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| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel Upgrade Part 6 |
|
File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm
Follow his instructions and make sure everything is working as expected before downloading these updates.
| Filename: | Super_VC10_Panel_Upgrade_Part_6.zip |
| License: | Freeware |
| Added: | 19th August 2016, 21:57:25 |
| Downloads: | 360 |
| Author: | Nicholas Weber |
| Size: | 145.96 MB |
| Category: Flight Simulator X - Original Aircraft | |
| C-17 Globemaster III/ER |
|
Images related to this file:
File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018
| Filename: | C17_Globemaster_IIIER.zip |
| License: | Freeware |
| Added: | 14th July 2018, 17:41:34 |
| Downloads: | 780 |
| Author: | Dougals E. Trapp |
| Size: | 13.5 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Douglas A-20C Boston Dutch Naval Air Service |
|
File Description:
This folder contains a repaint for the Douglas A-20C by Milton Shupe and his team. It shows Douglas DB7 Boston D52 of the Royal Dutch East Indies Navy, Andir, 6 March 1942. In december 1941, the Dutch government ordered 32 Douglas Boostons for the defence of the Dutch Indies after the outbreak of war in the Pacific. These aircraft were destined for the MLD, or Dutch Naval Air Service. The aircraft were painted in RAF camouflage colors and received Dutch orange triangles on the fuselage and the underside of the wings, together with a serial consisting of a D with a number and the text KON.MARINE on the nose. The aircraft were crated and shipped to the Dutch East Indies, with the first six arriving in Java on the 27th of February 1942, just a day before the Japanese landings in Java. The crates were unloaded in Tjilatjap. It was decided to try and assemble a few aircraft on the spot, in the harbor of Tjilatjap, while three crates were sent to Andir by train. Despite Japanese bombing raids on the harbor, the MLD technicians managed to assemble two Bostons in the harbor, and on the morning of the 5th of March, Lt Burgerhout, a Catalina pilot, took of from an improvised runway withh D52 and flew to Tasikmalaja, where it was planned to fill the aircraft with fuel for the flight to Andir air base. However, no suitable fuel was found. Before the second Boston could be flown out, the 'runway' was destroyed by a second Japanese bomb raid, so the ground crew destroyed the aircraft. The aircraft at Tasikmalaja was destroyed on the 8th of Mmarch, just before the capitulation of the Dutch East Indies. Of the aircraft transported by train, one was assembled, and this fell intact into the hands of the Japanese, who later used it for flight evaluations. The other two aircraft were destroyed by their ground crews. The other 26 Bostons still underway were diverted to Australia, and these later flew with no 22 squadron of the RAAF. Repaint by Jan Kees Blom, based on the paintkit by William Ellis.
| Filename: | Douglas_A20C_Boston_Dutch_Naval_Air_Service.zip |
| License: | Freeware |
| Added: | 16th July 2018, 16:43:50 |
| Downloads: | 109 |
| Author: | Jan Kees Blom |
| Size: | 8.32 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight dynamics Douglas DC-3 V7.0 |
|
File Description:
This Corrected Aircraft.cfg VERSION.7 dated OCTOBER 13th, 2003 Features the Following....
1. The DC-3 will now not level itself out on a coordinated turn
(This was the biggest issue and is now fixed)
2. Flaps now have a little more drag when used.
(Will realistically slow down for landings and you
wont roll down the runway so much)
3. Differential braking now has a little more power.
(Will realistically allow for tighter turns during taxi)
4. The DC-3 itself now has a little more power.
(Default version is underpowered and used up too much runway,
and.. Default version cruise speed was a little low).
5. Corrected Manifold pressure from 47" to 48" full power
(Default version had it slightly wrong)
6.Fuel is now down to 200 per tank
(Default has version was a little over)
7. All control surfaces, ailerons, rudder and elevators now have delay
(There is a certain lag time when flying a DC-3 and it now shows
with these corrections which delays your input to the controls)
8. Elevator trim is now fixed
(To much play in the default elevator trim , it is now fixed with
less play and also has a delay/lag effect)
9. Rudder trim now with delay/lag
10. Aileron trim now with delay/lag
11. Fuel Flow is now fixed, the DC-3 will burn 90 GPH instead of the original 118 GPH
12. Increased power scalar very slightly for correct cruise airspeed
13. Manifold pressure will decrease 1" MAP per 1,000 feet after 2,000 feet Altitude
13.Exactly 140 kias on full tanks at 9,000' ASL
14. Added Strobe Lights to the wings
15. Adjusted steering (just a tad) for better taxiing
16.Prop (rpm) and Power (map) throttles interact correctly
Took off some delay with ailerons and rudder
Removed some drag and pitch up from the flaps
Added more brake power to the differentials
17. Added a working NAV light to the Nose
I have also added a corrected DC-3 reference sheet". In the zip there are two aircraft.cfg's.. one is modified if you are already using the add-on for special effects.
| Filename: | Flight_dynamics_Douglas_DC3__V70.zip |
| License: | Freeware |
| Added: | 13th October 2003, 19:43:08 |
| Downloads: | 4,569 |
| Author: | Trev Morson |
| Size: | 16.58 KB |
| Category: Flight Simulator X - Utilities | |
| FS2004/FSX Flight Analyzer Utility V2.04 |
|
Images related to this file:
File Description:
NOW ALSO WORKING WITH FS2004
What this program do:
- quickly change the settings of FSX/Fs2004, such as time, date, fuel, weight, traffic etc.
- start a failure sytem, such as gear, flaps, engine, etc.
- freeze the time, so you can fly in a for everlasting sunset.
- runway detecting system to see wich runways are in use.
- a flight analysis system, this is automaticly started when you start FsQC.
- When flight analysis is finished you can print a report, the report is automaticly saved as pdf File.
- flight analysis is finished when you parked your aicraft with the parking brakes set for more then 5 seconds.
- graphical landingchart.
- load a existing flight or flightplan.
- quickly look to your CFG (settings) files (only FSX) and change them even before the flight simulator is running.
- After a flight is finished FsQC saves your flight automaticly as 'FsQC last Flight', so you can continue the next day or hour.
- for properly working, flight analysis require a fsx/fs2004 flightplan.
Flight analysis:
Flight analysis start recording at the moment when you begin taxiing.
It gives you huge information such as:
- takeoff- and landing-weight
- takeoff roll in m. or ft.
- separate fuel consumption in taxi, climb, cruise and descent.
- maximum banking in flight
- which speed you using the flaps and gear
- when autopilot on or off
- vertical speed on touchdown
- reverser set after landing
- wich speed you cancel reverser
- bouncing at landing
- graphical landingchart.
- and lots of more
You can better look the example of the pdf document located in the 'Flight Reports' folder.
Failures:
In the settings menu you can select the kind of failures you want to occur and when they must occur.
At this moment 10 failures are possible:
-altitude
-attitude
-heading
-airspeed
-vertical speed
-pitot
-fuelleak
-flaps
-engine
-gear
Recommended:
For more easy use, run this program on a second monitor or much better on a second computer(laptop) where FSUIPC-client is running in the same network where FSX/FS2000 is running and FSUIPC WideFs is registered.
See also the pdf Manual.
Also look at www.FsQC.eu for more information.
If you have a problem look first on www.fsqc.eu/faq.html
If you have questions please contact [email protected]
| Filename: | FS2004FSX_Flight_Analyzer_Utility_V204.zip |
| License: | Check within download |
| Added: | 5th March 2018, 22:40:20 |
| Downloads: | 333 |
| Author: | Evander Tholen |
| Size: | 2.45 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel Upgrade Part 2 |
|
File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm
Follow his instructions and make sure everything is working as expected before downloading these updates.
| Filename: | Super_VC10_Panel_Upgrade_Part_2.zip |
| License: | Freeware |
| Added: | 18th August 2016, 03:55:38 |
| Downloads: | 451 |
| Author: | Nicholas Weber |
| Size: | 138.07 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel Upgrade Part 1 |
|
File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm
Follow his instructions and make sure everything is working as expected before downloading these updates.
| Filename: | Super_VC10_Panel_Upgrade_Part_1.zip |
| License: | Freeware |
| Added: | 16th August 2016, 22:44:37 |
| Downloads: | 791 |
| Author: | Nicholas Weber |
| Size: | 79.51 MB |
| Category: Flight Simulator X - Original Aircraft | |
| AN-22 Antheus Mastered |
|
Images related to this file:
File Description:
THIS IS MY FINAL AN-22 VERSION: Unveiled to the West in 1965, the Antonov An-22 was the world's largest aircraft, until the advent of the Lockheed C-5A Galaxy. Powered by 4 contra-rotating turboprops, the design remains the world's largest turboprop-powered airplane. The An-22 was originally built for the Soviet Air Force and Aeroflot, the state airline. A total of 68 aircraft were built during 1965-1975, from which 2 never flew, 19 have been preserved, and 33 removed from service. Currently only 7 are in service. Six of them are used by the Russian Air Force and one (UR-09307) belongs to Antonov Design Bureau, used for civil needs, and operates out of UKKM. The AN-22 is designed to carry heavy loads of 80 tonnes over a 3,000 nm range at high speed and moderate altitude. The civilian model is used for long and medium range flights with updated avionics and flight controls. The wing has a forward and rear sweep effect with a low taper ratio and moderate wing area for it's size. The tail includes twin vertical fins that help maintain stability. The engines are constant speed turboprops that include 2 four bladed contra-rotating props with auto-pitch, and this gives her a thrust rating of 15,211 shp and a fuel efficiency of .353 lb/hp/hr. The cargo area is 14 ft high and wide, and 108 ft long. All fuel is contained within the wings and in the upper fuselage (7 tanks). She has 12 wheels that carry most of the weight, and two steering wheels located behind the crew cabin. Cargo is loaded through the rear loading ramp. The cockpit is located high, as well as the crew quarters. Additional passengers (when present) are seated below the cockpit forward. Original Design and Textures by: Enrique Del Rosario; Sound by: Aaron R. Swindle; Panel by: Marco Spada; Auto Smoke Effects by Richard Wisman; Engine/Aero Dynamics, effects and data by: Douglas E. Trapp. Please Read the Readme AN22.txt file before operations.
| Filename: | AN22_Antheus_Mastered.zip |
| License: | Freeware |
| Added: | 19th August 2018, 01:44:48 |
| Downloads: | 1,302 |
| Author: | Douglas E. Trapp |
| Size: | 4.62 MB |
| Category: Orbiter - Spaceships | |
| LC-39 with VAB SCA-747 and MDD Part2 |
|
File Description:
Part 2 of the New Launch Complex 39A&B with new VAB, MDD and OPF.*Important* ,you must have the K-SCA-VAB-MDD-LC39.zip file installed first before you install this add-on.It can be found at www.avsim.com ..Part 2 includes a Tail-Cone for the SCA with Shuttle,Orbiter Transporter and Fuel Tank Tansporter...For the Mate Demate Scenario - Press G to lower your Gear,then switch to MDD using F3.Press A then quickly press K and hold Left Shift and press 0 on the numpad..Press K to operate the MDD.Press G to open the Orbiter entry Door on the VAB.Press K to open the Tank entry door on the VAB.
Take off in the SCA-747 with Default Atlantis Shuttle Attached from KSC airport.Press G to raise your gear.Press + and CTRL to engage your thrust..Uses Vinka's new Spacecraft3.DLL.(included)..Has Engine Sounds (needs OrbiterSound 3.0 or higher installed).Unzip into your Orbiter folder.Click Yes for All when asked to overwrite.(Make sure - Use Folder names is ticked when using winzip.)
| Filename: | LC39_with_VAB_SCA747_and_MDD_Part2.zip |
| License: | Freeware |
| Added: | 27th July 2006, 04:14:10 |
| Downloads: | 818 |
| Author: | Kev Shanow |
| Size: | 614.29 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Airbus A330-300RR V2.1 |
|
File Description:
**** THIS FILE SUPERCEEDS MY ORIGINAL FILE posky_a330_300_v2_fsx.zip **** v2.1 - REPORTED BUGS HAVE BEEN CORRECTED. Introducing the Project Opensky A330-300 for Microsoft Flight Simulator X. Designed to be a competitor to the Boeing 777-200, Airbus Industries has out done itself creating a beautiful and fuel efficient flying machine capable of delivering passengers in safety and comfort well into the 21st Century and possibly beyond. Included in this package you will find the Airbus House scheme (With and without SATCOM), Air Canada, Cathay Pacific and Scandinavian Airlines (SAS - with SATCOM) liveries. All textures have been modified in DXT-3 format for crisp visuals without comprimising frame rates. Includes the FS-X default Airbus A321 panel (due to no A330 panel available for FS-X to date). This model has no Virtual Coclpit (VC) and is meant to fly using the 2-D panel only! Sounds have been alised to the default A321, however I recommend the excellent Rolls Royce Trent 700 sound package (file name:rrtrent700v3.zip located at AVSIM.com) for this aircraft. This file is for FS-X Only!
| Filename: | Airbus_A330300RR_V21.zip |
| License: | Freeware |
| Added: | 9th December 2006, 20:20:13 |
| Downloads: | 15,277 |
| Author: | Brian C. Selb |
| Size: | 7.98 MB |