Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Lodi Airport (1O3) California |
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File Description:
This is a scenery upgrade for Lodi Airport, California (1O3 as it is coded in FS9). This is part Three of a series of small airstrip scenery enhancements which are based on real world data from Google Earth, using EZ_Scenery, Lee Swordy's AFCAD and SBuilder. You must have rwy12 and EZ scenery libraries installed for the buildings to show; both libraries of objects are free
| Filename: | Lodi_Airport_1O3_California.zip |
| License: | Freeware |
| Added: | 19th March 2006, 23:45:34 |
| Downloads: | 577 |
| Author: | Kim Gowney |
| Size: | 238.93 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Hammonton Municipal, New Jersey (N81) |
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File Description:
FS2004 Scenery-Hammonton Municipal Airport (N81) serves Hammonton and Atlantic County and is owned by the Town of Hammonton. The paved runway extends for 3,004 feet. The facility is at an elevation of 69 feet at a distance of about 3 miles from Hammonton. Dynamic scenery created with Lago's FSE. FSDS3 textures included. Modified AFCAD2 file. AI traffic. Need EZ Scenery and Rwy12 libraries.
| Filename: | Hammonton_Municipal_New_Jersey_N81.zip |
| License: | Freeware |
| Added: | 4th March 2006, 00:33:51 |
| Downloads: | 1,278 |
| Author: | John B. Loney, Jr. |
| Size: | 637.35 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Vandenberg Airport (KVDF) |
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Images related to this file:
File Description:
FS2004 Scenery - Vandenberg Airport (KVDF) serves Tampa and Hillsborough County and is owned by Hillsborough Co Avia Auth. The paved runway extends for 3260 feet. The facility is at an elevation of 20 feet at a distance of about 6 miles from Tampa. Requires Nova, NovaGold and NovaSim Textures. Created with FSDS2, Rwy12 and Lago's FSE. AFCAD2 and Traffic Tools a must. By John B. Loney, Jr.
| Filename: | Vandenberg_Airport_KVDF.zip |
| License: | Freeware, limited distribution |
| Added: | 17th May 2010, 22:23:20 |
| Downloads: | 1,357 |
| Author: | John B. Loney, Jr. |
| Size: | 1.15 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ivanpah Valley Airport |
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File Description:
FS2004 Scenery - Ivanpah Valley Airport is the planned relief airport for McCarran International Airport. Since there is only limited space left for expansion at McCarran, a new airport is the only alternative to increase capacity by a significant amount. The airport is planned to open in 2017. Created using Rwy12 and EZ Scenery objects. By Maurice Butz, with Jeff Hurd and John B. Loney, Jr.
| Filename: | Ivanpah_Valley_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 6th April 2010, 01:41:57 |
| Downloads: | 222 |
| Author: | Maurice Butz with Jeff Hurd and John B. Loney, Jr. |
| Size: | 3.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KPWT - Bremerton National Airport |
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File Description:
This is an upgrade of the default Bremerton National Airport in Washington. I have added some more parking spots, a few new taxiways, and a operational moving door hanger and some other goodies. *** YOU MUST HAVE RWY12 PROGRAM FOR THIS FILE *** Please read the readme for installation instructions and how to use the hanger. A picture is in the "Zipdiver" by the "Download Now" button
| Filename: | KPWT__Bremerton_National_Airport.zip |
| License: | Freeware |
| Added: | 19th February 2006, 16:44:02 |
| Downloads: | 755 |
| Author: | Matthew Barkley |
| Size: | 100.68 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Tutorial: Placing 3d Objects using Sbuilder |
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File Description:
This is the fourth Tutorial in my series on using Sbuilder to design airport scenery. In this one I look at adding objects such as buildings, trees and vehicles to your scenery. I cover how Sbuilder displays information about, and categorizes objects. I show how to use FS default library objects, API macros and RWY12 objects to populate the airfield.
Support is available from my website www.scruffyduck.plus.com
| Filename: | Tutorial_Placing_3d_Objects_using_Sbuilder.zip |
| License: | Freeware, limited distribution |
| Added: | 16th December 2005, 23:24:44 |
| Downloads: | 3,557 |
| Author: | Jon Masterson |
| Size: | 1.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| SVSP - San Felipe, Venezuela |
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File Description:
Flying in Venezuela is a pleasure because it appears to be a beautiful country (unfortunately I've never been there), and because most airports are available as freeware. Like SVIE and SVCO, this is another airport for the IVAO VFR Tour 2008. Based on GoogleEarth picture the default airport has been relocated and aprons and objects have been added to the airfield. Needs standard rwy12 objects.
| Filename: | SVSP__San_Felipe_Venezuela.zip |
| License: | Freeware |
| Added: | 6th April 2008, 14:50:07 |
| Downloads: | 1,239 |
| Author: | Detlev J. Rohmer |
| Size: | 1.11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Carrasco Intl. Montevideo – Uruguay Airport ( SUMU ) |
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File Description:
Carrasco Intl. Montevideo – Uruguay Airport ( SUMU ). Lots of hours of hard and detailed work to manage a complete package which includes: accurate afcad file according to latest changes made in the real Airport, and scenery files to manage better area environment. Notice that you need to have Rwy12 ObjectPlacer installed to take fully advantage of the improvements; otherwise some building elements will not be shown in Fs9.
| Filename: | Carrasco_Intl_Montevideo__Uruguay_Airport__SUMU_.zip |
| License: | Freeware, limited distribution |
| Added: | 12th March 2006, 21:50:45 |
| Downloads: | 3,103 |
| Author: | Guillermo Morán |
| Size: | 925.38 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Oakland International Airport 'KOAK' |
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File Description:
This scenery if built for FS2004. This scenery was created with Abacus EZ Scenery, but you do not need the EZS libraries. On the contrary you will need the RWy12 libraries installed. This scenery adds many GA T-hangars, a large cargo area, a default terminal replacement, parking spots, jetways, lights, baggage cars, baggage unloaders, and much more. The gates are designed for certain planes.
| Filename: | Oakland_International_Airport_KOAK.zip |
| License: | Freeware |
| Added: | 21st January 2007, 16:54:06 |
| Downloads: | 5,119 |
| Author: | Brandon DePalo / Watsup Sceneries |
| Size: | 5.71 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| BGL2E Convert Static Scenery Models of MSFS to FU3 Version 1.8 |
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File Description:
To convert static scenery models of MSFS to FU3 you need just the .bgl files of the scenery and BGLAnalyzer.exe to deassemble the file to .sca or .txt - then just load it with bgl2e.exe select the object you want and convert it to E-format. From there with the FU3 modeltools and mipmap utilities from Robert it's simple to finish the textured object. Use as texture the MSFS texture converted to GIF of not more than 256x256, if larger just resize to 256x256. This new version 1.8 will support colored poly, editing of material name, numbers, coordinates, excluding of labeled parts and polygons, excluding Objects then saving the edited version to an archive. More complex objects can be converted now see pictures bgl2e15.jpg / bgl2e17.jpg
| Filename: | BGL2E_Convert_Static_Scenery_Models_of_MSFS_to_FU3.zip |
| License: | Freeware, limited distribution |
| Added: | 1st September 2005, 12:38:25 |
| Downloads: | 255 |
| Author: | Andre Meystre |
| Size: | 675.64 KB |