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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Brown with Stripes Cessna 182 |
|
File Description:
This is a repaint of the default Cessna 182 included with Flight Simulator 9. This is a repaint only, no additional files are needed. This repaint uses all default files included with FS9. This private livery is fictitious.
Note: (This download will also include the repaint of the interior.)
If you have any comments or input or would like any information, RE: Panel or how to incorporate this aircraft into Microsoft Flight Simulator X, you may contact me at [email protected].
| Filename: | Brown_with_Stripes_Cessna_182.zip |
| License: | Freeware |
| Added: | 26th July 2007, 14:02:42 |
| Downloads: | 545 |
| Author: | Chris Tuinstra |
| Size: | 1.31 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Silverstone Update |
|
File Description:
Sorry guys ... due to an unrecognized (by me) compatability issue between FS2002 and FS2004, a couple of the texture files should have been partially transparent. This gave a "blue curtain" effect in front of some of the covered stands which I'd taken to represent either windows or netting. Having now checked the original scenery in FS2002, I realise that this was not the case, so please replace the original texture files with these, which have an alpha channel to provide the appropriate transparency.
| Filename: | Silverstone_Update.zip |
| License: | Freeware |
| Added: | 4th August 2006, 23:07:19 |
| Downloads: | 422 |
| Author: | Chris Eve |
| Size: | 9.08 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Townsville NQ Australia |
|
File Description:
QUEENSLAND COASTAL REVAMP FROM TOWNSVILLE TO CAIRNS FOR FS2004
This package contains 3 zip files covering:
1. Revamped coast, towns, islands, rivers & roads for the coastal strip of Queensland from the Burdekin River just south of Townsville to meet up with my Cairns scenery near Babinda in North Queensland.
2. Also includes a minor fix for a water flatten for the Mulgrave River.
3. Landclass files which upgrade my previously posted SE Qld Coast & Landclass scenery to accomodate the above new scenery.
| Filename: | Townsville__NQ_Australia.zip |
| License: | Freeware |
| Added: | 1st April 2004, 16:29:23 |
| Downloads: | 2,691 |
| Author: | Ross Casey |
| Size: | 202.91 KB |
| Category: Flight Simulator 2004 - Scenery | |
| CYHU Airport Buildings |
|
File Description:
CYHU airport: buildings & statics for FS-2002 & 4, really.
Hello, Flight 20## Simmers ! Here is a very rough
representation of what CYHU looks like.
The kit is made of 2 separate files:
CYHUBLD.ZIP = the buildings, and
CYHPLANE.ZIP = ambiance, with static vehicules.
I made 2 files, for those with slower machines.
! 2002 & 2004 Tested ! The 2 SCENES INSTALLED (ees) !
My "machine" = Pentium III, 1000 mhz. 384 megs RAM.
Video = ATI 32megs, AGP. Soooo, YOU should run FULL kit too !
*** See photos in CYHUBLD.ZIP ***
| Filename: | CYHU_Airport_Buildings.zip |
| License: | Freeware |
| Added: | 12th August 2004, 22:48:20 |
| Downloads: | 4,378 |
| Author: | Jean Morissette |
| Size: | 1.91 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Maroc_sc_Supplement |
|
File Description:
These files are for anyone who has installed Toni Agramont's scenery files for Morocco (maroc_sc.zip - available from a number of FS sites on-line: a web search will easily locate them) and wants to remove the static aircraft from the airport sceneries. A large number of these planes are unpainted, so appear as white 'ghosts', and also can end up being superimposed upon dynamic FS9/Ultimate Traffic etc. AI traffic at a number of locations. A few other small alterations ...
| Filename: | Maroc_sc_Supplement.zip |
| License: | Freeware |
| Added: | 6th November 2009, 08:36:21 |
| Downloads: | 6,396 |
| Author: | Martin Stebbing |
| Size: | 963.19 KB |
| Category: Flight Simulator 2004 - Utilities | |
| BGLXML FS2K4 BGL Decompiler |
|
File Description:
BGLXML 0.40 , by Alessandro G. Antonini (C)2004 this is an utility which disassembles BGL files into new FS2004 format and produces an XML file to be compiled with Microsoft BGLCOMP (from FS2004 SDK). Besides disassembling almost all BGL records, it is also able to extract .MDL files from ModelData sections. This utility is freeware and open-source, licensed under GNU-GPL to help developers understand the new FS2004 BGL structures (contributors are welcome) - please read inside documentation for important infos.
| Filename: | BGLXML_FS2K4_BGL_Decompiler.zip |
| License: | Freeware |
| Added: | 19th February 2004, 22:04:36 |
| Downloads: | 4,802 |
| Author: | Alessandro Antonini |
| Size: | 379.02 KB |
| Category: Flight Simulator 2004 - Sounds | |
| Joy Air Callsign JOY AIR |
|
Images related to this file:
File Description:
FS2004/FSX EditVoicepack Callsign files for Joy Air, JOY/JR, China. This is part of our 6th round of EditVoicepack files. Our goal is to provide accurate ATC calls in order to provide Microsoft Flight Simulator traffic with quality ATC. These sounds are the best that we have been able to compile and are accurate as of release date and to the extent that our data and the limitations of the EditVoicepack allow. Visit us at www.alpha-india.net for more information.
| Filename: | Joy_Air_Callsign_JOY_AIR.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd July 2011, 08:16:23 |
| Downloads: | 257 |
| Author: | Bruce Nicholson, Achim Stegemann & Alpha India Group |
| Size: | 2.53 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Correction bgl's |
|
File Description:
Created from SRTM 3 arc second data and re-sampled @LOD9 (best fit for this data).
The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner).
You need all the five bgl-files plus the two correction files to cover the whole area.
Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Correction_bgls.zip |
| License: | Freeware |
| Added: | 19th December 2003, 02:23:34 |
| Downloads: | 5,981 |
| Author: | Abdulkadir Ozturk |
| Size: | 1.77 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 4 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_4_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:35:58 |
| Downloads: | 9,041 |
| Author: | Abdulkadir Ozturk |
| Size: | 49.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 5 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_5_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:38:45 |
| Downloads: | 9,404 |
| Author: | Abdulkadir Ozturk |
| Size: | 27.58 MB |