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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Gotham City Police Bell 206L Long Ranger |
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File Description:
Fictional repaint for freeware Alan Devins model, from movie "The Dark Knight", in Gotham City Police color scheme.
Good for FSX and FS2004.
File Readme included.
| Filename: | Gotham_City_Police_Bell_206L_Long_Ranger.zip |
| License: | Freeware |
| Added: | 23rd January 2016, 21:49:47 |
| Downloads: | 72 |
| Author: | Luca "MiB" Paoloni - Robert "Lt. Finney" Finnegan |
| Size: | 2.05 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FinneyGround Crosshairs_Plus |
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File Description:
This is a set of Gmax aircraft models in the form of a crosshair made for placement of objects in Rwy12.
As an avid Rwy12 and Gmax user, I often found it difficult to accurately place many of the objects I created because an aircraft is too big for a placement tool. At the same time, it was often difficult to know where another designer put the centerpoint for his object.
With the Crosshairs_Plus, we hope to make it easier for the user to accurately place objects in Rwy12, and to clearly see where an object's centerpoint is.
These GMAX aircraft models utilize the Aircraft.cfg, sound, and .air files from the Unreal Aviation Jetpack by Kevin Bryan, therefore, while designed for SLEW mode, they also fly nicely in Jetpack mode when SLEW is turned off while in the air.
| Filename: | FinneyGround_Crosshairs_Plus.zip |
| License: | Freeware, limited distribution |
| Added: | 10th September 2005, 01:05:16 |
| Downloads: | 7,637 |
| Author: | Gary Mills, Robert Finnegan and Kevin Bryan |
| Size: | 1.87 MB |
| Category: Flight Simulator 2002 - Scenery | |
| Hunter AAF & Tybee Island |
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File Description:
Made from satilite photos, a fair representation of Hunter Army Air Field/CGAS Savannah, CGS Boat Station Tybee Island, Tybee Island lighthouse, ships, and Ft Pulaski, a Civil War Fort guarding the mouth of the Savannah River. Hunter AAF has most of the hangars on the main ramp represented with custom macros. Ramp is full of CH-47 Chinook, AH-64 Apache, HH-65 Dauphin helicopters and C-12 US Army Twin Props, as well as ground support vehicles. Tybee Island is under the approach to KSVN from the east and sits in the middle of the Savannah River. CGS Tybee Island is located there, a CG Boat Station with docks and a helipad (on the real tennis court location, sorry) and Ft Pulaski, a Civil War fort, the first duty station of a young Lt. Robert E. Lee, complete with cannons on the ramparts. Across the river in the town of Tybee Island is a working Tybee Island Lighthouse. Ramp statics can be easily removed if you prefer your own AI. Requires NOVA textures, a free download.
| Filename: | Hunter_AAF__Tybee_Island.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd June 2003, 15:09:42 |
| Downloads: | 1,054 |
| Author: | Kyle Ramsey |
| Size: | 1.38 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Trans Orient Pacific (TOPAC) Douglas DC-4 N4665V |
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File Description:
This is a repaint of one of the 2 aircraft used in the film "The High and The Mighty" (John Wayne and Robert Stack - 1954). This aircraft actually flew in this paint around Los Angeles and the bay area of southern California in November of 1953 for in-flight footage, so it's entirely fictional...but the airline was.
The original repaint was by Dave McQueen for Jens B. Kristensen's DC-4/C-54 version 2.0. I have updated it to make it compatable with the Jens' new version 2.1 (DC4_v21.zip) to use the DC-4-1009 airfile. Load your plane with 3050 gallons of fuel and balance out passengers and cargo to total 73,000 lbs. and you can duplicate flight #420 in the film! If you wish to shut down engine #1 and dump 200 gallons of fuel from the left wing and see if you can still get to San Fransico from Honolulu, that's up to you..but it is a challenge. Enjoy!This repaint requires Jens B. Kristensen's DC-4/C-54 version 2.1 (DC4_v21.zip)
| Filename: | Trans_Orient_Pacific_TOPAC_Douglas_DC4_N4665V.zip |
| License: | Freeware |
| Added: | 22nd July 2008, 14:04:16 |
| Downloads: | 469 |
| Author: | Randy Cain, Dave McQueen |
| Size: | 1.61 MB |
| Category: Flight Simulator X - Scenery | |
| VYMM Mawlamyine Intl Airport V2.0 with Traffic-Pack 2 |
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File Description:
Mawlamyine International Airport in Burma, Myanmar, include Traffic-Pack 2. Traffic-Pack 1 comes with vyyy4tp1.zip. Traffic-Pack 3 comes soon too. This scenery was produced based of suppositions, stories and voices. It is therefore pure speculation. Whether this airport is ever increased, the God know. If the planned Asean-Highway leads at it past, this airport should gain importance very quickly. Version 2.0 with new docks, jetways, already extended runway, taxiways and new taxisigns. First of all we corrected the airport location to the real one. With Myanmar Air Force area, Helipads and even more parkings for civilian airplanes. You need mai321x.zip, mai738x.zip and mai744x.zip to use with this. Many Thanks go to Harald Nehring and Frank Weiss,
Robert Versluys, Mike Stone and the teams of HOUSE-RP in Burma, FSX Planner, SceneGenX, SBuilder X, Open Ports Scanner, AFXBgDownloader, FSUIPC, Google Earth and AI Flight Planner. This scenery is pure fiction and for FSX only, for FS2004 please download newVYMMfs9.zip and newVYMMup.zip. By HOUSE-RP, Switzerland and Burma
| Filename: | VYMM_Mawlamyine_Intl_Airport_V20_with_TrafficPack_.zip |
| License: | Freeware, limited distribution |
| Added: | 6th June 2008, 15:34:08 |
| Downloads: | 672 |
| Author: | HOUSE-RP, Robby Pauletto |
| Size: | 3.42 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Avia 56 - 4 Pack |
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Images related to this file:
File Description:
Package includes seven Aircraft models (wheels, floats, amphibs, skis) with 13 textures, a great flight model, authentic and awesome radial custom sounds, custom panels, easy-to-read clickable virtual cockpits, and superbly crafted exterior and interior textures.
This aircraft release is one in series of real world Avia aircraft designed by Czech engineer Robert Nebesar. The first was the Avia 51 and 156. This Avia 56 was a prototype that was changed because of engine availability, and became the 156. The next and last aircraft in the series is the Avia 57, a 14-passenger, 3-engine monoplane currently under development.
Technical/Consulting: Moses03, Michal Beran, Tom Rusek - consultant, John Smith (Hurricane91) - research assistance - metric panel repaint, Michal Plavec - Curator of the Aviation Collection National Technical Museum, Prague, R. Berger, Karel Kriz - Newspaper and poster materials.
Important note for FSX users:
NOT INTENDED FOR USE IN FSX, BUT TESTED IN SP2 ACCEL DX9 AS A PORTOVER. THERE IS A FOLDER WITH FSX UPDATES FOR EACH AIRCRAFT SHOULD YOU CHOOSE TO TRY IT THERE. NOT SUPPORTED.
| Filename: | Avia_56__4_Pack.zip |
| License: | Freeware |
| Added: | 4th April 2012, 05:21:35 |
| Downloads: | 1,907 |
| Author: | Milton Shupe, Nigel Richards, Matt Wynn, with contributions by Bill Ortis and Oleboy with help from SOH members |
| Size: | 95.94 MB |
| Category: Flight Simulator X - Scenery | |
| North Victoria v2 for ORBX v2 YBLA Benalla YECH Echuca YYWG Yarrawonga |
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Images related to this file:
File Description:
'North Victoria v2' is made to match ORBX Australia v2 scenery. Use 'YBLA Benalla' 'YECH Echuca' 'YYWG Yarrawonga' for ORBX v1 or no ORBX. There are 3 airports YBLA Benalla YECH Echuca YYWG Yarrawonga. ORBX has done these as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. There are also custom accurate versions of the actual terminal buildings/hangers. In short a lot more time spent. ORBX had to do every airport has in Australia! Orbx have AI traffic files that cover all 3 airports. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | North_Victoria_v2_for_ORBX_v2___YBLA_Benalla_YECH_.zip |
| License: | Freeware |
| Added: | 2nd November 2019, 18:57:53 |
| Downloads: | 325 |
| Author: | Colin Jeffery |
| Size: | 10.01 MB |
| Category: Flight Simulator X - Scenery | |
| Mid West Victoria UPDATED. 14 airports. YARA YSWL YMBU YSTA YDOD YWYF YBIR YHPN YKER YSLK YSWH + *NEW* YNHL YHML YWKB |
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File Description:
This is an updated version (original Jan 2018). Fixed some ground texture problems plus a lot of added and improved objects and 3 NEW airports. There are 14 airports starting at Ararat and extending up to the Murray at Swan Hill. YARA Ararat YSWL Stawell YMBU Maryborough YSTA Saint Arnaud YDOD Donald YWYF Wycheproof YBIR Birchip YHPN Hopetoun YKER Kerang YSLK Sealake YSWH Swanhill + *NEW* YNHL Nhill YHML Hamilton YWKB Warracknabeal. A lot of airports but not a quicky slap dash effort. It is several hundred hours over many months. Surrounding scenery modified to match real life. Towns, race courses, forests, sewage treatment ponds, obstacles (towers etc) have been added. Included is an AI traffic file that covers all airports that don't already have AI. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It will work without ORBX but will not interface as well with standard scenery.
| Filename: | Mid_West_Victoria_UPDATED_14_airports_YARA__YSWL__.zip |
| License: | Freeware |
| Added: | 16th May 2019, 18:19:35 |
| Downloads: | 418 |
| Author: | Colin Jeffery |
| Size: | 5.23 MB |
| Category: Flight Simulator 2004 - Scenery | |
| St. Kitts International Airport (Bradshaw), Caribbean |
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File Description:
This scenery depicts the Robert L. Bradshaw International airport on the Island of St. Kitts in the Caribbean. It contains the modern new terminal, along with the distinctive green glass tower, and outer buildings. It is a small airport which is located in a valley between two mountain ranges near the southern end of the Island. The scenery has been updated to work in FS2004 by changing the location slightly, removing the hills which are no longer necessary, since FS has now done a great job with the new terrain. The tarmac area is now more representational of the airport, since the scenery tarmacs now override the default FS tarmacs, taxiways, and lines. The airport now has a cleaner layout, and the taxiway extending to the runway end now fits in perfectly. More trees have been added to prevent the stark look of the old scenery. This airport needs an afcad, since there are some A1 aircraft which park in the middle of the taxiway. This scenery will not work in FS2002.
| Filename: | St_Kitts_International_Airport_Bradshaw_Caribbean.zip |
| License: | Freeware |
| Added: | 23rd August 2003, 15:27:31 |
| Downloads: | 4,299 |
| Author: | Bill Melichar |
| Size: | 3.57 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Dutch Bird Boeing 7E7-800 |
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File Description:
FS2004 Boeing 7E7-800 'Dreamliner' in fictionally Dutch Bird livery. Included are default panel and sound. The B7E7-800 ' Dreamliner ' is intended to replace the 757 and 767 and to compete with the Airbus A330. The 7E7-800 is the long range version of the 7E7, which can carry about 220 passengers over a distance of 8500 nm, with a cruise speeds up to mach .85. The 7E7 is to have its first flight in 2007. First delivery in 2008.
| Filename: | Dutch_Bird_Boeing_7E7800.zip |
| License: | Freeware |
| Added: | 13th June 2004, 22:36:49 |
| Downloads: | 453 |
| Author: | Original by Robert Versluys / Paint by Dirk Kiefer |
| Size: | 1.09 MB |