Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Jerusalem |
|
File Description:
FS2004 Scenery - Jerusalem. The third part of Israel
scenery covering the mountain range of Samaria, Judea
and the cities of Jerusalem and Bethlehem. The scenery
is made in the highest detail with new terrain textures
and it shows all main roads, secondary roads, junctions,
rail roads, vegetation and residential areas with a
population of 1,000 and above. The scenery is enhanced
with over 300 structures and buildings made in Gmax.
Among them the Old City of Jerusalem with its walls and
gates, Mount Temple, the Wailling Wall, the city Citadel,
the Holy Sepulchre and all other major churches and
monasteries of Jerusalem, including the Church of
Nativity in Bethlehem and the churches on Mount Olive
and Mount Zion. The scenery also covers in high detail
the New City of Jerusalem, with all landmark structures
and buildings such as the Knesset (Israel's parliament),
museums, the Supreme Court, Yad-Vashem (the holocaust
memorial), Hadasa hospital, Teddi soccer stadium, all
hotels and highrise buildings and much more. There are
also landmarks outside Jerusalem such as the Latrun
Trappist monastery and the nearby Armor Corps Memorial.
All major structures are based on real measurements and
photos taken from the ground. The textures are all
specially made for this scenery. The scenery is enhanced
with night lighting to enable easy VFR navigation by
night.
| Filename: | Jerusalem.zip |
| License: | Freeware |
| Added: | 15th April 2004, 15:39:12 |
| Downloads: | 20,046 |
| Author: | Seev Kahn |
| Size: | 4.49 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Piaggio P-166 All Versions New Flight Dynamics + HTML Handbook Reference |
|
File Description:
Thanks to Andrew Spring of www.p166.com!!
This is a massive update for the Piaggio P-166 Series aircraft. This Package contains a whole update for ALL the models,(P-166A\M\S\BL2\CL2\DL3\DL3-SEM\DP1) and a pilot handbook in html format. You can read it in the full large version or in the reduced size version re-adapted for the electronic FS2004 kneeeboard as "Reference". All aircraft refer to the same file, so after the introdution to the P-166 and her main characteristics, individual links to the single P-166 versions are included (only "Kneeboard" version). The main improvements in the FDEs are a nice stability making the plane just fly strigght-and-leveled easily, re-calibrated flap and fuselage drags, wich makes for better max speed and landing characteristics. Also flaps and landing gear pitch moments are lots reduced. Now the plane respects the Specs of the real thing completly, even matching the changes from version to version!! in newer versions, engine power output has been recalculated, as well as new payloads and fuel capacities: you can litterally load the passangers and baggage you wish...but don't try to exaggerate, going overweight is not that complex...for instance, try placing a 9999 pounds copilot and guess what happens...
Happy Flights!!
| Filename: | Piaggio_P166_All_Versions_New_Flight_Dynamics__HTM.zip |
| License: | Freeware |
| Added: | 5th August 2004, 16:57:33 |
| Downloads: | 1,725 |
| Author: | Mario Noriega |
| Size: | 3.14 MB |
| Category: Flight Simulator 2004 - Utilities | |
| FsPassengers (ver 05 september) |
|
File Description:
FsPassengers 2004 is an add-on for Flight Simulator 2004 that will completely revolutionize the way you fly in Fs2004. Here
are just some of the features of FsPassengers 2004: Add passengers to your flights! Finally, you're not alone in the sky.
Passengers react to how you fly your plane. Hear them scream if you make drastic mistakes, and get their opinion of your
flight in real time. Provide in-flight passenger services such as movies, music, and drinks. Make money for successful
flights; be fined if you do something wrong. Manage an airline (make money, manage aircraft fleets, etc). Maintain your
aircraft in good condition, otherwise you may experience unique and suprising failures. Create and maintain pilot careers.
Keep detailed logs and statistics for every flight you make (great for virtual airlines). Fly through dangerous parts of the
world, and risk the safety of your plane, crew, or passengers! Export your flight to your Virtual Airline. This add-on
includes more than 200 in-flight sounds to immerse you in the ambiance of flight. Hear feedback from your co-pilot, flight
attendants, passengers; listen to ATC chatter, music, GPWS, and more. All screens and reports work in full screen. No need to
quit FS. - This demo is fully functional apart that you can only start a flight from San-Francisco area (but you can land
anywhere)
| Filename: | FsPassengers_ver_05_september.zip |
| License: | Shareware, limited functionality |
| Added: | 5th September 2005, 17:01:18 |
| Downloads: | 9,754 |
| Author: | Daniel Polli |
| Size: | 26.19 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| WBGT/WBTM Long Banga, Tanjung Manis, Malaysia |
|
Images related to this file:
File Description:
Googly scenery for WBGT Long Banga, Tanjung Manis (sometimes also referred to
under the ICAO code WBTM) - a small domestic airport in Malaysia that it seems
Microsoft forgot to provide in in Flight Simulator 2004. These scenery
files create the airport and add taxiways, aprons, buildings and other airport
features, so that you and your "AI" traffic can land, taxi, park and take off in
a realistic manner. Also added is the missing TMS non-directional beacon at
this airport (on frequency 264.0).
The airport serves the township of Sarikei, capital of the Sarekei district in
the Sarekei Division (are you following this?) of Sarawak in Eastern Malaysia.
Flights are provided by MASwings, a subsidiary of Malaysian Airlines, with De
Havilland Twin Otter aircraft calling here a few times per week.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
[File re-uploaded at request of AVSIM]
| Filename: | WBGTWBTM_Long_Banga_Tanjung_Manis_Malaysia.zip |
| License: | Freeware |
| Added: | 23rd May 2010, 01:23:38 |
| Downloads: | 965 |
| Author: | John Hinson |
| Size: | 51.04 KB |
| Category: Flight Simulator X - Scenery | |
| FSX-Hurghada-Airport |
|
File Description:
Well it starts as always, I can't find a usable freeware airport in this casefor the
airport Hurghada HEGN so I'll build it myself again ...............
Well what can I say here it is as real as possible with many details with the after a
lot of work Standard Scenery built ..........
So fly to Hurghada in Egypt, have a look with a helicopter ordrivable car shows
the many details, the hotel beaches with people, the maintenance hall whose gate
opens when you roll towards the Bedouin village or the port just have fun and go
on your journey .........
Installation:
Copy the folder FSX Hurghada Scenery into the Addon folder of the FSX,
the FSX start to settings, switch to scenery library, add area,
press OK,after that you canstart .............
Extras
to be able to see people I deliver the file 3DPeoble_Lib with this you can also in
Copy the addon folder and activate it in FSX as described during installation and
you already see people ..............
the same applies to extra vehicles with the supplied file ObjLib-Large-CarParking FSX and you can already see more vehicles ..........
! You don't need these extras if you already have them!
https://www.youtube.com/watch?v=6fa8fkfunRA
Support:
Questions and help on my YouTube channel or by email at
[email protected] now have fun in Egypt
LG Jamaika
| Filename: | FSXHurghadaAirport.zip |
| License: | Freeware |
| Added: | 12th January 2022, 16:17:26 |
| Downloads: | 733 |
| Author: | Ewald Wagner alias Jamaika |
| Size: | 54.82 MB |
| Category: Flight Simulator X - Original Aircraft | |
| FedEx McDonnell Douglas MD-11F (N604FE) |
|
Images related to this file:
File Description:
The Boeing MD-11F aircraft, N604FE, named "Hollis" is based out of Memphis, TN and can fly both Domestic and International Routes. The MD-11F (53 built) are the Freight transport aircraft version and were the second variant on offer at launch in 1986, and was the last and longest (1988-2000) manufactured version. 22 MD-11F's were delivered between 1991 and 2001 to FedEx. According to Flight Aware, she flies mainly domestic routes daily. The aircraft is almost identical to the DC-10F, although BOEING modernized their model with a longer fuselage and more powerful engines, giving her a longer range and higher service ceiling. Most flights are at full payload, and those disclude the center long-range fuel tanks, and involve flights ranging between 2,000 and 4,500 nm. I've been dealing with several versions of this aircraft for many years, actually since the first offered on CompuServe for FS98 in the '90s, and through time have found many aerodynamic details that were required in order to make her fly realistically. The Internet slowly added the details I needed, and then came the testing. Needless to say, I've flown many versions, including this one, for way too many hours, and added and corrected things along the way. This version is the best I've ever done, and I've worked on her for about a year before this upload. Everything is aerodynamically correct, and the engines (and their placement) are beyond anything ever presented by anyone with anything like this previously. I even fixed the gear to be 100% authentic in placement and use. I tried to fix the lights, but the textures are from FS2004, so I did the best I could. I chose this aircraft because it is actually in service today, and because the painter did a great job in making her look authentic. She now flies in FSX just as she does in reality, but you are better advised to study this on your own, rather than take my word. Aircraft ratings by manufacturers are based on simple standards, and very conservative. FSX is a virtual “WIND TUNNEL†when realistic aerodynamics are employed, so we can see what aircraft are capable of if we do it all right. Sorry to say, no one ever builds a free aircraft for upload with the correct engine/aerodynamics employed. In fact, I don't think anyone, other than myself, has ever put that much effort into it. So, keep this in mind. What you have now is real. It is Free. Now learn from it. READ THE MD11Readme.txt document before any operation after unzipping this. Tri-Engine Sound by B.G. Hany; Textures by Bradley McCoy; Panel by Marco Spada; Real World Engine/Aerodynamics by Douglas E. Trapp, [email protected], June 2018. This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html) ... It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!!
| Filename: | FedEx_McDonnell_Douglas_MD11F_N604FE.zip |
| License: | Freeware |
| Added: | 1st July 2018, 02:41:02 |
| Downloads: | 1,483 |
| Author: | Douglas E. Trapp |
| Size: | 121.26 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| PMDG C-40A clipper US NAVY |
|
File Description:
You must own the PMDG B737-600/700 aircraft for these textures to work.
These textures are for use with PMDG B737-700 with airstairs no winglets to be used in fs9,
textures where saved in 32bit with alpha channels aplied.
The textures in this file represent the real US NAVY C-40A clipper,of VR58/VR59 squadrons,which is based on the B737-700,
but with strengthened wings and u/c from the B737-800.
the PMDG B737-700 aircraft paintkit,as been reworked,in order to get this repaint scheme done,from photos on airliners net,
as a guide,the mods are extra panel lines on the 4 main doors,to represent the hinged top and bottom sections,
forward sevice door as been repositioned,so it is in line with the internal door,and the panel lines for the
main port forward cargo door added,windows and blank window frames,altered to represent those on the C-40A clipper.
Night textures and alpha channels modied to the same.
the aircraft represented are JV829/832/834 of VR-58 squadron (sunseekers) and
RY830/831/832/833 of VR-59 squadron (lonestar express).
There is a bit of confusion,over aircraft reg and nose names,because the aircraft where swapped squadrons,832 is one example.
i have included read me and instruction files,and jpegs to give help on getting these to work.
textures by alan cottrill.
| Filename: | PMDG_C40A_clipper_US_NAVY.zip |
| License: | Freeware |
| Added: | 17th September 2006, 17:30:25 |
| Downloads: | 761 |
| Author: | alan ottrill |
| Size: | 20.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VAOZ Nashik/Ozar, India |
|
File Description:
Googly scenery for Ozar, a small domestic airport located in Nashik (or
Nasik), 111 miles from Mumbai (Bombay). Nashik is a fast-expanding city in
the Maharashtra state in the Western Ghats located on the western edge of the Deccan
peninsula and is known as the Wine Capital of India or Grape City.
Owing to its close proximity to Mumbai, the airport has not proved popular as
the journey by taxi, bus or rail is not much greater after taking into account
check-in times etc. Air Deccan recently withdrew all flights from Ozar and as
far as I can establish the only airline now serving Ozar is Jagson Airlines,
using Dornier 228 turboprops. There is also a military presence at the east
end of the airport.
Flight Simulator 2004 has only provided a runway at this airport and this scenery
seeks to redress the situation so that you and your "AI" traffic can use the
airport.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | VAOZ_NashikOzar_India.zip |
| License: | Freeware |
| Added: | 22nd April 2008, 07:55:32 |
| Downloads: | 737 |
| Author: | John Hinson |
| Size: | 118.11 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| AFCAD SMOOTH for Major Airports! Düsseldorf International( EDDL / DUS ) |
|
File Description:
AFCAD SMOOTH is a normal AFCAD File for Major Airports such as Frankfurt, London LHR
or Paris CDG but all the taxiways have been totally reworked in order to get the most smoothest AI Traffic on ground you will ever have. To achive this all the new created taxiways have nothing in common with the original one for an airport. The new taxiways have been created in a way to allow the smoothest traffic on ground, without traffic jam, conflict alerts and also without planes staying almost 5 minutes at one point due to heavy traffic and finnaly disappear. All this has been resolved.In addition to this the parking positions have been created in a very very orderly way with as much positions as possible. The gates are almost the same as in reality only with minor changes.
I also added missing ILS to airports like LIMC (RWY 17R) This File is only recommended for virtual pilots who can call a huge amount of AI Traffic their own and who prefer smooth traffic instead an accurate taxiway system compared to the real airports one. In addition I recommend you AI Seperation (available at avsim), one of the best freeware AI Traffic
Management Tools for traffic on ground and in the air as well.
Comming soon, AFCAD Smooth for: Milan Malpensa, Stockholm Arlanda, Paris CDG, London Stansted, London Heathrow,
Vienna Schwechat, Zurich Kloten, Rom Fiumicino, Lissbon, Copenhagen, Oslo, Dublin and Palma De Mallorca.
| Filename: | AFCAD_SMOOTH_for_Major_Airports_Dsseldorf_Internat.zip |
| License: | Freeware |
| Added: | 17th May 2008, 13:04:24 |
| Downloads: | 1,368 |
| Author: | Dave Sheffield |
| Size: | 7.48 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| RFS New improved and realistic Afcads for TNCM,TFFJ, and SABA/TNCS |
|
File Description:
Make the three FlyTampas airports even more realistic. These Files are for Flight simulator enthusiasts, who prefer realism. These Afcads are optimized for AI Traffic. FlyTampas FlyMarten is very realistic yet, but these files even optimize this very good scenery addon.
These files are improved afcads for the three FlyTampa FlyMarten airports St. Marten (TNCM), St. Barthélemy (TFFJ) and Saba (SABA/TNCS). They are on the basis of the three original afcads from Flytampa, but there are a few differences between the old and the new version: 1. AI Traffic does not make the u-turns in the grass, but they make the u-turns on the provided u-turn areas at the ends of the runways 9 in TNCM, 10 in TFFJ and 12 und 30 SABA. 2. Landing and Takeoff on runway 27 in TNCM and Takeoff on runway 28 in TFFJ is forbidden; it is not possible to prohibit landing, but allow takeoff. So I compound, that all flight movements in TNCM will be performed on RWY 9. 3. At all of the three airports tower frequencies replace AFT, e. g. "Saba Traffic". 4. In SABA and TFFJ I removed few gates, because the pushbacking aircrafts taxied into each other when using the old file. Important: These Files are functional only if FlyTampa-Marten is installed on your computer. There are also the original files in the backup folder.
RFS Real Flight Simulation
| Filename: | RFS_New_improved_and_realistic_Afcads_for_TNCMTFFJ.zip |
| License: | Freeware |
| Added: | 13th August 2008, 19:39:19 |
| Downloads: | 1,805 |
| Author: | Ernst Kamuschke |
| Size: | 1.8 MB |