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| Category: Flight Simulator 2004 - Scenery | |
| Astrakhan City topology and autogen |
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File Description:
I'm pleased to introduce you the project of topology and autogen of Astrakhan city, Russia, version 1.0b. The project is for MS Flight Simulator 2004.
This projects changes the default autogen of the city and its neighborhood, that doesn't correspond to the real city. Also it adds missing rivers, islands, roads, railroads, and bridges in the vicinity of the city and Astrakhan aerodrome (URWA) and removes non-existent bridges across the Volga river.
This scenery is not professional since I designed it to my own cheek in Ground2K4 to replace the default terrible scenery and make my flights to homeland more comfortable. That's why it is probable, that you can face some challenges (although, I didn't see any problems yet). The project has several disadvantages: all bridges are autogen, so they don't look very similar to real ones (but they are better, that their absence and presence of several non-existent :) ); no autogen on added islands (although the autogen option for them is set on in Ground2K4), I will continue to work on it; rivers that fall into the Volga river have the default shoreline visible at theirs mouths (it's possible to remove it, but only on the square of big area, in that case the river-land transition doesn't look real).
Overall, this project is more for IFR flights, than VFR. But, again, even for VFR flights it's much better than the default crap (imho!).
| Filename: | Astrakhan_City_topology_and_autogen.zip |
| License: | Freeware |
| Added: | 2nd July 2010, 15:18:39 |
| Downloads: | 435 |
| Author: | Valery 'Oracle' Smirnov |
| Size: | 11.23 KB |
| Category: Flight Simulator 2004 - Scenery | |
| HCMI Berbera, Somalia |
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File Description:
Googly scenery for HCMI Berbera, Somalia - an airport largely overlooked in
Flight Simulator 2004 with just a runway and tower provided at what is actually
the country's largest airport. At one time it had two active runways and a
strong military presence but today activity is limited to occasional
civilian flights. These scenery files add taxiways, aprons, buildings and
other airport features (and remove the non-existent tower that Microsoft
put there) so that you and your "AI" traffic can land, taxi, park and take
off in a realistic manner. This desert-surrounded airport is served three times per week by Douglas DC-9 jets of Kenyan airline African Express Airways.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | HCMI_Berbera_Somalia.zip |
| License: | Freeware |
| Added: | 29th May 2010, 09:26:33 |
| Downloads: | 1,319 |
| Author: | John Hinson |
| Size: | 62.07 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Cape Verde Islands Domestic Airports |
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File Description:
Googlyafcads and simple scenery for five airports in the Cape Verde Islands, all
of which are served by regular domestic flights of TACV - Transportes Aereos de
Cabo Verde. Each of these has been "overlooked" by Microsoft in Flight Simulator
2004 and are provided with nothing other than a runway. These scenery files add
aprons, taxiways, buildings and other airport features to Flight Simulator's bland
representation and allow you and "AI" traffic to land, taxi, park and take off
in a realistic manner.
The airports represented are: GVBA Rabil, GVMA Maio, GVSF Sao Filipe, GVSN Preguica and GVSV Sao Pedro.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth (except Sao Filipe), the layout is proportianally correct
but the added airport features, such as buildings, are built from default Microsoft
objects and add-on libraries so will not look like the real thing. Sao Filipe is
largely imaginary owing to poor quality of the satellite image, but has been created
to be similar to other airports of like size.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
[File re-uploaded at request of AVSIM]
| Filename: | Cape_Verde_Islands_Domestic_Airports.zip |
| License: | Freeware |
| Added: | 15th June 2010, 01:00:46 |
| Downloads: | 7,007 |
| Author: | John Hinson |
| Size: | 84.1 KB |
| Category: Flight Simulator 2004 - Scenery | |
| HLLQ El Beida/Labraq |
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File Description:
Googly scenery for HLLQ El Beida/Labraq - a joint civilian and military airport
near the north coast of Libya that is poorly provided for in Flight Simulator
2004. These scenery files add taxiways, aprons, buildings and other airport
features, so that you and your "AI" traffic can land, taxi, park and take off
in a realistic manner.
The city of Al Beida, or Al Bayda' or El Beda or Al Baidhah (depending on who
you are) has achieved its own airport status by using the end of a dead runway
at Labraq Air Base. In turn the airbase has contracted to use the opposite end
of the runway as its base of activity. The city is served by jets of Libyan
Airways and turboprop craft of Air One Nine and Ghadames Air Transport.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | HLLQ_El_BeidaLabraq.zip |
| License: | Freeware |
| Added: | 28th May 2010, 20:42:26 |
| Downloads: | 1,288 |
| Author: | John Hinson |
| Size: | 73.79 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| DELTA CONNECTION Operated by Republic Airways E170SU (N815MD) |
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File Description:
Republic Airways is a regional airline operating for American, Delta and United as American Eagle, Delta Connection, and United Express respectively. Republic currently operates an EJet airfleet of E170's and E175's. It is based in Indianapolis, Indiana home to the legendary Indianapolis Motor Speedway, nicknamed "The Brickyard", from which the airline derived its callsign. Because of a Chapter 11 bankruptcy filing in 2016, Republic Airways is now a merger with Shuttle America. To date, Republic Airways has the largest fleet of E170's and E175's in the world. This airframe, an E170SU, was delivered to US Airways Express in 2004, is msn 34 and now flies in the DELTA CONNECTION livery. This particular airframe, registration N815MD, flies primarily routes in the Northeast and Northcentral United States. I tried to represent this aircraft as best I could by including details like wheel colors and the "E170" under the nose of the aircraft. There are inaccuracies in the model, especially the doors, but this is as accurate as I could get it.The repainted textures in this package are 32-bit with no mipmaps for best clarity and quality. This is the Version 3 model of the FeelThere Embraer 170. You must own a copy of the Feelthere E-JETS E170/E190 V3 to enjoy this repaint.
| Filename: | DELTA_CONNECTION_Operated_by_Republic_Airways_E170.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2020, 15:46:22 |
| Downloads: | 1,087 |
| Author: | Jeffrey S. Bryner, FeelThere |
| Size: | 27.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Scenery Objects - Rwy 12 scenery Level 2 |
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File Description:
[File re-uploaded at request of AVSIM] This pack contains the standard scenery objects for the Rwy12 scenery generation program by Israel Roth and Seev Kahn and is specifically issued for the benefit of the end users of my add-on scenery series, although there is no reason why it will not work equally well with any other sceneries designed using this software. Most other designers have stated that the end user MUST download the massive 45 MB full program but this is not only pointless and unnecessary, it is not in accordance with the recommendations of Israel and Seev. Furthermore, the obligatory automatic installation programme is flawed and only works correctly if you have Flight Simulator 2004 installed to the default directory.
This pack of scenery objects addresses all of these issues, and all of my scenery sets will work with or without it - with three possible levels of scenery detail:
Level 1 - the airport scenery will only use Microsoft's default scenery objects (no extras require to be installed).
Level 2 - the airport scenery will additionally display all standard Rwy 12 scenery objects (Fedex vehicles, static GA aircraft, people and trees.
Level 3 - the airport scenery will additionally display third-party Rwy 12 objects.
The latter will require separate download and installation will be detailed in my scenery sets.
| Filename: | Scenery_Objects__Rwy_12_scenery_Level_2.zip |
| License: | Freeware |
| Added: | 20th June 2010, 10:35:15 |
| Downloads: | 12,950 |
| Author: | Israel Roth, Seev Kahn; compiled by John Hinson |
| Size: | 2.83 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KLM Boeing 737-7K2 WL (PH-BGR) |
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File Description:
Koninklijke Luchtvaart Maatschappij N.V. (KLM Royal Dutch Airlines), known by its initials KLM, is the flag carrier airline of the Netherlands. KLM's headquarters is in Amstelveen near its hub at Amsterdam Airport Schiphol. KLM operates worldwide scheduled passenger and cargo services to more than 90 destinations. It is the oldest airline in the world still operating under its original name. The merger of KLM with Air France in May 2004 created Air France-KLM, which is incorporated under French law with headquarters at Paris-Charles de Gaulle Airport. Both Air France and KLM continue to fly under their distinct brand names. Air France-KLM is part of the SkyTeam alliance.
KLM's livery is painted on TDS's Boeing 737-700 model (included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings . Thanks for downloading & Happy flying.
| Filename: | KLM_Boeing_7377K2_WL_PHBGR.zip |
| License: | Freeware |
| Added: | 20th September 2013, 21:40:59 |
| Downloads: | 1,119 |
| Author: | Giacomo Tomasini / Tenkuu Developers Studio (TDS) |
| Size: | 13.53 MB |
| Category: Civil Flight Simulators - Micro Flight | |
| Micro Flight 5 |
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File Description:
Micro Flight is a state of the art flight simulator specializing in simulating ultralight flying vehicles and micro meteorological conditions.
Unlike other flight simulators, Micro Flight simulates the intricate flow of air over the ground and the effects of thermals created by the sun, making it ideal for simulating gliders of all types.
Micro Flight also simulates types of vehicles not simulated by other general aviation programs, such as: Hanggliders, Paragliders, Gyroplanes, Helicopters, Trikes, Balloons and more.
Flight instrumentation and navigational aids were made to resemble real ones, this includes the hand held GPS, standard flight instruments, head up display and more.
The whole enviroment which the user interacts with is three dimentional, even operating the instruments in the cockpit is made by manipulating them with the mouse and not just by pressing keys.
The terrain model used is detailed and optimized, giving the terrain a photorealistic look while still maintaing a high frame rate during run.
The program supports a wide variety of scenery formats, and can import aerial photography and USGS digital elevation data directly.
The program includes flight recording and anaylis, giving the user the ability to study the flight in detail and export it's path in digital form for any purpose.
The program has netplay mode which enables users to fly and communicate with each other.
All this and more make the program a unique and valueable tool for flight simulation.
Copyright Ilan Papini 1999 - 2004 ©
| Filename: | Micro_Flight_5.zip |
| License: | Commercial demo |
| Added: | 16th December 2004, 04:03:44 |
| Downloads: | 544 |
| Author: | Ilan Papini |
| Size: | 6.46 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| America West Airlines Boeing 757-200 'Arizona' |
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File Description:
The historical Project Opensky or POSKY Boeing 757-200 has another paint to add to it's long list. This time it is that of the America West Arizona Special livery. This repaint is around 97% handpainted with a few photoreal elements added to ensure close to 100% accuracy and detail that is not commonly seen in the world of Flight Simulation. Nearly every pixel of these textures has either been modified or looked over in some way or form to assist in the detailing. The paint includes custom night textures, highly accurate textures that were compared to a long line of real photos of the aircraft, custom wing textures with fuselage reflection, dirt, shading and several other things that you would find on the other thousands of high quality paints available online. Paint and model have been tested with success in Flight Simulator X, however, it was mainly tested in Flight Simulator 2004 and I cannot guarantee the same results of throwing it into FSX. This is a complete package with model, virtual cockpit model, effects and virtual cockpit gauges so no other files should be required.
| Filename: | America_West_Airlines_Boeing_757200_Arizona.zip |
| License: | Freeware, limited distribution |
| Added: | 24th March 2007, 10:05:54 |
| Downloads: | 1,960 |
| Author: | Kyle Schurb |
| Size: | 12.65 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FSDEM 1.1 |
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File Description:
FSDEM is a graphical tool designed to help on the editing and correction of NASA SRTM (Shuttle Radar Topography Mission) terrain elevation meshes, and to create terrain mesh scenery to be used in Microsoft Flight Simulator 2002/2004.
Program main features:
This version fixes some bugs and adds minor improvements. See the included file history.htm for details.
| Filename: | FSDEM_11.zip |
| License: | Freeware, limited distribution |
| Added: | 4th August 2004, 20:51:02 |
| Downloads: | 5,126 |
| Author: | Emerson de Oliveira |
| Size: | 377.03 KB |