Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Inuvik CYXT in the Northwest Territories, Canada |
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Inuvik is a town of 3,500 or so inhabitants at N68 18 W133 29, which puts it 120 miles inside the Arctic Circle on the east side of the Mackenzie River delta and around 90 miles from where the Mackenzie meets the Beaufort Sea. There is a Canadian Forces base at the eastern end of the field, with shelters for six F18 fighters; the base in one form or another has been there for a while and is the reason for the generous length of asphalt runway.
Inuvik was established in the early 1960's as a replacement regional center for Aklavik which is 40 miles to the west across the delta and which flooded on a regular and inconvenient basis. This probably works without Ultimate Terrain but I haven't tested it. I also haven't tested it in FSX but I was told it works there too.
| Filename: | Inuvik_CYXT_in_the_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 6th October 2010, 13:22:04 |
| Downloads: | 943 |
| Author: | Roger Wensley |
| Size: | 4.12 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Aklavik CYKD in the Northwest Territories, Canada |
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Aklavik is a town of 650 or so inhabitants at N68 W135, which means 120 miles inside the Arctic Circle and on the West Channel of the Mackenzie River delta. It is 40 miles west of Inuvik and around 60 miles from where the Mackenzie meets the Beaufort Sea. There is only one airline serving the town on a regular basis and that is North Wright, which is headquartered in Norman Wells and also has a base in Inuvik. Aklavik village does not feature in FS9, so the first thing to do was to add it; not all the smaller streets are in place but it is the right shape and with around the right number of houses. The only building with (partly) correct textures is the school near the airfield. I couldn't begin to model 150+ houses, so think of it as a hand-made auto-generated village. I had to move the airfield over beside the river, so there is a DELETE file and a GRASS file, as well as an AFCAD for AI (the AI will follow later) and a scenery file.
| Filename: | Aklavik_CYKD_in_the_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th October 2010, 03:02:19 |
| Downloads: | 630 |
| Author: | Roger Wensley |
| Size: | 1.91 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sanikiluaq CYSK in Hudson Bay, Nunavut, Canada |
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Sanikiluaq is a village 740 or so inhabitants at N56 30, W79, which means in the southern part of Hudson Bay, close to James Bay. The village is at the north end of Flaherty Island, which is the largest of the Belcher Islands. You might fly there from La Grande Riviere in Quebec (200 miles SSE) or maybe from Moosonee in Ontario at the bottom of James Bay (350 miles SSW). Sanikiluaq village does not feature in FS9, so the first thing to do was to add it; it is the right shape and with around the right number of houses on the right streets but as I wasn't going to model 100+ individual houses just think of it as a hand-made auto-generated village. I also had to move the airfield over beside the river, so there is a DELETE file and a GRASS file and a ROADS file, as well as an AFCAD for AI and a scenery file. And AI for a visiting Air Inuit plane.
| Filename: | Sanikiluaq_CYSK_in_Hudson_Bay_Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 11th October 2010, 23:15:41 |
| Downloads: | 516 |
| Author: | Roger Wensley |
| Size: | 2.21 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Waskaganish CYKQ in James Bay, Quebec, Canada |
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Waskagansh is a village with 2,500 or so inhabitants at N51 28 W78 45 on the southeast shore of James Bay. It was founded in 1668 as Fort Charles (later it became Fort Rupert) and was the first Hudson's Bay Company trading post in the James Bay area. The village's current name means Little House in the Cree language. The village does not feature in FS9 but is included in this scenery with approximately the right shape; just think of it as a hand-made auto-generated village.
I also had to add the roads (the file called "waskROADS"), delete the stock airfield background ("WaskDELETE"), and add a new background ("WaskGRASS") plus of course there is the usual scenery file and the AFCAD and AI. There is also a note in here on what to do about a possible texture problem for the village that I have discussed with two downloaders and solved. I hope.
| Filename: | Waskaganish_CYKQ_in_James_Bay_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 21st October 2010, 23:32:16 |
| Downloads: | 541 |
| Author: | Roger Wensley |
| Size: | 1.38 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Puvirnituq CYPX in Hudson Bay, Quebec, Canada |
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Puvirnituq is a village of 1,300 or so inhabitants at N60 W77 on the east shore of Hudson Bay. It's name means "Putrid" in Inuit, and there are two different stories about how it got the name. The village does not feature in FS9, but is included in this scenery with approximately the right shape (the coast, even with UT, is not exactly right) so just think of it as a hand-made auto-generated village which gives the airfield a reason for being there. The runway is a very generous 6,300 feet of gravel 148 feet wide, which should be enough for almost anything. I also had to add the roads, delete the stock airfield background and add a new background, plus of course there is the scenery file and the AFCAD and AI.
| Filename: | Puvirnituq_CYPX_in_Hudson_Bay_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 30th October 2010, 13:34:30 |
| Downloads: | 375 |
| Author: | Roger Wensley |
| Size: | 1.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ivujivik CYIK in Hudson Bay, Quebec, Canada |
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Ivujivik is a village of 350 or so inhabitants at N62 25 W78 on the northeastern corner of Hudson Bay. The village does not feature in FS9 but is included in this scenery with approximately the right shape (the coast, even with UT, is not exactly right) so just think of it as a hand-made auto-generated village which gives the airfield a reason. The runway is 3,500 feet of gravel 100 feet wide, which should be enough. I also added the roads, deleted the stock airfield background and added a new background, plus of course there is the scenery file and the AFCAD and AI. You may note that the terminal has the elevation written on the sign as 126', while on the winter photo it is written on the older & bigger sign as 130'. I thought this is because satellite radar has fixed the elevations of all airfields more accurately than before, as Rockcliffe too has gone from 192' to 188'; the alternative explanation is that global warming has raised sea level by 4'. Wow! That's a thought. I presume the new sign was made smaller as a cost saving.
| Filename: | Ivujivik_CYIK_in_Hudson_Bay_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 31st October 2010, 07:41:20 |
| Downloads: | 458 |
| Author: | Roger Wensley |
| Size: | 2.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Salluit CYZG in Hudson Strait, Quebec, Canada |
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Salluit is a village of 1,250 or so inhabitants at N 62 W 75 40 on the shore of Sugluk Inlet, which is off Hudson Strait. It's name means "Skinny Ones" in Inuit, and refers to a time when there was not enough to eat, which is a rather scary reminder of just how fragile Inuit survival used to be. The village does not feature in FS9 but is included in this scenery with approximately the right shape and with the roads that lead to the airfield and what I presume are quarries for building materials and roads. The airfield runway is 3,510 feet of gravel 100 feet wide and is some 740 feet higher than the village on the shoreline. I added the roads, the quarries, a new airfield background, plus of course there is the scenery file and the AFCAD and AI.
| Filename: | Salluit_CYZG_in_Hudson_Strait_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd November 2010, 01:18:55 |
| Downloads: | 373 |
| Author: | Roger Wensley |
| Size: | 1.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Quaqtaq CYHA in Hudson Strait, Quebec, Canada |
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Quaqtaq is a small village of 310 or so inhabitants at N 61 W 69 37 on the Hudson Strait at the northwest corner of Ungava Bay. It's name has some connection with "tapeworm" in Inuit; there is a story but I won't recount it here. The village does not feature in FS9 but is included in this scenery with approximately the right shape. No village buildings were specifically modeled; they are hand-made non-specific village houses typical of the north. The airfield runway is 3,520 feet of gravel 100 feet wide and is at 103 feet above the shoreline. I added the roads, a new airfield background, plus of course there is the scenery file and the AFCAD and AI, which is an Air Inuit Dash 8-300. This is the last of a series in northern Quebec that all have similar terminal buildings; I know of others which have the same type of building but I have no photos to discover the differences.
| Filename: | Quaqtaq_CYHA_in_Hudson_Strait_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 8th November 2010, 04:29:39 |
| Downloads: | 414 |
| Author: | Roger Wensley |
| Size: | 2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fairbanks International PFAF Float Base in Alaska |
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This is the floatplane base which is part of Fairbanks International Airport, PFAF. It has a separate PAFX identifier here due to the limitations of AI in FS9. Though it doesn't come close to the activity level of Lake Hood in Anchorage Alaska it is still a fairly busy place. In Fairbanks there is this floatbase, Chena Marina to the southwest, Chena River to the northwest, and Metro Field to the east between Fairbanks and the river. You will need Ultimate Terrain Alaska Canada, and you must first install the version of Fairbanks International PFAF by William Morgan, as this scenery was the starting point for the floatplane base scenery, and without it the result would be disappointing. There are scenery and land class files, files that modify PFAF, AFCAD for AI, and a traffic file.
| Filename: | Fairbanks_International_PFAF_Float_Base_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 19th August 2010, 22:55:46 |
| Downloads: | 795 |
| Author: | Roger Wensley |
| Size: | 1.03 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| V22 Osprey in Fictionnal RNLAF Dark Green |
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Re-uploaded file for the wonderful Alphasim V22 Osprey in a fictionnal RNLAF dark green scheme.
| Filename: | V22_Osprey_in_Fictionnal_RNLAF_Dark_Green.zip |
| License: | Freeware |
| Added: | 9th August 2010, 11:28:06 |
| Downloads: | 172 |
| Author: | Plane by Alphasim - Repaint by p lheureux |
| Size: | 1.53 MB |