Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| San Francisco Pier for RWY 12 |
|
File Description:
This is a small scenery file I put together using RWY 12 Object Placer. Adds shipping and similar objects around the docks and piers around downtown SF.
| Filename: | San_Francisco_Pier_for_RWY_12.zip |
| License: | Freeware |
| Added: | 17th January 2006, 23:21:45 |
| Downloads: | 1,032 |
| Author: | Gregg Wolfram |
| Size: | 3.2 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Portland KPDX 2010 scenery for FS9 |
|
Images related to this file:
File Description:
Portland KPDX 2010 is a highly detailed and accurate replacement for the default FS9 KPDX scenery. The airport has been completely rebuilt and includes:
* All new taxiways, aprons, roads, buildings and parking areas, covering the airport itself and extending east along Airport Way to the I205 bridge.
* Custom terminal with accurate placement of jetways, gate numbers, ramp lighting and other features, including the Horizon Air terminal extension.
* Custom versions of the old short-term and recently completed long-term parking structures.
* Custom version of the very cool Horizon Air engine runup structure.
* The I205 bridge has been moved to its correct location. If you are using Ultimate Terrain the bridge and roads will now line up.
* Photo textures used wherever feasible.
Peter Ham made the excruciatingly detailed AFCAD and placed the zillions of scenery objects. Sidney Schwartz made the stunningly attractive custom scenery objects. This project represents many hours of work on our part, and we hope you enjoy using it as much as we enjoyed making it. This scenery was designed to work in conjunction with Ultimate Terrain. If you do not have Ultimate Terrain, some of the roads will probably be misplaced, but everything else should work OK.
| Filename: | Portland_KPDX_2010_scenery_for_FS9.zip |
| License: | Freeware |
| Added: | 25th November 2010, 14:19:19 |
| Downloads: | 5,726 |
| Author: | Sidney Schwartz & Peter Ham |
| Size: | 4.33 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Ilyushin Il-86 for AI Traffic |
|
Images related to this file:
File Description:
Russian AI Traffic System proudly presents Ilyushin Il-86 model for AI Traffic. Base package includes 3 versions of Il-86 with 10 LODs and repaint for Aeroflot - Soviet Airlines livery. All models have such feautures like xml flaps and lights, turning nose gear, optional smoke and 3D lights effects (see ReadMe.txt for more info). Please visit us at www.trafficsystem.ru for much more russian AI models, flightplans and repaints.
| Filename: | Ilyushin_Il86_for_AI_Traffic.zip |
| License: | Freeware, limited distribution |
| Added: | 1st June 2010, 19:15:39 |
| Downloads: | 1,322 |
| Author: | Alexey Rubtsov - Russian AI Traffic System |
| Size: | 1.69 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Sound Gauge for C/C++ Gauges |
|
File Description:
A gauge to play sounds, based on commands received from other C++ gauges; not for use with XML gauges. Tested with both FS9 and FSX. This release replaces the previous, failed one. Package includes headers and library files, descriptions of all the available commands, and a simple example project.
| Filename: | Sound_Gauge_for_CC_Gauges.zip |
| License: | Freeware |
| Added: | 13th June 2011, 19:33:19 |
| Downloads: | 423 |
| Author: | Doug Dawson |
| Size: | 577.01 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Simple Instructions for Modifying Land Class |
|
File Description:
Simple Instructions for Modifying Land Class
Land classification, or land class (NOT "landclass"), is how Flight Simulator depicts the ground textures. For much of the FS world, the ground is not representative of the real thing, however. There have been complaints because of this from those who do not understand the cause of the problem.
This document explains the basic concepts behind the land class system, why it is inevitably inaccurate for most of the world, and the very easy-to-use tools with which to fix this.
Also includes instructions for modifying water class.
This is an html document for universal compatibility.
You do not have to be a computer programmer in order to change the land class. Anyone can do it quickly and easily.
So, why complain about it? Do something!
Very sorry - no support of any kind is offered for this document. Please consult the AvSim Scenery Design forum for any questions.
| Filename: | Simple_Instructions_for_Modifying_Land_Class.zip |
| License: | Freeware |
| Added: | 6th February 2005, 04:24:20 |
| Downloads: | 5,075 |
| Author: | Luis, scenery design forum |
| Size: | 2.18 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Bridge/Causeway Segments for EZ-Scenery |
|
File Description:
Straight, curved, flat & sloped bridge/causeway segments - 28 segments.
13 - 3.5m wide & 15 - 10m wide.
Plus 4 simple road sections - 2 lengths - 3.5m wide & 10m wide each.
Library bgl, txt files and DXT1 textures included.
| Filename: | BridgeCauseway_Segments__for_EZScenery.zip |
| License: | Freeware |
| Added: | 20th January 2006, 05:39:03 |
| Downloads: | 4,161 |
| Author: | Lou Frost |
| Size: | 106.39 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Approach Callouts for FSX and P3D |
|
File Description:
Approach CallOuts consists of two Lua scripts and a sound folder with wav files that work together to provide
altitude, gear and flap settings, and approach minimums (Decision Height) audio callouts on an approach to
landing. The callouts are at Radio Altimeter (RA) heights of 2000, 1000, 500, 400, 300, 200, 100,
50, 40, 30, 20, and 10 ft. At 800ft RA (a user settable value) you get a callout of current flap and gear positions. There is no gear callout if the aircraft has a fixed gear. The minimums callout may be based on a RA or BARO (MSL) altitude. A registered (payware) copy of FSUIPC is required to execute the Lua scripts.
| Filename: | Approach_Callouts_for_FSX_and_P3D.zip |
| License: | Freeware |
| Added: | 17th February 2018, 05:04:57 |
| Downloads: | 2,884 |
| Author: | Al Klayton |
| Size: | 1.71 MB |
| Category: Flight Simulator X - AFCAD Files | |
| RKNY Yangyang Airport Korea for FSX |
|
File Description:
This is an airport layout file (AFCAD) for the default FSX RKNY Yangyang Airport in South Korea. It features an enlarged apron to put all the FSX default buildings on asphalt, corrected gate numbers (1 to 5, with gate 3 reserved for small prop a/c and a perimeter fence. Gate assignments are incomplete.
Yangyang is a beautiful village on the east coast of Korea, famous for its sunrise scenery and cuisine. It is one of the destinations served by Transasia Airways in the WoAI package recently released. Tested with WoAI AI only.
| Filename: | RKNY_Yangyang_Airport_Korea_for_FSX.zip |
| License: | Freeware, limited distribution |
| Added: | 5th February 2008, 18:03:42 |
| Downloads: | 729 |
| Author: | Marten Weber |
| Size: | 35.56 KB |
| Category: Flight Simulator 2004 - Sounds | |
| TCAS Transponder Mask for Grey Cockpits |
|
File Description:
This is a simple mask that covers the TCAS Transponder by Lee Hetherington, so that it may be incorporated into Grey Cocpits requires ilh_tcas_v4.zip
| Filename: | TCAS_Transponder_Mask_for_Grey_Cockpits.zip |
| License: | Freeware |
| Added: | 16th August 2005, 03:34:32 |
| Downloads: | 2,205 |
| Author: | Adrian Williams |
| Size: | 94.39 KB |
| Category: Flight Simulator 2004 - Gauges | |
| DLL for XML traffic radar / TCAS |
|
File Description:
This package contains a module dll that can be used as traffic radar or a TCAS in XML gauges for FS9. It can add TCAS functionality to the default GPS. Source code is also provided. Replacement for trafficradarxml20.zip which had some load problems.
| Filename: | DLL_for_XML_traffic_radar__TCAS.zip |
| License: | Freeware |
| Added: | 23rd July 2006, 07:30:29 |
| Downloads: | 6,782 |
| Author: | Arne Bartels |
| Size: | 1.06 MB |