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| Category: Flight Simulator 2004 - Scenery | |
| Breezeway-Update |
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File Description:
For those who might have had issues with frame rates with Breezeway.zip, this should take care of it. A few items have been removed and the terminal is somewhat smaller. The file that takes care of this is Breezeway.bgl. Breezeway.BGL is for static object library in case someone missed it. There is also a nice FSE LAGO file showing a truck driving home from the airport. save the old breezeway.bgl in case you want to return to the original file. Breezeway.zip is needed for this update. Bob
| Filename: | BreezewayUpdate.zip |
| License: | Freeware |
| Added: | 2nd June 2006, 03:03:44 |
| Downloads: | 426 |
| Author: | Robert Lacy |
| Size: | 356.22 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Aitutaki Airport, Cook Islands NCAI |
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File Description:
Welcome to Aitutaki Airport, in the beautiful Pacific Island paradise of the Cook Islands. The Cook Islands domestic air carrier is Air Rarotonga, serving all the islands in the group using Embraer EMB110 "Bandeirante" and Saab-340 aircraft. This scenery is designed and built to fit the RBE / Sim Pilot Experience "Cook Islands Scenery" (payware), by Christian Stock. It has not been tested in the freeware Cook Islands Mesh that is available, or in FS9 default. Requires some EZ Scenery Object Sets (see INSTALL instructions for details).
| Filename: | Aitutaki_Airport_Cook_Islands__NCAI.zip |
| License: | Freeware, limited distribution |
| Added: | 26th February 2009, 13:02:34 |
| Downloads: | 1,151 |
| Author: | Lawrie Roache |
| Size: | 1.7 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Kyusyu AFCAD Series Fukuoka Prefecture |
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File Description:
This file is AFCAD file for FSX of Fukuoka Airport (RJFF), Ashiya Air Base (RJFA) and Thuiki Air Base (RJFZ) -Fukuoka Prefecture is a prefecture of Japan located on Kyushu Island.- made only from the object of the default of FSX file.
And Fukuoka Airport(RJFF) was updated from "rjff_fsx_227012.zip" and "rjff_fsx_fix.zip".
Please Download again.
This file restructured GATE, RAMP, and ATC PARKING CODES. ATC PARKING CODES is specified, your airplane will be induced to the decided spot.
Please view the readme before installation.
| Filename: | Kyusyu_AFCAD_Series_Fukuoka_Prefecture.zip |
| License: | Freeware |
| Added: | 17th February 2009, 17:50:23 |
| Downloads: | 644 |
| Author: | Masashi Kato |
| Size: | 552.84 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Mauke Island Airport, Cook Islands. NCMK. |
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File Description:
Welcome to Mauke Island, in the beautiful Pacific Island paradise of the Cook Islands. The Cook Islands domestic air carrier is Air Rarotonga, serving all the islands in the group using Embraer EMB110 "Bandeirante" and Saab-340 aircraft. This scenery is designed and built to fit the RBE / Sim Pilot Experience "Cook Islands Scenery" (payware),
by Christian Stock. It has not been tested in the freeware Cook Islands Mesh that is available, or in FS9 default. Requires some EZ Scenery Object sets (see INSTALL instructions for details).
| Filename: | Mauke_Island_Airport_Cook_Islands_NCMK.zip |
| License: | Freeware, limited distribution |
| Added: | 17th February 2009, 00:21:21 |
| Downloads: | 795 |
| Author: | Lawrie Roache |
| Size: | 1.68 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Add Animated Wakes to Static Ships - An Illustrated Tutorial |
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File Description:
Bring your static ships to life by creating the illusion they are moving - not dead in the water. This illustrated tutorial will show you, step by step, how to easily add an animated wake effect to the default FS2004 ships as well as any ships you may add to scenery using one of the popular object placing programs. No programming knowledge is needed and all required files are included. Please unzip to a temporary folder. Compiled in .doc and .pdf formats for your flying enjoyment.
| Filename: | Add_Animated_Wakes_to_Static_Ships__An_Illustrated_Tutorial.zip |
| License: | Freeware |
| Added: | 14th June 2007, 02:52:48 |
| Downloads: | 3,513 |
| Author: | David "Opa" Marshall |
| Size: | 1.47 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Custom Buildings 2 for EZ-Scenery |
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File Description:
FS9 custom buildings are scattered throughout various object libraries that are associated with specific cities. (For example Scenery/Namw/scenery/seattl.bgl.) These are most of the custom objects I could find in the Eure, Eurw and Asia scenery files. Almost all the objects in this library are either airport buildings (mostly hangers) or city buildings (offices, hotels, etc.) I labeled them AB and CB, respectively. A few of the buildings are specifically identified, including a fire station, two Martinair buildings and one Air France building.
| Filename: | Custom_Buildings_2_for_EZScenery.zip |
| License: | Freeware |
| Added: | 20th January 2006, 04:33:41 |
| Downloads: | 15,745 |
| Author: | Sidney Schwartz |
| Size: | 4.25 MB |
| Category: Flight Simulator X - Scenery | |
| Death Valley National Park - California, USA |
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Images related to this file:
File Description:
FSX Scenery--Death Valley. This scenery covers several areas of Death Valley National Park (CA). See the World's lowest golf coarse at Furnace Creek Ranch, the moving rocks at the RaceTrack, Scotty's Castle, Panamint Spring, and Stovepipe Wells. Custom designed buildings with photorealistic textures, night textures, and satellite image for the grounds. This scenery has been tested on FSX Gold Edition (FSX Deluxe and Acceleration Expansion Pack), FSGenesis 9.6 terrain mesh, and Win7 operating system. Requires RWEOBJv5.zip & RWEOBJc5.zip (or later) Object Libraries. By Ron Ezra.
| Filename: | Death_Valley_National_Park__California_USA.zip |
| License: | Freeware |
| Added: | 13th January 2016, 22:23:10 |
| Downloads: | 456 |
| Author: | Ron Ezra |
| Size: | 5.53 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Libyan military air bases |
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Images related to this file:
File Description:
This package contain 25 Libya military airport scenery. For fully functionality you need some object libraries (listed inside).
You can download Libyan AI repaints, and flightplans, from this site and from www.militaryaiworks.com.
Inside: HL0M AL BUMBAH NORTH, HL0O AL JUFRA, HLLB BENINA [Benghazi], HLLQ EL BEIDA [LABRAQ], HL0L GAMAL ABD EL NASSER [Tobruk], HLTD GHADAMES EAST, HLGT GHAT,HL0B MARTUBAH, HL0V MISURATA, HLLM MITIGA [UMM AITIQAH], HL0W OKBA IBN NAFA, HLLS SEBHA, HLGD SIRTE [Ghurdabiya-Sirte], HLLT GAMAL ABDEL NASSER, HL0E MATAN AS SARRA.
| Filename: | Libyan_military_air_bases.zip |
| License: | Freeware |
| Added: | 20th March 2011, 20:25:45 |
| Downloads: | 1,736 |
| Author: | Luciano Franchini |
| Size: | 3.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Monterey Academy CA66 California Scenery |
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File Description:
This is a scenery upgrade for Monterey Academy Airstrip, California (CA66). This is part Seven of a
series of small airstrip and minor airfield scenery enhancements which are based on real world data
from Google Earth.
Changes to default include an AFCAD file that covers some of the buildings that seem to be
associated with the airstrip, Landclass change to reflect the fact that the strip lies in agricultural
ground rather that the scrubland the default has it in. Note that the buildings are used to appear
the same as they do from directly above rather than a genuine representation of what is probably
there. So from ground level it will look a lot different to the real thing should you be familiar with it!
This is due to the limited number of buildings available ATM.
Also My screenshots are using Flight1 Ground Environment textures, so your land may look different
if you have the default terrain.
Thanks to Jon "Scruffyduck" Masterson for tutorials on LC and scenery design.
Built using EZ_Scenery, Lee Swordy's AFCAD and SBuilder. You must have rwy12 and EZ scenery
libraries installed for the buildings to show, both libraries of objects are free
EZ Library is available from this URL http://www.abacuspub.com/pub/AbacusEZLibraries.exe
rwy12 from Avsim and additional EZ Custom libraries from Avsim also, search under Scenery design.
| Filename: | Monterey_Academy_CA66_California_Scenery.zip |
| License: | Freeware |
| Added: | 25th March 2006, 23:10:11 |
| Downloads: | 589 |
| Author: | Kim Gowney |
| Size: | 250.98 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Southwestern British Columbia Airport Corrections |
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File Description:
As shorelines, water bodies, roads, railways and other features become more accurate in addon scenery, inaccuracies in airport placement become apparent. Although Microsoft did an excellent job of using published data to place airports, the published information is not always accurate. Some airports in the area of interest were misplaced by as much as 850m, thus conflicting with water and/or roadways. This release corrects Canadian airports in South-western British Columbia, in LOD5 cell 15x14 (915140). This area covers a portion of Vancouver Island from Duncan to Victoria, and the BC Mainland as far east as Douglas Lake and north of Pemberton. In this region CAK3, CAL3, CBT6, CYHE, CYLY, and CYPS are corrected, and Bruce Ellison has kindly modified his CAM3 for inclusion; see separate readme document for details. All these airports have been activated for AI use. A few buildings that may conflict from roads have been removed from CYNJ. The unrealistically large flatten and airport polygon at CYYJ is reduced in size. Airport features that end up in the water have been removed from CYVR and the overly large flatten there reduced. Some Rwy12 goodies have been tossed in as well, but if these are not important to the user, it is not necessary to have Rwy12 installed. Ultimate Terrain or similar accurate hydrology and roads recommended. FSGenesis 38m mesh or other high quality terrain mesh recommended.
| Filename: | Southwestern_British_Columbia_Airport_Corrections.zip |
| License: | Check within download |
| Added: | 30th May 2005, 07:31:45 |
| Downloads: | 3,002 |
| Author: | Jon Patch, Bruce Ellison |
| Size: | 1.53 MB |