Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: X-Plane - Original Aircraft | |
| JA37 Viggen for x-plane 7-UPDATE |
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File Description:
JA37 Viggen for X-Plane 7 - With control surfaces now working properly in 7 Beta 5 the flight characteristics now closely follow the actual aircraft. Mach speed at low altitude is a bit high but is correct at mach 2.1 at altitude. Takeoff distance is now down to 1100 or 1200 ft. at 36000 lbs wt. If you have the 7 Beta 3 version of my plane dump it since the flight model isnt close.
This is the Saab JA37 Jaktviggen more commonly known as the Viggen. The plane is well known for its powerful engine, unique thrust reverser system, and its short takeoff and landing capability. At normal takeoff wt. get off in less than 400 m or 440 yards (1/4 mile) and land in 440 m. The Viggen was developed in the late 60's and early 70's; now it is being replaced by the Drakken and the the US F18. Load different weapons on numerous hard points. Make sure to put all of the parts in the weapons folder.
| Filename: | JA37_Viggen_for_xplane_7UPDATE.zip |
| License: | Freeware, limited distribution |
| Added: | 5th June 2003, 23:54:12 |
| Downloads: | 1,229 |
| Author: | Robert App |
| Size: | 2.24 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Quebecair Boeing 777-200ER V2 |
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File Description:
I know, I know, the "Quebecair" company dosen't have this kind of plane. Maybe in the future.
But this painting is not entirely fictive. The texture are has realistic has possible. Based on the real
SAAB 340 fleet. These textures are dedicated to all the virtual pilots of the world, especialy for
thoses of the province of Quebec. Enjoy! This paint have the unique particularity to possess a 100% external night texture done from scratch.
70% of theses night textures are absolutely new and stunning on this model. (Three horray for
Meljet!!!) Thank to Melvin Rafi to design such a great model. (Long live the king!!!)
Meljet's awesome 777 Series of aircraft, Version 2 Boeing 777-200ER (Extended Range). This rendition
of the 777 has been built in Gmax for FS2002 (works perfect in FS2004) Include "Maintenance Mode",
where you can open the engines and look inside, deploy the Ram Air Turbine, open the cockpit
window, open the gear bay doors while on the ground - folding wings - flexing wings - full
animations - dynamic shine - reflective surfaces - and tons more!
| Filename: | Quebecair_Boeing_777200ER_V2.zip |
| License: | Freeware |
| Added: | 15th January 2004, 22:34:07 |
| Downloads: | 1,166 |
| Author: | Samy Fay, MelJet |
| Size: | 2.13 MB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Simflyers KLAX AFCAD 2.1 |
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File Description:
INSTRUCTIONS AND MORE INFO INCLUDED IN ZIP FILE. INCLUDES 3 OVERLAYS. Hi, I've created these AFCAD files for the Simflyers LAX scenery, as I could not find anything that was truly a; realistic, and b; functioned properly with the MS Fltsim 2002 AI. I've spent many hours testing and tweaking these AFCAD files, so I hope they are perfect enough to be widely used. However, I do stress that some previous experience of using AFCAD and changing aircraft radius sizes will be necessary. Please report any faults which may be discovered! Design tips for the future are always very useful!
WHATS NEW FOR 2.1:
I have changed the direction of takeoff / landing for all of the runways, as the AI appears to behave a lot better this way (less likeliness of aircraft getting stuck!). This has allowed me to move all of the runways used by the KLAX overlay to the north side of the airport, reducing the chances of aircraft landing on top of one another. KLAX also now has some extra Ramp GA Large bays to accomodate for all of the American Eagle Saab 340's! Finally, I have cleaned up the AFCAD removing unecessary nodes etc.
| Filename: | Simflyers_KLAX__AFCAD_21.zip |
| License: | Freeware, limited distribution |
| Added: | 19th July 2003, 01:41:28 |
| Downloads: | 671 |
| Author: | Carl Edwards |
| Size: | 127.41 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| FSCharter Gulfstream Turbo Commander 690 D-IABC "Air Tempelhof" |
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File Description:
Repaint textures of Air Tempelhof D-IABC, one of the (in Central Europe) rare
Aero Commander 680FL, operating from Finow (EDAV) for scenic flights
and charter. To use for the payware FSCharter Turbo Commander 690.
| Filename: | FSCharter_Gulfstream_Turbo_Commander_690_DIABC_Air.zip |
| License: | Freeware |
| Added: | 3rd May 2010, 00:19:13 |
| Downloads: | 106 |
| Author: | Pascal K������¼ffer |
| Size: | 2.47 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Hello Airways McDonnell Douglas MD-90 (2 variations) |
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File Description:
FS2004 Textures for the Leonardo SH MADDOG 2006 / 2008.
Repaint pack of the Hello Airways MD-90 (originally) in two variations,
operating from LFSB (Hub) and LSZH to various destinations. Included are two aircraft immatriculations (HB-JIE and HB-JIC). To use for the excellent payware Leonardo SH Maddog
(Necessary! see http://www.flythemaddog.com).
| Filename: | Hello_Airways_McDonnell_Douglas_MD90_2_variations.zip |
| License: | Freeware |
| Added: | 3rd May 2010, 01:11:14 |
| Downloads: | 307 |
| Author: | Pascal K������¼ffer |
| Size: | 19.83 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| BAe-146-300, SWISS HB-IYS |
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Images related to this file:
File Description:
Repaint of the SWISS Avroliner HB-IYS (Shopping Paradise Airport Zurich) for the EW PRO BAe-146-300.
Not a perfect repaint (due to limitations and textures), but a nice paint scheme. The aircraft flies
shorthauls from ZRH. Payware EW Pro BAe is required.
| Filename: | BAe146300_SWISS_HBIYS.zip |
| License: | Freeware |
| Added: | 16th May 2010, 23:42:44 |
| Downloads: | 238 |
| Author: | Pascal K������¼ffer |
| Size: | 4.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAKN - King Salmon - Alaska, US V1 |
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File Description:
This is the final version, complete in itself and incorporating the two modifications posted separately. King Salmon is a town with a population of just under 400, on the north bank of the Naknek River and 15 miles from the sea. The airport is adjacent to the town and was originally an airforce base; the military hangars on the airport are still usable. The airport, with its long runway (11-29 and 8,500 feet with an ILS, and a second runway 18-36 and 4,000 feet) is a transportation hub for the area in general and in particular for the salmon industry. Along the Naknek River there are numerous canneries and there are also fishing lodges on the river and nearby lakes; to speed up transportation to the lodges there are float bases on the river to the south of the airport. King Salmon has three tiers of scheduled flights: Alaska Air direct from Anchorage in a 737 (passengers and cargo), PenAir (Saab turboprop) as part of their flights up and down the peninsula, and Grant Air serving nearby small towns. There are also PenAir flights, both scheduled and unscheduled, in smaller aircraft (Piper Navajo for instance) to smaller airports for the fishing season, plus cargo flights in larger aircraft by the lowest bidder (Everts and Northern). To complete the mix the AI includes a pair of F15s. The runways cross (see the airport diagram) so read the notes re long taxi routes. There is AI for PAKN, plus revised AI made for Dutch Harbor which includes flights by PenAir to King Salmon, plus revised parking for Dutch Harbor with new replacement bgls to cater for more flights. There is also AI for the float bases on the river; I have made two runways separated into two float bases for river AI, called King Salmon Floats and King Salmon River; more AI for these will be added when other scenery along the river is made. Just land according to the wind and taxi to whatever dock takes your fancy.
| Filename: | PAKN__King_Salmon__Alaska_US_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 11th April 2015, 06:20:40 |
| Downloads: | 505 |
| Author: | Roger Wensley |
| Size: | 23.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bella Coola CYBD in British Columbia, Canada |
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File Description:
Bella Coola is in one of the deep east-west fjords amid the Coastal Range on the coast of BC, approximately mid way between Vancouver and the Alaskan border and some 70 miles inland from the open ocean. The town of Bella Coola has a small population of around 150, while the population of the whole Bella Coola Valley is around 2,000. The valley is warmer in both summer and winter than the surrounding area, and tourism flourishes along with forestry, fishing, and local government administration. Although there is road access, the ferry service is the main connection to larger coastal towns or cities such as Vancouver. The airport, 7 miles east of the town, is connected by daily Pacific Coastal flights to Vancouver and Anahim Lake (to the east). The asphalt runway is 4,200 feet long and aligned 04-22 in FS9 (by 2010 this had changed to 05-23 in reality) and is without lighting of any sort, so it is restricted to daylight hours only. At the eastern end is the terminal building and in the middle the West Coast Helicopter hangar, which has a large fenced paddock-like enclosure in front of it. The helicopters hop over the three feet high fence as they "taxi" to the apron in front of the hanger (but not in FS9!). Between the two there are four other company hangars spread out along the roadway beside the fence. I have never seen the airfield in Summer, and I have not attempted to replicate the apron as it now shows in Google Earth. The screenshots show the main and overwhelming feature of Bella Coola, the large valley amid the steep mountains. This terrain has an inevitable effect on the ai, in that you will never see a plane land as it hits solid rock before it makes it to the runway. You will, however, see them take off. Pacific Coastal currently flies Beechcraft 1900's to Bella Coola; I have used the Saab 340 which I have seen there some years ago and which I prefer.
| Filename: | Bella_Coola_CYBD_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2018, 17:57:06 |
| Downloads: | 286 |
| Author: | Roger Wensley |
| Size: | 14.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Port Hardy CYZT in British Columbia, Canada |
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File Description:
Port Hardy airport is on the coast of Vancouver Island in BC, at the far northern end and 5 miles east of the town. The town and the airport are both gateways to local touristic attractions such as Cape Scott Provincial Park, the North Coast and BC Marine Trails, and kayaking, caving, surfing, fishing, camping, and scuba diving (and I discovered just how big orca are). Fishing, logging, and mining have been important and to an extent still are for the town population of just over 4,000. The airport, along with the ferries, connects Port Hardy to the rest of the west coast with Pacific Coastal Saab 340 or Beechcraft 1900C flights to and from Vancouver at least twice a day. There are also Grumman Goose amphibious flights to local float bases such as Port McNeill, Alert Bay, Whaletown, Surge Narrows, Echo Bay, and Minstrel Island. These are all included in the AI and previously posted. There are three runways: 11-29 of 5,000 feet with ILS on 11 and righthand circuits on 29, 07-25 of 4,000 feet with righthand circuits on 25, and 16-34 with a much shortened 3,500 feet on 34 due to a displaced threshold. There is a control tower but it is not manned 24 hours a day; a "mandatory frequency" (MF for short and a Canadian invention) is used by the tower when it is manned, and when there is no tower response the aircraft continues to announce intentions and position. Something I have been meaning to explain to those who query it, is that in real life as well as in FS9 helicopters at a mixed use airport or airfield will act as if they are planes and join downwind, turn on base and then finals, "land" along the runway and then use the taxiway to the parking. This means all aircraft are doing the same thing and an orderly queue avoids collisions. This is one of a series connected in some way with Pacific Coastal airline destinations, the first being Bella Coola. There is AI available for Pacific Coastal online.
| Filename: | Port_Hardy_CYZT_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 11th November 2018, 16:48:50 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 19.26 MB |