Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air North 'Yukon Livery' Boeing 737-201 (C-GNAU) |
|
File Description:
I am proud to present this realistic, detailed repaint of Air North's Boeing 737-201, registration C-GNAU, in the newer "Yukon livery". This aircraft has a distinct orange tail with the name of the territory which gives this airline its name; Yukon. Air North is a Canadian Airline based in Whitehorse, Yukon, and is 100% owned by Yukoners. This project has been fun for a significant reason; the people of Air North. I contacted them with a request for their logos to use in this repaint, and they were gracious and professional in granting my request. So I dedicate this repaint to Air North their kind personnel; especially Josh Clark. For this as with all of the aircraft I paint, I paid attention to detail and realism as much as possible and generated this repaint with realistic but not overstated details. The textures in this repaint are 32-bit. All Air North logos used in this repaint are copyrighted property of Air North and are used on this repaint with permission from Air North. This is a textures only package; you must have the Tinmouse 737-200adv v2 base package available here at AVSIM.
| Filename: | Air_North_Yukon_Livery_Boeing_737201_CGNAU.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2008, 02:12:46 |
| Downloads: | 960 |
| Author: | Jeffrey S. Bryner | Tinmouse II Project |
| Size: | 8.85 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air Jamaica Airbus A321-211 hybrid livery (6Y-JMD) |
|
File Description:
I am proud to present this iFDG A321-211, registration 6Y-JMD, of Air Jamaica. This aircraft is unique because of its "hybrid" Air Jamaica color scheme. To my knowledge, there is none other like it in the Air Jamaica fleet. It's a bit of an anamoly unto itself. It looks well worn and its fueslage paint is not all white. It has blocks of off-white and the nose is also off-white in color. I have tried to represent those details in this repaint. This aircraft flies regular routes to KJFK, KMCO, KFLL and KORD from Jamaica. All windows are hand-painted, 3D with window shades. The night windows textures are custom as well. The repainted textures in this package are 32-bit with no mipmaps for best clarity and quality. I want to thank EJ Davis for his patience on this repaint. He requested it 1 year ago and patiently waited for me to get it done. This is a complete install and is current to iFDG A321 Service Pack 1.4. The panel and sound are from the default 747-400. Check the README file for panel and sounds suggestions.
| Filename: | Air_Jamaica_Airbus_A321211_hybrid_livery_6YJMD.zip |
| License: | Freeware, limited distribution |
| Added: | 15th March 2009, 23:30:29 |
| Downloads: | 542 |
| Author: | Jeffrey S. Bryner, iFDG |
| Size: | 5.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hicks Farm Field CF12 near Ottawa in Ontario, Canada |
|
Images related to this file:
File Description:
Hicks Farm is in Ontario and around 8 miles west of Rideau Valley Airpark CPL3 (which did not appear in FS9, probably because it was then mainly used by gliders, but is a post of mine). CPL3 is 15 miles south of Ottawa Airport, tucked into a right angle bend of the Rideau River. Ultimate Terrain puts the river into place, and I am not sure of how or if either CPL3 or CF12 work without UT, maybe somebody can let me know. Fly west from CPL3 along the river and Hicks Farm will be on the south side. It has a (mainly) grass runway 34/16 with a section of asphalt and totals some 5,500 feet overall. Alan, the owner of Hicks Farm, is in his mid 80's and was told last year that his insurance company no longer felt comfortable with him flying his Lear off a farm strip. The result of his enforced retirement from flying his Lear is that the grass has been allowed to take over somewhat, though there is still sufficient space to land most single engine light aircraft.
| Filename: | Hicks_Farm_Field_CF12_near_Ottawa_in_Ontario_Canad.zip |
| License: | Freeware, limited distribution |
| Added: | 11th February 2010, 00:50:23 |
| Downloads: | 271 |
| Author: | Roger Wensley |
| Size: | 1.43 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Edelweiss Air Airbus A330-343X (HB-JHQ) |
|
Images related to this file:
File Description:
This is a re-upload. Due to the recent library "switch", my original posting was lost and I was asked to re-upload it. Anyway, I am proud to present this repaint of the Project Opensky A330-343X, registration HB-JHQ, of Edelweiss Air. This is Edelweiss Air's first A330-300. From its humble beginnings in 1995 with a single MD-83, Edelweiss Air has garnered accolades for its performance and customer service and is now a subsidiary of Lufthansa through its earlier acquisition by Swiss International Air Lines.
This repaint has many custom textures. All windows are hand-painted, 3D with window shades. The night windows textures and other night textures are custom as well. Engine textures, turbofans, fuselage shading and tail textures are all custom. Also, the wheels and tires are custom and hand drawn. The main gear wheels are as real as I could get them. All repainted textures in this package are 32-bit with no mipmaps for best clarity and quality. This is a complete installation package; version 2004.8.3 of the Project Opensky A330-300 V2 model and air files included. Uses default 737-400 panel and sounds.
| Filename: | Edelweiss_Air_Airbus_A330343X_HBJHQ.zip |
| License: | Freeware, limited distribution |
| Added: | 10th March 2011, 03:20:48 |
| Downloads: | 1,229 |
| Author: | Jeffrey S. Bryner, Project Opensky |
| Size: | 7.65 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| North American F-100 Super Sabre (Part 3) |
|
Images related to this file:
File Description:
North American F-100 Super Sabre (Part 3). This aircraft, also known as the Hun, was the first of a long success of Century Series fighter aircraft during the 1950s and 1960s. I present a comprehensive 8-LOD AI traffic model for this cold warrior of military jet history, utilizing original source material from Jake Burrus. Going into production in 1953, 2,294 aircraft served thirty-five years in the USAF and the air forces of France, Turkey, Denmark, and Taiwan. The F-100 was originally designed as a daytime air superiority fighter (with all-cannon armament); but evolved into a capable light attack aircraft which served extensively in Vietnam. An original 8-LOD model brings this historic aircraft to the flightsim world. This package represents the F-100D in the Vietnam and post-Vietnam service of the USAF/ANG,with a total of 6 models and 64 repaints. Additionally, I am including the F-100C in late ANG service, with 18 additional repaints. Original aircraft model by Jake Burrus and Michael Pearson, textures by Michael Pearson, flight dynamics by Michael MacIntyre. Please read included documentation.
| Filename: | North_American_F100_Super_Sabre_Part_3.zip |
| License: | Freeware |
| Added: | 22nd April 2014, 20:36:58 |
| Downloads: | 517 |
| Author: | MIchael Pearson |
| Size: | 18.78 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CEN5 - Cold Lake Regional & revised CYOD - Cold Lake, Alberta, Canada |
|
Images related to this file:
File Description:
CYOD was made by John Stinstrom and you should download and install it first; there is also a "fix" for the apron lights textures. I am posting a modified AFCAD for CYOD with John's knowledge; this changes gates and atc identifications for the gates, so that with my version of the CYOD AI there are pairs of F18s taking off every 20 minutes or so. This means that the nearby Cold Lake Regional CEN5 works within the busy environment of flights to and from the nearby base. There is also a Hawker Hunter that drops in, and transport planes. The planes are listed so that you will know which are required to be downloaded. CEN5 may have "Regional" attached to its name, but there are now no scheduled flights and it is a peaceful and relaxed little airfield. There is fuel, and a little clubhouse building, and some hangars. There is ai for it here, using original FS9 planes so no downloads are required. Right hand circuits for runway 25 to stay as far away as possible from CYOD, and it is the CYOD tower that controls all flights in the area.
| Filename: | CEN5__Cold_Lake_Regional___revised_CYOD__Cold_Lake.zip |
| License: | Freeware, limited distribution |
| Added: | 11th May 2014, 13:41:51 |
| Downloads: | 490 |
| Author: | Roger Wensley |
| Size: | 12.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 5 - Nuiqsut PAQT |
|
Images related to this file:
File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Nuiqsut is a mainly Inuit community on the west side of the Colville River, around 20 miles south of the coast, and with a slowly declining population of around 420 or so. The airfield is just south of the town and has a gravel runway 5,000 feet long and aligned 04-22 in FS9. The airfield is the only year-round contact route to the rest of the world, though there are plans for a permanent road. The AI includes daily passenger flights early and late in the day, cargo deliveries, and some GA. It seems that the only photos I had of the airport were either of the old building or were not of Nuiqsut at all. The only pic I have seen (recently, which is why I now have doubts) of the new building is insufficient to model it, so I am sticking with the old or maybe incorrect version.
| Filename: | Alaska_North_Slope_5__Nuiqsut_PAQT.zip |
| License: | Freeware, limited distribution |
| Added: | 21st June 2016, 21:45:32 |
| Downloads: | 246 |
| Author: | Roger Wensley |
| Size: | 4.37 MB |
| Category: Prepar3D V1-4 - Scenery | |
| Texture Replacement for Phoenix (Arizona) Area Buildings |
|
File Description:
Texture Replacement for Phoenix (Arizona) Area Buildings. There are two buildings in the default scenery for Phoenix, AZ which have needed correction since FSX was released. The original baseball stadium in downtown Phoenix was the Bank One Ballpark, along with the corresponding Bank One Building. Both were absorbed in 2005 by Chase Bank, with name changes (Chase Field and Chase Tower). Also, the local MLB team (Arizona Diamondbacks) changed their colors and logo style around the same time. None of this has been reflected in FSX-through-P3Dv5, as the original FSX textures have carried forward. I'm sure this isn't the only anachronism in the P3D world, but I am fixing my small corner of it. This fix is good for any version of FSX or P3D published to date (DDS textures), just copy the enclosed "scenery" folder into the main folder of your sim of choice, and over-write when prompted. The textures are only 512x512, as are the originals, so I may or may not re-do these in an HD-size in the future, but it will have to be from scratch, so no promises.
| Filename: | Texture_Replacement_for_Phoenix_Arizona_Area_Build.zip |
| License: | Freeware |
| Added: | 23rd January 2021, 20:29:49 |
| Downloads: | 100 |
| Author: | Michael Pearson |
| Size: | 232.63 KB |
| Category: Orbiter - Spaceships | |
| Stanford Torus Space Colony v1.0 |
|
File Description:
What will future space colonization realistically look like? What is it like to approach a rotating station almost 2km in diameter?
The Stanford Torus is based on a design created during a 10 week program in 1975 held at NASA’s Ames Research Center and Stanford University. The project participants considered how to create a practicable permanent colony in space using existing technology at minimum cost.
The habitat is over 1800m in diameter and spins at 1 rpm to provide 1g of pseudo-gravity.
Package includes a scenario to fly from the ISS up to a GEO rendez-vous with Stanford, as well as documentation on the station itself. I am looking for a texture artist to do the station justice, since my textures are pretty sad. Please contact me at [email protected] if you are interested.
INSTALLATION: You need Vinka's spacecraft.dll to use this add-on. A link is provided in the documentation.
1. Unzip files into your Orbiter directory, preserving the directory structure in the zipfile.
2. Load up the Stanford scenario in the Stanford directory in the Orbiter start window.
3. Enjoy the trip!
| Filename: | Stanford_Torus_Space_Colony_v10.zip |
| License: | Freeware |
| Added: | 25th January 2005, 16:07:13 |
| Downloads: | 438 |
| Author: | Steven Ouellette |
| Size: | 9.44 MB |
| Category: Orbiter - Spaceships | |
| Stanford Torus Space Colony v1.0 |
|
File Description:
What will future space colonization realistically look like? What is it like to approach a rotating station almost 2km in diameter?
The Stanford Torus is based on a design created during a 10 week program in 1975 held at NASA’s Ames Research Center and Stanford University. The project participants considered how to create a practicable permanent colony in space using existing technology at minimum cost.
The habitat is over 1800m in diameter and spins at 1 rpm to provide 1g of pseudo-gravity.
Package includes a scenario to fly from the ISS up to a GEO rendez-vous with Stanford, as well as documentation on the station itself. I am looking for a texture artist to do the station justice, since my textures are pretty sad. Please contact me at [email protected] if you are interested.
INSTALLATION: You need Vinka's spacecraft.dll to use this add-on. A link is provided in the documentation.
1. Unzip files into your Orbiter directory, preserving the directory structure in the zipfile.
2. Load up the Stanford scenario in the Stanford directory in the Orbiter start window.
3. Enjoy the trip!
| Filename: | Stanford_Torus_Space_Colony_v10.zip |
| License: | Freeware |
| Added: | 26th January 2005, 14:32:11 |
| Downloads: | 370 |
| Author: | Steven Ouellette |
| Size: | 2.07 MB |