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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| AES configuration file for the SSTSIM Concorde |
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File Description:
AES configuration file for the payware SSTSIM Concorde. Docking gates or mobile air stairs will connect with the left forward door. This is the only door that I activated for this file. Tested only with the production models - not tested with pre-production or prototype models. Requires Airport Enhancement Services from Aerosoft. Please note the following: - 1) Due to a limitation with AES, catering service vehicles will not align properly with the right forward door. In AES, its position is deduced from the position of the LEFT door, which with this product, as with the real aircraft, is a few feet further toward the rear. Therefore the gate/stairs willl align properly, but the catering truck driver will miss the mark. 2) I chose not to include baggage vehicles as the forward cargo doors are in an awkward position under the fuselage, and the rear door is too high to be reached properly by the AES baggage vehicles. 3) None of the cargo doors operate on this model anyway.
| Filename: | AES_configuration_file_for_the_SSTSIM_Concorde.zip |
| License: | Freeware |
| Added: | 3rd August 2008, 17:03:25 |
| Downloads: | 1,397 |
| Author: | Philip Dawson |
| Size: | 1.25 KB |
| Category: Flight Simulator 2004 - Scenery | |
| CYYN Swift Current Municipal Airport |
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File Description:
Swift Current Municipal airport is situated approximately 8 km east of the City of Swift Current. It is one of those tiny airports where the default flightsim scenery has no resemblance to the real world airport. CYYN was constructed using GMAX and represents the airport as it was in the Summer of 2007. It includes nearly all the buildings at the airport, runway signs, the addition of fencing, and a rotating beacon. CYYN also includes a landclass file to better represent the terrain around the airport, at least as far as the limits of the default landscape will allow. The airport has a long history, being built in 1937, as one of the hundred-mile airports on the Trans Canada airway. It was greatly expanded as an RCAF / RAF station during world war II. Many of the wartime structures still exist but many are in poor shape. Two of the original three runways remain in service. The airfield is often used by 15 Wing aircraft of CFB Moose Jaw to practice approaches.
| Filename: | CYYN_Swift_Current_Municipal_Airport.zip |
| License: | Freeware |
| Added: | 30th August 2008, 03:25:36 |
| Downloads: | 1,345 |
| Author: | Gregory Putz |
| Size: | 5.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| DTTR El Borma, Tunisia |
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File Description:
Googly scenery for El Borma (ICAO: DTTR, IATA: EBM), a small airport with a
long runway deep in the Tunisian desert near the Algerian border. El Borma,
also known as Al Borma or Al Burmah is one of Tunisia's top onshore oil and
natural gas sources and it is this that probably justifies the twice-weekly
flights operated by ATR turboprops of Sevenair.
Microsoft have only provided runways at this airport in Flight Simulator
2004 and this scenery seeks to redress the situation so that you and your
"AI" traffic can use the airport realistically.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | DTTR_El_Borma_Tunisia.zip |
| License: | Freeware |
| Added: | 17th December 2008, 16:49:15 |
| Downloads: | 1,027 |
| Author: | John Hinson |
| Size: | 58.32 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| PAN AM Boeing 747-SP (quadro-package) |
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File Description:
It was around christmas of 2006 when Corey Ford offered us a beautiful POSKY PAN AM quadro-package for the Boeing 747SP. And it was just recently that Michael Verlin released a nice PAN AM combo for the POSKY-747-121. Thank you folks! Now during the last weeks myself was working on a variaty of PAN AM liveries for the CLS 747-200. Of course you can find them all here at avsim. My biggest concern was to make them look as real as possible (e.g. the exact PA-Pantone-660-blue) and minor little details. But - CLS is payware... Then a good friend of mine had the idea to transform those liveries to the POSKY-747SP, so that the whole fleet would look the same when using them as AI-traffic ;-) It was a pretty tough task due to a different bmp-scale but finally it worked out. So here are the results! I hope, you like what you see. And again: Enjoy THE airline of all airlines - PAN AM! Regards, Matthias Goedeke ("Tildant")
| Filename: | PAN_AM_Boeing_747SP_quadropackage.zip |
| License: | Freeware |
| Added: | 11th September 2008, 11:27:52 |
| Downloads: | 1,653 |
| Author: | Matthias Goedeke, POSKY |
| Size: | 8.8 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-51D 52nd FG QP-U "Hey Rube! IV" |
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File Description:
This folder contains a repaint for the A2A/Shockwave World War II Fighters P-51D Mustang, representing 44-14227 "Hey Rube! IV", which flew with the 2nd FS/ 52nd FG from Madna, Italy in july 1944, with Captain Daniel Zoerb as its assigned pilot. Zoerb played in a carnival band before the war, and the expression "Hey Rube!" was used to indicate that trouble was about to break out. This aircraft ended up in Rumania. During an escort mission on 8 september 1944, to pick up some American POW's with a B17, Capt Zoerb lost power over Bucharest airfield and made a very hard landing, buckling the wings. He stayed overnight with the Rumanian pilots and was treated to a real feast: Sheep's head soup! The next day, he flew back in a B17. He finished his combat tour a major with seven kills and as CO of the squadron.
Repaint by Jan Kees Blom, based on the repaint kit by John Terrell. It should work in both FSX and FS9.
| Filename: | P51D_52nd_FG_QPU_Hey_Rube_IV.zip |
| License: | Freeware |
| Added: | 23rd January 2009, 10:44:12 |
| Downloads: | 320 |
| Author: | Jan Kees Blom |
| Size: | 7.7 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| PIA Boeing 777-240LR 'AP-BGZ' |
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Images related to this file:
File Description:
Pakistan International Airlines PIA Boeing 777-240LR v2 AP-BGZ "World Distance Record Holder", utilizing Project Opensky POSKY 777-200LR VC v2 model.This aircraft, whilst wearing Boeing's livery, as N6066Z, flew the world's longest distance flight from Hong Kong to London, the long way. It covered 11664 NM in 22 hours 43 minutes, to gain the "World Distance Record Holder" title. It was delivered to PIA as AP-BGZ, and along with the wavy flag tail livery, it also features a small sticker next to door L1, celebrating its title and record. That sticker is depicted on this repaint, after being extracted from a real world photo, and if you zoom in you can see it.Features full POSKY virtual cockpit,with all updates till November 2009.Contains ground service vehicles,tow truck,catering trucks,stairs,luggage loaders and containers painted in standard PIA colors.Contains all opensky updates till 2009 including virtual cockpit and tow truck.Updated .mdl and fde.Complete pack,requires no external downloads.Textures in DXT3 format to avoid blurring.Base texture by Jonathon Sze,repaint by Ahmed Ahsen,from Virtual PIA (WWW.VPIA.ORG)
| Filename: | PIA_Boeing_777240LR_APBGZ.zip |
| License: | Freeware |
| Added: | 26th November 2009, 12:21:19 |
| Downloads: | 386 |
| Author: | Ahmed Ahsen (Virtual PIA) |
| Size: | 24.94 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PANC / ANC Ted Stevens Anchorage International Airport, Alaska - Version 6.0 |
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Images related to this file:
File Description:
This is a major rebuild of Ted Stevens International airport. All terminals have been heavily upgraded from the default form. Terminals A & B have been resized and relocated to be more accurately placed. Terminal C, the newest terminal, has been rebuilt from scratch, and the cargo ramps received special treatment as well. As usual, there is plenty of eye candy placed around the airport including plenty of static general aviation aircraft. The included AFCAD has been extensively reworked, and all gates are laid out per the ANC website and sat photos.
Update: Version 6 contains various changes to the scenery which make it more accurate. There are jetway updates, afcad changes, and various structure changes. Airline parking assignments have also been updated as well as a missing taxiway. The connecting walkway between the international terminal and terminal C has been added. The cargo ramps near terminal C have been expanded and made more accurate to real life. The jetways on terminal A have been removed, and the jetways on Terminal C have also been modified for accuracy.
| Filename: | PANC__ANC_Ted_Stevens_Anchorage_International_Airp.zip |
| License: | Freeware |
| Added: | 29th December 2012, 20:34:30 |
| Downloads: | 18,408 |
| Author: | FRFStudio.net, William Morgan |
| Size: | 6.13 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Project Opensky Skyservice A330-300 |
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File Description:
Features ( in depth ): Fully animated control surfaces Fully independent suspension Dynamic flexing wings that respond to turbulence ( Thanks to Fraser Turner ) Thrust reversers that open fully on idle reverser thrust. ( Thanks to Fraser Turner ) Drooping ailerons on elevators when engines are shut off ( Thanks to Bill Leaming ) Fully reflective textures ( each part has different degree of reflection based on material ) Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.) Detailed textures Interchanging 2D and 3D engine fans Full night lighting Visible landing lights from the cockpit Reflective cockpit windows Crash effects Transparent nav light lenses Virtual Cockpit with clickable buttons. Optimized for FS2004 ( VC version only ) Rain effects on windshield ( VC mode ) Wingview ( Wingview version only ) Dynamic Shine Opening Passenger and Cargo Doors ( fully independent ) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors More detail to landing gear and flaps More textures to add realism ( landing gear, leading edge flaps , fan blades ) Animated vent scoops under belly ( Shift+W) New lighting and condensation effects.
| Filename: | Project_Opensky_Skyservice_A330300.zip |
| License: | Freeware |
| Added: | 2nd December 2004, 14:14:08 |
| Downloads: | 1,437 |
| Author: | Shane Strong / Project Opensky |
| Size: | 5.35 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Pan Am "Clipper Juan T. Trippe, circa 1991" Boeing 747-121 (N747PA) |
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Images related to this file:
File Description:
Project Opensky 747-100 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting boogies, rolling wheels, animated thrust reverser's, fully reflective textures (each part has different degree of reflection based on material), accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This is a paint of Pan Am (Pan American World Airways) Clipper Juan T. Trippe N747PA which was the 2nd 747 ever built in her billboard livery from the mid 80s until the end of Pan Am in 1991.
| Filename: | Pan_Am_Clipper_Juan_T_Trippe_circa_1991_Boeing_747.zip |
| License: | Freeware, limited distribution |
| Added: | 27th April 2015, 15:50:27 |
| Downloads: | 760 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 21.48 MB |
| Category: Flight Simulator X - Scenery | |
| KOAK - Metro Oakland Intl |
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Images related to this file:
File Description:
This is a reasonably accurate and up-to-date version of Metro Oakland Intl airport with two optional files and made only for FSX users, do not use in P3D: There is one version with the Crosswind runways operating where all 4 runways will be used for takeoff/landing and one version as the default airport runway operation.
This update removes the "jfk jetways" mainly for those who have had issues installing the textures to get these Jetway to display, these have now been replaced by Jetway extensions that are more like the real world, Terminals 1 and 2 rebuilt with something better than the stock airport, assigned parking as per their website with extra parking, the Fedex and UPS ramps and buildings replaced, all taxiways and taxi signs updated to the latest charts, support vehicle roads rebuilt, extra fuel trucks, Helipad added to the GA apron and many other scenery improvements and objects added, airport views are from inside the control tower (when in tower view) please view the readme before installation.
| Filename: | KOAK__Metro_Oakland_Intl.zip |
| License: | Freeware, limited distribution |
| Added: | 29th January 2020, 01:05:10 |
| Downloads: | 44,388 |
| Author: | Ray Smith |
| Size: | 8.78 MB |