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| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 1 of 2 |
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Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 1 of 2 (also requires glbayv2b.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_1_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:34:54 |
| Downloads: | 41,283 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 56.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
|
Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,555 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 353rd FG (YJ-L) "Willit Run?" |
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Images related to this file:
File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D-10-NA 44-14771 YJ-L "Willit Run?" which flew with the 351st FS, 353rd FG from Raydon in the UK, with Maj Frederick LeFebre as its regular pilot. The P-51 is named “Willit Run?â€, but the nose art on this plane is not talking about this particular aircraft or any P-51 for that matter. It’s an inside joke of WWII vintage.
During WWII, as in every big war, private industry is called upon to produce war goods rather than civilian goods – “guns vs. butterâ€. Henry Ford took on a huge project to contract-build Consolidated B-24 Liberator bombers in a new state-of-the-art manufacturing facility to be built on a farm which Henry Ford owned at Willow Run near Detroit. The facility was to be a prime example of Roosevelt’s “Arsenal of Democracyâ€, conceived and built on an unprecedented scale. Begun in April, 1941, it was the largest enclosed room in the world, with 3.5 million square feet. But Willow Run had a long and troubled construction and start-up time. So long and troubled a start-up, that after two years with little results the public became disillusioned with the project and derisively nicknamed the plant “Willit Run?â€.
Ford persevered however, and Willow Run finally hit its stride, eventually producing at the prodigious rate of 650 B-24 bombers per month by August, 1944. At war’s end, Willow Run had produced about half of the 18,000 B-24's which saw service in the war.
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_353rd_FG_YJL_Willit_Run.zip |
| License: | Freeware |
| Added: | 18th November 2018, 16:21:26 |
| Downloads: | 61 |
| Author: | Jan Kees Blom |
| Size: | 12.3 MB |
| Category: Flight Simulator 2002 - Panels | |
| Avro ARJ Panel Version 4.0 |
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File Description:
Completely new panel and system trainer for the Avro Regionaljet ARJ. This new version contents now all working systems like electric, hydraulic, fuel, pressurization and many other. Those systems based as real as possible on the real ARJ systems and were programmed with the information and description of real world pilots. A fully working APU and GPU (not just dummies) is also realized together with a real battery lifetime of 20 minutes. Version 4.0 now contents a full working TRP (thrust rating panel), FADEC system and all modes of the very complex DFGS (digital flight guidance system). A 140 pages manual which is necessary to handle all the functions is included together with a set of flight dynamics for all available models to bring them to work with the panel. This version is for FS2002 only! By Matthias Lieberecht - The BAe Panel Project.
| Filename: | Avro_ARJ_Panel_Version_40.zip |
| License: | Freeware |
| Added: | 11th September 2005, 22:45:38 |
| Downloads: | 1,190 |
| Author: | Matthias Lieberecht |
| Size: | 6.98 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 01: LOD7 buffer mesh |
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File Description:
Europe SRTM LOD9 mesh part 1 of 13: This is a LOD7 mesh covering the whole Europe from 35°N to 60°N and 12°W to 30°E, to be used as a buffer mesh in conjection with the LOD9 mesh. This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD7 resolution (300m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_01_LOD7_buffer_mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 16:11:05 |
| Downloads: | 19,063 |
| Author: | Yohann Baptiste |
| Size: | 50.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 10: Lower Danube |
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File Description:
Europe SRTM LOD9 mesh part 10 of 13: Covers a wide area centered over the Danube valley from Novi Sad to the Black Sea (42°N-46°N, 19°E-30°E). Includes Balkans & Transylvanian moutain ranges, and parts of the following countries: Romania, Bulgaria, Serbia and Albania.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_10_Lower_Danube.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 17:55:10 |
| Downloads: | 11,734 |
| Author: | Yohann Baptiste |
| Size: | 39.14 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Shaka's Library 01 |
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File Description:
This is a collection of some objects which I have created for use in some of my sceneries. They are suitable for filling out an airport, and for using as background objects. I have included the library (BGL) and texture (BMP) files which are ready for immediate use by using a placer program like EZ-Scenery (recommended), or by entereing the GUIDs by hand. I have also included the MDL and XML files for those who wish to add individual objects to their own library files - see the included text file for details. I admit that some of the texture files are bigger than they need to be, but you may resize these as suits your purposes. The original GMAX source is not included. These objects are released into the public domain, and may be used for any project without restriction.
| Filename: | Shakas_Library_01.zip |
| License: | Freeware |
| Added: | 25th April 2006, 13:35:05 |
| Downloads: | 3,731 |
| Author: | Martin Strong |
| Size: | 4.5 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Private Wings Flugcharter - for 52-weeks |
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File Description:
Fictional flightplans for Private Wings Flugcharter's present fleet of 4 Dornier 328TP, 2 Dornier 328Jets and 1 Beechcraft 1900D (the King Air 350 D-COLA was sold to S Africa). The flightplans are in 52 BGLs, one per week of the year. You can either select one week's plan and use it long-term, choose a different plan manually from time-to-time, or use an automatic swapper routine (available on Project AI) to change plans on a weekly basis. It really depends how much variety you want. The aircraft and repaints are all available here (JBAI Do328TP, AIG Do328Jet and HTAI B1900D). The fleet will be a lot busier than in real life. Also, the regular Audi service from Ingolstadt to Gyor-Per in Hungary is not simulated because the airport at Gyor does not exist in FS9.
| Filename: | Private_Wings_Flugcharter__for_52weeks.zip |
| License: | Freeware |
| Added: | 9th January 2009, 10:28:34 |
| Downloads: | 627 |
| Author: | Morello Ciliegia |
| Size: | 1.76 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Arik Air Boeing 737-7BD (5N-MJC) 'MARTIN' |
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File Description:
I recently released this same aircraft in the Project Opensky 737NG model. Now, here it is for those of you who own and/or prefer the outstanding PMDG (payware) Boeing 737 NG.
Arik Air is a wholly owned Nigerian airline incorporated in 2004 and inaugurated on October 10, 2006 with its base in Lagos, Nigeria. Arik Air operates a fleet of 9 737-700's, this one bearing registration 5N-MJC and the name 'MARTIN', was the first of the fleet to have winglets. This airframe was delivered to Arik Air by Boeing, though it was initially registered as N320AT, an Air Tran registration. Most of the 737-700's fly domestic routes for Arik Air. Logos on this aircraft are hand painted. This is a textures only package; you must own the PMDG Boeing 737 NG.
| Filename: | Arik_Air_Boeing_7377BD_5NMJC_MARTIN.zip |
| License: | Freeware, limited distribution |
| Added: | 29th November 2008, 22:53:40 |
| Downloads: | 819 |
| Author: | PMDG, Jeffrey S. Bryner |
| Size: | 8.64 MB |
| Category: Flight Simulator 2002 - AI Flight Plans | |
| ComponentAI v1.1 |
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File Description:
Shareware: CheckAI is a deep diagnostic of aircraft installation, with guided fix, intelligent help. MergeAI merges flightplans from popular sources including WorldAI and Project AI. MapAI accurately maps installed GMAX aircraft by airline and type to merged flightplans. Supports near and distant substitution of aircraft type within an airline. Distributes all liveries installed within each airline. Supports airlines, cargo, general aviation. Requires TTools by Lee Swordy.
New features in v1.1:
- Adds filtering for AI, Piloted, and user-definable config/install error reporting.
- Adds date filtering so you can focus error reporting on recently-installed aircraft.
- New search interface for correcting airline, model, and flightplan assignment.
- Aircraft tail number linked to bound flightplans.
Package includes pdf document. HTML document available on product website. 30-day demo period. Purchased licenses, and introductory release licenses carry forward to this version.
| Filename: | ComponentAI_v11.zip |
| License: | Shareware, time limited |
| Added: | 20th November 2002, 21:56:11 |
| Downloads: | 753 |
| Author: | Richard Bixler, Soft::Toys Software |
| Size: | 3.33 MB |