to run on low-end devices with minimal lag
will run well on better devices
Hope you enjoy this completely freeware scenery and always read the above instructions to avoid unnecessary scenery limitation discussions.
Thank all you fs9 folks.
Download link: https://sharemods.com/imxa719wg065/Chennai_airport_fs9.rar.html
| Filename: | Chennai_airport_for_fs9Fs2004.zip |
| License: | Freeware |
| Added: | 18th January 2025, 01:22:51 |
| Downloads: | 243 |
| Author: | Jeremy(lol890) |
| Size: | 92.14 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sydney CYQY in Nova Scotia Canada |
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File Description:
Sydney is a maritime port on the east coast of Canada, on the eastern corner of Cape Breton Island. It was founded in 1785 and grew in size emormously from 1900 as a steel mill was founded that prospered along with local coal mines until 1950 or so. After that date and following the final closure of the mill in 2001 the population declined to the current 29,000 or so. The airport is 3 or 4 miles southwest and inland of a coastal urban area which stretches from New Waterford in the north through Lingan, Dominion, Reserve Mines, and Glace Bay, to Port Caledonia, and 5 miles east of the town of Sydney which is beside a sheltered deep water harbour area. This version is not from a fixed date as although I had video of some of the buildings from 2010 I inadvertently constructed part of the apron layout from 2018 information, and then decided to keep it like that either because I liked it or perhaps was too lazy to redo it. The terminal building and the garages to the east of the terminal are original and old, though renovated and maintained to a fairly good standard. The other buildings on the airport are "hangars" in the expected form, with steel frames, insulated cladding, and pitched roofs. The airport publicises it's ability to cater for all the needs of visiting aircraft, with a large FBO hanger just beside the terminal. There are (or were, before the virus came along) scheduled flights by Westjet, Air Canada Jazz, and Air North, which are included in the AI along with GA flights. The runways are 07-25 at 7,000 feet and with PAPI on 25 and ILS on 07, and 01-19 at 6,000 feet with PAPI on 01 and ILS on 19. You will see once the scenery is installed that there are two folders in Sydney CYQY called "Scenery summer" and "scenery winter". Editing the folder name down from "scenery summer" to just "scenery" results in FS9 loading the summer ground textures and parked planes etc. In February you would edit down the "scenery winter" folder to just "scenery" and the unused and unswept taxiways, runway, and aprons will be invisible under the snow, the open-topped cars will not be parked in the open, and privately-owned planes will be in the hangars. If FS9 decides that there is snow on the ground then you need the winter textures, if not then the summer textures. The winter textures are not the full-snowdrift-middle-of-Winter-gale type and are more like early or late winter. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Sydney_CYQY_in_Nova_Scotia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2020, 00:07:58 |
| Downloads: | 277 |
| Author: | Roger Wensley |
| Size: | 29.42 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Shoot 1.6.3' Voice Contro File |
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File Description:
"Shoot 1.6.3" voice control file for use with FS2004. You will need to download the main "freeware" program from http://clans.gameclubcentral.com/shoot/downloads.php which will allow you to make use of this control file for FS2004. The program is brilliant and allows you to control FS2004 by voice and it's totally free! All I have done is made a config file that works very well with FS2004.
It will allow you to; speak to ATC and instead of fighting with the keyboard or yoke/stick so you can fly more like a real pilot and keep your hands on the yoke more of the time. For example a commercial jet pilot calls out to the co-pilot to get the gear up and simply says "gear up". That's just what you will have to do, just like the real thing; the gear will go up when you make the call. When FS2004 ATC controller tells you to reply you can just say "roger" or "hello" or "ATC" or "air traffic" etc, etc, and the ATC window will pop up. Then all you have to do is call out the command instead of pushing buttons that real pilots don't use. Does a real pilot push a button to look out of the window or use a "mouse" to engage the autopilot?
Similarly you can call out "autopilot engage" or "autopilot master" or "autopilot disengage" and that's just what happens; the autopilot comes on/off. The best part though is when you try looking around the cockpit. If you want to move your head up you just say "move up" and presto you are higher up in your seat. You can move to the left or
Right, back or forward. You can say "zoom in" and that's what happens. You can say "reset zoom" and so on. You can say "next view" and then the view may be outside or another panel. Alternatively, you can say "panel 2" and the radio panel will come up in the 737 so you can tune the radios. If you have FS navigator installed all you have to
do is say "navigator" and the map comes up, and then say navigator again and off it goes. Just for once it is easy and possible to make full use of FS2004. Using this program has afforded me the opportunity of making better use of the views available, (and I have CH products yoke so if was never hard) but now it's even easier.
All the panels can be activated in this way, and control of the autopilot and control of FS2004. It's probably the best kept secret. I've made a file so we can all share in this freebie of a program. I've included a readme and instructions of how to make the best use of the program.
Config file for FS2004 only is provided.
| Filename: | Shoot_163_Voice_Contro_File.zip |
| License: | Freeware |
| Added: | 7th January 2004, 19:52:26 |
| Downloads: | 8,795 |
| Author: | Peter Wilding |
| Size: | 21.83 KB |
| Category: Flight Simulator X - Scenery | |
| RNAS Henstridge (HMS Dipper) |
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File Description:
Royal Naval Air Station Henstridge or RNAS Henstridge (HMS Dipper) is a former Fleet Air Arm base located 7 miles (11 km) west of Shaftesbury, Dorset (Now Somerset) and 12.4 miles (20.0 km) east of Yeovil, Somerset in South West England.
The main part of the land (355 acres) was purchased in August 1941, after which building of the airfield and the marsh lane accommodation site commenced, it was commissioned on April 1, 1943 as HMS Dipper, principally as number 2 naval fighter school, on the 11th September 1942, another 18 acres was acquired at the adjoining gibbs marsh area for an aircraft repair and maintenance site. The design and lay-out of the airfield was quite unique, having 5 runways, 2 of these being east west lay-out (07-25) both 1000 yards long, the northern runway incorporated a dummy deck landing strip, complete with under-ground arresting gear with four above ground arrestor wires, which was a duplicate of that installed on HMS Implacable for training of aircraft carrier landings, these mainly being carried out with the Seafire, a naval version of the spitfire with folding wings. The site also had its own cinema and stage hall
March 1952 the airfield became inactive and was placed under care and maintenance, during 1953 Air whaling (now Bristow group) used the facilities for repairs to the whaling fleet of helicopters until moving out in June 1958.June 1957 it was finally closed as a naval establishment, from 1958-1960 the entire site was sold off. 27 June 1980 the BBC purchased the whole site and applied for planning permission to erect at the airfield a shortwave radio station consisting of 21 self-supporting towers holding aerial arrays and ancillary buildings on a 300-acre site. The station would transmit overseas radio services to Eastern Europe, the Soviet Union and perhaps South America the application failed and the BBC sold the land during January 1987 The airfield is also the home of the wessex strut, a general aviation club formed in January 1977, which holds an annual fly in and other events their first fly-in was on 17 April 1977 and attracted 107 aircraft. As of today the only usable runway is the north 07-25 runway, extant with the concrete dummy deck, and the underground machinery chamber, it is also the home to a large number of light aviation enthusiasts aircraft as well as the Yakolevs aerobatic display team and the Dorset and Somerset air ambulance
The current airfield is operated by EGHS and is an unlicensed airfield. The only usable runway is 07/25 tarmac/concrete 750 mts long x 6 mtr wide. Henstridge radio can be contacted on 130.250 MHz, it can be found at the south eastern stub of the Yeovilton MATZ
Source:Wikipedia
| Filename: | RNAS_Henstridge_HMS_Dipper.zip |
| License: | Freeware |
| Added: | 9th February 2017, 22:14:54 |
| Downloads: | 165 |
| Author: | Terry Boissel |
| Size: | 4.53 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G Flying Fortress #43-97976 "A Bit o' Lace" |
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Images related to this file:
File Description:
This folder contains a repaint for the accu-sim version of the A2A B-17G Flying Fortress. It represents #42-97976 "A Bit o' Lace", which was assigned to the 709th BS /447th BG. The nose art consisted of a cartoon by Milton Caniff. The co-pilot was Lt. John Bauman, a fraternity brother of Milton Caniff. He sent Caniff a detailed idea of the proposed artwork and the sketch was returned with Caniff's annotation: "A Bit-O-Lace for Lt. John H. Bauman, and the rest of the gang, with my best wishes - Milton Caniff NY, Oct. 1944". Nicholas Fingelly, an artist attached to the 709th BS, carried out the work and completed the painting in about six hours and gave Milton Caniff full credit for his his character. Her first crew flew 35 missions over Europe with no injuries, although returning with a good many holes, at times. The closest call was when a piece of shrapnel came up through Navigator's table and "Ike" Eisenhart's arms, but missed him. A surprise souvenir for Ike, which he still has. She flew more missions with different crews, until the april 4, 1945 flight. From the navigator, John Kirkwood: "Right over Kiel, and seconds before the bomb release, I heard the co-pilot say that "This airplane feels funny." Seconds later the tail gunner, who had regained his power of speech, blurted out something to the effect that part of "The tail was gone." A flak shell had gone right through the left horizontal tail, leaving only a partial surface, and completely removing the left elevator.
We dropped out of the formation, and tried to drop the bombs, but the electrical system failed. We flew north a minute or so, the plane now in the hands of the pilot. The pilot did not want to drop over Denmark, so we turned out over sea, and dropped via screwdriver. Actually, we were over Schleswig-Holstein, according to my position, but it was close, and Tom did not want to chance killing danes.
We flew on, at a reduced speed, far out to sea on a west-south-west course with occasional ETA's to the pilot. Several fighters joined us, and finally we got back to the base, and the runway was cleared for us. A decision had to be made by the pilot: To jump or ride her in.. Tom decided that he could land the plane, so we all congregated to the radio room, and that was that.
I might add that none of us had any desire to jump. Most of the photos of 976 were taken after repairs, hence the dark colored rudder and left elevator. As you know, the color prior to the damage was silver. 976 flew one or two missions after that, but I never saw her again, other than in a color photo of the moth-balled fleet in Arizona."
Repaint by Jan Kees Blom, based on the repaint kit by A2A.
| Filename: | Boeing_B17G_Flying_Fortress_4397976_A_Bit_o_Lace.zip |
| License: | Freeware |
| Added: | 20th August 2010, 22:14:46 |
| Downloads: | 722 |
| Author: | Jan Kees Blom |
| Size: | 19.95 MB |